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i just saw julyzerg vs artofterran vod holy crap art is really good.
the announcers called him the terran with no fear. he was attacking a zerg that had dark swarm and lurkers HEAD ON with marines and firebats and won.
wow never seen this before. any ways is the firebat considered to be melee damage or does only the splash damage work in the swarm like the splash from the archons thx
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I think it's considered melee damage, so it will deal full damage inside dark swarm.
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United States7873 Posts
Yeah, I think it's full damage. Fbats own against zeal and basically all Z ground except for Ultras, thats why pros use em so much in TvZ ^^
Refer to Nada's BBQ pimpest play. =o
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the splash damage works inside the dark swarm... basically, all close range attack works inside the dark swarm, thats why lings are so deadly with dark swarm.. lurker will work in dark swarm for obvious reasons
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On November 14 2004 20:02 my-baby wrote:the splash damage works inside the dark swarm... basically, all close range attack works inside the dark swarm, thats why lings are so deadly with dark swarm.. lurker will work in dark swarm for obvious reasons 
only the splash damage or the full damage??
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and doesnt the fire hurt both lings and lurks (if lings on top of burrowed lurks)??
16 damage? Goddamn that's a lot. bats are terribly underused... ;(
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thx wanted to know if its full or only splash archons do only splash in it yeafirebats own. the only thing they cant take is the ultralisks.
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ahk:Bats do concussive damage so there are alot of things besides ultras they don't work good against. Bats for lings/drones, rines for everything else
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bats cannot handle lurks or hydras :[
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if you ever get the chance vs. some noob zergs it is fun to occupy their swarm with your firebats/ mm/ tank and use it agains them.
but yeah, firebats are good to have because they are one of the few terran units that can effectively deal damage to lurks under the cover of the swarm due to their melee nature.
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Hehehe, did you also know that fbats can hit from the cliff if the enemy is close enough? 
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On November 14 2004 23:22 j-man wrote: if you ever get the chance vs. some noob zergs it is fun to occupy their swarm with your firebats/ mm/ tank and use it agains them.
but yeah, firebats are good to have because they are one of the few terran units that can effectively deal damage to lurks under the cover of the swarm due to their melee nature.
They're actually the _only_ terran unit that can hit a lurker under a swarm. Spider mines don't count
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On November 14 2004 19:49 ahk-gosu wrote: i just saw julyzerg vs artofterran vod holy crap art is really good.
the announcers called him the terran with no fear. he was attacking a zerg that had dark swarm and lurkers HEAD ON with marines and firebats and won.
wow never seen this before. any ways is the firebat considered to be melee damage or does only the splash damage work in the swarm like the splash from the archons thx
Firebats Deal All their damage as Splash, Since splash works under Dswarm All of Firebats damage counts ; )
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yeah, after watching artterran vs july i was about to post a link about this. the game was absolutely amazing and i've never seen any pro terran use firebats under swarm so effectively. for many instances i thought artterran lose for sure, but dang! my mouth was wide open after watching this game ^^
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somebody got a link for tihs vod?
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artofterran is exactly what his name says and yes fb's do 100% under swarm
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Netherlands13554 Posts
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Catyoul
France2377 Posts
On November 15 2004 00:12 choader wrote:Show nested quote +On November 14 2004 23:22 j-man wrote: if you ever get the chance vs. some noob zergs it is fun to occupy their swarm with your firebats/ mm/ tank and use it agains them.
but yeah, firebats are good to have because they are one of the few terran units that can effectively deal damage to lurks under the cover of the swarm due to their melee nature. They're actually the _only_ terran unit that can hit a lurker under a swarm. Spider mines don't count  That's not counting tanks in siege mode (and irradiate).
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Doesnt archs deliver full damage under swarm?
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tanks in siege mode dun hurt lurkers ;P
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i have also noticed that,fantastic
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Netherlands13554 Posts
On November 15 2004 06:10 Catyoul wrote:Show nested quote +On November 15 2004 00:12 choader wrote:On November 14 2004 23:22 j-man wrote: if you ever get the chance vs. some noob zergs it is fun to occupy their swarm with your firebats/ mm/ tank and use it agains them.
but yeah, firebats are good to have because they are one of the few terran units that can effectively deal damage to lurks under the cover of the swarm due to their melee nature. They're actually the _only_ terran unit that can hit a lurker under a swarm. Spider mines don't count  That's not counting tanks in siege mode (and irradiate).
