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before the gosus

Forum Index > Brood War Strategy
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akamufu
Profile Joined June 2006
Korea (South)321 Posts
September 30 2006 06:42 GMT
#1
what was ur building orders and stuff before starcraft was so famous in korea? was it just random units and no micro? for ex. attacking with firebats, goliaths, vultures, valkeryies (which is never used now), marines, ghosts. did u all ever do this kind of stuff before there were famous building orders and strategys?

Below are some things i wanna know who made up this kind of stuff.

Terran:
Who made up the thing about going marines and medics against zerg? And who made up the building orders to tech? I heard boxer made most of these but...

Protoss:
Building order, fast expo strategy, sairs/reavers, teching against terran.

Zerg:
You all get the idea. And the awesome trick with overlords?


If you all could help me out, that'd be great
Its all fun and games until Boxer loses a marine.
IdrA
Profile Blog Joined July 2004
United States11541 Posts
September 30 2006 06:47 GMT
#2
wasnt st.eagle the first terran to start using mech vs toss? i think i read that somewhere.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
IIICodeIIIIIII
Profile Joined April 2006
China1101 Posts
September 30 2006 06:49 GMT
#3
i used to use more firebats in TvP. i stopped using them though, unless zerg's going mutaling. then firebats save MM. TvP I used to get MM + tank. lolz.
Spike
Profile Joined October 2003
United States1392 Posts
Last Edited: 2006-09-30 06:58:57
September 30 2006 06:50 GMT
#4
I just went zealot+dragoons vs everything.
still do


It did take me a while to tech to dragoons.
For a long time I didn't realize that we could upgrade goon range + zlot speed.
Night[Mare
Profile Blog Joined December 2004
Mexico4793 Posts
September 30 2006 07:07 GMT
#5
i think m&m was pretty obvious against zerg..
Teamliquidian townie
trtr
Profile Joined May 2006
Russian Federation17 Posts
Last Edited: 2006-09-30 07:43:44
September 30 2006 07:09 GMT
#6
akumufu - 8 year old SC fan from Korea? %)))
Didnt play vanilla SC?
BroodWar was a very good add-on for vanilla SC - almost all race got what they wanted. So it was obvious what to use for expirienced vanilla players after a month of DT or lurk rushes.

Terran - using m&m in TvZ - it was a natural solution for those who played vanilla SC. Because without stimpack terran forces were simply destroyed by zerg ground. But without medics stimpacking in wrong time was very dangerous. So Boxer didnt invented it....
Mech vs toss - i remember it in 99, (orky)Soul was experimenting it on me (no wall-in, bunker near CC) %) Dunno where did he get that idea

Zerg - Overlord scouting or what? Scouting was obvious...

Toss - its harder, but those days TOSSes had 2 points - vulnerable to muta and super mega haxor cool reavers. So - reavers were downgraded and corsairs were introduced in BW.
Teching vs terran - simply dunno - think it happened when terran started to wall on LT.
Fast expo - i used it in 99. As far as i remember some of the XDS members posted a strategy about it (maybe it was Grrr)
TT
lawl mart
Profile Joined April 2006
United States1289 Posts
Last Edited: 2006-09-30 07:15:34
September 30 2006 07:14 GMT
#7
edit - nvm he fixed a few errors
14cc... whats next? women voting?
PersonMan
Profile Joined March 2006
United States113 Posts
September 30 2006 07:21 GMT
#8
On September 30 2006 15:42 akamufu wrote:
what was ur building orders and stuff before starcraft was so famous in korea? was it just random units and no micro? for ex. attacking with firebats, goliaths, vultures, valkeryies (which is never used now), marines, ghosts. did u all ever do this kind of stuff before there were famous building orders and strategys?


MM+Tanks vs everything, when i first bought BW =)
jkillashark
Profile Blog Joined November 2005
United States5262 Posts
September 30 2006 07:21 GMT
#9
I always just zealot rushed on BGH. Then I would tech to mass Archons, then I would get mass Carriers.
Do your best, God will do the rest.
YoUr_KiLLeR
Profile Blog Joined September 2004
United States3420 Posts
September 30 2006 07:25 GMT
#10
i always did tank pushes while leapfrogging bunkers.

i also tried to read and copy builds from starcraft.org.
what the fuck do you have to say for yourself now you protoss jackass can you retaliate in any way
Patriot.dlk
Profile Blog Joined October 2004
Sweden5462 Posts
Last Edited: 2006-09-30 07:42:48
September 30 2006 07:37 GMT
#11
teaching against terran: LARRY THE WIERD aka Ssamjang invented it.

