|
On January 31 2011 19:31 Turbovolver wrote: Is there a reason he didn't even try a muta switch? Ninja guardians all up in Sea's factories? Desctruction of as many tanks with 12 mutas, even if they do get irradiated? Surprise guardian switch has been tried many times and it basically never, ever, ever works. There was a period when everyone was like "GO GUARDIANS" and then a lot of zergs did (Kwanro, Calm, Jaedong) and lost every single game and then everyone said "LOL WHY ARE YOU GOING GUARDIANS."
It seems like a good idea, but it's just too easy for Terran to irradiate them or get literally *a* wraith.
That said, it's may have been a better idea than A-moving into mines over and over and over and over again.
|
On January 31 2011 19:32 Holgerius wrote:Show nested quote +On January 31 2011 19:31 Malinor wrote:I missed the first 15 minutes of the game, probably the reason I am not that surprised. If you just watched the second half, you just see a zerg throwing stuff at a mech-line for 15 minutes without breaking it. May have been 7 vs 3 bases, but Action missed that gigantic 10minute timimg window where he would just have needed to stop 3 and 6 from going up and starving Sea out.. But instead he tried to break the middle for unknown reasons. Acton looked far more promising a couple of months ago In the beginning Sea failed an 8 Rax, then lost his entire army in a failed sunken break and proceeded to lose a loooooot of SCVs to muta harassment. It's amazing that he ended up winning that. Fantastic turtling by Sea.
Thanks for the summary 
But that actually makes Action even look worse, lol. And we all know that Sea knows how to mech, he played this out really nice, no doubt about that.
|
On January 31 2011 19:32 Monkeyshark wrote: Seriously though guys. From what I saw, action never have much units and he had 5 base to make them from(when the mech transition happened) WHAT KIND OF MACRO IS THAT?
he had plenty of forces waiting in the middle of the map while each time u see sea's reinforcements there were like 2 tanks its just action suicided 90 % of his forces into mines and the rest got erased by the tanks he made no plans on attacking smartly but just a moved the forces there were like 6 or 7 moments where action forces passed sea's forces without attacking not saying its easy but hey if u cant control 8 bases why take them
|
On January 31 2011 19:34 Hier wrote: Too much unreasonably harsh criticism towards Action from our local "experts" here.
I don't think it was unreasonable. I think most people know that running your army into mines... is generally a bad idea.
|
On January 31 2011 19:34 Hier wrote: Too much unreasonably harsh criticism towards Action from our local "experts" here.
Nothing is too harsh. He was a zerg with a supply LEAD going into hivetech. He had completely crippled Sea with his mutas and had such a ridiculous advantage going in that nothing short of playing several leagues lower than his opponent was going to change that. And that's what he did.
|
|
|
On January 31 2011 19:35 pvzvt wrote:Show nested quote +On January 31 2011 19:32 Monkeyshark wrote: Seriously though guys. From what I saw, action never have much units and he had 5 base to make them from(when the mech transition happened) WHAT KIND OF MACRO IS THAT?
he had plenty of forces waiting in the middle of the map while each time u see sea's reinforcements there were like 2 tanks its just action suicided 90 % of his forces into mines and the rest got erased by the tanks he made no plans on attacking smartly but just a moved the forces there were like 6 or 7 moments where action forces passed sea's forces without attacking not saying its easy but hey if u cant control 8 bases why take them
No man, from what I saw each time he had around like 50 supply in his rally point in the middle then he go suicide them and decide to make 50 more then repeat.
|
That was a nice tribute to violet. Bittersweet, for sure, leukemia is no joke.
|
I wanna see Stats snipe Sea.
|
I think the problem was that action let sea eat up the 4 bases so easily.
And I'm not being biased but as a zerg user, we all can agree that its rare for zerg to have a "han-bang push" compared to a terran. As zerg, you have to keep riding your advantage and keep winning multiple battles, whereas for protoss and terran against zerg, one good battle means that you can win from it. I hope I'm not the only zerg player that rides a huge advantage until a few misclicks and you're done :p.
