• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:25
CEST 11:25
KST 18:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro16 Preview Pt1: Ascent8Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4
Community News
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues0LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris68
StarCraft 2
General
Team Liquid Map Contest #21 - Presented by Monster Energy #1: Maru - Greatest Players of All Time Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues Production Quality - Maestros of the Game Vs RSL 2 Geoff 'iNcontroL' Robinson has passed away
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series Chzzk MurlocKing SC1 vs SC2 Cup Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL20 General Discussion BSL Polish World Championship 2025 20-21 September [ASL20] Ro16 Preview Pt1: Ascent The Korean Terminology Thread
Tourneys
[ASL20] Ro16 Group A [IPSL] ISPL Season 1 Winter Qualis and Info! [Megathread] Daily Proleagues Is there English video for group selection for ASL
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Path of Exile Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI UK Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion MLB/Baseball 2023 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1311 users

[D/G]Bisu/oov's new PvT opening - Page 3

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
May 12 2011 14:17 GMT
#41
the idea with that kind of push is you have your dragoons delay the push by forcing siege while you get a shuttle and some zealots out. once they're out you can bomb the tanks and you're sweet
Writer
Miwyfe
Profile Joined September 2010
England101 Posts
May 12 2011 20:43 GMT
#42
Good article thanks Kiante.
Well, my favourite game which used range, 2nd gate, double is this one
http://www.teamliquid.net/tlpd/korean/games/48001_Classic_vs_Tyson/vod

MBCGame Hero Protosses used it in a few games around that time. Classic opens with the rax double so I think you will be interested in this game. It is a brilliant game. Very clean, Im tempted to do an analysis on it.

Also you mentioned bias towards SK Telecom T1 players; Best has used the build on Fortress several times. Off the top, one against Frozen where he goes arbiter then 3rd nexus, and also one against ForGG where he goes 3rd nexus after 3rd gate with obs. Ive got the build orders written down for both these games if you want them.

The build is map dependant. Icarus and Fortress are short rush maps relative to others. Thats why you want a slightly larger army earlier on to be safe.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=193287
Flash vs Grape on Icarus, search the interview for the word 'rush'.

In my opinion:
A protoss player can use range, 2nd gate, nexus build against a factory first build by Terran to great effect, especially on aggressive maps. If P sees a rax expand, skip the second gate and get the nexus. This is a general rule for todays current maps. In starcraft things change.

Overall go watch Classic vs Tyson. It is one of my favourite games of last year! Enjoy
ArvickHero
Profile Blog Joined October 2007
10387 Posts
May 12 2011 21:30 GMT
#43
...no one has used the 2 Gate Range FE build before. Those games you listed are classic examples of the normal 2 Gate Range, but they sacrifice economy for much stronger aggression, whereas 2 Gate Range FE for some reason has an even better economy than 1 Gate Range FE
Writerptrk
prosatan
Profile Joined September 2009
Romania8234 Posts
May 12 2011 22:23 GMT
#44
GW Kiante
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
phosphorylation
Profile Blog Joined July 2009
United States2935 Posts
May 12 2011 22:27 GMT
#45
urgh toss don't need to any more new builds to help them out at the lower levels (under C iccup)
Buy prints of my photographs at Redbubble -> http://www.redbubble.com/people/shoenberg3
ArvickHero
Profile Blog Joined October 2007
10387 Posts
May 12 2011 22:42 GMT
#46
On May 13 2011 07:27 phosphorylation wrote:
urgh toss don't need to any more new builds to help them out at the lower levels (under C iccup)

Terran and Zergs getting the shaft foreigner-scene wise for builds lol..
Writerptrk
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
May 12 2011 22:44 GMT
#47
On May 13 2011 05:43 Miwyfe wrote:
Good article thanks Kiante.
Well, my favourite game which used range, 2nd gate, double is this one
http://www.teamliquid.net/tlpd/korean/games/48001_Classic_vs_Tyson/vod

MBCGame Hero Protosses used it in a few games around that time. Classic opens with the rax double so I think you will be interested in this game. It is a brilliant game. Very clean, Im tempted to do an analysis on it.

Also you mentioned bias towards SK Telecom T1 players; Best has used the build on Fortress several times. Off the top, one against Frozen where he goes arbiter then 3rd nexus, and also one against ForGG where he goes 3rd nexus after 3rd gate with obs. Ive got the build orders written down for both these games if you want them.

The build is map dependant. Icarus and Fortress are short rush maps relative to others. Thats why you want a slightly larger army earlier on to be safe.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=193287
Flash vs Grape on Icarus, search the interview for the word 'rush'.