Like people said, most things was natural for experienced vanilla players. And walling with terran goes back to Warcraft II.

Naturally I had a newbish startout with many bunkers into BC. But in a week or something a friend showed me replays and tought me hotkeys so ya tech in two matchups with every race was what I did..

tvp, tvt, zvz, zvt, pvt,pvt I teached always
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
September 30 2006 07:52 GMT
#12
i was playing bgh 2v2 with my friend mostly

i went mass marines every game

later i became friends with members of the playaz clan and started playing mostly protoss, and my game was pretty good for a bgh player then
azndsh
Profile Blog Joined August 2006
United States4447 Posts
September 30 2006 07:53 GMT
#13
I remember basically do random stuff whatever (usually mass carrier, mass b/c), no scouting, and then hope for the best in one gigantic battle after about 30 minutes
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
September 30 2006 07:54 GMT
#14
this post is about 'before the gosus', right?

so how can it be about bw and not vanilla sc
trtr
Profile Joined May 2006
Russian Federation17 Posts
Last Edited: 2006-09-30 08:09:41
September 30 2006 08:01 GMT
#15
On September 30 2006 16:54 travis wrote:
this post is about 'before the gosus', right?

so how can it be about bw and not vanilla sc

IMHO - SC became mass popular in Korea and their overall level became much higher than the others only after the BW came out (and it didnt happened instantly).
And i pointed out that main concepts of the game have borned before Korean progaming community established and started to rule everybody.
TT
red.venom
Profile Joined October 2002
United States4651 Posts
September 30 2006 08:44 GMT
#16
Pre-BW I didnt ever make more than 1-2 of any production building, beacuse I figured "Eventually it would be wasted mineral when I am all mined out."

And I made units in groups of 12. So I would have like 12 dragoons, and then I would make 12 carriers. Which to me was the ULTIMATE POSSIBLE ;;

After BW came out I would read strats on starcraft.org and broodwar.com and generally would just do things like fast marine/tank drop with bunkers and I only played seriously right after 1.08 came out anyway.
Broom
akamufu
Profile Joined June 2006
Korea (South)321 Posts
Last Edited: 2006-09-30 09:19:03
September 30 2006 09:16 GMT
#17
[B]
Zerg:
You all get the idea. And the awesome trick with overlords?


If you all could help me out, that'd be great


i meant as in with the mutalisks about the overlords. and actually, marine and medics wth tanks against toss is good if they only stick to goons and zealots, like anytime does. and im akamufu, and im 14 in america, i just live in america

whats vanilla and why cant u talk about broodwar?
Its all fun and games until Boxer loses a marine.
TreK
Profile Joined August 2004
Sweden2089 Posts
September 30 2006 09:31 GMT
#18
zerg went muta/ling vs most things early, and earlier than that 2 hatch hydra raped everything in the ladder ( when 1 hatch spawned larvas faster ) against all races.

Bergkamp ftw!
Alborz
Profile Blog Joined March 2006
Canada1551 Posts
September 30 2006 09:44 GMT
#19
SC seemed a lot more fun "before the gosus"
Darki[Per]
Profile Joined November 2005
Peru689 Posts
September 30 2006 10:03 GMT
#20
On September 30 2006 17:44 red.venom wrote:
Pre-BW I didnt ever make more than 1-2 of any production building, beacuse I figured "Eventually it would be wasted mineral when I am all mined out."



rofl same here i actually just played mass bgh games i remember those days were really funny because with no decent internet connection to play @ bnet our ''clan'' go to differents cybercafes looking for challenge really good times
El Papitoss
M7Excellence
Profile Joined June 2006
United States227 Posts
September 30 2006 10:10 GMT
#21
I think the Olv muta thing happend by mistake. When you drag the box over mutas as soon as they pop hatch, sometimes you get a olv or larva in the cntrl group. Most likely someone noticed that the mutas stacked and found out why.

