|
On March 21 2009 06:25 CharlieMurphy wrote: Burrowing 100 lings is going to hurt you more than losing a defiler or two. T will just walk into your lings and attack them and fuck their AI so they just suicide and your hotkeys will be all fucked up and not work if you try to mass unburrow a mixed group.
LOL. how often does T walk into a group of lings with a defiler nearby and live? More importantly, how often does T walk into a group of lurker/lings and live?
|
On March 21 2009 06:43 gul wrote:Show nested quote +On March 21 2009 06:25 CharlieMurphy wrote: Burrowing 100 lings is going to hurt you more than losing a defiler or two. T will just walk into your lings and attack them and fuck their AI so they just suicide and your hotkeys will be all fucked up and not work if you try to mass unburrow a mixed group. LOL. how often does T walk into a group of lings with a defiler nearby and live? More importantly, how often does T walk into a group of lurker/lings and live?
scan a burrowed group of units, stime and rush them before the lurkers or anything has a chance to react. What the hell are you talking about.
|
On March 21 2009 06:43 gul wrote:Show nested quote +On March 21 2009 06:25 CharlieMurphy wrote: Burrowing 100 lings is going to hurt you more than losing a defiler or two. T will just walk into your lings and attack them and fuck their AI so they just suicide and your hotkeys will be all fucked up and not work if you try to mass unburrow a mixed group. LOL. how often does T walk into a group of lings with a defiler nearby and live? More importantly, how often does T walk into a group of lurker/lings and live?
scan a burrowed group of units, stim and rush them before the lurkers or anything have a chance to react. What the hell are you talking about. Besides what terran army doesn't have vessel in ZvT? He may just accidentally walk into your army.
It's like having a frame disadvantage all the time in Streetfighter. Your burrowed reaction to almost anything will be bad. (except for early game ling surprise, hold lurker, or hydra shuttle sniping really).
|
marines cannot stim rush lurkers before lurkers have a chance to react. the lurkers attack automatically.
|
have scourge at every base. make T pay every time he wants to fly into your bases to cause havoc. If he still flies in and irradiates, lay down swarm immediately and rebuild defiler. its just about composure.
i'm against burrowing and hiding because in the heat of moment i dont wanna have to spend extra seconds finding my defiler
|
On March 26 2009 07:57 gul wrote: marines cannot stim rush lurkers before lurkers have a chance to react. the lurkers attack automatically.
Right because it's simply IMPOSSIBLE for M&M to kill lurkers with SCI/Tank support???
The way to stop this is to scourge the vessels and be quick with your nydus canals... or don't get contained
|
Every zerg at every level gets passive sometimes midgame.... are joking?
The only way for zerg to 100% always avoid losing map control is to go all-in lings and leave if it fails.
If you position an overlord correctly over a defiler it isn't possible to click on. This is for emergency when 3 tanks/sci are gunning down my throat, and sci is out before defiler and consume is almost done.
Burrowing units sucks. It is so hard to do that. I mean it seems cool, but I hate using lurker/ling and accidentally burrowing lings ect.
|
Right because it's simply IMPOSSIBLE for M&M to kill lurkers with SCI/Tank support???
"uh... it's not impossible for M&M to kill lurkers with support from 100 Carriers"
who said anything about tank support? he said marines stim rush lurkers... i love when people completely change the scenario.
|
to OP: how was your 90-day ban?
anyways, i've seen games where jaedong stacks lurker on top of each other so that vessels can't snipe all of them (you can only irradiate the one on top). this idea is viable but i agree with the general consensus that nydus is the best answer. running you defiler back and forth. also, if the terran is ballsy enough to just send his vessels in front to snipe your defilers, you aren't doing something right with your scourges.
|
burrow is very impractical. the best way is to have overlords/lings in key locations to see when the mass of vessels is coming. then hide through the nydus.
|
there are so many things you could do. burrow, hide in an overlord etc.
The most viable is to abuse nydus canals which a few pro zergs have done on tv. just pop out, swarm, pop back
|
On March 27 2009 12:07 redtooth wrote: to OP: how was your 90-day ban?
Was this really needed?
|
|
|
|