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Active: 6812 users

TvZ Vult vs Lurker/ling - Page 2

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 Next All
iNsaNe-
Profile Joined January 2005
Finland5201 Posts
April 10 2005 03:25 GMT
#21
Goliaths won't work that well against muta. Infantry works better.
It takes a fool to remain sane.
tX.Ghanima
Profile Joined September 2004
Poland53 Posts
April 10 2005 05:58 GMT
#22
cant u just do floating fact and try to kill his expo with 2 tanks on klif? it is very davastating for zerg... same time do 3 valks on main... and add m&m... make an exp... and kill em....
non hercules contra plures
OneOther
Profile Blog Joined August 2004
United States10774 Posts
April 10 2005 14:46 GMT
#23
On April 10 2005 14:58 tX.Ghanima wrote:
cant u just do floating fact and try to kill his expo with 2 tanks on klif? it is very davastating for zerg... same time do 3 valks on main... and add m&m... make an exp... and kill em....


that sounds like a lot of money..
OneOther
Profile Blog Joined August 2004
United States10774 Posts
April 10 2005 15:15 GMT
#24
By the way, vulture would be especially effective on maps like nostalgia that has no gas natural. Most of the games, Z goes lurkling on that map. Due to lack of gas, Z can't usually afford to researh drop/overlord speed/hydra upgrades. damn vultures are the shit
Chereoke
Profile Joined August 2005
Zimbabwe201 Posts
September 04 2005 23:59 GMT
#25
"switch fast with expand and 5-6 fac gol."

SWARM!
dronebabo
Profile Blog Joined December 2003
10866 Posts
September 05 2005 02:07 GMT
#26
--- Nuked ---
RowdierBob
Profile Blog Joined May 2003
Australia13426 Posts
September 05 2005 02:39 GMT
#27
On September 05 2005 08:59 Chereoke wrote:
"switch fast with expand and 5-6 fac gol."

SWARM!


Seriously wtf. Don't revive old topics with keyboard diarrhea.
"Terrans are pretty much space-Australians" - H
Elvin_vn
Profile Blog Joined March 2004
Vietnam2038 Posts
Last Edited: 2005-09-05 02:52:48
September 05 2005 02:51 GMT
#28
I'd love to see some reps. Like how many vulture you make and when to switch to infantry.

I think hydralurker will be a counter to this. IMO it works mostly because of the suprise factor. Once this strat is more common, the counter to this won't be hard. Don't underestimate the zerg's tech-switching ability, especially u didn't pressure the zerg's expo much if u tech to fac.
do not agrue with idiots, they will pull you down to their level and beat you with their experiences
Hypnotize
Profile Joined March 2006
United States183 Posts
March 14 2006 08:33 GMT
#29
how do you beat a terran who goes metal if your initial attack gets raped?

ihe went vults and i was like "wtf" cuz i had ovie speed somehow and hydras, then he went tank/gol. how do you beat metal once t gets tech?
Carriers are gay
Sequence~
Profile Joined February 2006
United States418 Posts
Last Edited: 2006-03-14 08:42:27
March 14 2006 08:42 GMT
#30
On March 14 2006 17:33 Hypnotize wrote:
how do you beat a terran who goes metal if your initial attack gets raped?

ihe went vults and i was like "wtf" cuz i had ovie speed somehow and hydras, then he went tank/gol. how do you beat metal once t gets tech?


Seeing as this is your 4th post, you probably will want to read the forum rules. Please DONT bump year old threads, make a new one so your question will be answered.

Btw, there are like two or three threads on how to beat terran metal with zerg that are currently bouncing around in the strategy forum. Use the search function or scroll through topic titles.