How do you make the olv spin? That is something I forgot how to do because when I knew it I didn't use it.
You do not know what you do not know that is why you do not have. If you knew what you new then you would have. Because to know and not to do is not to know.
yokohama
Profile Joined February 2005
United States1116 Posts
September 30 2006 10:14 GMT
#22
I just think through years of playing and trial and error the players adapted into the fastest possible and most reasonable way to do something to its fullest.
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
September 30 2006 10:16 GMT
#23
Concave Hydra contain to Guardians.
Moderator
eA.liquidman3
Profile Joined April 2006
Australia27 Posts
September 30 2006 10:44 GMT
#24
Before I even knew how big b.net was, before I had the internet, and was running BW on a 64mb ram 133mhz cpu I played comps in 8-way FFAs. Stuff like 40 mutalisk armies, storming, arbiters, dragoons. Heh i just mixed random units and tried to get money. I do remember stuff like that ass world map with 3000 per patch at the mains, and there was a center expo. I'd sit there with templar and 10 goons and cannons and arbiters trying to hold it against 4 comps trying to kill me >.< I just mucked around with units and had such a basic understanding. I actualy used DAs! Then there was the rigged 12 car army that crushed everything. Man I played 8 hours long FFAs back then VS the AI oO This was 1.04 thanks to no internet.
I never mass expo'd, i wonder who invented that...And stim, i barley knew that existed let alone use it.
red.venom
Profile Joined October 2002
United States4651 Posts
September 30 2006 11:01 GMT
#25
On September 30 2006 19:14 RaGnArOkY wrote:
I just think through years of playing and trial and error the players adapted into the fastest possible and most reasonable way to do something to its fullest.


The flipside is that its not really as much fun to play now. And I mean that in a purely sim-city sense. The age of experimentation is over. Now its just technicality.
Broom
XDawn
Profile Blog Joined February 2004
Canada4040 Posts
September 30 2006 11:08 GMT
#26
At VERY first, all I did was

Terran -> Turtle/D until BattleCruisers
Protoss -> Turtle/D until Carriers
Zerg -> Turtle/D until mass hydras or guardians/mutalisks
Use it or lose it
KwarK
Profile Blog Joined July 2006
United States42653 Posts
September 30 2006 11:31 GMT
#27
On September 30 2006 17:44 red.venom wrote:
Pre-BW I didnt ever make more than 1-2 of any production building, beacuse I figured "Eventually it would be wasted mineral when I am all mined out."

And I made units in groups of 12. So I would have like 12 dragoons, and then I would make 12 carriers. Which to me was the ULTIMATE POSSIBLE ;;


Me too. And if one carrier got hurt beyond the shields it'd be retreat time, that carrier would be retired to base and a new one would be built. If it's damaged then it is no longer as strong as it can possibly be.
ModeratorThe angels have the phone box
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
September 30 2006 11:58 GMT
#28
On September 30 2006 19:10 M7Excellence wrote:
I think the Olv muta thing happend by mistake. When you drag the box over mutas as soon as they pop hatch, sometimes you get a olv or larva in the cntrl group. Most likely someone noticed that the mutas stacked and found out why.

How do you make the olv spin? That is something I forgot how to do because when I knew it I didn't use it.


If you wanted it to to spin say on a command center, you center it on the cc first, then you right click somewhere else and immediately press patrol and left click on the cc. So the overlord will be patrolling between 2 very close points and will twirl round and round.
akamufu
Profile Joined June 2006
Korea (South)321 Posts
Last Edited: 2006-09-30 12:06:36
September 30 2006 12:02 GMT
#29
On September 30 2006 18:44 Alborz wrote:
SC seemed a lot more fun "before the gosus"


why is that? and yeah, sc now is all a certain order, and only boxer seems to be the only one being able to come up with new stuff, but its not even that out of the box you know? its all ultimate micro, no revolution thing. before i knew sc was so famous, i usualy made 2 of every unit buildings and made 12 units of each and attacked like on this map called sc color money.
Its all fun and games until Boxer loses a marine.
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
September 30 2006 12:29 GMT
#30
haha. I remember when I though having MORE mins/vesp stockpiled was good, and I thought it was bad if I had less than 10k in the bank lategame XD
ㅋㄲㅈㅁ
M7Excellence
Profile Joined June 2006
United States227 Posts
September 30 2006 12:36 GMT
#31
On September 30 2006 20:58 skyglow1 wrote:
     [removed quote within quote]

If you wanted it to to spin say on a command center, you center it on the cc first, then you right click somewhere else and immediately press patrol and left click on the cc. So the overlord will be patrolling between 2 very close points and will twirl round and round.

[image loading]
You do not know what you do not know that is why you do not have. If you knew what you new then you would have. Because to know and not to do is not to know.
Alborz
Profile Blog Joined March 2006
Canada1551 Posts
October 03 2006 13:20 GMT
#32
On September 30 2006 21:02 akamufu wrote:
[removed quote within quote]

why is that? and yeah, sc now is all a certain order, and only boxer seems to be the only one being able to come up with new stuff, but its not even that out of the box you know? its all ultimate micro, no revolution thing. before i knew sc was so famous, i usualy made 2 of every unit buildings and made 12 units of each and attacked like on this map called sc color money.

