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OpticalFlare in TvP - Page 3

Forum Index > Brood War Strategy
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nite2
Profile Joined June 2006
182 Posts
October 29 2006 18:49 GMT
#41
i'll put the reps in the first post.
there are real people in the big, big trucks that you flip off when they get in your way
Vin{MBL}
Profile Blog Joined September 2006
5185 Posts
October 29 2006 18:50 GMT
#42
On October 29 2006 23:19 GrandInquisitor wrote:
Show nested quote +
On October 29 2006 23:05 TheFoReveRwaR wrote:
On October 29 2006 21:46 Alborz wrote:
On October 29 2006 21:00 Scorpion wrote:
In the progaming scene it is....

boxer flaring up observers and smashing carriers didnt seem useless to me

A player of that caliber would find it far easier to kill them with targeting. He was being cute.


What?

You guys are all wrong. It was a desperation move by boxer (which worked) but he lost the game anyway.

And it's different cause cloaked wraiths raped so many carriers really quickly. Blinding obs in normal TvP....saves your mines?


agreed, the gas used is better spent on tanks
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
October 29 2006 19:33 GMT
#43
Another idea with optic flare that some guys did to me a few weeks ago in 2v2:

T goes normal bio but with optic flare as first academy uppgrade.
P goes DT.
I am Z, my ally is P.
You can guess the rest... I first thought it was some bug when I heard the "tzzinn" of the DTs at my sunken with my OL just next to it...

We are newbs, and the other guys were probably better than us, but I cant really see why it wouldn't be viable at higher level. I mean, it is not like you can micro your slow OL a lot. Of course, the gosus never seems to play 2v2... Or do they?
merz
Profile Blog Joined July 2004
Sweden2760 Posts
October 29 2006 19:56 GMT
#44
Boxer vs SaFT on LT......

SaFT went early 2 stargate carriers, looked like he had the game won.

Boxer charges in with optical flare on observes and then just takes carriers down with ghost / wraith / goliath combo.

SICK.

Old old old game, but still pure art.
Winners never quit, quitters never win.
nite2
Profile Joined June 2006
182 Posts
October 29 2006 20:11 GMT
#45
anyone feels like takin a look at those reps from first post...?
there are real people in the big, big trucks that you flip off when they get in your way
GuYuTe-
Profile Joined February 2005
United States550 Posts
October 29 2006 20:26 GMT
#46
I wanted to watch the rep but it was corrupted.
siro)
Profile Joined January 2006
Australia848 Posts
October 29 2006 20:45 GMT
#47
rep killing the goons at 3 was sweet!

but its mostly useless vs anyone good =(
nite2
Profile Joined June 2006
182 Posts
Last Edited: 2006-10-29 21:04:22
October 29 2006 20:59 GMT
#48
look the replay in EDIT3 from the first post, its the most representative and my opponent is the most skilled player i tried this against.(201 apm, 71macro, 26% hotkey and decent skill i'd say)

I lost the game(coz i didn bring a fresh medic from my nat), but i believe u can see how powerful this can be if used in the right situation. I was able to contain half of his army and then kill the other half... Unfortunately i forgot to send new medic so he was able to break thru and flank me.

PS u must view this rep using BWLauncher, otherwise it seems like its corrupt.
there are real people in the big, big trucks that you flip off when they get in your way
mcmascote
Profile Joined September 2004
Brazil1575 Posts
Last Edited: 2006-10-29 21:28:55
October 29 2006 21:28 GMT
#49
On October 29 2006 23:03 TheFoReveRwaR wrote:
This sounds really good in theory. However, in reality you forget that a good toss will clear standing (unprotected) mine fields extremely quickly. If you do manage to set it up a good toss will only move his obs in range while having goons nearby. This makes micro actually difficult. Imagine being able to notice an ob moving in range of mines (the hardest part) scanning and then targeting before the mines are clear/the medic killed. Specially if the P has obs speed which most good p users get mid game for mobility. Further if you are planning to blind obs that go close to your push (army); then it becomes far more wise to simply spend for 4-5 marines(which you will probably have anyways) and kill the obs flat out. So ya its cute and could get you some style points but to actually spend time and a little focus on preparing this is a waste of time


simple as that.

But if ur goal is to get FUN, you should try everything you want, you wont be the next oov anyway.. always play 4 fun!

The smallest minority on earth is the individual. Those who deny individual rights cannot claim to be defenders of minorities.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2006-10-29 22:28:18
October 29 2006 22:23 GMT
#50
Lol, I used to do this a bit while I still played terran.. Make a MILLION vultures and get every single observer with a bunch of medics ;D

When I did this I usually opened 2 fac vult + medic tho, and expoed if I couldn't do any damage.

Man, I had another gosu strat.. 1 fac cc, sneak out 4-5 scvs, make barracks with all of them while 2 fac tanking from main :D

Oh man, that was art.