No.
On November 15 2004 07:08 Jethro wrote: Doesnt archs deliver full damage under swarm?
No.
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Really? Drones dont do any damage under swarm
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United States12237 Posts
On November 15 2004 17:19 FrEaK[S.sIR] wrote: SCVs do full too..
Peons don't have a melee attack, it is considered ranged.
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On November 15 2004 00:01 Manit0u wrote:Hehehe, did you also know that fbats can hit from the cliff if the enemy is close enough? 
Wow... I must test this. =]
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firebat's attack mode is conclusive ??
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United States12237 Posts
On November 15 2004 21:54 Allko wrote: firebat's attack mode is conclusive ??
Concussive, yes.
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lol firebats are so awesome.... i love wen they kill like 10 escaping drones at once lol its just so funny to see MY drones die =X
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On November 15 2004 00:01 Manit0u wrote:Hehehe, did you also know that fbats can hit from the cliff if the enemy is close enough?  WTF LOL.
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they are very strange units. they may also do splash damage to the unit that they are attacking. not sure. but i do know that if a firebat is in a bunker it will attack any unit that comes into its SPLASH DAMAGE radius. if it cant do the full damage to it it will still attack if it can splash some damage on it. try it
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On November 17 2004 16:15 jotabeans wrote: lol firebats are so awesome.... i love wen they kill like 10 escaping drones at once lol its just so funny to see MY drones die =X \
rofl =] i was expecting you killing other drones =O
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is awesome32277 Posts
Firebats are great damaged takers in vs lurker micro also.
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artofterran has absoloutly the best marine micro ever.
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United States12237 Posts
On November 17 2004 18:11 ahk-gosu wrote: they are very strange units. they may also do splash damage to the unit that they are attacking. not sure. but i do know that if a firebat is in a bunker it will attack any unit that comes into its SPLASH DAMAGE radius. if it cant do the full damage to it it will still attack if it can splash some damage on it. try it
It's not that complicated, Firebats just get +1 range inside a Bunker, the same way any other combat infantry unit does.
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off topic but is scrab a melee or range atack. and does it work under the swarm and web? I uninstaled SC few weeks ago and cannot check it myself. tahnks
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On November 17 2004 20:55 Geval wrote: off topic but is scrab a melee or range atack. and does it work under the swarm and web? I uninstaled SC few weeks ago and cannot check it myself. tahnks
I am 99% sure that scarabs work under swarm.
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if the reaver the scarab was fired from is under a web at the time of firing then this scarab of which i speak does not actually exist
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i think firebats have 1 range, and it gets another unit of range because of splash damage
i killed 3 lurkers with 8 bats once in micro wars, i felt like god
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On November 17 2004 21:52 ProudCappi wrote:Show nested quote +On November 17 2004 20:55 Geval wrote: off topic but is scrab a melee or range atack. and does it work under the swarm and web? I uninstaled SC few weeks ago and cannot check it myself. tahnks I am 99% sure that scarabs work under swarm.
scarabs have splash damage that works under swarm, but they can't hit lurkers or other burrowed units
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United States12237 Posts
On November 18 2004 05:58 TheGoliath wrote:Show nested quote +On November 17 2004 21:52 ProudCappi wrote:On November 17 2004 20:55 Geval wrote: off topic but is scrab a melee or range atack. and does it work under the swarm and web? I uninstaled SC few weeks ago and cannot check it myself. tahnks I am 99% sure that scarabs work under swarm. scarabs have splash damage that works under swarm, but they can't hit lurkers or other burrowed units
Yes they can.
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On November 15 2004 00:12 choader wrote:Show nested quote +On November 14 2004 23:22 j-man wrote: if you ever get the chance vs. some noob zergs it is fun to occupy their swarm with your firebats/ mm/ tank and use it agains them.
but yeah, firebats are good to have because they are one of the few terran units that can effectively deal damage to lurks under the cover of the swarm due to their melee nature. They're actually the _only_ terran unit that can hit a lurker under a swarm. Spider mines don't count 
nuuuuuke
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i think dual swarm takes away tank damage against anything under a swarm -.-/
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no tank splash if you notice a lot of zerg replays you will see zerglings die to tank splash because of their low health. somethign like alurker or ultra will barely take any damage at all.
