Korean community redesign of Battle Royal - Page 5
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konadora
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Singapore66155 Posts
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Grobyc
Canada18410 Posts
Protoss does look like it has an advantage in a way, but I still think Z >>> T. Map favour is now P > Z > T IMO. | ||
JFKWT
Singapore1442 Posts
On May 15 2009 02:35 thunk wrote: I wonder if this will get added to the Iccup mappack. If anything, the nat wall's so close to the mins that it will definitely HELP muta harass. You're going to have to go some type of air to defend that wall anyways. would it be advisable to allow the high ground some buildable space for cannons/turrets?? | ||
SilverSkyLark
Philippines8437 Posts
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Nightmarjoo
United States3360 Posts
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konadora
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Singapore66155 Posts
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snorlax
United States755 Posts
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Marine50
Australia1764 Posts
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