[Q] tvp early zealot rush - Page 2
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Piste
6183 Posts
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Dante08
Singapore4140 Posts
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Ars][HuGE
Mexico2 Posts
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SoulMarine
United States586 Posts
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MiniRoman
Canada3953 Posts
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KO_SharpMind
Canada277 Posts
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Firestonezz
United States17 Posts
Other than that, good building placement (barracks next to cc), and good micro can help fend off 1 zealot/probe harass. | ||
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Bebop Berserker
United States246 Posts
On March 07 2008 08:36 GeneralStan wrote: A bunker is indeed an efficient way to counter. If he brings more than 3 zealots, just make sure to assign three or four SCVs to repairing the bunker. Building a bunker isn't something you want to do, but losing out on 100 minerals sure as hell beats dropping a game because of zealot pressure. When deciding of to build a bunker ask yourself: Who will come up ahead if neither of us loses any units(after you build bunker)? In zealot rush with 2 gates and 3 zealots toss delays his tech by so much that you can get speed and mine vultures and harass like crazy(or just take your advantage and expand) | ||
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SoulMarine
United States586 Posts
On June 16 2009 06:20 Bebop Berserker wrote: When deciding of to build a bunker ask yourself: Who will come up ahead if neither of us loses any units(after you build bunker)? In zealot rush with 2 gates and 3 zealots toss delays his tech by so much that you can get speed and mine vultures and harass like crazy(or just take your advantage and expand) Well , if you don't make a bunker but lose the game , whats the point? Also, it won't delay his tech all that much. It's fairly easy to throw up a Core and Gas .. | ||
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Bebop Berserker
United States246 Posts
On June 16 2009 06:28 SoulMarine wrote: Well , if you don't make a bunker but lose the game , whats the point? Also, it won't delay his tech all that much. It's fairly easy to throw up a Core and Gas .. Ummmm... he JUST spent 600 minerals instead of 150 and probably cute a probe or two. You on the other hand have 4 marines and a bunker(300 minerals). You have to be retarded if you think protoss isn't quite far behind. Sure its easy to put up a core and gas, but it is VERY delayed. He wont have obs out forever and thats if he goes straight for them(Not to mention expanding and getting goon range.) As you can see toss needs to do 3 things at once while terran can still skip an ebay for a bit(mines). | ||
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IceCube
Croatia1403 Posts
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Zoler
Sweden6339 Posts
On June 16 2009 04:33 Ars][HuGE wrote: bunker and vulture. ^^ what......................? first post.....? | ||
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genryou
Malaysia390 Posts
In one of those post, this guy said "if toss goes 2 gates and you manage to defend agaisnt the zealot rush, then you are basically won." what does basically won mean? because its just an early game another example Canata vs some protoss, the toss goes 2 shuttle, attempt to drop, Canata's wraith destroyed both shuttle. and in his interview, Canata said "when i have destroyed the shuttle, i think i have won" does destroying 2 shuttle + units in it have that much of an advantage? that he think he have already won? | ||
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Firestonezz
United States17 Posts
On June 16 2009 08:38 genryou wrote: maybe the BUMP was a good thing after all because i got something to ask after reading this topic. In one of those post, this guy said "if toss goes 2 gates and you manage to defend agaisnt the zealot rush, then you are basically won." what does basically won mean? because its just an early game another example Canata vs some protoss, the toss goes 2 shuttle, attempt to drop, Canata's wraith destroyed both shuttle. and in his interview, Canata said "when i have destroyed the shuttle, i think i have won" does destroying 2 shuttle + units in it have that much of an advantage? that he think he have already won? Depends. What was in those shuttles? How early in game? And equal bases/army? | ||
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foppa
Canada451 Posts
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_Air_
United States146 Posts
On June 16 2009 08:38 genryou wrote: maybe the BUMP was a good thing after all because i got something to ask after reading this topic. In one of those post, this guy said "if toss goes 2 gates and you manage to defend agaisnt the zealot rush, then you are basically won." what does basically won mean? because its just an early game another example Canata vs some protoss, the toss goes 2 shuttle, attempt to drop, Canata's wraith destroyed both shuttle. and in his interview, Canata said "when i have destroyed the shuttle, i think i have won" does destroying 2 shuttle + units in it have that much of an advantage? that he think he have already won? If that protoss had reavers in it, then yes he won. A simple way to explain it is if both terran and protoss play standard, then they will have an equal army. Protoss can quick tech to reaver if he wishes instead of playing normal. This will reduce his army size, but if he manages to get enough SCV / unit kills he can disrupt and put his opponent far enough behind that it was worth it. But, if he loses those units without doing any damage, then hes going to be behind. Make sense? | ||
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