In my opinion:
A protoss player can use range, 2nd gate, nexus build against a factory first build by Terran to great effect, especially on aggressive maps. If P sees a rax expand, skip the second gate and get the nexus. This is a general rule for todays current maps. In starcraft things change.

Overall go watch Classic vs Tyson. It is one of my favourite games of last year! Enjoy


i watched the vod. the build is different. What makes this build unique is you literally DONT MAKE A GOON before your nexus. Nothing, JUST range. The classic tyson game was a regular 2 gate, this build is special
Writer
WeRRa
Profile Joined December 2010
378 Posts
May 12 2011 23:22 GMT
#48
imo this build could struggle, if the terran builds just a bunker at ur nat, since u have no units, u cant really stop it.
so in the end i think the timings of the first goons are nearly the same as them if u do 12 nexus.
InnoVation Fighting!!!
JMave
Profile Blog Joined December 2007
Singapore1804 Posts
May 12 2011 23:31 GMT
#49
Ya man. I think this build dies to BBS.
火心 Jealous. I always loved that feeling when I was young. Embrace it.
vishrut
Profile Joined April 2009
United States567 Posts
May 13 2011 02:55 GMT
#50
to all the people saying that it dies to bbs, couldnt the toss just scout first for the bbs and then go on its regular rounds. The gates are there to start the zealot production just that they are not used so if a bbs is scouted should it not be easy to switch
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
May 13 2011 03:09 GMT
#51
Uh...

Aren't y'all comparing a CoreZ build against a no-zealot build? CoreZ builds cut probe and slightly delay dragoon to get an early zealot. If you don't have plans for that zealot, you do not open CoreZ.

The oddity in this build is that you go Range-Gate-Nexus before building any units. Is this really better than going Range-Goon-Nexus?
My strategy is to fork people.
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
May 13 2011 03:14 GMT
#52
On May 13 2011 08:31 JMave wrote:
Ya man. I think this build dies to BBS.

please read the OP. I recommend scouting for proxies and not doing this if you see a BBS
Writer
Rhaegar99
Profile Blog Joined September 2008
Australia1190 Posts
Last Edited: 2011-05-13 03:36:09
May 13 2011 03:35 GMT
#53
On May 13 2011 12:09 Severedevil wrote:
The oddity in this build is that you go Range-Gate-Nexus before building any units. Is this really better than going Range-Goon-Nexus?


Your pulling probes off gas after range to get a faster nexus. I guess also cause your 2nd gate comes out faster, you'll have move units later on against fac timing pushes.

A bit off topic but does anyone know what happened to the 10/15 pressure build that use to be popular back in the days. I remember it being used a lot on Medusa and some other maps.
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
May 13 2011 03:38 GMT
#54
On May 13 2011 12:35 Rhaegar99 wrote:
Show nested quote +
On May 13 2011 12:09 Severedevil wrote:
The oddity in this build is that you go Range-Gate-Nexus before building any units. Is this really better than going Range-Goon-Nexus?


Your pulling probes off gas after range to get a faster nexus. I guess also cause your 2nd gate comes out faster, you'll have move units later on against fac timing pushes.

A bit off topic but does anyone know what happened to the 10/15 pressure build that use to be popular back in the days. I remember it being used a lot on Medusa and some other maps.

I use it occasionally. Its fairly easy to block and easy to scout and puts you behind if they defend it, which is probably why korean pros dont use it very often.
Writer
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
May 13 2011 04:00 GMT
#55
On May 13 2011 12:35 Rhaegar99 wrote:
Show nested quote +
On May 13 2011 12:09 Severedevil wrote:
The oddity in this build is that you go Range-Gate-Nexus before building any units. Is this really better than going Range-Goon-Nexus?


Your pulling probes off gas after range to get a faster nexus.

Of course. That's a very basic piece of optimization... normal 1 gate FE builds don't mine more gas than they want, either.

I guess also cause your 2nd gate comes out faster, you'll have move units later on against fac timing pushes.

You're buying an earlier second gateway to pump more dragoons. And to get it, you're not pumping dragoons.

Why is that a good idea?
My strategy is to fork people.
JMave
Profile Blog Joined December 2007
Singapore1804 Posts
May 13 2011 04:06 GMT
#56
On May 13 2011 12:14 Kiante wrote:
Show nested quote +
On May 13 2011 08:31 JMave wrote:
Ya man. I think this build dies to BBS.

please read the OP. I recommend scouting for proxies and not doing this if you see a BBS


I have read the OP. Your assumption is based on proxy BBS. Even if he decides to go for BBS in his own base, you are still going to die if you do this build because of how late your units arrive.

