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[MSL] Ro32 Group A - Page 17

Forum Index > Brood War Tournaments
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Shatter
Profile Joined October 2009
United States1401 Posts
July 01 2010 09:19 GMT
#321
On July 01 2010 18:18 InRaged wrote:
Show nested quote +
On July 01 2010 18:11 roronoe wrote:
Some people were whining effort beat flash before with cheesy play.
No doubt now, effort beat flash badlyyyyyy there.

You got to be blind to not see his opening was cheesy

It's kind of hard to call something cheesy when you don't reap its benefits until Hive tech.
akisa
Profile Joined February 2010
Jamaica98 Posts
Last Edited: 2010-07-01 09:20:56
July 01 2010 09:19 GMT
#322
On July 01 2010 18:14 Plexa wrote:
The great thing about that game was that it is so difficult to determine what exactly flash did wrong


So true..

However, Effort played brilliantly, with spot on timing with the drops.

I'm just waiting for the cries of "FLASH SLUMP" and whatnot.
;-;
chongu
Profile Blog Joined February 2009
Malaysia2608 Posts
July 01 2010 09:19 GMT
#323
On July 01 2010 18:16 Waxangel wrote:
It's pretty clear effort was never behind in this game =o


yeah, totally. everything went well for effort in the early and mid game.... but boy... i was pissin in my pants at the 9min push and when flash had his huge army in the middle >__<
SC2 is to BW, what coke is to wine.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21248 Posts
July 01 2010 09:20 GMT
#324
Effort's build was amazing...

Every Zerg should go watch that game to study ZvT holy shit.
TranslatorBaa!
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
July 01 2010 09:20 GMT
#325
On July 01 2010 18:14 Plexa wrote:
The great thing about that game was that it is so difficult to determine what exactly flash did wrong

He plays completely standard and uncreative. Before this was good enough to beat anyone but people are catching up with creativity. Flash needs to be more creative so people can't practice 100% anti Flash strats.
Administrator
epi
Profile Joined January 2010
Canada115 Posts
July 01 2010 09:21 GMT
#326
It seems Effort is taking the advice of the OGN commentators, even though they were discussing Protoss vs. Flash. The key is to make Flash's starsense misfire - which Effort also did in Game 3 of the OSL finals. Do something he hasn't seen before that looks exactly like something that he's seen many times before and he has a predictable, exploitable response.
Rio
Profile Blog Joined June 2010
Vietnam598 Posts
July 01 2010 09:22 GMT
#327
Why u guys so serious
No one can win forever
It's just a game


User was warned for this post
What ever ---------------------------------------------------™
bearbuddy
Profile Blog Joined February 2009
3442 Posts
July 01 2010 09:22 GMT
#328
No longer satisfied with measuring the angle and the distance of his keyboard from the monitor, Flash has taken on a new obsession of seeing 50% winning record in his last 10 games.
konadora *
Profile Blog Joined February 2009
Singapore66366 Posts
July 01 2010 09:22 GMT
#329
On July 01 2010 18:22 Rio wrote:
Why u guys so serious
No one can win forever
It's just a game

this is a forum for a reason
POGGERS
Ozarugold
Profile Blog Joined February 2008
2716 Posts
July 01 2010 09:23 GMT
#330
Argh! I was hoping for both Flash and Classic to get through...now it's impossible...
this is my quote.
Shatter
Profile Joined October 2009
United States1401 Posts
July 01 2010 09:23 GMT
#331
On July 01 2010 18:21 epi wrote:
The key is to make Flash's starsense misfire - which Effort also did in Game 3 of the OSL finals. Do something he hasn't seen before that looks exactly like something that he's seen many times before and he has a predictable, exploitable response.
[image loading]
^Flash
DarkMatter_
Profile Joined January 2010
Canada1774 Posts
July 01 2010 09:23 GMT
#332
I hope s2 wins so we don't have to endure another boring one-sided TvT (a one-sided TvZ is much better).
knyttym
Profile Blog Joined December 2006
United States5797 Posts
July 01 2010 09:24 GMT
#333
On July 01 2010 18:16 Waxangel wrote:
It's pretty clear effort was never behind in this game =o


Ya definitely. Effort's weird build was actually built to fight Flash's anti 2hatchery play.


