• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:28
CEST 08:28
KST 15:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?131Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Team Liquid Map Contest #22: Results and Winners Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Broodwar Prediction Market Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war BGH Auto Balance -> http://bghmmr.eu/ Terran or Protoss
Tourneys
[ASL22] Ro16 Group A [ASL22] Ro16 Group B Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
EVE Corporation Nintendo Switch Thread Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10596 users

[MSL] Round of 16 - Day 2 - Page 17

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 15 16 17 18 19 42 Next All
Lebesgue
Profile Joined October 2008
4542 Posts
July 24 2010 08:40 GMT
#321
Time for KT!!!
Djin)ftw(
Profile Blog Joined November 2008
Germany3357 Posts
July 24 2010 08:41 GMT
#322
On July 24 2010 17:36 Snipinpanda wrote:
LOL reavers running away from guardians.
Slowest running away from slower. =D

I don't get this game at all though. I thought Kal was really ahead after taking out 9, as he was on equal bases. Then he took another base but he stopped macroing or something? I don't even know because I don't think you get steam rolled that badly by that if you had some units. It's like all of Kal's units disappeared 0.o


he had no rvrs to fight swarm
he lost a lot against lurk/ling and swarm
he didnt scout 3

had he killed 3, seeing that jd didnt expand to the top left he would have easily won. but yeah, kinda hard to tell why pro gamer make such mistakes. i mean i try to get rvr with my third gas -.-
"jk CLG best mindgames using the baron to counterthrow" - boesthius
SkyTheUnknown
Profile Blog Joined May 2007
Germany2065 Posts
July 24 2010 08:41 GMT
#323
Kal had it. But he has to play more smart. Earlier Reavers and denying 3 o' clock after killing 9 o'clock would have won him the game.
The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown - H.P. Lovecraft
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
July 24 2010 08:41 GMT
#324
Kal didnt expect the defliers, thats why he lost I think.
amanet
Profile Joined December 2007
Croatia334 Posts
July 24 2010 08:41 GMT
#325
cant wait to see clash of JD and KAL in SC2
Neverhood
Profile Joined August 2009
United States5388 Posts
July 24 2010 08:41 GMT
#326
On July 24 2010 17:36 Snipinpanda wrote:
LOL reavers running away from guardians.
Slowest running away from slower. =D

I don't get this game at all though. I thought Kal was really ahead after taking out 9, as he was on equal bases. Then he took another base but he stopped macroing or something? I don't even know because I don't think you get steam rolled that badly by that if you had some units. It's like all of Kal's units disappeared 0.o


I think Kal had a few too many gateways while he was still on 2 base, which made his initial army huge and why he won his first big engagement against JD but he couldn't support it because his main and natural were mined out by the time JD countered.
Jaedong :D
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
July 24 2010 08:42 GMT
#327
On July 24 2010 17:40 Megalisk wrote:
Show nested quote +
On July 24 2010 17:37 amanet wrote:
pvz in sc1 is so imbalanced. in sc2 is so far at last pretty even


protip: no one cares

What you actually saw was the famous JD>P imbalance.

sAviOr...
FireGuyX
Profile Joined February 2009
United States1712 Posts
Last Edited: 2010-07-24 08:43:31
July 24 2010 08:42 GMT
#328
On July 24 2010 17:41 SkyTheUnknown wrote:
Kal had it. But he has to play more smart. Earlier Reavers and denying 3 o' clock after killing 9 o'clock would have won him the game.



Kal should have attacked the 12 o'clock expansion instead of the 9 o'clock, but I think Kal didn't know about it. JD losing the 9 o'clock meant little.
Flash, ForGG, and Movie fan.
Lebesgue
Profile Joined October 2008
4542 Posts
July 24 2010 08:42 GMT
#329
What? Didn't expect defilers? So what the hell did he expect. Why no reavers? Plus why the hell he took 7 instead of 3 as it was pointed out... Kal had it big time and lost it because he couldn't keep his mind calm...
Lucumo
Profile Joined January 2010
6850 Posts
July 24 2010 08:42 GMT
#330
On July 24 2010 17:41 amanet wrote:
cant wait to see clash of JD and KAL in SC2

Won't happen...
wassbix
Profile Joined October 2009
Canada499 Posts
July 24 2010 08:42 GMT
#331
Kal choked so hard D: I still can't understand how he lost his main with that army comp he had
OneOther
Profile Blog Joined August 2004
United States10774 Posts
Last Edited: 2010-07-24 08:43:54
July 24 2010 08:43 GMT
#332
On July 24 2010 17:41 mdb wrote:
Kal didnt expect the defliers, thats why he lost I think.

i refuse to believe that a top five protoss progamer didn't know a zerg would make defilers with crackling/lurker/hydra combination
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
July 24 2010 08:43 GMT
#333
On July 24 2010 17:41 Neverhood wrote:
Show nested quote +
On July 24 2010 17:36 Snipinpanda wrote:
LOL reavers running away from guardians.
Slowest running away from slower. =D

I don't get this game at all though. I thought Kal was really ahead after taking out 9, as he was on equal bases. Then he took another base but he stopped macroing or something? I don't even know because I don't think you get steam rolled that badly by that if you had some units. It's like all of Kal's units disappeared 0.o


I think Kal had a few too many gateways while he was still on 2 base, which made his initial army huge and why he won his first big engagement against JD but he couldn't support it because his main and natural were mined out by the time JD countered.

