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what was ur building orders and stuff before starcraft was so famous in korea? was it just random units and no micro? for ex. attacking with firebats, goliaths, vultures, valkeryies (which is never used now), marines, ghosts. did u all ever do this kind of stuff before there were famous building orders and strategys?
Below are some things i wanna know who made up this kind of stuff.
Terran: Who made up the thing about going marines and medics against zerg? And who made up the building orders to tech? I heard boxer made most of these but...
Protoss: Building order, fast expo strategy, sairs/reavers, teching against terran.
Zerg: You all get the idea. And the awesome trick with overlords?
If you all could help me out, that'd be great
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wasnt st.eagle the first terran to start using mech vs toss? i think i read that somewhere.
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i used to use more firebats in TvP. i stopped using them though, unless zerg's going mutaling. then firebats save MM. TvP I used to get MM + tank. lolz.
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I just went zealot+dragoons vs everything. still do
It did take me a while to tech to dragoons. For a long time I didn't realize that we could upgrade goon range + zlot speed.
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i think m&m was pretty obvious against zerg..
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Russian Federation17 Posts
akumufu - 8 year old SC fan from Korea? %))) Didnt play vanilla SC? BroodWar was a very good add-on for vanilla SC - almost all race got what they wanted. So it was obvious what to use for expirienced vanilla players after a month of DT or lurk rushes.
Terran - using m&m in TvZ - it was a natural solution for those who played vanilla SC. Because without stimpack terran forces were simply destroyed by zerg ground. But without medics stimpacking in wrong time was very dangerous. So Boxer didnt invented it.... Mech vs toss - i remember it in 99, (orky)Soul was experimenting it on me (no wall-in, bunker near CC) %) Dunno where did he get that idea
Zerg - Overlord scouting or what? Scouting was obvious...
Toss - its harder, but those days TOSSes had 2 points - vulnerable to muta and super mega haxor cool reavers. So - reavers were downgraded and corsairs were introduced in BW. Teching vs terran - simply dunno - think it happened when terran started to wall on LT. Fast expo - i used it in 99. As far as i remember some of the XDS members posted a strategy about it (maybe it was Grrr)
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edit - nvm he fixed a few errors
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On September 30 2006 15:42 akamufu wrote: what was ur building orders and stuff before starcraft was so famous in korea? was it just random units and no micro? for ex. attacking with firebats, goliaths, vultures, valkeryies (which is never used now), marines, ghosts. did u all ever do this kind of stuff before there were famous building orders and strategys?
MM+Tanks vs everything, when i first bought BW =)
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United States5262 Posts
I always just zealot rushed on BGH. Then I would tech to mass Archons, then I would get mass Carriers.
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i always did tank pushes while leapfrogging bunkers.
i also tried to read and copy builds from starcraft.org.
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teaching against terran: LARRY THE WIERD aka Ssamjang invented it.
Like people said, most things was natural for experienced vanilla players. And walling with terran goes back to Warcraft II.
Naturally I had a newbish startout with many bunkers into BC. But in a week or something a friend showed me replays and tought me hotkeys so ya tech in two matchups with every race was what I did..
tvp, tvt, zvz, zvt, pvt,pvt I teached always
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i was playing bgh 2v2 with my friend mostly
i went mass marines every game
later i became friends with members of the playaz clan and started playing mostly protoss, and my game was pretty good for a bgh player then
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I remember basically do random stuff whatever (usually mass carrier, mass b/c), no scouting, and then hope for the best in one gigantic battle after about 30 minutes
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this post is about 'before the gosus', right?
so how can it be about bw and not vanilla sc
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Russian Federation17 Posts
On September 30 2006 16:54 travis wrote: this post is about 'before the gosus', right?
so how can it be about bw and not vanilla sc IMHO - SC became mass popular in Korea and their overall level became much higher than the others only after the BW came out (and it didnt happened instantly). And i pointed out that main concepts of the game have borned before Korean progaming community established and started to rule everybody.
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Pre-BW I didnt ever make more than 1-2 of any production building, beacuse I figured "Eventually it would be wasted mineral when I am all mined out."
And I made units in groups of 12. So I would have like 12 dragoons, and then I would make 12 carriers. Which to me was the ULTIMATE POSSIBLE ;;
After BW came out I would read strats on starcraft.org and broodwar.com and generally would just do things like fast marine/tank drop with bunkers and I only played seriously right after 1.08 came out anyway.
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[B] Zerg: You all get the idea. And the awesome trick with overlords?
If you all could help me out, that'd be great
i meant as in with the mutalisks about the overlords. and actually, marine and medics wth tanks against toss is good if they only stick to goons and zealots, like anytime does. and im akamufu, and im 14 in america, i just live in america
whats vanilla and why cant u talk about broodwar?
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zerg went muta/ling vs most things early, and earlier than that 2 hatch hydra raped everything in the ladder ( when 1 hatch spawned larvas faster ) against all races.
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SC seemed a lot more fun "before the gosus"
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On September 30 2006 17:44 red.venom wrote: Pre-BW I didnt ever make more than 1-2 of any production building, beacuse I figured "Eventually it would be wasted mineral when I am all mined out."
rofl same here i actually just played mass bgh games i remember those days were really funny because with no decent internet connection to play @ bnet our ''clan'' go to differents cybercafes looking for challenge really good times
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