[Q] why pros/Flash bunker rushing so much now? - Page 4
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Terranator
Canada286 Posts
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MrHoon
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10183 Posts
Flash vs Jaedong + Show Spoiler + I felt like it was the absolute perfect build in HBR. To create a diversion using the 2 marines to kill of the overlord then commence a bunker rush was such a good build. I had to use it. Flash vs Kwanro + Show Spoiler + My coaches said it would be pretty funny to triple bunker rush Kwanro, but I just did it twice. Flash vs Calm + Show Spoiler + I bunker rushed Calm because I didn't want to show any of my lategame strategy I prepared for Jaedong Also Luxury Hyung was incredibly depressed after getting BBS'd by Hwasin, so I avenged for him | ||
lazz
Australia3119 Posts
On January 21 2010 15:54 MrHoon wrote: To directly quote flash why he bunker rushed each player ninja edit! xD | ||
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MrHoon
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10183 Posts
8 seconds too late ma boi! | ||
J1.au
Australia3596 Posts
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mmp
United States2130 Posts
On January 21 2010 16:07 J1.au wrote: Flash is doing it because it works. I wonder why other Terrans don't do it more often. Because humans are merciful. The Overmind cannot comprehend compassion. That's really the only reason not to do an effective "cheese," aside from boredom. | ||
Gigaudas
Sweden1213 Posts
On January 21 2010 15:54 MrHoon wrote: To directly quote flash why he bunker rushed each player That's probably partly true but surely he did it to win. Progamers are so afraid that people will think of them as abusive. Bunker rushes will continue to be successfull. Zerg already has a hard time midgame when going 12 hatch versus 1 rax FE. How can they beat flash with a 9 pool versus 1 rax FE when they already are so far behind in midgame that they lose their 3rd and then to standard 9ish minute pushes? Thus zergs will continue to go 12 hatch. | ||
MorroW
Sweden3522 Posts
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Saturnize
United States2473 Posts
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Ducci
United States588 Posts
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StarBrift
Sweden1761 Posts
It's not an all in like some people seem to think. An 8rax bunker rush is much like the zergs 9pool. Sure it sets you back economically but its not an unplayable situation. Some good decisionmaking can get you out of it. Now BBS or 6 rax or something, that can be considered all in. But the mere fact that its a pressure build with bunker doesn't make it so. | ||
Glaucus
479 Posts
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Velr
Switzerland10633 Posts
Bunker rush is just neat: 12 Hatch = You win 12 Pool = Your even. Overpool/9 Pool = If you scout it early enough and don't put down a Bunker blindly and instead play defensive.. Your still in the game/even and depending on your struggle can end up far ahead? If you put the Bunker blindly... Well bad luck on you ![]() And if you don't Bunker rush: 12 Hatch = Zerg gets good economy, 2 Hatch Mutas will be able to hurt you. 12 Pool = Your even or ahead. 9 Pool/Overpool = Defend it and your ahead. | ||
Piy
Scotland3152 Posts
So it's basically a nice way to win about 50% of your games against 12 hatch outright, and be ahead in the other 40%. | ||
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alffla
Hong Kong20321 Posts
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Catch]22
Sweden2683 Posts
Also, Velr is way off, you're not ahead against a 12pool, and you're not guaranteed to win against a 12hatch lol. And i find it funny that I'm ahead if i defend my 1raxFE against 9pool, but you seem to think that 8rax vs 12hatch is autoloss, lol. | ||
Salteador Neo
Andorra5591 Posts
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meeple
Canada10211 Posts
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Kazius
Israel1456 Posts
On January 21 2010 11:36 kuyzat wrote: 1) don't you feel that lately korean pros, especially Flash, are bunker rushing zergs much more often? (Flash vs Jaedong in OSL, Flash vs Kwanro in MSL, Flash vs Calm in PL) 2) If so, why now? Are zergs doing anything different lately that would make BR more viable? Is it the maps? What? 3) Some ppl seem to dismiss bunker rushes as easy to counter once you understand how, but at least Flash's are proving effective. What did JD, Kwanro and Calm do wrong facing Flash's BRs? Here's the 3 games mentioned above: Jaedong + Show Spoiler + Kwanro + Show Spoiler + Calm + Show Spoiler + 1) It's more like they stopped using it as much for a while, due to the fashion of long rush distance maps. 2) 12-hatch into 2 hatch muta. It invites a bunker rush. This is an insanely common build order due to the simple fact that it counters Flash's favorite build - 1rax into expansion. That also means his bunker rushes make his opponents think twice before using it. 3) They assumed Flash was going to play standard. Sure, he plays standard and rolls his opponents a lot, but people with short memories forget that his awesome management and macro skills are not his only weapons. Jaedong + Show Spoiler + didn't react once the (very) early marine slaughtered his overlord. Kwanro + Show Spoiler + wasted too many drones on trying to snipe the marines, didn't put up a sunken colony, and therefor was all-in with his ling counter Calm + Show Spoiler + tried to counter attack with drones. Really. But this is the kinda the reverse of a 9pool taking out a 14cc - there's not much you can do against that, except get lucky, play with incredible skill, and not make even the tiniest mistake. | ||
RowdierBob
Australia12939 Posts
That's why. | ||
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