On January 31 2011 19:37 Holgerius wrote:
I wanna see Stats snipe Sea.
I wanna see Stats snipe Sea.

Thanks coach.

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Holgerius
Sweden16951 Posts
On January 31 2011 19:37 Holgerius wrote: I wanna see Stats snipe Sea. ![]() Thanks coach. ![]() | ||
red4ce
United States7313 Posts
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nozaro33
Taiwan1819 Posts
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pylonsalad
Canada649 Posts
On January 31 2011 19:33 mizU wrote: Show nested quote + On January 31 2011 19:31 Ryo wrote: On January 31 2011 19:30 LLXC wrote: If Action didn't suicide so much into mines, he would have easily won this game...wow It's not easy though, zerg has to control so much shit Well, if you know there are mines, you can still run a few zerglings in first. Instead of your whole fxcking army. You know what often happens when you run a few zerglings first? They get shot by vultures and tanks before defusing any mines. Action's weakness is large army control. That's the difference between a top zerg like Zero or Jaedong and lower tier zergs like Action. Action didn't even need to take it to late game. He could have ended the game with mutas if he decided not to switch to lurkers/hive tech. Sea's tech was so late mass mutas would have ended it before Sea could take a 3rd. | ||
StylishVODs
Sweden5331 Posts
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InFdude
Bulgaria619 Posts
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Hier
2391 Posts
On January 31 2011 19:39 darklordjac wrote: Show nested quote + On January 31 2011 19:38 Hier wrote: On January 31 2011 19:35 mizU wrote: On January 31 2011 19:34 Hier wrote: Too much unreasonably harsh criticism towards Action from our local "experts" here. I don't think it was unreasonable. I think most people know that running your army into mines... is generally a bad idea. Mine sweeping with zerglings is nothing uncommon. Although there are valid criticism towards Action during that game, that's not one of them. Some zerglings are fine, but not your whole army over and over. That depends on the amount of mines that are on the field. | ||
Doraemon
Australia14949 Posts
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thestool91
672 Posts
On January 31 2011 19:38 thestool91 wrote: I think the problem was that action let sea eat up the 4 bases so easily. And I'm not being biased but as a zerg user, we all can agree that its rare for zerg to have a "han-bang push" compared to a terran. As zerg, you have to keep riding your advantage and keep winning multiple battles, whereas for protoss and terran against zerg, one good battle means that you can win from it. I hope I'm not the only zerg player that rides a huge advantage until a few misclicks and you're done :p. My suggestion is that he could have harassed the 3 and the 530 way more in the beginning. Before the vults were up, if only action sent ling harass to those expos sea would have gone insane and gged. But no, action wanted to show off his late game defiler usage and lost. can anyone also agree that those drops were really weak? either a defiler and like an ultra or a control group of lings. If only action was more composed and went for bigger drops in the expos i think he could have had it. | ||
TwoToneTerran
United States8841 Posts
On January 31 2011 19:40 StylishVODs wrote: Action made so many "arrogant" mistakes. The first ultralisk attack was one of the biggest. He was hive tech in supply lead and he threw away his first 5-6 ultras when Sea's army wasn't even spread. Maybe he didn't know about the mechswitch but once he saw it he should have turned back, something action never did all game long. His opponent was floating his barracks all over the map. He was very aware. | ||
Holgerius
Sweden16951 Posts
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pvzvt
Israel2097 Posts
![]() and what do you expect 8 bases drones take supply as well his macro was good from what i've seen its just most of them died to mines so many mines props for sea to refilling them with new ones | ||
Monkeyshark
United States406 Posts
On January 31 2011 19:38 Hier wrote: Show nested quote + On January 31 2011 19:35 mizU wrote: On January 31 2011 19:34 Hier wrote: Too much unreasonably harsh criticism towards Action from our local "experts" here. I don't think it was unreasonable. I think most people know that running your army into mines... is generally a bad idea. Mine sweeping with zerglings is nothing uncommon. Although there are valid criticism towards Action during that game, that's not one of them. Was in one of the best position he can get with his opening. He ran hydra and ULTRALISK into mines. He let sea set up the 4th base with gas without any HARASSMENT until it was set up with some units. Didn't macro to a big army and keep on suicide his little troops into mines and tank hits before they can actually combat. | ||
DJONES
United States218 Posts
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NicksonReyes
Philippines4431 Posts
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Tianx
United States1196 Posts
On January 31 2011 19:40 thestool91 wrote: Show nested quote + On January 31 2011 19:38 thestool91 wrote: I think the problem was that action let sea eat up the 4 bases so easily. And I'm not being biased but as a zerg user, we all can agree that its rare for zerg to have a "han-bang push" compared to a terran. As zerg, you have to keep riding your advantage and keep winning multiple battles, whereas for protoss and terran against zerg, one good battle means that you can win from it. I hope I'm not the only zerg player that rides a huge advantage until a few misclicks and you're done :p. My suggestion is that he could have harassed the 3 and the 530 way more in the beginning. Before the vults were up, if only action sent ling harass to those expos sea would have gone insane and gged. But no, action wanted to show off his late game defiler usage and lost. can anyone also agree that those drops were really weak? either a defiler and like an ultra or a control group of lings. If only action was more composed and went for bigger drops in the expos i think he could have had it. I was disappointed that Action didn't go for the production facilities until way too late. Lurker/ling/defiler could have done wonders at the factories anytime between 20-35 minutes, especially since Sea was defending at the front every time *just barely* with reinforcing tanks at the back. | ||
Doraemon
Australia14949 Posts
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Doraemon
Australia14949 Posts
seas shop is spinning, | ||
darklordjac
Canada2231 Posts
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Monkeyshark
United States406 Posts
On January 31 2011 19:44 Tianx wrote: Show nested quote + On January 31 2011 19:40 thestool91 wrote: On January 31 2011 19:38 thestool91 wrote: I think the problem was that action let sea eat up the 4 bases so easily. And I'm not being biased but as a zerg user, we all can agree that its rare for zerg to have a "han-bang push" compared to a terran. As zerg, you have to keep riding your advantage and keep winning multiple battles, whereas for protoss and terran against zerg, one good battle means that you can win from it. I hope I'm not the only zerg player that rides a huge advantage until a few misclicks and you're done :p. My suggestion is that he could have harassed the 3 and the 530 way more in the beginning. Before the vults were up, if only action sent ling harass to those expos sea would have gone insane and gged. But no, action wanted to show off his late game defiler usage and lost. can anyone also agree that those drops were really weak? either a defiler and like an ultra or a control group of lings. If only action was more composed and went for bigger drops in the expos i think he could have had it. I was disappointed that Action didn't go for the production facilities until way too late. Lurker/ling/defiler could have done wonders at the factories anytime between 20-35 minutes, especially since Sea was defending at the front every time *just barely* with reinforcing tanks at the back. Seriously, did he not like the idea of doom drop? There was only a few turret at the natural where he can sack a few empty overlord and make a doom drop. | ||
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