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The first time I saw a terran Wall on temple was Elky in 99 in the final of a small tourney (he used to be protoss but played random for that tourney).
A korean player beat me PvZ with a fast expand, I has an over in his base and thought he was a newb since his timing was slow, when I noticed he had his natural, was too late...
I also saw Grrr... use Fast Expand vs Uther in a tourney in France where he was invited with Thor.
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yes walls ownz0rs
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i remember basically having very little concept of macro, and playing around with weird spell usage.
like i remember a couple games using ghosts with lockdown tvp to counter carriers, then hallucination to counter lockdown (carriers clumped together so ghosts can't tell which ones are real), then EMP to counter that
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on BGH i used to make for the start pylon forge and then cannons like 15 cannons mabey more
after that made 200/200 limit carriers with all upgrades it took me like 1 hour mabey more and after that made cannons all over mai base surround and then attack nad like after 1.30-2.00 hours i attacked
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I played zerg at vanilla, ling+mutts/ hydraling , rarely ultras ^^
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using marins medics or marins tanks on vanilla was obviously obvious vs z. What is interesting is the first guy using pure mech vs toss (on vanilla) which was , in first times very hard to use and to mico i guess.
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I played vanilla when game come out. I made first bo 7pylon probe 2 gateway mostly played 2v2, after rush I then decide mostly I just tech to goons. I don't rember haw many probes I made. My killer strategy was on big maps where nobody knows were enemy is I won many 1v2 then just by selecting zerg and going mass muta. I made 1 hath muta and made expo for every 300 minerals I had left.
It maybe suprising but almost nobady made defence in 2v2 games that I had played, most zerg just go fast muta whithout lings, terrans marines/fierbats.Game was fun to me because I didn't care about my speed just about my decision making and I didn't have to be fast to be above average I didn't think about the fact that I was limited whit my speed.
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Vanilla on BGH? Mass Zeals/Marines into mass Reavers/Carriers/BC's. Zerg wast 1hatch muta always in teamplay
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United Arab Emirates5090 Posts
zealots only goons was "high tech" didnt know abt upgrades wtf are spells? computers were unbeatable always forge before gate 9 cannons was a mediocre number never expand 8 probes only
yea... then i played a little more like fastest but then it was still like 100 cannons then maxout on 3-3-3 carriers...
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garimto and rA camed up with most of the tactics for p
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On October 03 2006 22:38 WhatisProtoss wrote: ExecutorZileas, the #1 Beta BroodWar player before Korean-pros created many Terran and Protoss strategies, employing a lot of templar usage.
He published a lot of strategy guide build orders online.
hah i remember when i was protoss newbie before i realized T will be the race i play 15,000 lt & non money games, I read all the reports on battle.net and then i stalked Zileas on his website and he was like oh i dont play SC anymore but he gave me some storm tips that are very effective. Storm the front guy, etc.
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What I consider to be the original and originator of a lot of Terran strategies is Heartcutter. He's a really old school terran who made a lot of excellent battlereports (and strategy reports) to battlereports.com.
The best part about him is that, since all his strategies were written as battereports and submitted to the website, they all have exact dates of posting, so you know exactly when, at the latest, he knew about these strategies. Unlike saying 'well boxer knew about this early on', we have, to the day, when Heartcutter had these strategies down.
By 1999 he had come to these conclusions:
TvZ: Go m&m, getting to 3/3 fast, and mass science vessels. Effectively SK terran, but in 1999.
TvP: Go for a wallin (LT) with 3 marines at the choke, then 2 factories with mines and tanks. Also published a 'deep six' guide, talking about using mass tanks (skipping vultures except for the very first one produced) to fight off mass goon containment.
TvT: Pure metal, along with wraiths. He earlier used m&m, but found it ineffective. Again this is the standard strategy nowadays (or some variant thereof), but he had it written down in mid 1999.
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If you want to read through his battlereports check out http://www.battlereports.com/search.php?author=heartcutter
He's also credited on the battlereport website as an 'originator of many terran strategies'.
Basically, Heartcutter had decided upon the main strategies used today and even codified them in battlereport strategy posts, back in 1999. And the dating is undisputable: the battelreport is timestamped when it is submitted, so its not subjective like 'I think X knew about Y strategy back around 99/2000', its to the day
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In 1999 I reinvented starcraft, as well as most of the strategies you see today.
Shame that those koreans kidnapped me and forced me to tell the secrets. On my way back I asked for my lawyer if I had a case of egame copyright, but he denied. Later on I found out the reason for his negative attitude was that he played SC as well, and was making good use of all the BOs.
GG
No one remembers me though, cuz my name was hard to spell. =( NebuchadnezzarSchwarzenegger
Seriously, I used to use the computer as a role model, and thought that a combination of all units force and special abilities was the key to success. So usually I would go 2 barracks, 1 fac, exp, start port, fac, sci, star port. And go around making ghosts, bcs, tanks, mnm, vults, goliath with all the reaseaches. Then try to use them all to my best. Optic flare on observers, lockdwn carriers, irradiate mutas, nuke ccs, etc
Didnt win too many games ;p
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I think Agent911 invented BBS rush, considered the first cheese (he played it on a small 2 players ladder map and won a lot with it) but i can't remember where i read this.
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heavy d to carriers, bc or tanks goliath, hydra or gaurdian.
waiting for rekrul's answer..
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Calgary25938 Posts
I think the Deep Six was Barracks, not Factories. It was using Marines, Medics, and Ghosts versus Protoss from 6 Barracks. But this was after he had already invented the "Bunkless wallin" and "Mechanized Terran" versus Protoss.
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On October 04 2006 07:24 nysikto wrote: garimto and rA camed up with most of the tactics for p
i'd say grrrr... and garimto. ra came up with nothing really
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When i started playing I think i was 14? I usually built at least one of every unit... Just to be on the safe side.
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