How to counter manner pylon?
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teh leet newb
United States1999 Posts
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thedeadhaji
39489 Posts
2) you can kind of tell from his probe movement, so take one probe and block the position if you feel that it is worth it. | ||
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teh leet newb
United States1999 Posts
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rpf
United States2705 Posts
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Blind
United States2529 Posts
On February 18 2007 18:11 teh leet newb wrote: I'd get the probes stuck to attack the pylon and all the other probes to just resume mining. Not much else you can do, so you should avoid it being manner pyloned at all costs.Okay, but how do I counter after I've already been manner pylonned? | ||
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il0seonpurpose
Korea (South)5638 Posts
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rpf
United States2705 Posts
If there's more than one probe stuck, I stack them, then force all but one out. Wow, you spent 100 minerals to trap one probe. Good thinking, asswipe. I take the last probe that's stuck and waypoint it to attack the pylon, then return to mining. That way I don't have to worry about it later. Think about it this way: when they manner pylon you, they're spending 100 minerals to screw up your mining. You're losing potential income, whereas they're losing actual income. I think it evens out, frankly. | ||
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BalloonFight
United States2007 Posts
On February 18 2007 18:52 rpf wrote: So, I get manner pyloned: If there's more than one probe stuck, I stack them, then force all but one out. Wow, you spent 100 minerals to trap one probe. Good thinking, asswipe. I take the last probe that's stuck and waypoint it to attack the pylon, then return to mining. That way I don't have to worry about it later. Think about it this way: when they manner pylon you, they're spending 100 minerals to screw up your mining. You're losing potential income, whereas they're losing actual income. I think it evens out, frankly. Manner pylon also is psychological. It can disrupt 1-2 mining paths, trap some probes (even though you can escape all but 1), and cause a little stress on the player and can disrupt their play. | ||
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Yogurt
United States4258 Posts
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Commentator
United States43 Posts
I guess I'll give some additional advice anyway. Assuming that no probes get trapped (or that the victim is competent enough to get any trapped probes out), there are still situations where manner pylon is worth it. Keep in mind there are factors that vary the effectiveness (mineral formation, probe count). 1.) It's almost always worth it when the pylon is cancelled at the last second. The build time is long enough so that in virtually any situation, the trade-off is at least equal, but the attacker usually has the advantage. 2.) It's worth it whenever it takes at least 10 seconds for a zealot to begin attacking after the pylon has completed. 20 seconds (build time) + 10 seconds (pause time) + 36 seconds (kill time) = worth it. If probes do remain trapped, it's almost guaranteed to be worth it. If it's going to be even in raw mineral counts, it might be worth it anyway for the distraction-factor that has already been mentioned. For example, a manner pylon is a great way to force an opponent to choose between blocking his ramp and attacking a pylon. | ||
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NokCha
Korea (South)410 Posts
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fusionsdf
Canada15390 Posts
On February 18 2007 19:12 Yogurt wrote: more importantly, how do you manner pylon practctice on certain patches to figure out the positions. They should become easily recognizable. Then try it in game. You just time your probe against the mining scvs/probes so that he arrives and builds the pylon. You want to keep the pretense of normal scouting until you find a hole. | ||
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Commentator
United States43 Posts
On February 18 2007 19:32 fusionsdf wrote: practctice on certain patches to figure out the positions. They should become easily recognizable. Then try it in game. You just time your probe against the mining scvs/probes so that he arrives and builds the pylon. You want to keep the pretense of normal scouting until you find a hole. The real trick is to keep the probe moving so that it isn't slowed down by acceleration/deceleration. When looking for an opportunity to manner pylon, keep your probe close but moving back and forth. When you see an opportunity, tell your probe to gather minerals at a patch beyond your target spot. Hit BP so that you're ready to place the pylon, and when your probe goes in range of your target, click it down. Also, about preventing manner pylons with your own pylons-- Yes, that is an ideal remedy. However sometimes there are 2 or even 3 spots to be manner pyloned so they can't all be covered in time. Additionally, there might be a reason to build your first pylon in another place. In other words, sometimes it just can't be prevented so it is useful to know everything about the situation in case it does happen. PS: Here is a video showing how to get the "last trapped probe" out of a manner pylon. Probe Jump I don't know how posters missed it. | ||
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NokCha
Korea (South)410 Posts
![]() tehehe :3 | ||