To answer your question, go mass muta + lings to beat metal.
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
Last Edited: 2006-03-14 10:19:35
March 14 2006 10:18 GMT
#31
Its not that great when the zerg 3 hatches, and even less when he goes muta, but when he is going 2 hatchery --which will indicate most of the time lurkerling, and not the same economy as 3 hatch that allows the zerg to switch between speedlings, hydras and lair tech fairly easily,-- or when the map has a mineral only natural, its a pain in the ass to play against.


ehhh, this thread is ooooold
BlueLaguna on West, msg for game.
QuietIdiot
Profile Blog Joined October 2005
7004 Posts
Last Edited: 2006-03-14 10:27:26
March 14 2006 10:26 GMT
#32
Assem vs Eliza

Good use of Vultures at start, ended up with a powerful use of goliaths. Made possible with the large gap between the player's starting positions and convenient unit placments.

Edit: oH SHIT WTF thread so old, wasted my time on searching for this..fuck.
BlueRoyaL
Profile Blog Joined February 2006
United States2493 Posts
March 14 2006 11:26 GMT
#33
i agree w/ grot
this strat would work better on non-gas naturals such as nostalgia

this would also help prevent a possible contain w/ lurkers for mines
against a good zerg however harrassment will be very difficult

drops are probably out of question because he will place atleat 1 sunk on his main cuz u can get quick drop after

all in all this isn't the best or most effective strat and you really have to know what you're doing

but i have seen lotta pros go this build and work it effectively
WHAT'S HAPPENIN
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
March 14 2006 14:25 GMT
#34
What if he bypasses your containment with mines and goes for lurky drops?
HappyManRun
Profile Joined November 2005
1111 Posts
March 14 2006 16:10 GMT
#35
Actually I think 3cm drop is the answer vs this thingie... When you get lurkers burrowed, it really is impossible for vultures to kill them, cuz one hit kills all the mines T_T

Maybe 2 fact vult --> Mass Valkarie if he goes mutalisks? ^^ Valks r sexy
Then take islands -> Mass BC w00t
I happy, thus I run.
Hypnotize
Profile Joined March 2006
United States183 Posts
March 15 2006 07:49 GMT
#36
On March 14 2006 17:42 Sequence~ wrote:
Show nested quote +
On March 14 2006 17:33 Hypnotize wrote:
how do you beat a terran who goes metal if your initial attack gets raped?

ihe went vults and i was like "wtf" cuz i had ovie speed somehow and hydras, then he went tank/gol. how do you beat metal once t gets tech?


Seeing as this is your 4th post, you probably will want to read the forum rules. Please DONT bump year old threads, make a new one so your question will be answered.

Btw, there are like two or three threads on how to beat terran metal with zerg that are currently bouncing around in the strategy forum. Use the search function or scroll through topic titles.

To answer your question, go mass muta + lings to beat metal.


k sorry, ill look it up.
Carriers are gay
SixSongs
Profile Blog Joined March 2006
Poland1455 Posts
March 19 2006 05:31 GMT
#37
On April 10 2005 14:58 tX.Ghanima wrote:
cant u just do floating fact and try to kill his expo with 2 tanks on klif? it is very davastating for zerg... same time do 3 valks on main... and add m&m... make an exp... and kill em....


Dude are u serious???? this would work on d- pgt users, maybe maybe. First read the post pefore u replay somethin so stupid
The Prince of DroneS
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
March 19 2006 06:25 GMT
#38
On March 19 2006 14:31 SixSongs wrote:
Show nested quote +
On April 10 2005 14:58 tX.Ghanima wrote:
cant u just do floating fact and try to kill his expo with 2 tanks on klif? it is very davastating for zerg... same time do 3 valks on main... and add m&m... make an exp... and kill em....


Dude are u serious???? this would work on d- pgt users, maybe maybe. First read the post pefore u replay somethin so stupid


This guy kickdog does this kind of things, and he beats decent players, its so frigging annoying if you are expecting to play an straight player :D.
BlueLaguna on West, msg for game.
5HITCOMBO
Profile Joined March 2006
Japan2239 Posts
March 21 2006 06:47 GMT
#39
On March 14 2006 17:42 Sequence~ wrote:
Show nested quote +
On March 14 2006 17:33 Hypnotize wrote:
how do you beat a terran who goes metal if your initial attack gets raped?

ihe went vults and i was like "wtf" cuz i had ovie speed somehow and hydras, then he went tank/gol. how do you beat metal once t gets tech?


