[Masters] Hwaseung OZ vs hite SPARKYZ - Page 34
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koreasilver
9109 Posts
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Ideas
United States7965 Posts
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Roffles
Pitcairn19291 Posts
On August 24 2009 15:05 dl2agon wrote: The mechanics between tiers are not as small as you think I beg to differ. Free was badly outmacroed by Bisu on basically the same build in WCG the other day. Basically the same number of bases and about equal builds, but Free was just badly outmacroed for some unknown reason. The mechanics between tiers does show, especially between S-class progamers (Flash/Bisu/JD) and lower tiered players. | ||
Muirhead
United States556 Posts
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Avidkeystamper
United States8551 Posts
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GrowingStronger
Argentina18 Posts
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baubo
China3370 Posts
On August 25 2009 05:39 Roffles wrote: I beg to differ. Free was badly outmacroed by Bisu on basically the same build in WCG the other day. Basically the same number of bases and about equal builds, but Free was just badly outmacroed for some unknown reason. The mechanics between tiers does show, especially between S-class progamers (Flash/Bisu/JD) and lower tiered players. I'm not sure which game you're referring to, but here's what happend in those games. Game 2: Bisu 1-gate->range->ob->expand. Free: dt rush->FAILED Game 3: Bisu gate->range->ob->gate->expand->reaver. Free: gate->CANCELED range->robo->reaver->ob->gate->LOSES reaver+shuttle+2 zealots->gate->expand right when he gets pwned. You must have some really thick Bisu-colored glasses on to think Bisu won because of his insane macro. | ||
Roffles
Pitcairn19291 Posts
On August 25 2009 10:46 baubo wrote: I'm not sure which game you're referring to, but here's what happend in those games. Game 2: Bisu 1-gate->range->ob->expand. Free: dt rush->FAILED Game 3: Bisu gate->range->ob->gate->expand->reaver. Free: gate->CANCELED range->robo->reaver->ob->gate->LOSES reaver+shuttle+2 zealots->gate->expand right when he gets pwned. You must have some really thick Bisu-colored glasses on to think Bisu won because of his insane macro. You can call it a build order loss, but when both players are on 3 base on roughly the same timing, 40 supply is quite a bit of a difference. You can also point out Stork/UpMagic where Up had about 5 base to Stork's 4, yet Stork maxed at 200 to Up's 145 and just flat out rolled him (WCG Set 1). | ||
Musoeun
United States4324 Posts
On August 24 2009 15:22 baubo wrote: I guess I forgot the Leta game. Because I started watching his second game. His muta micro was amazing. But he never finished off the marines when he could. Only to come back and attack again when the turret defenses were in place again. Yeah - it reminded me heavily of Jaedong vs Iris from WL playoffs (anyone remember that?) where JD went 2-hat mutas -> 3-hat mutas -> 4 hat mutas... I think he got up to five before he forced GG. Killer tried the same basic thing, but spent a little more time before getting mutas out because he went 3 bases to start, which threw off the first attack timing enough that Justin had turrets out. Between that and the fact that Neo Harmony has no back doors like SCR, it was pretty much doomed, even before Killer got up to more than one control group of muta and revealed that he can't micro two at once like JD does (but then, who can?). Even JD might have lost his game if he hadn't gotten the sci facility snipe due to poor(?) placement by Iris and that back door. Killer's one chance was when he wrecked the turret wall protecting the main mineral line, but he pulled out rather than risk his damaged mutas further going for the SCV line. Bad decision making imo since he had killed most of Justin's m&m as well, but whatever. | ||
baubo
China3370 Posts
On August 25 2009 10:55 Roffles wrote: You can call it a build order loss, but when both players are on 3 base on roughly the same timing, 40 supply is quite a bit of a difference. You can also point out Stork/UpMagic where Up had about 5 base to Stork's 4, yet Stork maxed at 200 to Up's 145 and just flat out rolled him (WCG Set 1). Huh? Bisu was on 3 base. Free was on 2. Bisu had the economic advantage because he held off the fast DTs. I don't know what else is there to say. More probes mining from the early game accumulate throughout the game. This is pretty simple. As for Up vs Stork, you mean the one where Stork had like 10-15 gateways and Upmagic pushed out on 4 factories? Do you know how long it takes to macro up a 200/200 terran army on 4 factories? Upmagic not adding factories has nothing to do with macro or mechanics. It has to do with decision-making. | ||
Realpenguin
8253 Posts
Here's the SKT1 logo you'll need if you're going to copy my format: http://media.tuzulo.com/images/5ypee/5yhd9/06222009-skt.png | ||
Roffles
Pitcairn19291 Posts
On August 25 2009 12:19 baubo wrote: Huh? Bisu was on 3 base. Free was on 2. Bisu had the economic advantage because he held off the fast DTs. I don't know what else is there to say. More probes mining from the early game accumulate throughout the game. This is pretty simple. As for Up vs Stork, you mean the one where Stork had like 10-15 gateways and Upmagic pushed out on 4 factories? Do you know how long it takes to macro up a 200/200 terran army on 4 factories? Upmagic not adding factories has nothing to do with macro or mechanics. It has to do with decision-making. Yes, just rewatched it and Free definitely had 2. You are correct. But UpMagic banking 4k and only putting out 4 factories is quite a sign of poor macro. If you don't call putting up more factories when you have that much resources as bad macro, then I'm not quite sure what macro is then. | ||
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