It's obvious, but I'd like to point out that Jaedong still had mining from his main and nat and third and 3 o clock while Kal only had mining from his seven after a bit, so that does explain why Kal seemed to have a smaller than expected army. Not to mention a lot of it died to swarm +lurkerling.
Jaedong
alexpnd
Profile Blog Joined March 2009
Canada1857 Posts
July 24 2010 08:43 GMT
#334
On July 24 2010 17:42 wassbix wrote:
Kal choked so hard D: I still can't understand how he lost his main with that army comp he had


JD showed him how to finish a (expletive) game.
www.brainyweb.ca //web stuff!
dtnmang
Profile Joined April 2010
Vietnam752 Posts
July 24 2010 08:44 GMT
#335
I guess Kal didn't at least prepare for the situation when he has a significant advantage over JD.
KT Roflster - the lulziest team of Proleague.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
July 24 2010 08:44 GMT
#336
On July 24 2010 17:42 Lebesgue wrote:
What? Didn't expect defilers? So what the hell did he expect. Why no reavers? Plus why the hell he took 7 instead of 3 as it was pointed out... Kal had it big time and lost it because he couldn't keep his mind calm...


Also, swarm was literally the only thing that could turn that game. Cracklings are imba good but can't fight that difference of psy.
Revolutionist fan
snowdrift
Profile Blog Joined February 2009
France2061 Posts
Last Edited: 2010-07-24 08:45:36
July 24 2010 08:44 GMT
#337
On July 24 2010 17:41 Djin)ftw( wrote:
Show nested quote +
On July 24 2010 17:36 Snipinpanda wrote:
LOL reavers running away from guardians.
Slowest running away from slower. =D

I don't get this game at all though. I thought Kal was really ahead after taking out 9, as he was on equal bases. Then he took another base but he stopped macroing or something? I don't even know because I don't think you get steam rolled that badly by that if you had some units. It's like all of Kal's units disappeared 0.o


he had no rvrs to fight swarm
he lost a lot against lurk/ling and swarm
he didnt scout 3

had he killed 3, seeing that jd didnt expand to the top left he would have easily won. but yeah, kinda hard to tell why pro gamer make such mistakes. i mean i try to get rvr with my third gas -.-


I keep reading he should've killed 3 after 9 but JD had rebuilt his army by then, and Kal had lost most of his 2-base mass army and was mined out at his natural. He needed to expand and I don't think he could've just walked into 3, so he took lower left. By the time he rebuilt his forces, mostly goons/archons, he was facing infinite swarms.
NaDa. Our Lord and sAviOr shall return. Learn to nydus you scrub
amanet
Profile Joined December 2007
Croatia334 Posts
July 24 2010 08:44 GMT
#338
On July 24 2010 17:42 wassbix wrote:
Kal choked so hard D: I still can't understand how he lost his main with that army comp he had


because of imbalanced dark swarm
nineninja9
Profile Joined March 2010
United States194 Posts
July 24 2010 08:44 GMT
#339
On July 24 2010 17:39 OneOther wrote:
it just looks like kal got so excited at the thought of finally beating JD and freaked out. lost control of what he was doing. any decent protoss would have known that expanding to 7 oclock was a horrible idea. when it's 3 bases vs 3 bases and you are controlling the center, every protoss player would have tried to expand to 3 oclock - while killing JD's expansion there in the process. why? because this allows you to maintain your army in one location and keep your center control, instead of spreading yourself out too thin. damn i was really rooting for kal. the poor guy couldn't control his boner.


Kal was mined out at his main at that point and almost mined out at his natural. He went up to 7/8 gates on 2 base to break the contain, so if he didn't expand to 7 immediately it'd end up being 3 base to 1 mining anyways. I think his decision was fine, it was just his execution that was lacking. That and not building a single reaver all of midgame.
moopie
Profile Joined July 2009
12605 Posts
July 24 2010 08:44 GMT
#340
On July 24 2010 17:42 wassbix wrote:
Kal choked so hard D: I still can't understand how he lost his main with that army comp he had

Cause swarm+cracklings wins pvzs? if Kal had 4 reavers sitting there then he might have been able to hold off, but that's debatable. Kal had great storms this game, but they are not a repeatable answer to mass cracklings.
I'm going to sleep, let me get some of that carpet.
Prev 1 15 16 17 18 19 42 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 112
StarCraft: Brood War
Hyuk 2474
Shinee 63
Yoon 43
yabsab 26
Noble 15
SilentControl 14
ajuk12(nOOB) 9
Shuttle 0
Dota 2
NeuroSwarm177
League of Legends
JimRising 718
Other Games
Hui .140
KnowMe43
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 46
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21761
• lizZardDota2535
League of Legends
• Jankos1054
Upcoming Events
CranKy Ducklings
3h 33m
WardiTV Invitational
4h 33m
Cure vs Zoun
SHIN vs Classic
ByuN vs MaxPax
Percival vs YoungYakov
AI Arena Tournament
10h 33m
OSC
14h 3m
Sparkling Tuna Cup
1d 3h
WardiTV Invitational
1d 4h
Shopify Rebellion Sundays
1d 8h
Spirit vs Mixu
Clem vs TBD
RSL Revival
1d 9h
Serral vs Rogue
BlizzCon
1d 12h
IdrA vs MC
Replay Cast
1d 17h
[ Show More ]
Afreeca Starleague
2 days
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Snow vs Shinee
Shine vs EffOrt
GSL
3 days
PiGosaur Cup
3 days
The PondCast
4 days
Kung Fu Cup
4 days
Replay Cast
4 days
KCM Race Survival
5 days
IntoTheTV X SOOP
5 days
Replay Cast
5 days
IntoTheTV X SOOP
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.