I just guessed it would've been more fun since everyone would have their own unique strats, it wouldnt be the stock-BO's you see in most games now. Just a thought.
WhatisProtoss
Profile Blog Joined February 2004
Korea (South)2325 Posts
October 03 2006 13:38 GMT
#33
ExecutorZileas, the #1 Beta BroodWar player before Korean-pros created many Terran and Protoss strategies, employing a lot of templar usage.

He published a lot of strategy guide build orders online.
Dexxus
Profile Blog Joined May 2006
United States329 Posts
October 03 2006 13:55 GMT
#34
On September 30 2006 18:44 Alborz wrote:
SC seemed a lot more fun "before the gosus"


YES IT DID.

Also, Zileas FTW.
I need a signature so I'm using this one.
Aerox
Profile Blog Joined September 2004
Malaysia1213 Posts
October 03 2006 14:13 GMT
#35
Agent911 introduced the zergling rush on his website. I don't know if anyone intro'd it to him.
"Eyes in the sky."
RaYhN
Profile Joined June 2004
United States437 Posts
October 03 2006 14:17 GMT
#36
i loved using zealot+scout vs all races
Aukai
Profile Joined April 2003
United States1183 Posts
October 03 2006 14:46 GMT
#37
I remember before goon time was extended, PvT was just goon rush > win?
There was one really amazing gal. She was one of the biggest chick i ever seen.
Highways
Profile Joined July 2005
Australia6103 Posts
October 03 2006 15:40 GMT
#38
i used to get rushes from the net, like
-templar rush
-marine rush

i thought sc was all about rushing
#1 Terran hater
nortydog
Profile Joined December 2003
Australia3067 Posts
October 03 2006 15:54 GMT
#39
you should definantly check out these battle reports if you want to know about pre/early bw strategy

http://www.battle.net/scc/br/

Battle Reports are accounts of StarCraft and StarCraft: Brood War games. These in-depth accounts are created to provide an in-depth view into the strategies and tactics employed by top players. Although we do not accept unsolicited submissions for the Battle Reports section, we do encourage our players to share their game experiences with others.
NoCleanFeed.com
Fedaykin
Profile Joined February 2003
Netherlands2003 Posts
October 03 2006 18:11 GMT
#40
On October 03 2006 23:46 Aukai wrote:
I remember before goon time was extended, PvT was just goon rush > win?

I think that's about true.
1 hatch hydra rushes were also quite valid before larva spawn was slower

And in vanilla I did tank+m pushed everything. Push1: do dmg, Push2: do more dmg Push 3: have BCs and win. Opponent was contained and got owned by BCs, I think that was my short period of gosu-ness when I got the timing down, ofcourse it didn't last more than a month or so
Beamo
Profile Joined March 2003
France1279 Posts
October 03 2006 18:26 GMT
#41

The first time I saw a terran Wall on temple was Elky in 99 in the final of a small tourney (he used to be protoss but played random for that tourney).

A korean player beat me PvZ with a fast expand, I has an over in his base and thought he was a newb since his timing was slow, when I noticed he had his natural, was too late...

I also saw Grrr... use Fast Expand vs Uther in a tourney in France where he was invited with Thor.
Vin{MBL}
Profile Blog Joined September 2006
5185 Posts
October 03 2006 19:22 GMT
#42
yes walls ownz0rs
Polemarch
Profile Joined August 2005
Canada1564 Posts
October 03 2006 19:34 GMT
#43
i remember basically having very little concept of macro, and playing around with weird spell usage.

like i remember a couple games using ghosts with lockdown tvp to counter carriers, then hallucination to counter lockdown (carriers clumped together so ghosts can't tell which ones are real), then EMP to counter that
I BELIEVE IN CAPITAL LETTER PUNISHMENT!!!!!
~rOyAL~
Profile Joined January 2006
New Zealand175 Posts
October 03 2006 19:37 GMT
#44
on BGH i used to make for the start pylon forge and then cannons like 15 cannons mabey more

after that made 200/200 limit carriers with all upgrades it took me like 1 hour mabey more and after that
made cannons all over mai base surround and then attack nad like after 1.30-2.00 hours i attacked
Piste
Profile Blog Joined July 2006
6175 Posts
October 03 2006 19:41 GMT
#45
I played zerg at vanilla, ling+mutts/ hydraling , rarely ultras ^^
strik.fr
Profile Joined May 2006
France212 Posts
Last Edited: 2006-10-03 19:50:40
October 03 2006 19:47 GMT
#46
using marins medics or marins tanks on vanilla was obviously obvious vs z. What is interesting is the first guy using pure mech vs toss (on vanilla) which was , in first times very hard to use and to mico i guess.
my top 5 forever 1)nada 2)julyzerg 3)iloveoov 4)Boxer 5)Nal_ra
Polis
Profile Joined January 2005
Poland1292 Posts
Last Edited: 2006-10-03 20:30:45
October 03 2006 20:16 GMT
#47
I played vanilla when game come out. I made first bo 7pylon probe 2 gateway mostly played 2v2, after rush I then decide mostly I just tech to goons. I don't rember haw many probes I made. My killer strategy was on big maps where nobody knows were enemy is I won many 1v2 then just by selecting zerg and going mass muta. I made 1 hath muta and made expo for every 300 minerals I had left.

