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[Maps]Grobyc's Micro Pack [Updated: 05-08-09] - Page 2

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Kinky
Profile Blog Joined September 2008
United States4126 Posts
May 20 2009 16:01 GMT
#21
I think it was the + in the TvZ map name that caused all these problems. I removed it and I was able to use it in single player.
Harem
Profile Joined November 2007
United States11393 Posts
May 20 2009 16:02 GMT
#22
On May 21 2009 01:01 Kinky wrote:
I think it was the + in the TvZ map name that caused all these problems. I removed it and I was able to use it in single player.

Do you mean multiplayer? Because that was the issue.

It works fine in single player.
Moderator。◕‿◕。
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
May 20 2009 16:09 GMT
#23
On May 21 2009 00:17 SixSongs wrote:
Great job man. I'm really enjoying mutalisk micro.

I have 2 questions:

-How do I change MnM upgs from 2/2 to lets say 0/0 or 1/0
-Is that how pros micro muta vs scourge, with patrol key? I thought it was hold position. I tried patrol and I get pwnd.

Shallow answered the second question correctly; you can use patrol or the chinese triangle.
It is impossible to reduce upgrades unfortunately. If you upgraded something and you don't want it anymore you basically have the restart the map. It is impossible otherwise, sorry
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
SixSongs
Profile Blog Joined March 2006
Poland1455 Posts
May 20 2009 16:09 GMT
#24
On May 21 2009 00:43 ShaLLoW[baY] wrote:
Show nested quote +
On May 21 2009 00:17 SixSongs wrote:
Great job man. I'm really enjoying mutalisk micro.

I have 2 questions:

-How do I change MnM upgs from 2/2 to lets say 0/0 or 1/0
-Is that how pros micro muta vs scourge, with patrol key? I thought it was hold position. I tried patrol and I get pwnd.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=65335

Yes, they use patrol. Details in the thread above.


THX MAN!
The Prince of DroneS
Harem
Profile Joined November 2007
United States11393 Posts
May 20 2009 16:10 GMT
#25
On May 21 2009 01:09 Grobyc wrote:
Show nested quote +
On May 21 2009 00:17 SixSongs wrote:
Great job man. I'm really enjoying mutalisk micro.

I have 2 questions:

-How do I change MnM upgs from 2/2 to lets say 0/0 or 1/0
-Is that how pros micro muta vs scourge, with patrol key? I thought it was hold position. I tried patrol and I get pwnd.

Shallow answered the second question correctly; you can use patrol or the chinese triangle.
It is impossible to reduce upgrades unfortunately. If you upgraded something and you don't want it anymore you basically have the restart the map. It is impossible otherwise, sorry

I think he was talking about the terrans upgrades on the muta micro map.
Moderator。◕‿◕。
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
May 20 2009 16:10 GMT
#26
On May 21 2009 01:01 Kinky wrote:
I think it was the + in the TvZ map name that caused all these problems. I removed it and I was able to use it in single player.

Ahh yes that is probably it, I think I have had the same problem regarding that before.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
May 20 2009 16:12 GMT
#27
On May 21 2009 01:10 Harem wrote:
Show nested quote +
On May 21 2009 01:09 Grobyc wrote:
On May 21 2009 00:17 SixSongs wrote:
Great job man. I'm really enjoying mutalisk micro.

I have 2 questions:

-How do I change MnM upgs from 2/2 to lets say 0/0 or 1/0
-Is that how pros micro muta vs scourge, with patrol key? I thought it was hold position. I tried patrol and I get pwnd.

Shallow answered the second question correctly; you can use patrol or the chinese triangle.
It is impossible to reduce upgrades unfortunately. If you upgraded something and you don't want it anymore you basically have the restart the map. It is impossible otherwise, sorry

I think he was talking about the terrans upgrades on the muta micro map.

Oh. Either way you can't reduce any upgrades, all you can do is upgrade your units to match him or surpass him. I guess it's impossible in this case to simulate 2-1 mutas vs 0-0 MnM's but that situation basically never happens anyway.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
SixSongs
Profile Blog Joined March 2006
Poland1455 Posts
May 20 2009 16:29 GMT
#28
On May 21 2009 01:10 Harem wrote:
Show nested quote +
On May 21 2009 01:09 Grobyc wrote:
On May 21 2009 00:17 SixSongs wrote:
Great job man. I'm really enjoying mutalisk micro.

