How do you make the olv spin? That is something I forgot how to do because when I knew it I didn't use it.
before the gosus - Page 2
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M7Excellence
United States227 Posts
How do you make the olv spin? That is something I forgot how to do because when I knew it I didn't use it. | ||
yokohama
United States1116 Posts
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Chill
Calgary25938 Posts
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eA.liquidman3
Australia27 Posts
I never mass expo'd, i wonder who invented that...And stim, i barley knew that existed let alone use it. | ||
red.venom
United States4651 Posts
On September 30 2006 19:14 RaGnArOkY wrote: I just think through years of playing and trial and error the players adapted into the fastest possible and most reasonable way to do something to its fullest. The flipside is that its not really as much fun to play now. And I mean that in a purely sim-city sense. The age of experimentation is over. Now its just technicality. | ||
XDawn
Canada4040 Posts
Terran -> Turtle/D until BattleCruisers Protoss -> Turtle/D until Carriers Zerg -> Turtle/D until mass hydras or guardians/mutalisks | ||
KwarK
United States40776 Posts
On September 30 2006 17:44 red.venom wrote: Pre-BW I didnt ever make more than 1-2 of any production building, beacuse I figured "Eventually it would be wasted mineral when I am all mined out." And I made units in groups of 12. So I would have like 12 dragoons, and then I would make 12 carriers. Which to me was the ULTIMATE POSSIBLE ;; Me too. And if one carrier got hurt beyond the shields it'd be retreat time, that carrier would be retired to base and a new one would be built. If it's damaged then it is no longer as strong as it can possibly be. | ||
skyglow1
New Zealand3962 Posts
On September 30 2006 19:10 M7Excellence wrote: I think the Olv muta thing happend by mistake. When you drag the box over mutas as soon as they pop hatch, sometimes you get a olv or larva in the cntrl group. Most likely someone noticed that the mutas stacked and found out why. How do you make the olv spin? That is something I forgot how to do because when I knew it I didn't use it. If you wanted it to to spin say on a command center, you center it on the cc first, then you right click somewhere else and immediately press patrol and left click on the cc. So the overlord will be patrolling between 2 very close points and will twirl round and round. | ||
akamufu
Korea (South)321 Posts
On September 30 2006 18:44 Alborz wrote: SC seemed a lot more fun "before the gosus" why is that? and yeah, sc now is all a certain order, and only boxer seems to be the only one being able to come up with new stuff, but its not even that out of the box you know? its all ultimate micro, no revolution thing. before i knew sc was so famous, i usualy made 2 of every unit buildings and made 12 units of each and attacked like on this map called sc color money. | ||
Last Romantic
United States20661 Posts
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M7Excellence
United States227 Posts
On September 30 2006 20:58 skyglow1 wrote: [removed quote within quote] If you wanted it to to spin say on a command center, you center it on the cc first, then you right click somewhere else and immediately press patrol and left click on the cc. So the overlord will be patrolling between 2 very close points and will twirl round and round. | ||
Alborz
Canada1551 Posts
On September 30 2006 21:02 akamufu wrote: [removed quote within quote] why is that? and yeah, sc now is all a certain order, and only boxer seems to be the only one being able to come up with new stuff, but its not even that out of the box you know? its all ultimate micro, no revolution thing. before i knew sc was so famous, i usualy made 2 of every unit buildings and made 12 units of each and attacked like on this map called sc color money. I just guessed it would've been more fun since everyone would have their own unique strats, it wouldnt be the stock-BO's you see in most games now. Just a thought. | ||
WhatisProtoss
Korea (South)2324 Posts
He published a lot of strategy guide build orders online. | ||
Dexxus
United States329 Posts
On September 30 2006 18:44 Alborz wrote: SC seemed a lot more fun "before the gosus" YES IT DID. Also, Zileas FTW. | ||
Aerox
Malaysia1213 Posts
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RaYhN
United States437 Posts
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Aukai
United States1183 Posts
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Highways
Australia6098 Posts
-templar rush -marine rush i thought sc was all about rushing | ||
nortydog
Australia3067 Posts
http://www.battle.net/scc/br/ Battle Reports are accounts of StarCraft and StarCraft: Brood War games. These in-depth accounts are created to provide an in-depth view into the strategies and tactics employed by top players. Although we do not accept unsolicited submissions for the Battle Reports section, we do encourage our players to share their game experiences with others. | ||
Fedaykin
Netherlands2003 Posts
On October 03 2006 23:46 Aukai wrote: I remember before goon time was extended, PvT was just goon rush > win? I think that's about true. 1 hatch hydra rushes were also quite valid before larva spawn was slower And in vanilla I did tank+m pushed everything. Push1: do dmg, Push2: do more dmg Push 3: have BCs and win. Opponent was contained and got owned by BCs, I think that was my short period of gosu-ness when I got the timing down, ofcourse it didn't last more than a month or so | ||
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