It maybe suprising but almost nobady made defence in 2v2 games that I had played, most zerg just go fast muta whithout lings, terrans marines/fierbats.Game was fun to me because I didn't care about my speed just about my decision making and I didn't have to be fast to be above average I didn't think about the fact that I was limited whit my speed.
LemOn
Profile Blog Joined July 2005
United Kingdom8629 Posts
October 03 2006 20:26 GMT
#48
Vanilla on BGH?
Mass Zeals/Marines into mass Reavers/Carriers/BC's.
Zerg wast 1hatch muta always in teamplay
Much is the father figure that I miss in my life. Go Daddy! DoC.LemOn, LemOn[5thF]
pyrogenetix
Profile Blog Joined March 2006
China5094 Posts
October 03 2006 21:00 GMT
#49
zealots only
goons was "high tech"
didnt know abt upgrades
wtf are spells?
computers were unbeatable
always forge before gate
9 cannons was a mediocre number
never expand
8 probes only

yea... then i played a little more like fastest but then it was still like 100 cannons then maxout on 3-3-3 carriers...
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
nysikto
Profile Joined March 2005
Norway337 Posts
October 03 2006 22:24 GMT
#50
garimto and rA camed up with most of the tactics for p
BrutalMenace
Profile Blog Joined July 2005
United States1237 Posts
October 03 2006 22:45 GMT
#51
On October 03 2006 22:38 WhatisProtoss wrote:
ExecutorZileas, the #1 Beta BroodWar player before Korean-pros created many Terran and Protoss strategies, employing a lot of templar usage.

He published a lot of strategy guide build orders online.


hah i remember when i was protoss newbie before i realized T will be the race i play 15,000 lt & non money games, I read all the reports on battle.net and then i stalked Zileas on his website and he was like oh i dont play SC anymore but he gave me some storm tips that are very effective. Storm the front guy, etc.
bearnet2001
Profile Blog Joined November 2004
Argentina335 Posts
October 03 2006 22:49 GMT
#52
What I consider to be the original and originator of a lot of Terran strategies is Heartcutter. He's a really old school terran who made a lot of excellent battlereports (and strategy reports) to battlereports.com.

The best part about him is that, since all his strategies were written as battereports and submitted to the website, they all have exact dates of posting, so you know exactly when, at the latest, he knew about these strategies. Unlike saying 'well boxer knew about this early on', we have, to the day, when Heartcutter had these strategies down.

By 1999 he had come to these conclusions:

TvZ:
Go m&m, getting to 3/3 fast, and mass science vessels. Effectively SK terran, but in 1999.

TvP:
Go for a wallin (LT) with 3 marines at the choke, then 2 factories with mines and tanks. Also published a 'deep six' guide, talking about using mass tanks (skipping vultures except for the very first one produced) to fight off mass goon containment.

TvT:
Pure metal, along with wraiths. He earlier used m&m, but found it ineffective. Again this is the standard strategy nowadays (or some variant thereof), but he had it written down in mid 1999.

--

If you want to read through his battlereports check out
http://www.battlereports.com/search.php?author=heartcutter

He's also credited on the battlereport website as an 'originator of many terran strategies'.

Basically, Heartcutter had decided upon the main strategies used today and even codified them in battlereport strategy posts, back in 1999. And the dating is undisputable: the battelreport is timestamped when it is submitted, so its not subjective like 'I think X knew about Y strategy back around 99/2000', its to the day

bearnet2001
Profile Blog Joined November 2004
Argentina335 Posts
October 03 2006 22:52 GMT
#53
Heartcutter came up with SK Terran, mech/wraiths vs terran, and mech vs tanks with wallin/3 marines at choke back in 1999.

It's all written down and even codified in 'strategy reports'.

Check it out at http://www.battlereports.com/search.php?author=heartcutter
Leath
Profile Blog Joined July 2006
Canada1724 Posts
Last Edited: 2006-10-03 23:27:07
October 03 2006 23:25 GMT
#54
In 1999 I reinvented starcraft, as well as most of the strategies you see today.