My suggestion is that he could have harassed the 3 and the 530 way more in the beginning. Before the vults were up, if only action sent ling harass to those expos sea would have gone insane and gged. But no, action wanted to show off his late game defiler usage and lost.
|
On January 31 2011 19:35 mizU wrote:Show nested quote +On January 31 2011 19:34 Hier wrote: Too much unreasonably harsh criticism towards Action from our local "experts" here. I don't think it was unreasonable. I think most people know that running your army into mines... is generally a bad idea.
Mine sweeping with zerglings is nothing uncommon. Although there are valid criticism towards Action during that game, that's not one of them.
|
can't believe action threw that game away after that mutaharass and sea's failed early/midgame preassure.
If you're going to drop something with swarm to delay/take out bases. make it lings and lurkers, not ultras:O
|
On January 31 2011 19:37 Holgerius wrote:I wanna see Stats snipe Sea.
Save Stats for light so it's easier for him and just play Flash.
|
Action also almost never put up swarms when running his army into the tank lines. A swarm here or there but he really needed to set up a swarm corridor to run units under so that they actually get to attack anything. ZerO did a far better job of this in his game against Flash.
|
Such a bad play from Action late game. He didn't commit to attacks, his harass was way way too late and didn't do anything significant. I don't know if a muta switch would have been the answer, imo he should have dropped Sea's base with cracklings and 2-3 ultras for support until Sea would have been obligated to move his tanks from center and than mount a full front attack on one of the expo's. His late drop into the main was somewhat effective, if he would of done that earlier and multiple times the result might have been different, throwing away units at minefields with tanks was bad. On the other hand Sea played really good despite his failures early game. All in all I feel like Action should have finished this game early with mass muta, Sea didn't even have a starport until very late.
|
On January 31 2011 19:38 Hier wrote:Show nested quote +On January 31 2011 19:35 mizU wrote:On January 31 2011 19:34 Hier wrote: Too much unreasonably harsh criticism towards Action from our local "experts" here. I don't think it was unreasonable. I think most people know that running your army into mines... is generally a bad idea. Mine sweeping with zerglings is nothing uncommon. Although there are valid criticism towards Action during that game, that's not one of them.
Oh yeah I know you usually use zerglings to defuse mines. But ultras and hydras... aren't such a good idea.
|
On January 31 2011 19:38 Hier wrote:Show nested quote +On January 31 2011 19:35 mizU wrote:On January 31 2011 19:34 Hier wrote: Too much unreasonably harsh criticism towards Action from our local "experts" here. I don't think it was unreasonable. I think most people know that running your army into mines... is generally a bad idea. Mine sweeping with zerglings is nothing uncommon. Although there are valid criticism towards Action during that game, that's not one of them.
What about minesweeping with lurkers and defilers?
|
On January 31 2011 19:38 Hier wrote:Show nested quote +On January 31 2011 19:35 mizU wrote:On January 31 2011 19:34 Hier wrote: Too much unreasonably harsh criticism towards Action from our local "experts" here. I don't think it was unreasonable. I think most people know that running your army into mines... is generally a bad idea. Mine sweeping with zerglings is nothing uncommon. Although there are valid criticism towards Action during that game, that's not one of them.
play hydra muta instead of ultras?
|
On January 31 2011 19:38 Hier wrote:Show nested quote +On January 31 2011 19:35 mizU wrote:On January 31 2011 19:34 Hier wrote: Too much unreasonably harsh criticism towards Action from our local "experts" here. I don't think it was unreasonable. I think most people know that running your army into mines... is generally a bad idea. Mine sweeping with zerglings is nothing uncommon. Although there are valid criticism towards Action during that game, that's not one of them.
Some zerglings are fine, but not your whole army over and over.
|
|
|
|