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no i think dual swarm takes away 100% of tank splash damage
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yeah, and triple swarm actually gives hitpoints to damaged units while quadruple swarm CREATES units
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:D im still pretty sure dual swarm takes away the splash damage from tanks
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6 swarms takes ur mother to russia and sells her as siberian worker and blowjobber
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monsen ROFL HAHAHAHAAHAHAHAH
i typed ur fucking name wrong
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oh 6 swarms is what im looking for
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Can some1(ahk-gosu) gimme the link to this vod plz? Thanx.
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Seriously, I'm sick of these basic game fundamentals threads. Check out http://www.battle.net/scc/ for all of these types of questions.
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What about vessel iradiate and BC yamato gun?    Ok so much for being an ass. Bats matrixed rape vs lurkers under swarm if there's not too much.
wORD! as expected from expert!
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On November 15 2004 19:50 Excalibur_Z wrote:Peons don't have a melee attack, it is considered ranged. For drones and probes - yes, cause they got 2 range too.Not for SCVs.
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one can not even fathom what say 10 (!!?!!) consecutive swarms might create...
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On November 21 2004 00:43 A3iL3r0n wrote:Seriously, I'm sick of these basic game fundamentals threads. Check out http://www.battle.net/scc/ for all of these types of questions.
Bravo! Exactly. 
Really, if you have basic fundamental questions please consult that link! For God's sake, you call yourselves GAMERS?
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Btw, stacking Dark Swarm doesn't do shit. 234234234231423423 Swarms are the equivalent of one, although it'll definitely be cloudy.
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United States12237 Posts
On November 21 2004 05:50 Beast_Bg wrote:Show nested quote +On November 15 2004 19:50 Excalibur_Z wrote:On November 15 2004 17:19 FrEaK[S.sIR] wrote: SCVs do full too.. Peons don't have a melee attack, it is considered ranged. For drones and probes - yes, cause they got 2 range too.Not for SCVs.
Try it if you don't believe me =)
Harmless jab edit: HOW DID SOMEONE LIKE YOU MAKE IT TO WCG????
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Ok i tested some things
SCVs have range, just like Mark says.
Shows 9 scv's attacking a defiler under a swarm, 0 damage taken.
Then i tested stack swarm. Didn't work with 2... didn't work with 10.
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scvs dont have range...still they dont work in swarm..its as weird as u can both heal and repair a scv -.-V u tested seiged tankes shooting at hydras under dual swarm malmis ? plz do if u didnt! im too tired...i thought i tested it like 3 years ago and i thought tanks didnt do any damage at all against units under dual swarm o.o!V
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What the hell is dual swarm? :S
IMO it's quite simple. Tank splash damage works under swarm but normal damage does not. When theres more than 1 lurker under swarm splash damage will kill other lurkers and each other. When only 1 lurker is under swarm or far apart from each other, splash attack cant hit the single unit
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Netherlands13554 Posts
On November 21 2004 13:04 TreK[cF] wrote: scvs dont have range...still they dont work in swarm..its as weird as u can both heal and repair a scv -.-V u tested seiged tankes shooting at hydras under dual swarm malmis ? plz do if u didnt! im too tired...i thought i tested it like 3 years ago and i thought tanks didnt do any damage at all against units under dual swarm o.o!V
lol, 1 swarm, 2 swarms, or 2623623 swarms don't make a difference.
and yes, scv's are "ranged", they cannot hit under swarm
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Erwin is right (yes i tested it!)
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Norway28702 Posts
yes
I shouldve checked out this topic earlier! amount of swarms make no difference (apart from the fact that with several swarms you really can't select units or see what is beneath them. )
bat/tank works alright against lurkers under swarm actually. the thing about tanks under swarm is that they cannot ever possibly hit _one_ lurker. however, if there are two lurks reasonably close, they can kill one of them with splash. and, bats are very capable of killing 1-2-3 lurkers under swarm. and if there are more than 3 lurkers, then tanks will almost always be capable of splash-killing them.
so at least in theory tank/bat > lurker under swarm. but that requires some impressive micro. (and is only a viable solution to those pesky small groups of lurker/defiler harassing your expansions, it wouldn't work in big battles.
