• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:46
CEST 06:46
KST 13:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call7[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!15Weekly Cups (August 17-23): Zerg dominate the week0Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru PhD study /w SC2 - help with a survey! How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week Geoff 'iNcontroL' Robinson has passed away
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! BGH Auto Balance -> http://bghmmr.eu/ [ASL22] Ro24 Preview: Siren's Call BW General Discussion Pros React To: First 'Fastest' Map in ASL History
Tourneys
[ASL22] Ro24 Group D Toronto invitational lan 22 august [Megathread] Daily Proleagues [ASL22] Wildcard Qualifier
Strategy
Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend?
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Dating: How's your luck? Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3816 users

OpticalFlare in TvP

Forum Index > Brood War Strategy
Post a Reply
1 2 3 4 Next All
nite2
Profile Joined June 2006
182 Posts
Last Edited: 2006-10-29 20:09:59
October 29 2006 06:10 GMT
#1
hey ppl. i like to experiment with strats, coz i play terran and their usual TvP is kinda boring for my taste. I mean, its practically turtle till max.
Thats why i try to break monotony by tryin all kinds of rushes (like gundam) so the game gets exciting at least for a bit with all the micro needed.
Anyways, some time ago (almost 2 yrs) i thought about containing toss with early mines, academy, scan, flare. Then, after reading some TL, i realized its not really an original idea, and that there's a known variation of joyo push(i think) that actually involves the mentioned technique. Now that i've played PGT in the time that has passed, i realized that normal teching to fact, then mines, then academy, then Flare upgrade, scan etc is kinda too widespread to be viable.

However, i thought about this thing for a while and i think it could be useful.
Here's the idea: U play normal TvP till u get ur academy(early mid game i guess) for scanning purposes. Then u upgrade optical flare and train a couple of medics from that lazy rax.
At this stage, u'll most likely have main and natural active so the 100/100 flare cost practically wont affect ur unit count.
Now, the flare obviously wont be used for containing toss, coz he's already expanded, has observers all over the map...
I think it can be utilized nicely and give u advantage when ur forced to unsiege ur forces and go kill some exp ur opponent did. We all know its important to make it hard for toss to move around the map as they will. Thats why i usually plant mass mine fields at certain areas so it slows the toss down. Basically, u do the usual thing, but in every mine field u keep one medic, so when u see the toss killin mines to he can move his troops to save his exp just scan the area and blind the obs. In worst case, u will slow him down till a new obs comes, but if ur lucky, some goons will get pwned.
My idea is this; protoss has a powerful army, but 125 mine-dmg hittin massed goons is their nightmare. Now, i dont think toss has more than 1 obs with his troops unless goin carriers. U blind the obs, and the powerful army is stopped, at least for a while.
This is basically for cutting the toss circulation, which we know is an important thing.

This strat:
- is not resource intensive
- is not too micro intensive
- can come in handy when toss army is split

Here's a rep of me doing this, in a not-so-useful situation tho, but u'll perhaps get my idea.
Im not a very skilled player and neither is my opponent aparently, but, iono, have a look(watch at around 12min 45sec).

http://www.sendspace.com/file/1znae3

EDIT:
new rep, vs some random LT guy (noob obviously). Altho he is a newb, this situation can happen to more skilled ppl than him. He wanted to exp, i sent some vults to kill probe. He sent part of his army to kill my vults, i planted mine field and attacked his nat with all i got. He tried to pull his army back to defend, started killin mines, i blinded and he lost all his army.
have a look:
rep: http://www.sendspace.com/file/rfh339

EDIT2:
This time it went to late game, we were approaching Max and i used Blind and lured some goons on mines. 5-6 goons died, and some zealots. Enough for him not to be able to defend against my all-out.
rep: http://www.sendspace.com/file/63e7wg

EDIT3:
I lost this one vs some Korean guy. He outmacroed me, and i had 3K min when the game ended. But at one point, i cut out half of his army with mines and blind. This actually works like Stasis field, one part of the army is locked out of battle.
rep: http://www.sendspace.com/file/9voj8x
there are real people in the big, big trucks that you flip off when they get in your way
Jawa~
Profile Blog Joined October 2006
United States291 Posts
October 29 2006 06:15 GMT
#2
More trouble than it's worth IMO. One of those things that is nice in theory but when applied to real games just won't work that well and doesn't accomplish a whole lot.
lazymej
Profile Joined February 2006
Canada269 Posts
October 29 2006 06:16 GMT
#3
...Or the protoss could just take out all the mines with a zealot or two.
^_~
nite2
Profile Joined June 2006
182 Posts
Last Edited: 2006-10-29 06:21:46
October 29 2006 06:19 GMT
#4
On October 29 2006 15:15 Jawa~ wrote:
More trouble than it's worth IMO. One of those things that is nice in theory but when applied to real games just won't work that well and doesn't accomplish a whole lot.

i read a lot of theorycrafting around here, but i dont think this is hard to do.
Basically u plant a normal mine field. When u get the "ur forces are under atack" u press 0 for Comsat, scan and flare the obs. ur shit is done then, u can go macro ur factories and stuff.

On October 29 2006 15:16 lazymej wrote:
...Or the protoss could just take out all the mines with a zealot or two.

and when the zealots die? he cant know how many mines are there, he wont just keep suiciding his units...
there are real people in the big, big trucks that you flip off when they get in your way
Vin{MBL}
Profile Blog Joined September 2006
5185 Posts
October 29 2006 06:21 GMT
#5
its more trouble to have to make medic do upgrades blah blah blah blah
DarK]N[exuS
Profile Joined April 2006
China1441 Posts
October 29 2006 06:23 GMT
#6
This would be a fun strat. And if the toss didn't notice his obs was blind, like if he was busy with something else and just scanned the area and didn't see any mines, it could net some kills. But it's really micro intensive (more than it sounds) and most people wouldn't ever do it.