I have 2 questions:

-How do I change MnM upgs from 2/2 to lets say 0/0 or 1/0
-Is that how pros micro muta vs scourge, with patrol key? I thought it was hold position. I tried patrol and I get pwnd.

Shallow answered the second question correctly; you can use patrol or the chinese triangle.
It is impossible to reduce upgrades unfortunately. If you upgraded something and you don't want it anymore you basically have the restart the map. It is impossible otherwise, sorry

I think he was talking about the terrans upgrades on the muta micro map.




I I was talking about that. But it's ok I can just upg Muta attack/armor to make it more realistic. Thx for the gosu map.
The Prince of DroneS
Kinky
Profile Blog Joined September 2008
United States4126 Posts
May 20 2009 18:50 GMT
#29
On May 21 2009 01:02 Harem wrote:
Show nested quote +
On May 21 2009 01:01 Kinky wrote:
I think it was the + in the TvZ map name that caused all these problems. I removed it and I was able to use it in single player.

Do you mean multiplayer? Because that was the issue.

It works fine in single player.

Yea, I meant multiplayer. Sorry for the confusion.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
May 20 2009 21:04 GMT
#30
I have already improved my skills thanks to this map! I'm a really slow player (generally somewhere around 100 apm) with horrible multitasking (''Damn, all that micro (which was piss poor anyway) made me forget to make a supply depot! What teh hell, five Scv's just sitting around thinking they're on vacation or something?! Go to work, you lazy bastards! Uhm, where did my marines go? Wtf, 3000 minerals in the bank from one base? Lets spend them on something... seriously, why have I made only one rax? Oh shit, here comes his mutas and I'm without turrets! Well, there's one turret, but it's placed in a retarded position blocking my Comsat. Crap. Lurkers incoming and no scan available. Argh! GG!''). However, I've spent like 30 minutes repeating the same thing: Fly around and harass and pick things off with my wraiths while constantly pumping units from a couple of production facilities, running around with an Scv pretending I build stuff with it (), dropping MnM to take out Spore colonies, repeat, repeat, repeat, repeat... My apm was continuously at 200 for about half an hour! Felt great.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
ramen247
Profile Blog Joined June 2008
United States1256 Posts
May 20 2009 22:43 GMT
#31
On May 21 2009 06:04 Holgerius wrote:
I have already improved my skills thanks to this map! I'm a really slow player (generally somewhere around 100 apm) with horrible multitasking (''Damn, all that micro (which was piss poor anyway) made me forget to make a supply depot! What teh hell, five Scv's just sitting around thinking they're on vacation or something?! Go to work, you lazy bastards! Uhm, where did my marines go? Wtf, 3000 minerals in the bank from one base? Lets spend them on something... seriously, why have I made only one rax? Oh shit, here comes his mutas and I'm without turrets! Well, there's one turret, but it's placed in a retarded position blocking my Comsat. Crap. Lurkers incoming and no scan available. Argh! GG!''). However, I've spent like 30 minutes repeating the same thing: Fly around and harass and pick things off with my wraiths while constantly pumping units from a couple of production facilities, running around with an Scv pretending I build stuff with it (), dropping MnM to take out Spore colonies, repeat, repeat, repeat, repeat... My apm was continuously at 200 for about half an hour! Felt great.


its easier if you have no pressure from a player that attacks.
i hate this ugly firebat. i want a marine.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
May 20 2009 23:17 GMT
#32
On May 21 2009 07:43 ramen247 wrote:
Show nested quote +
On May 21 2009 06:04 Holgerius wrote:
I have already improved my skills thanks to this map! I'm a really slow player (generally somewhere around 100 apm) with horrible multitasking (''Damn, all that micro (which was piss poor anyway) made me forget to make a supply depot! What teh hell, five Scv's just sitting around thinking they're on vacation or something?! Go to work, you lazy bastards! Uhm, where did my marines go? Wtf, 3000 minerals in the bank from one base? Lets spend them on something... seriously, why have I made only one rax? Oh shit, here comes his mutas and I'm without turrets! Well, there's one turret, but it's placed in a retarded position blocking my Comsat. Crap. Lurkers incoming and no scan available. Argh! GG!''). However, I've spent like 30 minutes repeating the same thing: Fly around and harass and pick things off with my wraiths while constantly pumping units from a couple of production facilities, running around with an Scv pretending I build stuff with it (), dropping MnM to take out Spore colonies, repeat, repeat, repeat, repeat... My apm was continuously at 200 for about half an hour! Felt great.


its easier if you have no pressure from a player that attacks.

