Simple Questions, Simple Answers - Page 174
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traceurling
United States1240 Posts
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puppykiller
United States3137 Posts
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evilfatsh1t
Australia8785 Posts
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Jealous
10260 Posts
On December 12 2013 07:09 traceurling wrote: One of the many problems I've been having in PvZ is that my high Templar get sniped before I can get off more than one storm...how do I deal with this? I think the cause is I'll hot key my Templar with my drags and zealots and thus run way too far up...so yeah my questions are how do I not get my Templar sniped and what are some recommended hotkey patterns for my army and harass (zealots, drags, templar, obs, corsairs, dts, maybe shuttle yeah...)? Sniped by what? Mutalisks, hydralisks, zerglings??? In general I just have a decent amount of goon or sair along with me when I move out so that Zergs are scared to get too greedy and snipe all the HT. I also move forward in steps. What I mean is I use the minimap to 1a2a3a to a point that is maybe 1/4th the way to my destination (from nat of 11 to nat of 1 on FS, for example), rinse and repeat. Keeping a keen eye on the minimap allows me to do 11click templar icon in group and press t and storm to punish any attempted snipes, or vs hydra I just run away most of the time. It just takes practice, relegating some attention to army movement. Hell, Protoss macro is pretty easy, you should have some spare apm for it anyway right? If I have a decent amount of time and apm freedom, I hotkey all of my armies 12345 and leave the HT in the 11th/12th unit slots so I can click them quickly even when I am not looking at the screen or trying to click the individual unit. Otherwise, I just kinda lump everything and have to react fast. I also try to lump dragoons with obs, zealots with dts and hts. Corsairs are always 1. 1 sairs, 2 3 zealot dt ht, 4 5 dragoon obs, 6 shuttle for harass. Generally I keep my shuttle as the next unused number in PvZ. So, if I have 3 control of army, I keep shuttle as 4. | ||
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fencer
122 Posts
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Jealous
10260 Posts
On December 15 2013 21:25 fencer wrote: As Terran is it ever worth it to liftoff command centers at depleted bases and expand with them? Or should you just keep mining the depleted gas forever? It happens all the time when you're low on money in the late-game and you can't afford a CC/just lost your new one. Probably the reason why it doesn't happen more often is because 1. There is no need to when you can make another CC. 2. Having more comsats is a good thing, lifting CCs makes the comsat useless and then you will spend 50/50 more for a new one. 3. Terrans need gas badly, so if you could trickle in that extra 2/scv that's still worthwhile. 4 depleted bases = 1 actual geyser, forevar. | ||
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Dazed.
Canada3301 Posts
It use to be that you went lings at 27>33 or droned to 33 supply directly, went muta, then lings, and droned shortly thereafter. But with 4/5 rax pushing out I dont have the ling/muta count to save my third if I'm going by these numbers. So I just sack my third and wipe out his scv count at his natural, but I dont like this. I want money. So when/to what degree is it optimal to drone vs a 4/5 rax? I always feel too poor or undermanned to deal with the terran pushing out. | ||
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evilfatsh1t
Australia8785 Posts
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puppykiller
United States3137 Posts
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McRatyn
Poland901 Posts
Is it viable playing with an entirely ground army when your opponent either masses or is heavy on Wraiths, or am I basically forced to switch to Wraiths myself? | ||
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icystorage
Jollibee19350 Posts
On December 17 2013 07:50 McRatyn wrote: A general TvT question: Is it viable playing with an entirely ground army when your opponent either masses or is heavy on Wraiths, or am I basically forced to switch to Wraiths myself? professional TvT before relied on heavy dropship usage to compensate for terrans immobility. This was recently (a year ago or two) by mass wraiths to cancel out the dropships. i think a couple of wraiths + a few valks can easily clean up a clump of wraiths. | ||
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jello_biafra
United Kingdom6639 Posts
On December 17 2013 07:50 McRatyn wrote: A general TvT question: Is it viable playing with an entirely ground army when your opponent either masses or is heavy on Wraiths, or am I basically forced to switch to Wraiths myself? Yeah it's still viable, you just need a lot of well upgraded goliaths and turrets. | ||
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[]Phase[]
Belgium927 Posts
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McRatyn
Poland901 Posts
This is BroodWar section my friend not Dota 2. | ||
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Larvator
Ukraine87 Posts
Is there a Bakuryu replay pack? Is there a guide for zergs how they need to react to make sure they don't die against 2 gate protoss (how many drones I need to stop protoss when I'm playing 9/over/12 pool/12 hatch; should I save larvae until I find out what protoss build is; do I need to cancel hatch; how to react if gates spotted on protoss main/natural/ or proxy etc)? | ||
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Harem
United States11393 Posts
On December 19 2013 03:39 Larvator wrote: Hi. I have 2 questions. Is there a Bakuryu replay pack? Is there a guide for zergs how they need to react to make sure they don't die against 2 gate protoss (how many drones I need to stop protoss when I'm playing 9/over/12 pool/12 hatch; should I save larvae until I find out what protoss build is; do I need to cancel hatch; how to react if gates spotted on protoss main/natural/ or proxy etc)? Yes but nothing recent. Use search function, there are a million and one threads vs 2gate. | ||
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Birdie
New Zealand4438 Posts
On December 19 2013 03:39 Larvator wrote: Is there a guide for zergs how they need to react to make sure they don't die against 2 gate protoss (how many drones I need to stop protoss when I'm playing 9/over/12 pool/12 hatch; should I save larvae until I find out what protoss build is; do I need to cancel hatch; how to react if gates spotted on protoss main/natural/ or proxy etc)? http://www.teamliquid.net/forum/viewmessage.php?topic_id=434554 is the best one probably. | ||
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fencer
122 Posts
His SCV:s are wiggling around, as if he's spamming the repair command or something. If anything I thought that might only slow them down as they're given new commands all the time. Is he actually spamming rightclicks on the bunker, and if so for what purpose? | ||
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Rlentless
Hong Kong322 Posts
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fencer
122 Posts
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