No more bullshit [No MBS] - Page 4
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economist_
Vietnam719 Posts
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maybenexttime
Poland5558 Posts
On November 02 2008 20:22 LaZyScV wrote: This is what I have been wondering and would solve (imo) all the problems of being noob friendly and in support of making it an e-sports, a game to master: Why can't they make MBS a feature that can be deactivated by the host of the game - give players of a match the choice of MBS or no-mbs. And/or make it so that the player can choose to turn it on or off - like how in WC3 you can choose your handicap. Is it too hard to program? If they are so dedicated to both the VERY casual players (or non-players, his mom. . . .) and the VERY hardcore players, they should invest the time and money into that - otherwise they will fail one of the groups. The only thing that makes BW noob friendly is the choice of pace you can play: you can start vs computers on mass money maps, vs other people on mass money maps, vs computers on low minerals, then vs other people on low minerals. And there's a lot of middle ground, like BGH. Can't they do that with MBS? Have full-on MBS and other auto-micro stuff (auto surround is so lame, imo) then tone it down as you progress to having no assistance at all (BW level). If I had a choice of my zerglings automatically surrounding units or just lining up like they do in BW, I'd choose the latter any and every time - and so would every true player of BW, and this goes to MBS. MBS and other things like this reminds me of all these new toys that are coming out for kids: the toys basically play by themselves and the kid just watches them, not actually playing - the kid gets bored once it gets over how cool it looks and gets used to what it does. Lego's come designed already, instructed building. . . . What would be the default setting for the ladder? Would Blizzard be willing to balance the game for two modes separately along with team games (no-MBS, auto-mine, smart-cast, whatever certainly require different balance as they have varying attention spans dedicated to unit control etc.)? As for MBS, I'd rather see auto-mine, "auto-surrounding" and that stupid gas mechanic being removed, and magic boxes/gravity centers being reintroduced. | ||
Puosu
6985 Posts
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myIRE
Belgium229 Posts
If we compare automatic guns to 100 year old guns, would you rather still use the old ones where u need to reload after every bullet fired? or use the automatic ones with a magazine containing more then just 1 bullet? I know the comparison is not the most brilliant but just because the game evolves and makes certain areas easier, it doesnt mean its going to be bad. It's like saying, lets go back to the old old style and remove grouping, so u have to select units over and over again instead of binding them to 1 2 3 etc... just remove every single management tool and be hardcore/progamer !!! just my 2cents , no bashing intended | ||
ZlyKiss
Poland697 Posts
[B] As for MBS, I'd rather see auto-mine, "auto-surrounding" and that stupid gas mechanic being removed, and magic boxes/gravity centers being reintroduced. Maybe Blizzard can make a version of sc2 without all those things and show it to scbw junkies on next occasion? | ||
composition
98 Posts
On November 02 2008 21:24 myIRE wrote:hurf durf derp what if instead of doing all that troublesome reloading, you could just press a button and kill millions of people with a nuke? Now war is about who presses the win button first. thats all casuals like you want, press a button, win the game, see a pretty explosion. some of us like to push ourselves. | ||
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dibban
Sweden1279 Posts
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Piy
Scotland3152 Posts
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p4NDemik
United States13896 Posts
On November 02 2008 21:24 myIRE wrote: no to be rude or anything but, whats up with all the hate for mbs and automining. If we compare automatic guns to 100 year old guns, would you rather still use the old ones where u need to reload after every bullet fired? or use the automatic ones with a magazine containing more then just 1 bullet? I know the comparison is not the most brilliant but just because the game evolves and makes certain areas easier, it doesnt mean its going to be bad. It's like saying, lets go back to the old old style and remove grouping, so u have to select units over and over again instead of binding them to 1 2 3 etc... just remove every single management tool and be hardcore/progamer !!! just my 2cents , no bashing intended On November 02 2008 21:36 composition wrote: what if instead of doing all that troublesome reloading, you could just press a button and kill millions of people with a nuke? Now war is about who presses the win button first. thats all casuals like you want, press a button, win the game, see a pretty explosion. some of us like to push ourselves. dune much? one of you uses it and then you counter on the other side by using it. not smart. | ||
ilovehnk
475 Posts
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SayaSP
Laos5494 Posts
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composition
98 Posts
dune much? [/QUOTE] nerd. | ||
capek
United States585 Posts
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NeverTheEndlessWiz
Singapore827 Posts
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b3h47pte
United States1317 Posts
who teh hell voted no XD | ||
KlaCkoN
Sweden1661 Posts
On November 02 2008 21:03 0xDEADBEEF wrote: It's the opposite. Because without MBS, the "mechanical" skills (speed, multitasking, "clicky macro") make the "mental" skills (tactics, ingenious micro, creativity, experience) largely obsolete. You keep saying this in every single thread, it is simply wrong. Wrong Wrong Wrong It would be great if you actually played broodwar once in a while. Perhaps you would learn something. _I_ don't go to a wc3 forum and say that wc3 is stupid, it's all about beeing able to focus fire different units as fast as possible while moving back your own. Because well that would be stupid of me. Becuase I _know_ that it isn't true even if it feels that way for me. So please please, don't say stupid things about a game you have hardly played. And ingenious article ITW, really great. | ||
LemOn
United Kingdom8629 Posts
On November 02 2008 23:09 KlaCkoN wrote: You keep saying this in every single thread, it is simply wrong. Wrong Wrong Wrong It would be great if you actually played broodwar once in a while. Perhaps you would learn something. _I_ don't go to a wc3 forum and say that wc3 is stupid, it's all about beeing able to focus fire different units as fast as possible while moving back your own. Because well that would be stupid of me. Becuase I _know_ that it isn't true even if it feels that way for me. So please please, don't say stupid things about a game you have hardly played. And ingenious article ITW, really great. This. Try to watch some recent VOD's . Do you think that "mental" skills (tactics, ingenious micro, creativity, experience) are largely obsolete? This is a progaming site, so we try to view the development of a new game from a perspective of an e-sports follower and player... | ||
wrags
United States379 Posts
On November 02 2008 21:03 0xDEADBEEF wrote: It's the opposite. Because without MBS, the "mechanical" skills (speed, multitasking, "clicky macro") make the "mental" skills (tactics, ingenious micro, creativity, experience) largely obsolete. I'm not really sure how mechanical skills, speed and multitasking skills give you less tools to be creative. "this is hard therefor I don't like it/takes no real skill, but I am good at everything else ask my mom" (or Chris Sigaty's) I don't mean to pick on you but, I really don't get where people are coming up with this mass-entitlement thought process. Seems to be so epidemic that I'm starting to wonder if I'll cave under this congnative dissonant pressure. | ||
b3h47pte
United States1317 Posts
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DwmC_Foefen
Belgium2186 Posts
>I'm from Belgium and I agree with this article< Have a nice day | ||
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