Shame that those koreans kidnapped me and forced me to tell the secrets. On my way back I asked for my lawyer if I had a case of egame copyright, but he denied. Later on I found out the reason for his negative attitude was that he played SC as well, and was making good use of all the BOs.

GG

No one remembers me though, cuz my name was hard to spell. =(
NebuchadnezzarSchwarzenegger


Seriously, I used to use the computer as a role model, and thought that a combination of all units force and special abilities was the key to success.
So usually I would go 2 barracks, 1 fac, exp, start port, fac, sci, star port.
And go around making ghosts, bcs, tanks, mnm, vults, goliath with all the reaseaches.
Then try to use them all to my best. Optic flare on observers, lockdwn carriers, irradiate mutas, nuke ccs, etc

Didnt win too many games ;p
http://www.kongregate.com/?referrer=Sagess
~chut~
Profile Joined September 2003
France1317 Posts
October 03 2006 23:39 GMT
#55
I think Agent911 invented BBS rush, considered the first cheese (he played it on a small 2 players ladder map and won a lot with it) but i can't remember where i read this.
artofmagic
Profile Blog Joined March 2005
United States1951 Posts
October 04 2006 00:35 GMT
#56
heavy d to carriers, bc or tanks goliath, hydra or gaurdian.

waiting for rekrul's answer..
evolve or die
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
October 04 2006 00:38 GMT
#57
I think the Deep Six was Barracks, not Factories. It was using Marines, Medics, and Ghosts versus Protoss from 6 Barracks. But this was after he had already invented the "Bunkless wallin" and "Mechanized Terran" versus Protoss.
Moderator
NonYold
Profile Joined April 2004
United States2814 Posts
October 04 2006 00:56 GMT
#58
On October 04 2006 07:24 nysikto wrote:
garimto and rA camed up with most of the tactics for p


i'd say grrrr... and garimto. ra came up with nothing really
Norway
Profile Blog Joined January 2004
United States341 Posts
October 04 2006 01:50 GMT
#59
When i started playing I think i was 14? I usually built at least one of every unit... Just to be on the safe side.
Hoyooooo
akamufu
Profile Joined June 2006
Korea (South)321 Posts
October 04 2006 04:08 GMT
#60
what is vanilla?
Its all fun and games until Boxer loses a marine.
Leath
Profile Blog Joined July 2006
Canada1724 Posts
October 04 2006 05:29 GMT
#61
Its the original SC akamufu.

I have no clue why they call it that way. But Vanilla sc = no BW
http://www.kongregate.com/?referrer=Sagess
Mindcrime
Profile Joined July 2004
United States6899 Posts
October 04 2006 09:20 GMT
#62
On October 04 2006 07:49 bearnet2001 wrote:

TvP:
Go for a wallin (LT) with 3 marines at the choke, then 2 factories with mines and tanks. Also published a 'deep six' guide, talking about using mass tanks (skipping vultures except for the very first one produced) to fight off mass goon containment.


Er... That's not what Deep Six was.
That wasn't any act of God. That was an act of pure human fuckery.
akamufu
Profile Joined June 2006
Korea (South)321 Posts
October 04 2006 09:41 GMT
#63
k thanks leath. so is sc bw called chocolate? hehe jp, bad joke
Its all fun and games until Boxer loses a marine.
scrapperdog
Profile Joined August 2003
United States779 Posts
Last Edited: 2006-10-04 09:41:36
October 04 2006 09:41 GMT
#64
I played for almost 2 years before I saw a terran wall in.... was quite a shock the first time my pack of zealots could not run in.
Yes I am one of the Billions that hovz speaks about
Mora
Profile Blog Joined October 2002
Canada5235 Posts
October 04 2006 09:50 GMT
#65
On September 30 2006 16:52 travis wrote:
i was playing bgh 2v2 with my friend mostly

i went mass marines every game

later i became friends with members of the playaz clan and started playing mostly protoss, and my game was pretty good for a bgh player then


wtf? who were you?

