[Q] Raising APM - Page 4
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Red.Cloud
Canada235 Posts
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UbRi
Italy603 Posts
![]() I believe there's some kind of "economy" of the actions a player can make, trying to just rise your APM means that you end up doing the same things you did before but with more APM, what's the point in that? In this way APM don't represent anymore your multitasking ability, but they become useless. | ||
Not_Computer
Canada2277 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=74864 ![]() | ||
liosama
Australia843 Posts
focus on all out macro create a cycle for yourself so once you do something you run back to your buildings and 4z5z6z7z or 1az2az3az for zerg them and when you see the pings on minimap, go back to the same cycle. Rally them to 1 point, hot key them and send them into a TT's front while you take the map and build more zeals. You'll eventually find yourself locked in a cycle of doing this with minor bumps and peaks along the way. | ||
Raithed
China7078 Posts
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Mazer
Canada1086 Posts
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NarutO
Germany18839 Posts
Strategical knowledge + experience > speed. | ||
Elite]v[arine
United States264 Posts
On September 06 2008 16:20 heyoka wrote: July said he plays best when his hands are sweating thats why he chose the name july. (i read an interview that said so) | ||
Ilikestarcraft
Korea (South)17727 Posts
On September 06 2008 13:56 Equinox_kr wrote: OK this is literally what I did for like a month to make my APM go up. Do NOTHING but macro. Forget about fighting, or even winning for that matter. Just make sure that you are constantly making units, make that the main reason you're playing. And eventually, you can do it faster so you have time for micro + everything else. weird thats excatly what i do/did | ||
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zXk3
Mexico1178 Posts
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Stimpacked
Philippines368 Posts
On September 08 2008 16:59 zXk3 wrote: APM means nothing really.. i would suggest you to improve your gamesense first, know what the opponent would be doing, and adapt to it beforehand, know and apply some basics, like flanking, macroing, hard counters, and the list goes on.. i have beaten korean dudes with the double APM with my barely 160 APM, sometimes its better to play smart compared to play fast, what im trying to say is, awesome speed with poor knowledge just makes you a fast opponent, good speed with awesome knowledge just makes you a hard opponent, you make your call =D awesome speed and awesome knowledge? but i get your point sometimes if you're too fast you forget some things you're supposed to do or forget your game plan or think any good strategies or whatever... But being fast is also important multitasking requires you to be fast, pushing while expanding while macroing setting new rally points hotkeying etc... But since we're not progamers just focus on winning and APM will slowly follow. | ||
eX-Corgh
Russian Federation386 Posts
On September 08 2008 15:51 G.s)NarutO wrote: In my opinion you should try to raise your brain activity. This is by no means in insult, you need to think quick and your hands will move faster with the time. Its much more important to know how to react on all the things that can happen to you. Strategical knowledge + experience > speed. Aren't you that 400 APM Terran? hehe ![]() | ||
oob
Sweden630 Posts
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Zoler
Sweden6339 Posts
On September 07 2008 03:34 a p p ! e wrote: here's where i disagree though there are actions that are given more priority compared to some others that you'll be taking some obvious ones have to do with proper building arrangement and the timing of your tech i've tried that method too, ha ha but it seemed to condition me to forget timings and overlook details. i'm sorry to use myself as an example all the time, and i'll try to look to other ways of expression, lollll . . . i'm sure most of you have your game plans refined and practiced enough to be able to spam for practice and still manage to do everything you want to do (but accomplishing more and more with each game >; ) ) my point is though, i don't recommend this style of practice for newer players, even if it feels fun I forgot saying this only works when you are at least D+. | ||
BlackStar
Netherlands3029 Posts
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Ouga
Finland645 Posts
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Metaspace
Austria670 Posts
On September 08 2008 00:39 SirGlinG wrote: Don't care so much about your apm. I raised my apm from 80 to your rate, but my skills didn't improve as my apm did, so i can still loose against 70apm dudes. Just play smart and learn more about the game. That's what i didn't do enough. Well, perhaps that was me. I regularely win against people with way higher APM due to tactics and smart thinking. But, for all out there saying do not care about APM, learn the game instead, this is plain wrong. My APM sucks, I play around a 100 (I do not spam). This bad speed sverely limits my play - e.g., I cannot do lurk/ling/scourge/defiler the way it is meant to be (and I'd want it to be), because my hands are simply to slow. Even good flanking is nearly impossible with a 120 supply Z army with my speed. Believe me I know what I would have to do, I just can't. I.e., . IMO, in any RTS game, a base speed is paramount to mastering it. Hence, training playing speed, handspeed, more or less well represented by APM, is by all means important. Those of you telling to ignore APM either don't know enough about Starcraft, or are lucky enough to have been fast enough from the start :-) | ||
arb
Noobville17921 Posts
On September 09 2008 19:34 Metaspace wrote: Well, perhaps that was me. I regularely win against people with way higher APM due to tactics and smart thinking. My APM sucks, I stay between 80 and 100 (I do not spam). On the other hand, my bad speed sverely limits my play - e.g., I cannot do lurk/ling/scourge/defiler the way it is meant to be (and I'd want it to be), because my hands are simply to slow. Even good flanking is nearly impossible with a 120 supply Z army with my speed. Believe me I know what I would have to do, I just can't. I.e., for all out there saying do not care about APM, learn the game instead, this is plain wrong. IMO, in any RTS game, a base speed is paramount to mastering it. Hence, training playing speed, handspeed, more or less well represented by APM, is by all means important. Your hand speed isnt the problem,seems to me youre just lazy. APM really doesnt mean alot, Hell i can do SK with only 170~~~~Anyway what are most of the actions? 60% hotkeys?? really you could cut that down to 20% and be just fine. Best way to "improve" APM : Get Better. | ||
Metaspace
Austria670 Posts
On September 09 2008 19:46 arb wrote: Your hand speed isnt the problem,seems to me youre just lazy. APM really doesnt mean alot, Hell i can do SK with only 170~~~~Anyway what are most of the actions? 60% hotkeys?? really you could cut that down to 20% and be just fine. Best way to "improve" APM : Get Better. Well, I think I have to object here. I do not think I am lazy. I'd desperately want to be better :-) My hotkey percentage is typically around 23%. I play Z, I use 1-4 for units, 5-0 for hatcheries. I use F4 for rally point. I use all these hotkeys in every game. Still, I peak at 100, on good days (enough sleep etc.) 120. Edit: P.S.: it is frustrating when you got the superior army, and waste it due to not being able to cast swarm fast enough, select scourges to kill a vessel, or burrow lurks fast enough :-/ | ||
UbRi
Italy603 Posts
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