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Commentator
United States43 Posts
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NokCha
Korea (South)410 Posts
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Commentator
United States43 Posts
![]() Your pylon doesn't block a manner pylon... | ||
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NokCha
Korea (South)410 Posts
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NokCha
Korea (South)410 Posts
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Myxomatosis
United States2392 Posts
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fusionsdf
Canada15390 Posts
On February 18 2007 20:59 Myxomatosis wrote: What do you do TvP vs a manner pylon? Can you still stack them out? Yep | ||
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Tarte
Canada933 Posts
and do this until they go out of it. Worst that can happend is that there is only 1 that stay blocked. | ||
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GrandInquisitor
New York City13113 Posts
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pr0n
United States277 Posts
On February 18 2007 21:19 GrandInquisitor wrote: Manner pylons are also sometimes worth it just because they actually do get 8 supply from that pylon. Yes, because they leave it there all game. | ||
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Tarte
Canada933 Posts
rofl. | ||
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~Legit~
United States408 Posts
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Overlord
Romania651 Posts
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Locked
United States4182 Posts
the point is that you're not really spending minerals _then_ because you'd need a pylon then anyhow, but more like you'll have to spend the 100 minerals later (when they kill it and you'll need an extra pylon in time) and of course 100 minerals at 5 minutes is less valued than 100 minerals at 4 minutes into the game or whatever | ||
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fusionsdf
Canada15390 Posts
On February 18 2007 21:08 Tarte wrote: I dunno why peaple are having such a hard time with this.. I never got any problems. Just make your probes go all together(by clicking on a mineral) then click A (attack) on the other side of the Mineral and do this until they go out of it. Worst that can happend is that there is only 1 that stay blocked. And you can get the last one out with practice. I wonder who commentator is a smurf for....Draco? | ||
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evanthebouncy!
United States12796 Posts
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NrG.Bamboo
United States2756 Posts
What is the best thing to do (as a Terran) after getting your gas stolen? I know about preventing it and stuff, but if he manages to steal it, I don't know the best way to deal with it Tt;; | ||
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CC Rider
289 Posts
On February 19 2007 14:53 rhapsOdy wrote: Sorry if I am changing the subject but... What is the best thing to do (as a Terran) after getting your gas stolen? I know about preventing it and stuff, but if he manages to steal it, I don't know the best way to deal with it Tt;; SCV rush. | ||
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fusionsdf
Canada15390 Posts
On February 19 2007 14:53 rhapsOdy wrote: Sorry if I am changing the subject but... What is the best thing to do (as a Terran) after getting your gas stolen? I know about preventing it and stuff, but if he manages to steal it, I don't know the best way to deal with it Tt;; This has been discussed before, but build more marines to soak up the extra minerals you will have. Then gundam or fd with additional marines from there. | ||
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BalloonFight
United States2007 Posts
On February 19 2007 14:53 rhapsOdy wrote: Sorry if I am changing the subject but... What is the best thing to do (as a Terran) after getting your gas stolen? I know about preventing it and stuff, but if he manages to steal it, I don't know the best way to deal with it Tt;; You can double rax and try to just over power him with your initial rush off of a fac also, or you can double rax and send scvs with your initial rines and try to set him back quite a lot with your initial rush. | ||
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Ending
United States14 Posts
On February 19 2007 14:53 rhapsOdy wrote: Sorry if I am changing the subject but... What is the best thing to do (as a Terran) after getting your gas stolen? I know about preventing it and stuff, but if he manages to steal it, I don't know the best way to deal with it Tt;; If he steals your gas just 3 rax and hope he is still teching to dragoons off one gate. If he goes 2 gate zealots, take some scv's with you ^^; | ||
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craponmychest1
United States4 Posts
and hope he doesnt know how | ||
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craponmychest1
United States4 Posts
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5HITCOMBO
Japan2239 Posts
On February 19 2007 06:15 ~Legit~ wrote: if u dont feel like y our going to be able to stop it just pull a probe to that spot That's called "stopping it". | ||
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CharlieMurphy
United States22895 Posts
Manner Pylon Counter Probe Jump Horizontal Your mining is still going to be a little fucked up until the pylons die though. | ||
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![[image loading]](http://i16.photobucket.com/albums/b13/InSenG/CounterMannerPylon.gif)

![[image loading]](http://www.duke.edu/~tjw4/manner%20pylon.jpg)