Starcraft via TCP IP
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VoV
United Kingdom32 Posts
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SoL.Origin
Argentina2400 Posts
go to multiplayer -> UDP | ||
Konni
Germany3044 Posts
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SoL.Origin
Argentina2400 Posts
TCP/IP = TCP, IP, UDP, and others Starcraft uses TCP/IP for B.net, it connects to the bnet server through a tcp connection but when the game is created it is made through an UDP connection. | ||
fw
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Korea (South)1201 Posts
so saying 'is' is not entirely right and may confuse konni. i think vov wants UDP over TCP transmission (maybe cuz firewalled). i doubt it could be accomplished by only client-side proxy or tunneling but not sure. | ||
Deleted User 3420
24492 Posts
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Chibi[OWNS]
United Kingdom10597 Posts
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Konni
Germany3044 Posts
On November 26 2003 11:29 SoL.Origin wrote: UPD is a sub-protocol of the whole TCP/IP thing, and what you are talking about is just a TCP connection, which is not the same thing. TCP/IP = TCP, IP, UDP, and others Starcraft uses TCP/IP for B.net, it connects to the bnet server through a tcp connection but when the game is created it is made through an UDP connection. i agree now ![]() | ||
Aqeloutro
Spain614 Posts
On November 26 2003 11:29 SoL.Origin wrote: UPD is a sub-protocol of the whole TCP/IP thing, and what you are talking about is just a TCP connection, which is not the same thing. TCP/IP = TCP, IP, UDP, and others That's not right, UDP is not part of TCP/IP, both TCP and UDP are transport layer protocols which relay on IP protocol which is a network layer protocol. An UDP connection is UDP/IP not TCP/IP. | ||
VaNille
Canada204 Posts
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Aqeloutro
Spain614 Posts
Definitely FTP is not part of TCP/IP, FTP uses TCP/IP. | ||
Chibi[OWNS]
United Kingdom10597 Posts
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VaNille
Canada204 Posts
Does NetBeui, Appletalk, IPX/SPX have FTP? | ||
Aqeloutro
Spain614 Posts
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Manifesto7
Osaka27132 Posts
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SoleSteeler
Canada5410 Posts
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MoNkeY_BuTleR
Australia22 Posts
lolz | ||
Moth
Sweden468 Posts
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badteeth
Netherlands1416 Posts
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Excalibur_Z
United States12235 Posts
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mAKiTO
Colombia4171 Posts
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GundamVX
United States1025 Posts
TCP - connection both use IP (network layer) they are both transport layer protocols | ||
fredi125
Canada1 Post
Nobody answered the question as to how do you play Starcraft over TCP/IP, meaning that you connect remotely directly to another player using his IP address instead of battlenet or lan. I was coming here for a simpler answer, but you can use the software called "Hamachi" to connect to your friends so the game acts as if you were on the same network, so you can play LAN games. https://secure.logmein.com/CA-FR/products/hamachi/download.aspx User was warned for this post | ||
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