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I hate firbats "i love the smell of toasted zerglings in the morning" they own
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Interesting i didn't know that scv dont make dmg under swarm i ques same is with drone and probe atleast with probe it is
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On November 21 2004 13:58 Twisted wrote:Show nested quote +On November 21 2004 13:04 TreK[cF] wrote: scvs dont have range...still they dont work in swarm..its as weird as u can both heal and repair a scv -.-V u tested seiged tankes shooting at hydras under dual swarm malmis ? plz do if u didnt! im too tired...i thought i tested it like 3 years ago and i thought tanks didnt do any damage at all against units under dual swarm o.o!V lol, 1 swarm, 2 swarms, or 2623623 swarms don't make a difference. and yes, scv's are "ranged", they cannot hit under swarm
scvs arent ranged in nature...have u ever seen a scv hit standing behind a marine like the probes and drones can do cause they have "1" in range....scvs DONT have range...still they cant hit under swarm...there is no reasonable answer to that... and yea i guess 2 swarms doesnt make any difference then...
and eri u sure? i dont think tanks shooting 1 lurker burrowed can hit the other burrowed lurker next to it with its splash...im pretty sure all lurks are 100% immune to any tank damage while burrowed under swarm...the only time u can kill the lurker is when its entering the swarm and before it burrows...then u have to unseige and move back no?
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Norway28702 Posts
I've tested so yes I'm sure
they do have to be burrowed like, in a particular way though. like, if the swarm is "above" (on the minimap) of the tank, the tank will hit a lurker burrowed 1 cm "down" of the lurker targeted. but if the other lurker is to the left or right side it will fail, unless the tank is shooting from the right or left side. I think anyway, I didn't test that. but I do know tanks can kill lurkers under swarm, just not every single lurker.
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United States12237 Posts
On November 22 2004 05:37 Liquid`Drone wrote: I've tested so yes I'm sure
they do have to be burrowed like, in a particular way though. like, if the swarm is "above" (on the minimap) of the tank, the tank will hit a lurker burrowed 1 cm "down" of the lurker targeted. but if the other lurker is to the left or right side it will fail, unless the tank is shooting from the right or left side. I think anyway, I didn't test that. but I do know tanks can kill lurkers under swarm, just not every single lurker.
Alternative explanation: Dark Swarm always makes projectile attacks fall slightly short of their intended target. You can use this to your advantage with some smart targetting. If you calculate that there is a Lurker in a certain location, you must gauge where to target such that the tank shell lands on the Lurker. That is, the shell will land about .5 matrices away from the Lurker, and always closer to the Tank. If there is a unit that same distance behind the Lurker, target it and the shell will land on top of the Lurker, dealing full damage.
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If u read the hints in StarCraft, even Blizzard says that it's meele So it's full damage. Btw 1 armor point decreases firebat's dmg by 2 (it fires 2 wave of flame, that's why), just as the zealots' damage.
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well anyone knows why borrow lurkers get damged below swar and when they r no borrowed they dont?
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big :O for the last 2 posters
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Twisted how about Nukes/ghost? =] they kinda kill everything in this game ~~;
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On November 15 2004 05:47 [ErOs]~InCoGniTo wrote: artofterran is exactly what his name says and yes fb's do 100% under swarm
with splash inculded right ?
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United States12237 Posts
On November 22 2004 11:41 Naib wrote:If u read the hints in StarCraft, even Blizzard says that it's meele  So it's full damage. Btw 1 armor point decreases firebat's dmg by 2 (it fires 2 wave of flame, that's why), just as the zealots' damage.
Newb!
Blizzard says a lot of things. That doesn't mean all their statistics and information are correct! Things change from build to build. It could be true that at one point peons did do damage under swarm, but perhaps Blizzard deemed it too powerful in some way so they removed that ability.
Nobody knows more about the game than two kinds of people: hardcore player-testers and QA testers (and especially both!).
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