I think it could work, but not in a really high level game or anything.
Where joy exists despair will always beckon.
LeoTheLion
Profile Blog Joined July 2006
China958 Posts
October 29 2006 06:31 GMT
#7
Boxer did it a couple of times.

But he was having a blast and messing around with his opponent.
Communism is not love. Communism is a hammer which we use to crush the enemy. -Chairman Mao
Cambium
Profile Blog Joined June 2004
United States16368 Posts
October 29 2006 06:43 GMT
#8
I think this requires a tremendous amount of control relative to its gains. However, it definitely has potential. If you can do this without hindering your micro/macro, it's definitely worth it.
When you want something, all the universe conspires in helping you to achieve it.
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
October 29 2006 06:47 GMT
#9
I'd rather spend my scans on other things.
SchOOl_VicTIm
Profile Blog Joined September 2004
Greece2394 Posts
October 29 2006 06:53 GMT
#10
yeah, you already have tons of shit to control and move around, you should be more focused on spreading tanks, sieging unsieging, moving vults, planting mines, macroing and stuff. in a skilled game where action take place all the time after mid game it is really hard to implement, plus think that chasing down observers with goliaths is easier + goliaths are fighting units and useful vs shuttles.
SolaR-
Profile Blog Joined February 2004
United States2685 Posts
October 29 2006 07:07 GMT
#11
ask artosis about this hes master of optic flare in tvp
Silver
Profile Blog Joined July 2006
New Zealand379 Posts
Last Edited: 2006-10-29 08:01:25
October 29 2006 07:36 GMT
#12
This strat does exactly what it set out to do: make TvP more interesting good job

everyone says OMFG TOO HARDDDDD i suck at teh micro. but with a little practice, these things become fine... its like the terran science cloud in TvZ... thats alot of micro, all that irradiating, but no one complains cause they are used to it. once you have the habit this strat could be a very useful
Detonate
Profile Blog Joined September 2006
Iceland578 Posts
October 29 2006 07:37 GMT
#13
well i think the problem youll find that your TvP are boring is just because of playing ppl at your level. playing protosses that are better then you and youll see why some terrans dread playing TvP
inept @ west always up for TMM and 1vs1. TLT3 goGOgOG
Alborz
Profile Blog Joined March 2006
Canada1551 Posts
October 29 2006 08:03 GMT
#14
I dont find TvP boring
lazymej
Profile Joined February 2006
Canada269 Posts
October 29 2006 08:08 GMT
#15
Well if he's doing a full on attack, any decent P is going to run his zealots and therefore your mines into your tanks. So really, it doesn't seem viable IMO.
^_~
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
October 29 2006 08:10 GMT
#16
How much does it cost again? 100 or 75 energy for optic flare?
[jOyO]
Profile Joined July 2006
United States920 Posts
October 29 2006 08:24 GMT
#17
what would this do? this would only work if the toss a\had an isolated expo that you are going to kill and then u stop his army for a bit and kill it. wouldn't u be losing at this point anyway? i would rather set up gosu flanks.
You must notta heard me PARTNA!
lawl mart
Profile Joined April 2006
United States1289 Posts
October 29 2006 08:57 GMT
#18
you know, you can just bring a goliath or two, and that also prevents shuttles from being effective
14cc... whats next? women voting?
jkillashark
Profile Blog Joined November 2005
United States5262 Posts
October 29 2006 10:06 GMT
#19
I'm digging this idea actually.
Do your best, God will do the rest.
siro)
Profile Joined January 2006
Australia848 Posts
October 29 2006 10:34 GMT
#20
A few Goliaths is just better, alot of high level terrans scan+snipe obs these days.

It'd only be useful if the observer retained it's vision but just had no detection, and I don't think it does
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 196
Nina 53
StarCraft: Brood War
Rain 2780
GuemChi 1641
Mong 157
Bale 23
Icarus 10
Dota 2
NeuroSwarm177
League of Legends
JimRising 792
Counter-Strike
Coldzera 1384
Super Smash Bros
Mew2King201
Other Games
m0e_tv465
WinterStarcraft435
C9.Mang0371
UpATreeSC20
[ Show 19 non-featured ]
StarCraft 2
• Berry_CruncH82
• practicex 7
• IndyKCrew
• Migwel
• AfreecaTV YouTube
• intothetv
• Kozan
StarCraft: Brood War
• RayReign 20
• Azhi_Dahaki17
• Light_VIP 15
• ZZZeroYoutube
• STPLYoutube
• BSLYoutube
Dota 2
• masondota2284
• lizZardDota2103
League of Legends
• Rush1272
• Lourlo1048
• Stunt347
Other Games
• Scarra1222
Upcoming Events
Afreeca Starleague
5h 14m
Soulkey vs PianO
JyJ vs sSak
GSL
6h 14m
PiGosaur Cup
19h 14m
Afreeca Starleague
1d 5h
Mini vs Calm
Queen vs EffOrt
Replay Cast
1d 19h
The PondCast
2 days
Replay Cast
2 days
Escore
3 days
IntoTheTV X SOOP
3 days
Korean StarCraft League
3 days
[ Show More ]
GSL
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
WardiTV Weekly
5 days
Liquipedia Results

Completed

Proleague 2026-08-24
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.