[G] D+ Adventures in Bio-tank - Page 2
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Luddite
United States2315 Posts
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Husky
United States3362 Posts
Had me laughing the whole way through and now I know how to counter this build should I encounter it :D | ||
StorrZerg
United States13919 Posts
On July 07 2009 21:42 Zoler wrote: lol you can only support 2 fac / 4 rax from FE and you say 6 raxes o_o If it's a rush that is he might have bad macro give him slack this is a D section ffs | ||
numLoCK
Canada1416 Posts
This build was the exact way I first learned to TvZ a couple years ago ^.^ Gonna have to try it out vs those silly Toss players. | ||
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Plexa
Aotearoa39261 Posts
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kawoq
Guatemala357 Posts
You know what I like about being a D player? You have the freedom to do whatever you want. Nobody is going to run you over for forgetting a depot for a minute, and your build order doesn't have to be a machine. There is room for error, which opens up a variety of fun builds. QFT For thus of us who still play for the fun of it (with a little bit of competitive gaming ofc) | ||
checo
Mexico1364 Posts
On July 08 2009 04:42 Plexa wrote: Did you add this to Liquipedia manifesto? =D thx for this BO and liquipedia pals | ||
B1nary
Canada1267 Posts
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derbz
Canada87 Posts
Wouldn't reavers kind of destroy this build, though? I get that the shuttle would be taken down easily but reavers>marines. | ||
Novie
Canada3 Posts
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koreasilver
9109 Posts
On July 07 2009 21:42 Zoler wrote: lol you can only support 2 fac / 4 rax from FE and you say 6 raxes o_o If it's a rush that is lol, no. http://www.teamliquid.net/tlpd/games/9269_fOrGG_vs_Kal/vod | ||
generic88
United States118 Posts
On July 08 2009 06:11 derbz wrote: Y'know, I always thought rines should be used more in TvP. Way to be. Wouldn't reavers kind of destroy this build, though? I get that the shuttle would be taken down easily but reavers>marines. Tanks > Reavers | ||
generic88
United States118 Posts
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Husky
United States3362 Posts
On July 08 2009 08:56 generic88 wrote: I have a question. Terran infantry seems to be a lot weaker than mech in many regards. (Tons of counters, Goon Micro, Reaver, DT, HT. More APM required due to their fragility and large numbers). Are there any advantages or strengths that infantry has over mech? Taking opponent by surprise. If you catch your opponent when they arent expecting mnm and dont have a large army to do enough damage through the medics you can roll over them. That build is a lot different but it shows the power of marine/medic when used correctly. This build is going for the surprise and rush factor, which is the only way for mnm to work against protoss. If a protoss knows you are going this you are screwed simply because he'll mass up units instead of high tech/expanding. | ||
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Manifesto7
Osaka27140 Posts
On July 07 2009 16:49 Wala.Revolution wrote: Can't you fake an FE? Just pretend to move out with 4 (instead of 6) and no vulture to push the goons back. Also keep in mind many tosses keep a probe in the corner of terran's nat to check for expo. You absolutely can. It does, of course, depend on how close his goons are. You really really don't want him to get hasty and pick off the first tank. On July 07 2009 22:17 Revabug wrote: I don't think you need the ebay tbh, by the time DTs pop you'll probably have 2 scans which would give you time to throw it down. Otherwise you can get a CC way earlier. If they went for reaver tech you can just quickly run your SCVs and they'll be forced to use their reaver very defensively, especially with marines stopping the shuttle from dropping units on the tanks. This is really personal preference. I like floating an ebay over the protoss base because it is super fun and forces him to reposition his troops. If he ignores it you can land it and cause more havoc. Also, I really like +1 attack at the 8 minute mark or so. It helps keep the MM relevant. As for the dts, I'm afraid I disagree with you. The smart protoss player will just send them one at a time at you, and after