I am $playaz$-Syn / $playaz$-Wubby
Happiness only real when shared.
Alborz
Profile Blog Joined March 2006
Canada1551 Posts
October 04 2006 10:06 GMT
#66
lol playazzzzzzzzzz
sweatpants
Profile Joined April 2006
United States940 Posts
October 04 2006 10:09 GMT
#67
This one's a no-brainer...
Z: mass hydra
P: mass cannon, mass carrier
T: mass wall, mass BC

You mean a game outside of mass showdowns existed??
Perfect. Plays low-econ, high-econ, plays orthodox, plays funky, plays Mozart, plays Run-DMC. Micro, macro, strategy, management, fundamentals, and balls the size of Brazil. He plays Zerg the way the Xel Naga intended - like a ball of mercury. -HonestTea
yokohama
Profile Joined February 2005
United States1116 Posts
October 04 2006 13:13 GMT
#68
Did anyone ever use those old Ladder maps besides Lost Temple?
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
October 04 2006 13:56 GMT
#69
Played challenger heaps but not on BN.
maleorderbride
Profile Joined November 2002
United States2916 Posts
October 04 2006 14:11 GMT
#70
On October 04 2006 18:20 Mindcrime wrote:
[removed quote within quote]B]On October 04 2006 07:49 bearnet2001 wrote:

TvP:
Go for a wallin (LT) with 3 marines at the choke, then 2 factories with mines and tanks. Also published a 'deep six' guide, talking about using mass tanks (skipping vultures except for the very first one produced) to fight off mass goon containment.
[/B]

Er... That's not what Deep Six was.[/QUOTE]

yea deep six was wallin in then going 6 barracks m&m vs toss....I remember reading that battlereport when it came out. Sadly, I played protoss for the next 5 years after that, but finally was able to do it to FA one day.

Heart cutter still plays too, he is on my f list on west! (as if i still play though =/) i cant find my SC CD, only my BW one...
Some cause happiness wherever they go; others, whenever they go.
OverTheUnder
Profile Blog Joined November 2004
United States2929 Posts
October 04 2006 14:45 GMT
#71
On October 04 2006 23:11 maleorderbride wrote:
[removed quote within quote]

yea deep six was wallin in then going 6 barracks m&m vs toss....I remember reading that battlereport when it came out. Sadly, I played protoss for the next 5 years after that, but finally was able to do it to FA one day.

Heart cutter still plays too, he is on my f list on west! (as if i still play though =/) i cant find my SC CD, only my BW one...


orly?

he any good?:D
Honor would be taking it up the ass and curing all diseases, damn how stupid can people get. -baal http://puertoricanbw.ytmnd.com/
Fedaykin
Profile Joined February 2003
Netherlands2003 Posts
October 04 2006 15:26 GMT
#72
On October 04 2006 14:29 Leath wrote:
Its the original SC akamufu.

I have no clue why they call it that way. But Vanilla sc = no BW

Does anyone have a clue why they call it that....?

On October 04 2006 22:13 RaGnArOkY wrote:
Did anyone ever use those old Ladder maps besides Lost Temple?

I played rivalry a lot iirc
potchip
Profile Joined October 2004
Australia260 Posts
October 04 2006 16:16 GMT
#73
On September 30 2006 19:16 Chill wrote:
Concave Hydra contain to Guardians.


My build zvt exactly! Also + a few ovies for detecting cloaked wraiths...And i thought i had all bases covered, wel tend to work most of the time 2.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
October 04 2006 16:17 GMT
#74
On October 04 2006 18:50 Teroru wrote:
[removed quote within quote]

wtf? who were you?

I am $playaz$-Syn / $playaz$-Wubby


lol i have no clue what name i used back then sorry

I faintly remember both of the names u listed
i wasn't in playaz, myself. I played alot of bgh with diablo, and played alot of LT with... was his name xeros? xeno? I think he was probably the best player in the clan.



i also remember playing alot with god-of-w@r.. at least I think that was his name. he was pretty good back then
RowdierBob
Profile Blog Joined May 2003
Australia13005 Posts
Last Edited: 2006-10-04 19:38:42
October 04 2006 19:36 GMT
#75
Like 3 hatch in base ling --> 3hatch hydra or I'd "early expo" (it was prob really slow) and go mass muta.

Id do it vs all 3 race, and I used to think Terrans who went MnM were so hard to beat =]

Terran was mass Wraith.

Protoss..? I think everyone just went carriers cause they = instant win.
"Terrans are pretty much space-Australians" - H
garandou
Profile Joined October 2004
Germany518 Posts
Last Edited: 2006-10-04 20:42:42
October 04 2006 20:41 GMT
#76
On October 05 2006 00:26 Fedaykin wrote:
Does anyone have a clue why they call it that....?


