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Simple Questions, Simple Answers - Page 143

Forum Index > Brood War Strategy
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UPro-BW
Profile Joined September 2012
81 Posts
May 26 2013 16:19 GMT
#2841
ZvT:
1) how to deflect 5 rax + 1 effectively?
2) same with 2 base 5 facts push

"3t4t5t6v7v8v9v" - iloveoov
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
Last Edited: 2013-05-26 20:49:12
May 26 2013 20:48 GMT
#2842
I don't think those above two questions are answerable .
Why would I play sctoo when I can play BW?
Potling
Profile Blog Joined April 2011
Norway298 Posts
Last Edited: 2013-05-26 21:42:57
May 26 2013 21:36 GMT
#2843
#1 can't be answered well, but I'll try. (Take this with a grain of salt, just writing what I've seen in pro games)

Make 3-4 sunkens at natural so he can't bust it, harass with mutas, counter if he sends his entire army to take out your 3rd. If he only sends a small group to your 3rd you can kill it with muta/ling. Overlords and lings should be in position to scout these things.

This probably isn't easy at unkorean levels, just hope the T isn't that great either.

Alternatively, If you expect 5 rax, you can 3 hatch lurker him.
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
May 26 2013 21:52 GMT
#2844
On May 27 2013 01:19 UPro-BW wrote:
ZvT:
1) how to deflect 5 rax + 1 effectively?
2) same with 2 base 5 facts push



Go Lurker/Hydra and destroy his life.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
Last Edited: 2013-05-26 21:58:20
May 26 2013 21:56 GMT
#2845
On May 26 2013 12:46 BrokenMirage wrote:
There are a bunch of upgrades no one ever gets. Scout sight range upgrade as well as queen energy comes to mind first, but there are a bunch of others. However, I've learned the hard way that observer speed is actually a valuable upgrade. Which of the other upgrades are underrated (please don't answer scout sight range)?


I always get queen energy when getting queens. Queens are slightly more "proven" because of their usage in proleague, but I think scouts have their place as well. Obviously, though, scout speed is way, way more important than sight range.

Edit: The least viable upgrade is optical flare. Nobody uses that.

Another Edit: You know what's really good? Hallucination. We need to see more of that. Then Protosses wouldn't get their real arbiter emp'd.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
Potling
Profile Blog Joined April 2011
Norway298 Posts
May 26 2013 22:07 GMT
#2846
On May 27 2013 06:56 ninazerg wrote:
Edit: The least viable upgrade is optical flare. Nobody uses that.

ninazerg
Profile Blog Joined October 2009
United States7291 Posts
May 26 2013 22:30 GMT
#2847
On May 27 2013 07:07 Potling wrote:
Show nested quote +
On May 27 2013 06:56 ninazerg wrote:
Edit: The least viable upgrade is optical flare. Nobody uses that.

http://www.youtube.com/watch?v=c-fLvu3XZSw


I *knew* someone was going to post a fucking Boxer video. Fine. Show me a replay of anybody using an optical flare to win a game against someone above D-.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
Jukado
Profile Blog Joined May 2011
805 Posts
May 26 2013 23:24 GMT
#2848
Some smart ass is gunna link you to Really playing TvP in a minute ninazerg.

Oh shit its me

+ Show Spoiler +
Heres a couple of medic tvp games by Really



Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
blueblimp
Profile Joined May 2009
Canada297 Posts
May 27 2013 04:25 GMT
#2849
Really's Optic Flare strategy was also featured in a Day[9] Daily.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
May 27 2013 06:22 GMT
#2850
Got a really important question for Zerg players in ZvP.

When the zealot timing attack comes, what is the best thing to do with my drones? I know I should try to screw up the pathing of the zealots as much as possible, but how? Do I grab all my drones and right click the sunkens? Or do I just block the path as much as possible by hold positioning all my drones? Or do I do something else more fancy? Like right click a faraway mineral so my drones stack and then attack the zealots. Thanks guys!
Dead9
Profile Blog Joined February 2008
United States4725 Posts
May 27 2013 07:06 GMT
#2851
walling in in the easiest way to deal with zealots
http://wiki.teamliquid.net/starcraft/Walling_as_Zerg
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
May 27 2013 07:31 GMT
#2852
On May 27 2013 16:06 Dead9 wrote:
walling in in the easiest way to deal with zealots
http://wiki.teamliquid.net/starcraft/Walling_as_Zerg


Sorry I did not make it clear, but I am walling in ^^ (it would be stupid not to wall in vs Toss). My wall is good but I want to make it more effective through the use of drones.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
May 27 2013 08:41 GMT
#2853
then yeah, just ram drones towards the choke and try to prevent zealots from reaching your sunkens
like this
therockmanxx
Profile Joined July 2010
Peru1174 Posts
May 27 2013 22:27 GMT
#2854
When is the SOSPA power rank gonna be featured :/
Tekken ProGamer
pebble444
Profile Blog Joined March 2011
Italy2500 Posts
May 27 2013 22:55 GMT
#2855
Leads me to a question, dos blinding arbiters affect their cloaking abilities of other units\?
"Awaken my Child, and embrace the Glory that is your Birthright"
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
May 28 2013 00:45 GMT
#2856
On May 28 2013 07:55 pebble444 wrote:
Leads me to a question, dos blinding arbiters affect their cloaking abilities of other units\?


No, the sight range of the Arbiter is not related to it's ability to cloak other units.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
SlowBullets
Profile Blog Joined December 2011
United States839 Posts
May 28 2013 03:43 GMT
#2857
On May 27 2013 16:31 Golgotha wrote:
Show nested quote +
On May 27 2013 16:06 Dead9 wrote:
walling in in the easiest way to deal with zealots
http://wiki.teamliquid.net/starcraft/Walling_as_Zerg


Sorry I did not make it clear, but I am walling in ^^ (it would be stupid not to wall in vs Toss). My wall is good but I want to make it more effective through the use of drones.

I would suggest actually letting a few lots in then using drone drill to main + stop/a-move once a few are in. Greater losses due to zealots glitching.
1:1 go sc2 LAN? Oh wait...
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
May 28 2013 04:27 GMT
#2858
On May 27 2013 01:19 UPro-BW wrote:
ZvT:
1) how to deflect 5 rax + 1 effectively?
2) same with 2 base 5 facts push



I think this could be answered by digging through some of the jaedong reps. I know for +1 5 rax that if you opened 3 hat muta, you are going to want to go up to 5 sunkens, amass a ton of lings, and try to crush the terran army before it takes out your third.
Why would I play sctoo when I can play BW?
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
May 28 2013 07:08 GMT
#2859
On May 28 2013 12:43 SlowBullets wrote:
Show nested quote +
On May 27 2013 16:31 Golgotha wrote:
On May 27 2013 16:06 Dead9 wrote:
walling in in the easiest way to deal with zealots
http://wiki.teamliquid.net/starcraft/Walling_as_Zerg


Sorry I did not make it clear, but I am walling in ^^ (it would be stupid not to wall in vs Toss). My wall is good but I want to make it more effective through the use of drones.

I would suggest actually letting a few lots in then using drone drill to main + stop/a-move once a few are in. Greater losses due to zealots glitching.


exactly what I was looking for. Thanks man!
BroodKingEXE
Profile Blog Joined November 2011
United States829 Posts
May 29 2013 19:06 GMT
#2860
Is there an Ultralisk rush build, or even a thread for it?
Playing Protoss = Opponent owned
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