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[MSL] Round of 16 - Day 2 - Page 17

Forum Index > Brood War Tournaments
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Prev 1 15 16 17 18 19 42 Next All
Lebesgue
Profile Joined October 2008
4542 Posts
July 24 2010 08:40 GMT
#321
Time for KT!!!
Djin)ftw(
Profile Blog Joined November 2008
Germany3357 Posts
July 24 2010 08:41 GMT
#322
On July 24 2010 17:36 Snipinpanda wrote:
LOL reavers running away from guardians.
Slowest running away from slower. =D

I don't get this game at all though. I thought Kal was really ahead after taking out 9, as he was on equal bases. Then he took another base but he stopped macroing or something? I don't even know because I don't think you get steam rolled that badly by that if you had some units. It's like all of Kal's units disappeared 0.o


he had no rvrs to fight swarm
he lost a lot against lurk/ling and swarm
he didnt scout 3

had he killed 3, seeing that jd didnt expand to the top left he would have easily won. but yeah, kinda hard to tell why pro gamer make such mistakes. i mean i try to get rvr with my third gas -.-
"jk CLG best mindgames using the baron to counterthrow" - boesthius
SkyTheUnknown
Profile Blog Joined May 2007
Germany2065 Posts
July 24 2010 08:41 GMT
#323
Kal had it. But he has to play more smart. Earlier Reavers and denying 3 o' clock after killing 9 o'clock would have won him the game.
The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown - H.P. Lovecraft
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
July 24 2010 08:41 GMT
#324
Kal didnt expect the defliers, thats why he lost I think.
amanet
Profile Joined December 2007
Croatia334 Posts
July 24 2010 08:41 GMT
#325
cant wait to see clash of JD and KAL in SC2
Neverhood
Profile Joined August 2009
United States5388 Posts
July 24 2010 08:41 GMT
#326
On July 24 2010 17:36 Snipinpanda wrote:
LOL reavers running away from guardians.
Slowest running away from slower. =D

I don't get this game at all though. I thought Kal was really ahead after taking out 9, as he was on equal bases. Then he took another base but he stopped macroing or something? I don't even know because I don't think you get steam rolled that badly by that if you had some units. It's like all of Kal's units disappeared 0.o


I think Kal had a few too many gateways while he was still on 2 base, which made his initial army huge and why he won his first big engagement against JD but he couldn't support it because his main and natural were mined out by the time JD countered.
Jaedong :D
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
July 24 2010 08:42 GMT
#327
On July 24 2010 17:40 Megalisk wrote:
Show nested quote +
On July 24 2010 17:37 amanet wrote:
pvz in sc1 is so imbalanced. in sc2 is so far at last pretty even


protip: no one cares

What you actually saw was the famous JD>P imbalance.

sAviOr...
FireGuyX
Profile Joined February 2009
United States1712 Posts
Last Edited: 2010-07-24 08:43:31
July 24 2010 08:42 GMT
#328
On July 24 2010 17:41 SkyTheUnknown wrote:
Kal had it. But he has to play more smart. Earlier Reavers and denying 3 o' clock after killing 9 o'clock would have won him the game.



Kal should have attacked the 12 o'clock expansion instead of the 9 o'clock, but I think Kal didn't know about it. JD losing the 9 o'clock meant little.
Flash, ForGG, and Movie fan.
Lebesgue
Profile Joined October 2008
4542 Posts
July 24 2010 08:42 GMT
#329
What? Didn't expect defilers? So what the hell did he expect. Why no reavers? Plus why the hell he took 7 instead of 3 as it was pointed out... Kal had it big time and lost it because he couldn't keep his mind calm...
Lucumo
Profile Joined January 2010
6850 Posts
July 24 2010 08:42 GMT
#330
On July 24 2010 17:41 amanet wrote:
cant wait to see clash of JD and KAL in SC2

Won't happen...
wassbix
Profile Joined October 2009
Canada499 Posts
July 24 2010 08:42 GMT
#331
Kal choked so hard D: I still can't understand how he lost his main with that army comp he had
OneOther
Profile Blog Joined August 2004
United States10774 Posts
Last Edited: 2010-07-24 08:43:54
July 24 2010 08:43 GMT
#332
On July 24 2010 17:41 mdb wrote:
Kal didnt expect the defliers, thats why he lost I think.

i refuse to believe that a top five protoss progamer didn't know a zerg would make defilers with crackling/lurker/hydra combination
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
July 24 2010 08:43 GMT
#333
On July 24 2010 17:41 Neverhood wrote:
Show nested quote +
On July 24 2010 17:36 Snipinpanda wrote:
LOL reavers running away from guardians.
Slowest running away from slower. =D

I don't get this game at all though. I thought Kal was really ahead after taking out 9, as he was on equal bases. Then he took another base but he stopped macroing or something? I don't even know because I don't think you get steam rolled that badly by that if you had some units. It's like all of Kal's units disappeared 0.o


I think Kal had a few too many gateways while he was still on 2 base, which made his initial army huge and why he won his first big engagement against JD but he couldn't support it because his main and natural were mined out by the time JD countered.