"One major use of vanilla is in flavoring ice cream: the most common flavour of ice cream is vanilla, and thus most people consider it to be the "default" flavor. By analogy, the term "plain vanilla" or just "vanilla" is used as a synonym for "plain"." ( http://en.wikipedia.org/wiki/Vanilla )
TiQ.SinGi
Profile Joined December 2004
Norway385 Posts
October 09 2006 20:47 GMT
#77
One off the first times i played SC in pccafe i had a haaard time figuring out how to turn creep into sunken colony ^^ And for 15 minutes i think i never had more than 2 hatches and 20 units :-) GoSU!!
“Approved attributes and their relation to face make every man his own jailer; this is a fundamental social constraint even though each man may like his cell.” -Goffman
WOstick
Profile Joined June 2005
Norway433 Posts
October 09 2006 22:16 GMT
#78
i went straight for battlecruisers every time.
then started bitching when i got raped before building a single unit, so i demanded island maps.
didnt work.
Are you suggestion that a cocunut is migrating?
Dexxus
Profile Blog Joined May 2006
United States329 Posts
October 09 2006 22:20 GMT
#79
lot rush to mass lots every time = WIN. :D
I need a signature so I'm using this one.
Resonate
Profile Joined October 2002
United Kingdom8402 Posts
October 09 2006 22:25 GMT
#80
i was in shock when i realised that duel-lair was an island strat (not a 2v2 strat).
Memory lane in nice
tKd_
Profile Joined February 2005
United States2916 Posts
Last Edited: 2006-10-10 08:05:26
October 10 2006 08:03 GMT
#81
i didn't want to share this because it works for me when protoss doesn't expand, but what it is is blocking off your tech against the toss and his initial zealot rush and if hte toss doesn't do fast expand, you do 2 hatch fast burrow upgrade and break his wall by stacking lings with burrow and unburrowing them. The way I time it, speedlings should follow shortly as well. This is all in and it usually works under the circumstances that the toss doesn't find out what you're doing and doesn't make that forge in time.

of course you can do it with drones but for me its more micro that relies on 3 drones, drone drill. w/e
Newbistic
Profile Blog Joined August 2006
China2912 Posts
October 10 2006 10:05 GMT
#82
Before I knew the world of progamers I was a total newb...

I only started playing at about 1.07/1.08 (2001-ish?) and most of the maps were either shared bases or predecessors of Fastest Possible...

Kept running my marine/firebat "armies" into masses of cannons at chokes, I thought lining your base perimeter with cannons/turrets was hardcore gosu and what experts all did.

Then I learned the 12 stargate/24 carrier no rush 15, and then I thought I was god -.-''
Logic is Overrated
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
Last Edited: 2006-10-10 12:50:07
October 10 2006 12:49 GMT
#83
Vs computer I used to do a reverse wall in on the protoss choke, making supplys/rax down the ramp w/ floating ebay to preven toss from comming down the ramp.
haha xD

edit:
OMG I"M A DRAGOON!
YAY :DDDDDDDD
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
[jOyO]
Profile Joined July 2006
United States920 Posts
October 10 2006 13:01 GMT
#84
i remember when i first got sc i played single player sometimes. i would make "Good" maps and give myself no minerals and comps like 100000000 then i would keep restarting till i got my starting location (which was always at some really good spot realtive to the comps. i would do all the cheats and just fuck around with units killing comps.

you know, like power overwhelming and food for thought then mass MC to win lol. i remember always wondering what stasis field was and when i used it for the first time i thought i could nuke then stasis the ghost ad it would still fall.
You must notta heard me PARTNA!
Hyakuren
Profile Joined May 2007
Australia32 Posts
June 28 2022 05:17 GMT
#85
On October 04 2006 18:50 Mora wrote:
Show nested quote +
On September 30 2006 16:52 travis wrote:
i was playing bgh 2v2 with my friend mostly

i went mass marines every game

later i became friends with members of the playaz clan and started playing mostly protoss, and my game was pretty good for a bgh player then


wtf? who were you?

I am $playaz$-Syn / $playaz$-Wubby


I was $playaz$-XR / $Playaz$-ShielD. ended up joining Proxi clan in Aus as Proxi.mity.

Where are GSR, Crazed, Diablo, Romeo, Club, Sabre?

I ended up taking powerbunny for long time after his account dropped off.
If life was a box of chocolates I would die as a diabetic
Leonix
Profile Joined June 2019
161 Posts
July 05 2022 12:47 GMT
#86
Wouldnt the first "Before gosus" be all kind of playtester/ developers of the game. That actually made the different units for different purposes... Some units/ abilities coming directly from the predecessors of starcraft warcraft 1 and 2 ... Other coming from other games or new. Either way, i dont think that different players would find something "new" that is that obvious like using "mech vs toss" without the developers actually realizing it/ encouraging it. After all that is one of the concepts of assymetrie that they used to sell the game.
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