I feel that the proxy is useful for a double rax rush but not needed. The only real significance is proxy off 1 rax because common logic is that your marine count is double with BBS than with a single proxy rax.
火心 Jealous. I always loved that feeling when I was young. Embrace it.
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
May 13 2011 04:06 GMT
#57
On May 13 2011 13:00 Severedevil wrote:
Show nested quote +
On May 13 2011 12:35 Rhaegar99 wrote:
On May 13 2011 12:09 Severedevil wrote:
The oddity in this build is that you go Range-Gate-Nexus before building any units. Is this really better than going Range-Goon-Nexus?


Your pulling probes off gas after range to get a faster nexus.

Of course. That's a very basic piece of optimization... normal 1 gate FE builds don't mine more gas than they want, either.

Show nested quote +
I guess also cause your 2nd gate comes out faster, you'll have move units later on against fac timing pushes.

You're buying an earlier second gateway to pump more dragoons. And to get it, you're not pumping dragoons.

Why is that a good idea?


Because it gives you faster range allowing you to slow down FE's etc. You get 4 goons at a critical timing to defend an FD push (as we saw in the bisu bogus game). If you say got 1 gate then took the expo, you'd just have less goons all up and straight up die to the FD
Writer
pyrogenetix
Profile Blog Joined March 2006
China5094 Posts
May 13 2011 05:02 GMT
#58
very interesting build
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
May 13 2011 05:29 GMT
#59
On May 13 2011 13:06 JMave wrote:
Show nested quote +
On May 13 2011 12:14 Kiante wrote:
On May 13 2011 08:31 JMave wrote:
Ya man. I think this build dies to BBS.

please read the OP. I recommend scouting for proxies and not doing this if you see a BBS


I have read the OP. Your assumption is based on proxy BBS. Even if he decides to go for BBS in his own base, you are still going to die if you do this build because of how late your units arrive.

I feel that the proxy is useful for a double rax rush but not needed. The only real significance is proxy off 1 rax because common logic is that your marine count is double with BBS than with a single proxy rax.

i've literally never, ever, seen someone do an in base BBS. Not to mention, in this build, you scout. You get 2 gateways fast. if something is up, you dont drop your nexus and you get units instead. easy peasy.

honestly though, where are you finding these terrans doing their in base BBS, seriously. O.o
Writer
henzi
Profile Joined November 2010
United States200 Posts
May 13 2011 05:36 GMT
#60
On May 13 2011 13:06 JMave wrote:
Show nested quote +
On May 13 2011 12:14 Kiante wrote:
On May 13 2011 08:31 JMave wrote:
Ya man. I think this build dies to BBS.

please read the OP. I recommend scouting for proxies and not doing this if you see a BBS


I have read the OP. Your assumption is based on proxy BBS. Even if he decides to go for BBS in his own base, you are still going to die if you do this build because of how late your units arrive.

I feel that the proxy is useful for a double rax rush but not needed. The only real significance is proxy off 1 rax because common logic is that your marine count is double with BBS than with a single proxy rax.



an in base BBS makes no sense since the distance is so long for marine follow ups, even if you take down the nexus, the protoss has range done and two gates, while you have two barracks and a bunker. I think this build has some flexibility, especially for in base BBS that gets scouted, cutting probes for that first dragoon, if scouting goes well
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech91
StarCraft: Brood War
firebathero 540
Flash 387
hero 366
sSak 275
Stork 251
Light 160
Hyuk 151
soO 110
Aegong 75
Hyun 73
[ Show more ]
Backho 71
Sacsri 42
Movie 40
Shine 18
NaDa 16
Hm[arnc] 14
yabsab 7
Dota 2
BananaSlamJamma409
XaKoH 221
XcaliburYe161
LuMiX1
Counter-Strike
olofmeister1150
shoxiejesuss609
allub118
Super Smash Bros
Mew2King52
Westballz21
Other Games
singsing564
Happy227
crisheroes4
Organizations
Other Games
gamesdonequick970
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• LUISG 46
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV304
Upcoming Events
Sparkling Tuna Cup
35m
Afreeca Starleague
35m
Soulkey vs Barracks
EffOrt vs Rush
Monday Night Weeklies
6h 35m
Afreeca Starleague
1d
BeSt vs Alone
Queen vs Bisu
The PondCast
3 days
RSL Revival
3 days
Cure vs SHIN
Reynor vs Zoun
RSL Revival
4 days
Classic vs TriGGeR
ByuN vs Maru
Online Event
4 days
BSL Team Wars
4 days
Team Bonyth vs Team Dewalt
BSL Team Wars
4 days
[ Show More ]
RSL Revival
5 days
Maestros of the Game
5 days
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
5 days
Bonyth vs Dewalt
[BSL 2025] Weekly
5 days
RSL Revival
6 days
Maestros of the Game
6 days
BSL Team Wars
6 days
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21: BSL Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
BSL 21 Team A
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.