It's obvious, but I'd like to point out that Jaedong still had mining from his main and nat and third and 3 o clock while Kal only had mining from his seven after a bit, so that does explain why Kal seemed to have a smaller than expected army. Not to mention a lot of it died to swarm +lurkerling.
Jaedong
alexpnd
Profile Blog Joined March 2009
Canada1857 Posts
July 24 2010 08:43 GMT
#334
On July 24 2010 17:42 wassbix wrote:
Kal choked so hard D: I still can't understand how he lost his main with that army comp he had


JD showed him how to finish a (expletive) game.
www.brainyweb.ca //web stuff!
dtnmang
Profile Joined April 2010
Vietnam752 Posts
July 24 2010 08:44 GMT
#335
I guess Kal didn't at least prepare for the situation when he has a significant advantage over JD.
KT Roflster - the lulziest team of Proleague.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
July 24 2010 08:44 GMT
#336
On July 24 2010 17:42 Lebesgue wrote:
What? Didn't expect defilers? So what the hell did he expect. Why no reavers? Plus why the hell he took 7 instead of 3 as it was pointed out... Kal had it big time and lost it because he couldn't keep his mind calm...


Also, swarm was literally the only thing that could turn that game. Cracklings are imba good but can't fight that difference of psy.
Revolutionist fan
snowdrift
Profile Blog Joined February 2009
France2061 Posts
Last Edited: 2010-07-24 08:45:36
July 24 2010 08:44 GMT
#337
On July 24 2010 17:41 Djin)ftw( wrote:
Show nested quote +
On July 24 2010 17:36 Snipinpanda wrote:
LOL reavers running away from guardians.
Slowest running away from slower. =D

I don't get this game at all though. I thought Kal was really ahead after taking out 9, as he was on equal bases. Then he took another base but he stopped macroing or something? I don't even know because I don't think you get steam rolled that badly by that if you had some units. It's like all of Kal's units disappeared 0.o


he had no rvrs to fight swarm
he lost a lot against lurk/ling and swarm
he didnt scout 3

had he killed 3, seeing that jd didnt expand to the top left he would have easily won. but yeah, kinda hard to tell why pro gamer make such mistakes. i mean i try to get rvr with my third gas -.-


I keep reading he should've killed 3 after 9 but JD had rebuilt his army by then, and Kal had lost most of his 2-base mass army and was mined out at his natural. He needed to expand and I don't think he could've just walked into 3, so he took lower left. By the time he rebuilt his forces, mostly goons/archons, he was facing infinite swarms.
NaDa. Our Lord and sAviOr shall return. Learn to nydus you scrub
amanet
Profile Joined December 2007
Croatia334 Posts
July 24 2010 08:44 GMT
#338
On July 24 2010 17:42 wassbix wrote:
Kal choked so hard D: I still can't understand how he lost his main with that army comp he had


because of imbalanced dark swarm
nineninja9
Profile Joined March 2010
United States194 Posts
July 24 2010 08:44 GMT
#339
On July 24 2010 17:39 OneOther wrote:
it just looks like kal got so excited at the thought of finally beating JD and freaked out. lost control of what he was doing. any decent protoss would have known that expanding to 7 oclock was a horrible idea. when it's 3 bases vs 3 bases and you are controlling the center, every protoss player would have tried to expand to 3 oclock - while killing JD's expansion there in the process. why? because this allows you to maintain your army in one location and keep your center control, instead of spreading yourself out too thin. damn i was really rooting for kal. the poor guy couldn't control his boner.


Kal was mined out at his main at that point and almost mined out at his natural. He went up to 7/8 gates on 2 base to break the contain, so if he didn't expand to 7 immediately it'd end up being 3 base to 1 mining anyways. I think his decision was fine, it was just his execution that was lacking. That and not building a single reaver all of midgame.
moopie
Profile Joined July 2009
12605 Posts
July 24 2010 08:44 GMT
#340
On July 24 2010 17:42 wassbix wrote:
Kal choked so hard D: I still can't understand how he lost his main with that army comp he had

Cause swarm+cracklings wins pvzs? if Kal had 4 reavers sitting there then he might have been able to hold off, but that's debatable. Kal had great storms this game, but they are not a repeatable answer to mass cracklings.
I'm going to sleep, let me get some of that carpet.
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