• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:56
CEST 20:56
KST 03:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers14Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
ASL21 General Discussion Pros React To: ASL S21, Ro.16 Group C BGH Auto Balance -> http://bghmmr.eu/ ASL21 Strategy, Pimpest Plays Discussions Data needed
Tourneys
[ASL21] Ro16 Group C [ASL21] Ro16 Group D [Megathread] Daily Proleagues [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Diablo IV Dawn of War IV Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1951 users

[I] Hiding Defilers - Page 2

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 All
gul
Profile Joined March 2009
United States13 Posts
March 20 2009 21:43 GMT
#21
On March 21 2009 06:25 CharlieMurphy wrote:
Burrowing 100 lings is going to hurt you more than losing a defiler or two. T will just walk into your lings and attack them and fuck their AI so they just suicide and your hotkeys will be all fucked up and not work if you try to mass unburrow a mixed group.


LOL. how often does T walk into a group of lings with a defiler nearby and live? More importantly, how often does T walk into a group of lurker/lings and live?
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
March 20 2009 22:10 GMT
#22
On March 21 2009 06:43 gul wrote:
Show nested quote +
On March 21 2009 06:25 CharlieMurphy wrote:
Burrowing 100 lings is going to hurt you more than losing a defiler or two. T will just walk into your lings and attack them and fuck their AI so they just suicide and your hotkeys will be all fucked up and not work if you try to mass unburrow a mixed group.


LOL. how often does T walk into a group of lings with a defiler nearby and live? More importantly, how often does T walk into a group of lurker/lings and live?


scan a burrowed group of units, stime and rush them before the lurkers or anything has a chance to react. What the hell are you talking about.
..and then I would, ya know, check em'. (Aka SpoR)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-03-20 22:12:40
March 20 2009 22:10 GMT
#23
On March 21 2009 06:43 gul wrote:
Show nested quote +
On March 21 2009 06:25 CharlieMurphy wrote:
Burrowing 100 lings is going to hurt you more than losing a defiler or two. T will just walk into your lings and attack them and fuck their AI so they just suicide and your hotkeys will be all fucked up and not work if you try to mass unburrow a mixed group.


LOL. how often does T walk into a group of lings with a defiler nearby and live? More importantly, how often does T walk into a group of lurker/lings and live?


scan a burrowed group of units, stim and rush them before the lurkers or anything have a chance to react. What the hell are you talking about. Besides what terran army doesn't have vessel in ZvT? He may just accidentally walk into your army.

It's like having a frame disadvantage all the time in Streetfighter. Your burrowed reaction to almost anything will be bad. (except for early game ling surprise, hold lurker, or hydra shuttle sniping really).
..and then I would, ya know, check em'. (Aka SpoR)
gul
Profile Joined March 2009
United States13 Posts
March 25 2009 22:57 GMT
#24
marines cannot stim rush lurkers before lurkers have a chance to react. the lurkers attack automatically.
CommanderFluffy
Profile Joined June 2008
Taiwan1059 Posts
March 25 2009 23:21 GMT
#25
have scourge at every base. make T pay every time he wants to fly into your bases to cause havoc. If he still flies in and irradiates, lay down swarm immediately and rebuild defiler. its just about composure.

i'm against burrowing and hiding because in the heat of moment i dont wanna have to spend extra seconds finding my defiler
Pain is temporary, but glory is forever.
Jayme
Profile Blog Joined February 2009
United States5866 Posts
March 25 2009 23:37 GMT
#26
On March 26 2009 07:57 gul wrote:
marines cannot stim rush lurkers before lurkers have a chance to react. the lurkers attack automatically.


Right because it's simply IMPOSSIBLE for M&M to kill lurkers with SCI/Tank support???

The way to stop this is to scourge the vessels and be quick with your nydus canals... or don't get contained
Python is garbage, number 1 advocate of getting rid of it.
AttackZerg
Profile Blog Joined January 2003
United States7498 Posts
March 25 2009 23:53 GMT
#27
Every zerg at every level gets passive sometimes midgame.... are joking?