Seeing as this is your 4th post, you probably will want to read the forum rules. Please DONT bump year old threads, make a new one so your question will be answered.

Btw, there are like two or three threads on how to beat terran metal with zerg that are currently bouncing around in the strategy forum. Use the search function or scroll through topic titles.

To answer your question, go mass muta + lings to beat metal.


Hold up.

He can't make new posts about old topics because it's already been answered, but he can't make new posts on those old topics either. So... basically, once we've looked at a topic, no more analysis is allowed?

And on topic, mass mutaling isn't a hard counter because as the game goes on, mutaling loses its effectiveness against masses of goliaths. The terran will stop tank production when he sees that you don't have any hydras, and you'll be stuck fighting upped range gols with mutas and lings, which isn't that great.

Muta is good to keep the terran in their base, but you shouldn't make too many. Make about 8 and drop two evo chambers, begin hydra upgrades, and make a den. Upgrade range and speed, and pump masses of hydras. If you time this correctly, your mutas and residual lings will still overpower their tanks/vultures/gols or at least stop them long enough to amass enough hydras (don't lose your mutas, though, you need them for harassment and guardians, ultraling doesn't fly vs metal). Hive tech when you start your second armor and attack upgrade, and as soon as that's done, greater spire for guardians. From there, just steamroll with hydra/guard.

The great thing about mutas is that you can keep the terran contained while you expand, but unless you switch to something more powerful, eventually they're just going to break out with oov amounts of metal.
I live in perpetual fear of terrorists and studio gangsters
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2006-03-21 23:15:44
March 21 2006 23:09 GMT
#40
On March 21 2006 15:47 5HITCOMBO wrote:
Hold up.

He can't make new posts about old topics because it's already been answered, but he can't make new posts on those old topics either. So... basically, once we've looked at a topic, no more analysis is allowed?

And on topic, mass mutaling isn't a hard counter because as the game goes on, mutaling loses its effectiveness against masses of goliaths. The terran will stop tank production when he sees that you don't have any hydras, and you'll be stuck fighting upped range gols with mutas and lings, which isn't that great.

Muta is good to keep the terran in their base, but you shouldn't make too many. Make about 8 and drop two evo chambers, begin hydra upgrades, and make a den. Upgrade range and speed, and pump masses of hydras. If you time this correctly, your mutas and residual lings will still overpower their tanks/vultures/gols or at least stop them long enough to amass enough hydras (don't lose your mutas, though, you need them for harassment and guardians, ultraling doesn't fly vs metal). Hive tech when you start your second armor and attack upgrade, and as soon as that's done, greater spire for guardians. From there, just steamroll with hydra/guard.

The great thing about mutas is that you can keep the terran contained while you expand, but unless you switch to something more powerful, eventually they're just going to break out with oov amounts of metal.


You forgot two major things: Dark swarm and tanks. 8 muta won't do anything to harass vs metal t, all he needs is a few turrets. And if the terran knows how to use scan he's gonna find out about hydra. So;you can't harass+ little muta/ling = him taking his nat and producing tanks to counter hydra. Mass hydra get owned hard by a few siege tanks, and he's gonna be producing more units with the same number of expands.

Whilst if you mass muta/ling with your main and nat vs his main then you are getting twice as much gas so you can safely assume 1 muta and 2 lings per gollie he has (muta = 100 minerals and 2 lings =50 with double gas that evens out on a gollie) And if you can keep him from taking nat awhile whilst you expand twice and tech to hive and double evo chambers then its not going to be hard to win. Ultra/ling get owned by gollie/tank on their own, but once you get swarm, swarm+upgraded cracks pathetically own gollies, and ultra can take any tank fire.
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