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Well every terran knows the bad feeling in his stomach when there is a pylon missing in the protoss's base or when his dragoon doesn't come out on time
I used to think this was no problem at all, I checked when the dragoon popped out, checked how much pylons the man has, owned his dt or reaver build afterwards.
But a little while ago, some protoss user started doing what I fear most: he proxied one of his pylons for no reason at all. He just scouted, and because I wasn't at the first spot he scouted he put a pylon there, which costs him $0 extra because the probe can move on immediately, and then went for his regular solid observer-including strategy after he killed my scout scv.
I haven't seen any pro toss do this, ever, in any gmae. Why not? it's so powerful ffs..
what am I supposed to do when I notice the protoss build is secret?
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type gg and press f10 e s q just try scouting every base's corners and you'll be fine
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well I think it's pretty self-explanatory that it's not a good idea to look for the hidden pylon..
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I do this occasionally because it's cool :O
p.s The faster way is alt+q q
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mrmin123
Korea (South)2971 Posts
what exactly is the proxy pylon. just building tech/misc outside of your main in another? what happens if enemy scout runs across that first
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The protoss player builds it in a place where the enemy scout won't normally come. Even if the terran is incredibly lucky, finding the the pylon gives him very, very little advantage
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E-bay near his main to lift it and scout for that goon/obs build. If he still doesn't have more then 1 gate go for some turets and counter.
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i used to do that almost always
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thats was standard build for me too,not proxy'ing that pylon i would consider unusual.
What should you the terran do?play safe and waste time scouting for it,so i can expand and later kill you.
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waste of $100 if u ask me...
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Yeah, too much risk to waste 100 minerals ..
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What risk man. I build pylons all over the map. Early warning for anything.
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It'd be fun in a series of games where you play generally standard in each one. Or if you proxy tech in one.. then do that.
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Norway10161 Posts
Grot can't you just continue with a safe build? Sure there are some differences between countering reaver or dt, but it's not like you have to win or lose the game in the first 3 minutes.
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just keep on the moderate building if u failed to get useful info
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On February 01 2004 02:31 DevAzTaYtA wrote: waste of $100 if u ask me...
that's really the point: it doesn't cost $100, you would have built the pylon anyway you are just building it in another place
On February 02 2004 03:00 ToKoreaWithLove wrote: Grot can't you just continue with a safe build? Sure there are some differences between countering reaver or dt, but it's not like you have to win or lose the game in the first 3 minutes.
That's just giving the protoss what he wants IMO
On January 31 2004 02:14 surv wrote: E-bay near his main to lift it and scout for that goon/obs build. If he still doesn't have more then 1 gate go for some turets and counter.
That's a pretty reasonable answer but i'm still getting ripped off $125 and maybe I still won't know what's going on..
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That's a pretty reasonable answer but i'm still getting ripped off $125 and maybe I still won't know what's going on..
Well he is building a pylon somewere u cant see so well i guess ur gonna make turets anyway in order to play safe. And what do u mean u wont see whats going on. U ll be scouting either mass goon or opnly 1 gate.1 gate ur bay will live. Mass goon means he isnt cheesing. He will have the option of DT or Reaver. U need detection and/or anti drop to buy some time in order to mass and kill him. So that 125 will be very well spended imo.
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use your imagination and come up with a terran build order that can deal with stuff like this without losing too much
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Make a couple extra marines and have them patrol around the map. I think NTT or Boxer did this one game, he found the Protoss secret proxy reaver!
was teh gg, Protoss still won.
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On February 03 2004 13:56 surv wrote: U need detection and/or anti drop to buy some time in order to mass and kill him. So that 125 will be very well spended imo.
why does everyone keep telling me to give the protoss player exactly what he wants?
If a protoss proxies one of his pylons then goes straight goon/obs (wasting $0) and I am wasting my money on an early ebay AND turrets, you think this is a good thing for me or what?
On February 03 2004 19:04 SoMuchBetter wrote: use your imagination and come up with a terran build order that can deal with stuff like this without losing too much
I know it's not like I lose every game where a pylon is proxied, far from it, I just want to know why the strat is unpopular for p users (ok so some p's use it, but if it has no disadvantage everyone should normally be using it)
I haven't seen any pro toss do this, ever, in any game. Why not? it's so powerful ffs..
still no one? I'm getting pretty sure that there's quite simply no disadvantage at all for the protoss player to proxy one of his pylons, all of you protosses who dont use it are just lazy
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