your second scan your push will get chopped to shreds. dts kill marines in one hit, and really suck the life out of this build. On July 07 2009 22:57 meathook wrote: P.P.S I remember someone telling me that you were B-level terran at one point.. what happened, Mani? I'm afraid your person was sadly misinformed. I am, and will always be, a D+ player who hobbles over the C- line occasionally. I don't play competitively of course, I just play for fun, and all races. Maybe if I get bionic hands and play only Terran I could get to C+. On July 07 2009 22:57 unknown.sam wrote: was this build inspired by the go.go game against bisu in OSL?? edit: i was wondering...this kind of build wouldn't work well where the positions are pretty far from each other like say on destination?? Nope, sorry, I have been doing this since before go.go was born. His was the deep six variant as well (something like what Testie used to do on Nostalgia all the time). However, I think FE is for babies, so I like this build. Long travel distances suck. At D though, many protoss payers just run home, so it is fine. It is those players who micro their goons all the way back up the map that easily defeat this build. On July 08 2009 01:20 d_so wrote: do you add any upgrades? i used to do this build as an off-speed kinda build and ive noticed early +1 armor really helps, especially if they switch to DT's (takes two hits to kill marines) I do like upgrades, and next time I play I will try armour rather than attack ![]() On July 08 2009 02:52 Luddite wrote: Isn't this build a fairly standard timing attack in tvz? It used to be. See Goodfriend vs July in the OSL finals on Forte for a nice example. However, with modern mutas, this build dies pretty hard TvZ now. Once you lose the tank it is over, and mutas rape the reinforcements, which is such a huge part of making this work. On July 08 2009 06:11 derbz wrote: Y'know, I always thought rines should be used more in TvP. Way to be. Wouldn't reavers kind of destroy this build, though? I get that the shuttle would be taken down easily but reavers>marines. Yep, reavers suck. This build is awesome against zealot/goon, but a reaver leaves a lot of challenges. If you watch the replays though, the majority of the games the protoss goes for a reaver. If he has above average micro with shuttle / reaver, you probably won't win. But at D, it evens out. Having an scv along for a turret or two really helps limit the mobility of the shuttle ad protects your tanks. Take a look at the replay though, I managed to win vs reaver every time I think. On July 08 2009 08:56 generic88 wrote: I have a question. Terran infantry seems to be a lot weaker than mech in many regards. (Tons of counters, Goon Micro, Reaver, DT, HT. More APM required due to their fragility and large numbers). Are there any advantages or strengths that infantry has over mech? Well, yes and no. Vultures die very quickly to dragoons, and they do nothing vs a reaver. MM can heal itself, take a similar number of hits, and kill observers / shuttles. In addition, the rate of fire of 10 stimmed marines compared to 6 vultures or so is incredible. Marines pour out a lot more damage. For this build I don't consider HT to be a counter because it takes too long to get. Goon micro is kind of a counter, but it still forces them back, which is the point of this build. You want to get your tanks in position. But it is surprising, and it is an early attack. The main reason to do it? It is fun! | ||
Perguvious
United States1783 Posts
I'd like to try this, but I play protoss. still, offracing is fun in the D levels | ||
nozaro33
Taiwan1819 Posts
Hooray for D+ MANLY Terrans!! | ||
Zoler
Sweden6339 Posts
On July 08 2009 07:32 koreasilver wrote: lol, no. http://www.teamliquid.net/tlpd/games/9269_fOrGG_vs_Kal/vod "If it's a rush that is" | ||
koreasilver
9109 Posts
Not once did GTR say that his variation was a rush. | ||
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Manifesto7
Osaka27140 Posts
lol you can only support 2 fac / 4 rax from FE and you say 6 raxes o_o If it's a rush that is Can an FE build be a rush? GTR's replay is hilariously awesome. The guy goes 3 gate goon before range, and twice runs his goon army through a mine field with no observers into tanks on colo. He then proceeds to say "wow I hate terran". Pure D level power there. | ||
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