! [G] Terran FAQ - Page 2
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404.Delirium
United States1190 Posts
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Grobyc
Canada18410 Posts
On March 28 2009 16:55 StylishVODs wrote: Î'll give tips when i get home from workout etc, but as for the first example i can only answer that its hard to give general advice. There are situations where other things are good, ofcourse sometimes its better to attack the probes right away, and maybe just use 1 vulture to lay mines while letting the others fire. But since I'm mostly giving general advice under "General" its hard to deal with every situation. I'll try to put a word about it though and its good that you question any unclearnessess(lolword?). ^_^ sorry haha, I didn't want to make a new thread and have everyone flame me saying "wtf use the search function noob -_-;; Stylish just made a new guide". | ||
Hundredth
United Kingdom142 Posts
Anyway, for TvZ could you talk about micro when doing the 9 min push, for example when they flank you how do you rearrange your units etc and how you scout their army positioning. Here's a rep showing what I mean: http://repdepot.net/replay.php?id=9586 The skill difference is pretty big (he's C I'm D) but I feel I kept level with him until he annihilated my push. | ||
StylishVODs
Sweden5331 Posts
On March 28 2009 20:49 Hundredth wrote: There's like not definitive TvT guides though ;o Anyway, for TvZ could you talk about micro when doing the 9 min push, for example when they flank you how do you rearrange your units etc and how you scout their army positioning. Here's a rep showing what I mean: http://repdepot.net/replay.php?id=9586 The skill difference is pretty big (he's C I'm D) but I feel I kept level with him until he annihilated my push. I will. Also please note that alot of these things are covered in the VODs. This is only complimentary, but I guess I will have to write down everything I say in the VODs sooner or later^^ | ||
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cgrinker
United States3824 Posts
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ShmotZ
United States581 Posts
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Grobyc
Canada18410 Posts
When you are doing the 9min TvZ push, or I guess it doesn't matter of you do a different build, but if you see the zerg went for a greater spire when his hive finished you know he is going guardians. So they obviously usually morph them above a cliff or something on your natural like they did in your VOD, and I usually don't have spare irradiates when he does that. Should I just save irradiates for that, or would it be viable to just continue irradiating lurkers or matrixing units and build a valk to kill the guardians? They are all clumped together so I imagine it would kill them fast, and irradiate only kills a limited amount of them anyway. I haven't met a zerg yet that brings scourges for such an instance, and there are no mutas because the guardians are morphed from leftover mutas from his harass. And if the zerg stays on lair longer than expected you said to wait for 7 tanks, 3 vessels, and 2-1 upgrades. Do you stay on 2 base while doing this still? You got your 3rd about a minute after you moved out in the VOD so would you still take your 3rd at that time or wait until he actually does start the hive. | ||
Racenilatr
United States2756 Posts
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riotjune
United States3392 Posts
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StylishVODs
Sweden5331 Posts
Don't take a third, macro up like crazy on 2 bases to get as many units as possible when you reach 2-1. On som maps like andromeda you can chose to take a third but i usually dont do this because it wont benfit your armycount at the timing you hit 2-1 upgrades, and shortly after zerg will have swarm. If you see that he's teching towards greater spire and you know he has mutas left somewhere or making new ones, dont waste irradiate on lurkers. If you see defilers, irradiate them but otherwise save energy for guardians. In my VOD i wasn't able tos cout his greater spire, if i woukld have scouted it i would have like 5 irradiates ready for his guardians and there would be no problem. I will add some more information of guardians in the FAQ later, thnx. Thnx for the support guys. | ||
MaRiNe23
United States747 Posts
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Phyre
United States1288 Posts
Been trying to get the hang of the Strong FD with limited success but I think once I get it down it will work nicely. Wondering if I should switch back to the 5fac push build instead of the Strong FD on Python though. | ||
ZeKk
Sweden320 Posts
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ShmotZ
United States581 Posts
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whatusername
Canada1181 Posts
besides, thanks for the vids! i just started watching your vods yesterday and im practicing the 9 min push for tvz and strong fd for tvp.with this im confident to get to D+ this season! | ||
imBLIND
United States2626 Posts
Does timing still play a significant role in my pushes or do i just push to kill? | ||
Railxp
Hong Kong1313 Posts
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StylishVODs
Sweden5331 Posts
On March 29 2009 18:30 Railxp wrote: reading your guide is like experiencing an sc choose your own adventure game/book XD Haha lol;) Thnx guys I willanswer the questions when i get home, ive been partying tonight so havent been able to use the computer and i didn't sleep at home so. Ill try to give some lategame tips for TvZ. I think I've covered alot of lategame tips with TvP in this FAQ. Such ass harrassing while macroing, and how to attack when you have enough units. TvZ however usually doesn't rely on one big push in the lategame but rather attack here and there^^ Ill rite something about it. | ||
LaLaBye
United States90 Posts
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Zoler
Sweden6339 Posts
On March 28 2009 10:41 sixghost wrote: God i wish you played zerg He would never do that ![]() Me, Artosis and Stylish are the same haha we whine 24/7 about zerg and protoss imbalance! | ||
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