Hm, and marine medic tank rushing (I had art timing) on Dahlia.. Then I had been preparing this marine medic tank into proxy starport for dropping units down at his nat on dahlia (unfortunately it sucked balls vs reaver/dt ).

Man, terran is such a cool race, protoss doesn't have as many artsy tactics honestly :[

On October 29 2006 20:40 Cloud wrote:
I used flare once to nuke a toss, was a cool game to play, nuked the toss like 8 times and then ran out of gas ;p.

Stupid rush hour and its 2500 gas expos. t.t


Funny thing is, had i done any other thing than that, like playing normal or w/e, i would have prolly got owned much sooner, i just suck that bad at tvp and he wasnt so bad :p

I had a very nice TvP vs maleorderbride, like 40 minutes of nuke attempts + blinds and lockdowns and drops xD

Ahh, this reminds me of a very old strat I used to like on Lost Temple 2 T vs 9 P, I opened gundam, but it was very loose and instead lead to a 'fast' expo if it didn't succeed, then I would drop his cliff (since it's so big and covers 2 nexii) while adding a second starport and another factory or two, then I would make BC/Tank :D

Oh and my ZvP was legendary.. Tonnes of queens flying around, defiler rushes were frequent, and lots and lots and lots of gayness (I couldn't win ZvP games without guardians naturally my biggest fear was corsair/dt).

Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Purind
Profile Blog Joined April 2004
Canada3562 Posts
October 29 2006 23:22 GMT
#51
I'm a fan of the blind mine rush.
Haha, does this even exist?
Trucy Wright is hot
LastWish
Profile Blog Joined September 2004
2015 Posts
October 29 2006 23:37 GMT
#52
Medic cost : 50/25
Observer cost : 25/75
Games winning with gay strats vs noobs : Priceless

Umm FA I think toss have a lot of art strats - goon+web, stove, arbiter+reaver, hallucinations...
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
nite2
Profile Joined June 2006
182 Posts
Last Edited: 2006-10-29 23:47:52
October 29 2006 23:47 GMT
#53
im tellin you guys, this is not as marginal strat as u speak of it.
matter fact, if nada does it in a single match, ppl will embrace this...
just watch my replay in EDIT3 and u'll see what i mean. its equivalent to stasis field if toss' army is divided.
there are real people in the big, big trucks that you flip off when they get in your way
tae
Profile Joined September 2006
United States101 Posts
October 30 2006 00:37 GMT
#54
I like the idea. perhaps not always viable or worthwhile, but would definitly get you some stye points (those matter too...don't they?)
They see me trollin, Im hatin, they hopin that they gon catch me writin dirty...
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
October 30 2006 00:38 GMT
#55
On October 30 2006 08:37 LastWish wrote:
Medic cost : 50/25
Observer cost : 25/75
Games winning with gay strats vs noobs : Priceless

Umm FA I think toss have a lot of art strats - goon+web, stove, arbiter+reaver, hallucinations...

But they are not as cute :[
Toss really doesn't have 2 completely separate tech trees (ie mech / bio-mech).

Although I remember when gorky park was being used I experimented with sair reaver vs terran LOL :D
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
dropthesky
Profile Blog Joined October 2005
Canada285 Posts
October 30 2006 03:58 GMT
#56
not sure who blinding obs is more beneficial then killing them... golat mine filed instead of medic, and you have a better strat, medics are only better if your plan is to confuse the toss by mkaing him think hes safe with the obs, while it is really blind.
It Is Not That Impossible Is Unachievable, But Simply That Most People Refuse To Believe Otherwise...
nite2
Profile Joined June 2006
182 Posts
October 30 2006 04:07 GMT
#57
goliath has 20 air attack, explosive type which means he deals 10 damage to obs. Obs has 60hp (shield included) so it takes 6 shots to take out the obs. That means toss can escape quite easy and w8 a few seconds till scan wears off. Of course thats in case u dont go mass goliats, but if u do ur basically in trouble coz vult/tank is the ideal combo for fightin toss on ground.
there are real people in the big, big trucks that you flip off when they get in your way
Lisk
Profile Blog Joined May 2006
Latvia376 Posts
October 30 2006 04:11 GMT
#58
afaik shields take full damage. so 5 shots?
blinding obs > killing it, because it wastes psi and distracts having to kill it.
LG)Sabbath
Profile Blog Joined July 2005
Argentina3024 Posts
October 30 2006 04:14 GMT
#59
it is not the same to kill the obs at all

if you blind, protoss has to search all his obs for a working one (if enough ones are blind this can be very time-consuming)

and protoss might not notice his obs is blind and send units thinking theres no mines, possibly losing many units
https://www.twitch.tv/argsabbath/
nite2
Profile Joined June 2006
182 Posts
October 30 2006 04:17 GMT
#60
On October 30 2006 13:14 Sabbath wrote:
and protoss might not notice his obs is blind and send units thinking theres no mines, possibly losing many units

has happened in the reps i posted in the first post
there are real people in the big, big trucks that you flip off when they get in your way
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