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[MSL] Round of 16 - Day 2 - Page 19

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 17 18 19 20 21 42 Next All
bearbuddy
Profile Blog Joined February 2009
3442 Posts
July 24 2010 08:49 GMT
#361
Let's go CLAM!
prosatan
Profile Joined September 2009
Romania8679 Posts
July 24 2010 08:49 GMT
#362
Ok OK
we have another PvZ
Let's discuss this match instead of Jd vs Kal!
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
OneOther
Profile Blog Joined August 2004
United States10774 Posts
July 24 2010 08:49 GMT
#363
On July 24 2010 17:44 nineninja9 wrote:
Show nested quote +
On July 24 2010 17:39 OneOther wrote:
it just looks like kal got so excited at the thought of finally beating JD and freaked out. lost control of what he was doing. any decent protoss would have known that expanding to 7 oclock was a horrible idea. when it's 3 bases vs 3 bases and you are controlling the center, every protoss player would have tried to expand to 3 oclock - while killing JD's expansion there in the process. why? because this allows you to maintain your army in one location and keep your center control, instead of spreading yourself out too thin. damn i was really rooting for kal. the poor guy couldn't control his boner.


Kal was mined out at his main at that point and almost mined out at his natural. He went up to 7/8 gates on 2 base to break the contain, so if he didn't expand to 7 immediately it'd end up being 3 base to 1 mining anyways. I think his decision was fine, it was just his execution that was lacking. That and not building a single reaver all of midgame.

expanding to a far location is not how you use a significant army advantage in pvz. it's just not. you have to either cripple the zerg right there and then, OR take a base that allows you to continue controlling the center. kal should have killed 3 oclock, and then keep pressuring the zerg with his army lead while storming everything. he gave up the center on his own, and proceeded to get spanked by dark swarms.
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
July 24 2010 08:49 GMT
#364
On July 24 2010 17:46 Salteador Neo wrote:
I really hope Clam doesn't go for an hydra bust, i wanna see some late game Stats PvZ


Unfortunately Calm isn't know for his late game so expect some cheesy or aggresive game by Calm that will end it at early or middle game .
prosatan
Profile Joined September 2009
Romania8679 Posts
July 24 2010 08:50 GMT
#365
calm with a 9 pool
stats with forge fe
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
QuothTheRaven
Profile Joined December 2008
United States5524 Posts
Last Edited: 2010-07-24 08:50:57
July 24 2010 08:50 GMT
#366
Argh, pylon block at the nat!

Calm responds by placing the hatch off-center.
. . . nevermore
Vasoline73
Profile Blog Joined February 2008
United States7863 Posts
July 24 2010 08:50 GMT
#367
Only a matter of time before Zergs start to punish Stat's nexus before forge builds.. this is pretty common from him
OneOther
Profile Blog Joined August 2004
United States10774 Posts
July 24 2010 08:51 GMT
#368
okay i will stop talking about kal vs jd, sorry guys! for the last time i'd like to say that rooting for kal sucks when he plays jaedong
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
July 24 2010 08:51 GMT
#369
On July 24 2010 17:50 QuothTheRaven wrote:
Argh, pylon block at the nat!

Calm responds by placing the hatch off-center.

Hmmm, that was some fast Editing. And your username was so appropriate too.
Jaedong
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
July 24 2010 08:51 GMT
#370
That looks like a bisu-probe right there lol.
Revolutionist fan
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
July 24 2010 08:52 GMT
#371
Clam having trouble killing stats scouting probe even with 10 lings
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
sixfour
Profile Blog Joined December 2009
England11061 Posts
July 24 2010 08:52 GMT
#372
Stats time = Chrome crash time obviously, at least back in time to see that he has cannons up
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
Masheyoon
Profile Joined October 2009
United States781 Posts
July 24 2010 08:52 GMT
#373
[image loading]
QuothTheRaven
Profile Joined December 2008
United States5524 Posts
July 24 2010 08:52 GMT
#374
On July 24 2010 17:51 Avidkeystamper wrote:
Show nested quote +
On July 24 2010 17:50 QuothTheRaven wrote:
Argh, pylon block at the nat!

Calm responds by placing the hatch off-center.

Hmmm, that was some fast Editing. And your username was so appropriate too.

You shall catch me, nevermore!
. . . nevermore
nepeta
Profile Blog Joined May 2008
1872 Posts
July 24 2010 08:52 GMT
#375
On July 24 2010 17:43 Avidkeystamper wrote:
Show nested quote +
On July 24 2010 17:41 Neverhood wrote:
On July 24 2010 17:36 Snipinpanda wrote:
LOL reavers running away from guardians.
Slowest running away from slower. =D

I don't get this game at all though. I thought Kal was really ahead after taking out 9, as he was on equal bases. Then he took another base but he stopped macroing or something? I don't even know because I don't think you get steam rolled that badly by that if you had some units. It's like all of Kal's units disappeared 0.o


I think Kal had a few too many gateways while he was still on 2 base, which made his initial army huge and why he won his first big engagement against JD but he couldn't support it because his main and natural were mined out by the time JD countered.

It's obvious, but I'd like to point out that Jaedong still had mining from his main and nat and third and 3 o clock while Kal only had mining from his seven after a bit, so that does explain why Kal seemed to have a smaller than expected army. Not to mention a lot of it died to swarm +lurkerling.


I agree Jaedong cornered Kal on 2base, which allowed him to gather a massive army. When he broke out, he had to compete with LJD for map control, which, despite the razing of 9, he didn't get. JD always had the position across Kal's bridges, and Kal was like a roman legion in a british swamp, with all the cheap lings eating goons and all.

Still, that push into the main, with so many storms from Kal, ... <3 ^^
Broodwar AI :) http://sscaitournament.com http://www.starcraftai.com/wiki/Main_Page
prototype.
Profile Blog Joined July 2009
Canada4215 Posts
July 24 2010 08:52 GMT
#376
calm going for a 3hatch hydra build
( ・´ー・`)
Lebesgue
Profile Joined October 2008
4542 Posts
July 24 2010 08:52 GMT
#377
On July 24 2010 17:50 Vasoline73 wrote:
Only a matter of time before Zergs start to punish Stat's nexus before forge builds.. this is pretty common from him


Long distance between mains makes nex first relatively safe...
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
July 24 2010 08:52 GMT
#378
Clam going for the hydra break, how surprising -.-
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
Vasoline73
Profile Blog Joined February 2008
United States7863 Posts
July 24 2010 08:52 GMT
#379
Gayness from Calm detected!
SkelA
Profile Blog Joined January 2007
Macedonia13076 Posts
July 24 2010 08:52 GMT
#380
hydra bust :D
Stork and KHAN fan till 2012 ...
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