I've never reached that amount of APM before, even when I've played against the computer (which doesn't attack). Being able to practise things over and over again has improved my skills really fast. It will of course not work out just that well in a real game, but my hands are clearly much faster now than a couple of hours ago. The muscle memory is improving a lot.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
May 21 2009 05:07 GMT
#33
Np Holgerius, I hope you continue to improve!
On May 21 2009 07:43 ramen247 wrote:
Show nested quote +
On May 21 2009 06:04 Holgerius wrote:
I have already improved my skills thanks to this map! I'm a really slow player (generally somewhere around 100 apm) with horrible multitasking (''Damn, all that micro (which was piss poor anyway) made me forget to make a supply depot! What teh hell, five Scv's just sitting around thinking they're on vacation or something?! Go to work, you lazy bastards! Uhm, where did my marines go? Wtf, 3000 minerals in the bank from one base? Lets spend them on something... seriously, why have I made only one rax? Oh shit, here comes his mutas and I'm without turrets! Well, there's one turret, but it's placed in a retarded position blocking my Comsat. Crap. Lurkers incoming and no scan available. Argh! GG!''). However, I've spent like 30 minutes repeating the same thing: Fly around and harass and pick things off with my wraiths while constantly pumping units from a couple of production facilities, running around with an Scv pretending I build stuff with it (), dropping MnM to take out Spore colonies, repeat, repeat, repeat, repeat... My apm was continuously at 200 for about half an hour! Felt great.


its easier if you have no pressure from a player that attacks.

Shhhh it makes me feel like my maps are more important ;D
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
AtlaS
Profile Blog Joined February 2009
United States1001 Posts
May 21 2009 07:18 GMT
#34
Been looking for a PvT push break map for one of my friends for a while, so glad to see that it's on your to do list.

Any chance you have a general time period when that map will come out?
I don't have mono anymore. Woooo!
NotJumperer
Profile Blog Joined July 2005
United States1371 Posts
May 21 2009 08:39 GMT
#35
--- Nuked ---
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
May 21 2009 15:20 GMT
#36
On May 21 2009 17:39 Jumperer wrote:
Units spawning could use improvement imo. Make units spawn from barracks/factories/starports instead of from the beacon

Actually yeah I guess that would make more sense than the beacon spawning. the problem is, when they units are done building you would have a huge army, and if you max out you can't 5m6m7m8c9c0t or anything to macro.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
May 21 2009 15:41 GMT
#37
Make a 'suicide' or 'kill my units' location then
POGGERS
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
May 21 2009 16:05 GMT
#38
Okay, that should work. I'll change the when I get home today and re-host it.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
Last Edited: 2009-06-02 02:20:39
June 02 2009 01:58 GMT
#39
BUMP

Working on the ZvP map currently. I plan on including a macro section(where you can either use the units to fight with or have them die so the map doesn't lag out or anything, multiple scenarios of micro vs zealots(+1 or not), zeal + goon, zeal + 2HT, zeal goon HT archon, etc. With this part you choose your own army. You can select as many units to fight with as you want, and reset it after if you think you used too many to make it realistic, or too little units, making it too hard. Muta harass vs a P base isn't really that common in ZvP so I won't include a bigass section like I did in the first muta one in this one. I'll include cannon HT reaver base breaks too, but other than that I'm not too sure if anything else needs to go in this one.

The PvT map will be following this and that is the last recommendation so far. Feel free to recommend other ones after that.

EDIT: Also going to include a section for running zerglings around a typical P base after doing a 1gate tech or 2gate or something a couple minutes into the game for practice at picking off probes and stuff.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Zapdos_Smithh
Profile Blog Joined October 2008
Canada2620 Posts
June 05 2009 23:56 GMT
#40
I really don't like the valks in the muta micro map. I really just wanna muta micro vs m&m, not have to deal with valks and vessels. Like I can understand turrets around of course and even a vessel ok, but having the valks around just kind of makes it too difficult for something that is meant for practice. If I have to have scourge in my control group, I can't really muta micro b/c I have like only 7 mutas and the rest scourge and the ovie. Just my opinion.
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