The only way for zerg to 100% always avoid losing map control is to go all-in lings and leave if it fails.


If you position an overlord correctly over a defiler it isn't possible to click on. This is for emergency when 3 tanks/sci are gunning down my throat, and sci is out before defiler and consume is almost done.

Burrowing units sucks. It is so hard to do that. I mean it seems cool, but I hate using lurker/ling and accidentally burrowing lings ect.

gul
Profile Joined March 2009
United States13 Posts
March 27 2009 02:56 GMT
#28

Right because it's simply IMPOSSIBLE for M&M to kill lurkers with SCI/Tank support???


"uh... it's not impossible for M&M to kill lurkers with support from 100 Carriers"

who said anything about tank support? he said marines stim rush lurkers... i love when people completely change the scenario.

rredtooth
Profile Blog Joined December 2008
5464 Posts
March 27 2009 03:07 GMT
#29
to OP: how was your 90-day ban?

anyways, i've seen games where jaedong stacks lurker on top of each other so that vessels can't snipe all of them (you can only irradiate the one on top). this idea is viable but i agree with the general consensus that nydus is the best answer. running you defiler back and forth. also, if the terran is ballsy enough to just send his vessels in front to snipe your defilers, you aren't doing something right with your scourges.
[formerly sponsored by the artist formerly known as Gene]
29 fps
Profile Blog Joined March 2008
United States5725 Posts
March 27 2009 03:53 GMT
#30
burrow is very impractical. the best way is to have overlords/lings in key locations to see when the mass of vessels is coming. then hide through the nydus.
4v4 is a battle of who has the better computer.
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
March 27 2009 04:56 GMT
#31
there are so many things you could do. burrow, hide in an overlord etc.

The most viable is to abuse nydus canals which a few pro zergs have done on tv. just pop out, swarm, pop back
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17734 Posts
March 27 2009 05:22 GMT
#32
On March 27 2009 12:07 redtooth wrote:
to OP: how was your 90-day ban?

Was this really needed?
ils
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
OSC
15:00
King of the Hill #245
SteadfastSC259
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 295
SteadfastSC 259
UpATreeSC 140
BRAT_OK 76
JuggernautJason6
StarCraft: Brood War
Mini 590
firebathero 181
Soulkey 117
ProTech115
Aegong 48
Terrorterran 22
ggaemo 21
HiyA 20
Shine 13
Counter-Strike
pashabiceps2829
fl0m2342
ScreaM1831
Super Smash Bros
Mew2King96
Heroes of the Storm
Liquid`Hasu341
MindelVK15
Other Games
Grubby4615
FrodaN1453
B2W.Neo647
ceh9460
ArmadaUGS265
Sick198
shahzam197
C9.Mang0190
RotterdaM160
KnowMe146
QueenE96
Trikslyr56
Organizations
StarCraft 2
ComeBackTV 481
Other Games
BasetradeTV293
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 20 non-featured ]
StarCraft 2
• StrangeGG 86
• Shameless 8
• Dystopia_ 4
• AfreecaTV YouTube
• intothetv
• sooper7s
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Azhi_Dahaki23
• HerbMon 22
• 80smullet 21
• FirePhoenix11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV1174
Other Games
• imaqtpie1060
• Shiphtur220
Upcoming Events
Replay Cast
5h 4m
Escore
15h 4m
RSL Revival
22h 4m
Big Brain Bouts
22h 4m
PiG vs DeMusliM
Reynor vs Bunny
Replay Cast
1d 5h
WardiTV Map Contest Tou…
1d 16h
Universe Titan Cup
1d 16h
Rogue vs Percival
Ladder Legends
1d 20h
uThermal 2v2 Circuit
1d 20h
BSL
2 days
[ Show More ]
Sparkling Tuna Cup
2 days
WardiTV Map Contest Tou…
2 days
Ladder Legends
2 days
BSL
3 days
CranKy Ducklings
3 days
Replay Cast
3 days
Wardi Open
3 days
Afreeca Starleague
3 days
Soma vs hero
Monday Night Weeklies
3 days
Replay Cast
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
Leta vs YSC
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-04-22
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.