2hatchery lurkers timing with a super fast third. It would normally be considered an abusive expand but as I said it was built around the Flash way of playing. Then perfect defiler timing to counter the slightly delayed vessel into really fast 4th. Flash definitely was uneasy dealing with that super fast 4th as evidenced by his double expand timing. The double expand from Flash generally goes online at around the time the 4th gas finishes but here Effort has his done before Flash even establishes his third. From there he is able to go aggressive earlier then normal and opened up Flash's game with that zergling sneak in on 5. Perfectly executed anti-Flash play
Yggdrasil Leaf
Profile Blog Joined April 2010
221 Posts
July 01 2010 09:24 GMT
#334
On July 01 2010 18:20 Liquid`Nazgul wrote:
Show nested quote +
On July 01 2010 18:14 Plexa wrote:
The great thing about that game was that it is so difficult to determine what exactly flash did wrong

He plays completely standard and uncreative. Before this was good enough to beat anyone but people are catching up with creativity. Flash needs to be more creative so people can't practice 100% anti Flash strats.


His vs Z is indeed predictable (and very good), But saying that in general is too much.
Whatever.
"A person hears only what they understand" - Johann Wolfgang von Goethe
darktreb
Profile Joined May 2007
United States3019 Posts
July 01 2010 09:25 GMT
#335
On July 01 2010 18:15 Yggdrasil Leaf wrote:
Show nested quote +
On July 01 2010 18:14 Plexa wrote:
The great thing about that game was that it is so difficult to determine what exactly flash did wrong


Hmm? It's pretty clear... Review his early game.


I disagree. Flash goes into that kind of mid/late game all the time and it's not a problem. Winning on the pre-Defiler push is not a requisite by any means.

I'm of the opinion that that game was VERY significant for ZvT lategame (or at least ZvFlash late game).

Effort did something that I've been hoping Zergs would do for a long time, which is instead of just blindly trying to secure a 5th/6th base and letting T just take a 3rd and 4th WITHOUT EVEN SECURING THEM, punish the Terran for their greed.

Basically what's been happening in modern late game TvZ lately is Zerg gets the 4 bases then tries to work up to a 5th or 6th if they don't see the "roll over Terran" timing which they don't against Flash since he does such a great job controlling the center. Flash responded by just taking his 3rd and 4th and counting on his center control to "secure" the bases instead of actually defending the bases themselves (instead, he builds up defenses in the other main slowly).

But what Effort did that was so great was he didn't freak out about getting a 5th (he tried and failed but his build was never dependent on it). Instead he was like "if I hit with a Defiler or two and some Ultraling at each of the three places Terran is tryign to defend he can't hold". Throw in drops to make this possible while dodging Flash's center control and you've got a brilliant counter to the Terran late game greed.

What are the implications of this? This is a metagame (yes that word!) shift in my opinion. I think Terran will now be forced to be more careful about the lategame transition, which has really been quite sloppy up to this point. Terrans have basically been like "I'm going to have map presence with MnM Vessel and take my 3rd/4th and maybe even 5th with little resistance in spite of not having enough to actually defend them". Terrans will have to actually "earn" the extra late game bases for the Tank transition, as opposed to getting it for free against the ways Zergs have been playing (which is to respond by desperately trying to secure more bases even though even that really doesn't help that much if Terran actually gets 4 base and 4 gas running and secured).

Very exciting game for TvZ ... I hope we see some changes as a result.
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
July 01 2010 09:27 GMT
#336
Classic pulls a flash and forgets turrets in main
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
July 01 2010 09:28 GMT
#337
s2 should just give up the 3rd and rape the nat some more
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
Samurai-
Profile Joined May 2008
Slovenia2035 Posts
Last Edited: 2010-07-01 09:30:18
July 01 2010 09:29 GMT
#338
[image loading]
One ring, to rule them all!
Lann555
Profile Joined February 2010
Netherlands5173 Posts
July 01 2010 09:30 GMT
#339
Expensive exchange for s2 to save third. Might have been better off trying to break into Classic's main and camp the rax. Still looking good though given that he killed a ton of SCV
Fantasy Fan! Gogogo vultures
King K. Rool
Profile Blog Joined May 2009
Canada4408 Posts
July 01 2010 09:30 GMT
#340
Classic gets harassed pretty hard early. Now trying to pressure third but not working.
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