[Q] zvt he mech and goes vessels
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Holyknight_127
United States82 Posts
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Deleted User 3420
24492 Posts
or you get dark swarm but mainly you don't | ||
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Deleted User 3420
24492 Posts
he can't attack u and defend without splitting his army | ||
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APurpleCow
United States1372 Posts
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arb
Noobville17921 Posts
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fusionsdf
Canada15390 Posts
If he has more goliaths, you have more hydras. If he has more tanks, you have more muta. If he has vessels....get scourge? not much you can do since it wont wont affect his tank numbers that much | ||
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1349
United States3 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=85543 It's also transcribed there if you feel like reading rather than listening. | ||
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EscPlan9
United States2777 Posts
How do I beat X unit composition with Y unit composition? It reminds me of a thread a while ago where someone asked how to react to cheese when he doesn't scout until after building the Cybernetics Core. | ||
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BruceLee6783
United States196 Posts
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arb
Noobville17921 Posts
On March 30 2009 03:50 EscPlan9 wrote: this is one of the weirdest questions... How do I beat X unit composition with Y unit composition? It reminds me of a thread a while ago where someone asked how to react to cheese when he doesn't scout until after building the Cybernetics Core. rofl i like reading that thread sometimes "OMG I NEED 8 MINS OR MY BUILD BE LATED CUS I DONT GET NUFF MINS LESS I SCOUT AFTER CORE N LOSE 2 CHEESE HOW DO I DO THIS WHEN I GET 2ND GATE B4 GOON AND GOT NO ZEALOTS!!!!" such a bad thread | ||
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APurpleCow
United States1372 Posts
On March 30 2009 03:37 fusionsdf wrote: hydras will get destroyed by mass tanks even with swarm. You have to adapt your composition to his. If he has more goliaths, you have more hydras. If he has more tanks, you have more muta. If he has vessels....get scourge? not much you can do since it wont wont affect his tank numbers that much I don't think you understand. Even with only 3 vessels, a Terran can put a lot of money into tanks and still counter a very muta heavy Zerg. | ||
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fusionsdf
Canada15390 Posts
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APurpleCow
United States1372 Posts
On March 30 2009 04:11 fusionsdf wrote: thats pretty much exactly what I said. And it directly contradicts your previous post that hydralisks are the solution No, you said, "if he has more tanks, then you make more muta." What I was trying to say was that even if he does have more tanks, he can heavily skimp on Goliaths and just get 3 vessels and still kill your Muta. I'm not very good and I'm even worse vs mech, so maybe I'm wrong, but that's always how it happens when I play ZvT and when I play TvZ. | ||
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DrTJEckleburg
United States1080 Posts
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koreasilver
9109 Posts
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sixghost
United States2096 Posts
On March 30 2009 04:14 APurpleCow wrote: No, you said, "if he has more tanks, then you make more muta." What I was trying to say was that even if he does have more tanks, he can heavily skimp on Goliaths and just get 3 vessels and still kill your Muta. I'm not very good and I'm even worse vs mech, so maybe I'm wrong, but that's always how it happens when I play ZvT and when I play TvZ. Vessels arent that big of a threat vs Muta when you are playing against mech. Irradiate sucks vs mutas when they arent stacked. | ||
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ZerG~LegenD
Sweden1179 Posts
I think Vessels are slightly worse than Valkyries when it comes to countering mutas. However, they are useful vs defilers in the late game. | ||
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inertinept
Bangladesh1195 Posts
scout better. rofl. | ||
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hooktits
United States972 Posts
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w3jjjj
United States760 Posts
On March 30 2009 05:43 ZerG~LegenD wrote: I had a run-in with a guy who combined metal with vessels earlier today. Have a look if you want. It's played on B-. I think Vessels are slightly worse than Valkyries when it comes to countering mutas. However, they are useful vs defilers in the late game. Pure gosuness Love the great turret wall, you see something new everyday.A question: I was theorycrafting with a T friend about the vaibility of mass tank/valkyrie with 1 group of goliath support, and we concluded that mass muta/scourge would be the correct counter, but we are not sure of the effectiveness of air +1 attack for valks, what do you think? | ||
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Zelniq
United States7166 Posts
stop fighting mech as if its bio cus they are totally different try to avoid fighting his army directly, use mass mutas and hydra drops when he moves out, while focusing on making a huge army with upgrades and getting a good economy going. abuse the lack of mobility, wear him down with this while making mostly hydra/muta with upgrades and avoiding hive tech for a while. defilers are ok, ultras are pretty bad considering their cost and how tanks demolish them, guardians are alright but so are just a fuckton of mutas and hydras, but none of hive tech is good unless you already have a huge army of lower tech units. trying to defend with a small/medium sized army with defiler like you would do versus bio is terrible, as is going fast guardian or any other such stupid idea. oh and mutalisks are your friend, after you mass up a lot of them it's really hard for him to be able to defend both his bases + his army if his army's outside of his base. also if you say start out with like a group of mutalisks and show them (but dont focus on harassing obv, and for god's sakes dont try to be cute with mutas or rush them like you do vs bio), start muta armor upg, then for a while go/show heavy hydralisks and stop mutas, then you should save up enough money and be able to hatch a bunch of mutas very fast. this can be very effective way to stop the midgame push they will likely do, since he will likely be more tank heavy, goliath weak. oh and early early game you want to find out if he's going 2star or what, sacrifice an OL or if he has low marines due to a block, send a few zerglings in right after the first vulture leaves his base (you can see with OL). find out the right timing of when you need a sunk, dont let him run vultures by and get 1 spore per base up just in time if he's going wraiths | ||
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EscPlan9
United States2777 Posts
On March 30 2009 03:54 arb wrote: rofl i like reading that thread sometimes "OMG I NEED 8 MINS OR MY BUILD BE LATED CUS I DONT GET NUFF MINS LESS I SCOUT AFTER CORE N LOSE 2 CHEESE HOW DO I DO THIS WHEN I GET 2ND GATE B4 GOON AND GOT NO ZEALOTS!!!!" such a bad thread bad... but lulz-worthy help me find that thread again? | ||
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Holyknight_127
United States82 Posts
I guess it was just my macro, with 1000 minerals and 700 gas T_T but the question is still whether to go muta hydra or muta ling for a muta build. The idea is that the gols will attack the mutas while my lings come in and start attacking the gols. Getting hydras is sort of gas heavy... i need the hydra range and speed. So what do you think? And melee/range or carapace is more important? | ||
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StarBrift
Sweden1761 Posts
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koreasilver
9109 Posts
DO NOT GO FOR A CRACKLING/ULTRA TRANSITION AGAINST MECH. | ||
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Cloud
Sexico5880 Posts
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Cloud
Sexico5880 Posts
On March 30 2009 06:18 w3jjjj wrote: Pure gosuness Love the great turret wall, you see something new everyday.A question: I was theorycrafting with a T friend about the vaibility of mass tank/valkyrie with 1 group of goliath support, and we concluded that mass muta/scourge would be the correct counter, but we are not sure of the effectiveness of air +1 attack for valks, what do you think? How about ultraling with some spores -_-;; Also, i dont think you can even have a group of valks before it bugs. | ||
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Love the great turret wall, you see something new everyday.