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Hardest spell to master in BW? - Page 2

Forum Index > BW General
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[GiTM]-Ace
Profile Joined September 2002
United States4935 Posts
September 14 2008 08:32 GMT
#21
ENSNARE/LOckdown
I may not be the best player right now but I think I can beat any 'best' players. I'll beat all the best players and become the best player. Watch me. - Jju
drug_vict1m
Profile Blog Joined May 2007
844 Posts
September 14 2008 08:39 GMT
#22
On September 14 2008 17:09 IdrA wrote:
storm:click in the middle of a bunch of shit and it dies
swarm:click in the middle of your shit and it doesnt die
emp:guess which direction his arbiters gonna go and click the right amount in front of him or half his army ends up in your base

+1
One must feel chaos within, to give birth to a dancing star.
writer22816
Profile Blog Joined September 2008
United States5775 Posts
September 14 2008 08:49 GMT
#23
Focus firing on speedlings
8/4/12 never forget, never forgive.
PH
Profile Blog Joined June 2008
United States6173 Posts
September 14 2008 08:52 GMT
#24
Storms and swarms. I don't consider the difficulty to find a use for a spell a factor in deciding its difficulty for use in general.

On September 14 2008 16:15 dybydx wrote:
i'd say nukes and blind. i only recall boxer using both at the SAME TIME. (he nuked first, scanned, blinded the obs that was comming in, THEN bring in the sci vessel to emp the nexus.)

or when he blinded 5-6 obs in 1 second, and then brought in the wraiths. that dropped jaws.

Do you remember what game that was (where he blinded the observers)? I've only seen highlight clips of it...Hopefully TL has a VOD of it.
Hello
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
September 14 2008 09:21 GMT
#25
Swarm is probably the vital spell thats hardest to use, I think D web when your doing Sair/Reavers is the hardest.
My. Copy. Is. Here.
Liquid`Drone
Profile Joined September 2002
Norway28784 Posts
September 14 2008 09:22 GMT
#26
ensnare is the easiest spell
storm would be tough its just that you always have a million of them so it doesnt matter all that much, its similar to emp tho.. you hit with just as big a percentage of the emp as the storm, prolly more cause you pay closer attention and the vessel flies

having played all races and used spellcasters a shitload i dont really know what spell is hardest to use, but defiler is the hardest spellcaster to use. dark swarm by itself is easy as hell to throw, but dark swarming and consuming without letting the rest of your game fall apart is prolly the hardest spell-related part of bw.
blind isnt hard to use, it's just useless. lockdown is hard to use because the ghost is slow and dies easily but its not a difficult spell to throw. basically the only spells you need to measure the movement of the opponent are emp and storm, so theyre basically the only spells difficult to hit with, or rather, possible to dodge, and there the difference is that emp generally targets flying spellcasters whom are faster than the normal storm targets. i mean if the question is "whats easier emping an arbiter or storming a mutalisk" then its obviously easier to emp an arbiter..
Moderator
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
September 14 2008 09:22 GMT
#27
In the BoxeR one, I thought it was just targetting the nuke then EMP'ing the Nexus right before the nuke hits.
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
September 14 2008 09:35 GMT
#28
emp isnt that hard.
dmatrix is.
ever have 12 angry 5 armor ultras attacking ur shit and dmatrix one instead of a marine? yeah screw that. id rather guess where an arb is going any day.
Commentatorhttp://twitter.com/Artosis
LRM)TechnicS
Profile Joined May 2008
Bulgaria1565 Posts
September 14 2008 09:48 GMT
#29
It is the defiler imo. We have swarm and plague easy to throw but until we have what we need to throw them we gotta consume and consume countless times very small units and last but not least the defiler must be alive, not irradiated or force feedbacked out of nowhere and then we use him. ofc this takes some time and as people before me said it is hard to manage everything else + the defiler at once
the d-web and d-matrix seems not that hard to me but I am not playing p or t so can't reall know xD It's just maybe because using them don't hurt everything else you have to do and when d-webs are to be casted we usually have like 5-6 corsairs and misplacing 1 dweb or the opponent running through it is not that bad since we can throw some more : )
Enjoy the game
SK.Testie
Profile Blog Joined January 2007
Canada11084 Posts
Last Edited: 2008-09-14 09:57:58
September 14 2008 09:51 GMT
#30
I would disagree strongly on Kennigits EMP use of being hard to use. Any terran can shift click EMP and emp an entire protoss army and run away. That is how ensnare/emp/irradiate etc are used. Scan ahead, shift click, and run away. It would be difficult if you accidently left them in the open, they had to dmatrix eachother, emp the army and then run away, god willing they each had 200 energy. Science vessel + Templar abilities should be among the easiest to use, dark archon abilities as well despite their oft infrequent use. When they are used feedback is just devastating and maelstorm is the bane of zerg air.

Blind is not so difficult to use either, as in the rare instances you go blind it is not a spell you really need that much awareness for. See an observer/shuttle/overlord, sure, blind it. A couple lurkers on a cliff, sure blind them too after scanning. It's not like you are in the heat of battle and you need to cast blind, as it has no effect.

I would also question why storm could be considered difficult to use. It is either point and click at target, point and click ahead of target, or lead target to designated area for destruction. It is one of the most used spells thus one of the most practiced, and if practicing truly yields results, it should hardly be listed. i.e. if someone is having trouble with templars getting sniped by vultures, you can put the ones with the most mana in a shuttle. If you are having difficulties with defilers getting irradiated, or picked off by tanks / a stimmed group of rines you will need scourge and constant awareness to protect them. And unlike in the protoss scenario you will not likely have dropship ability due to the extreme pressure in ZvT. You could just boil it down to the amount of actions something takes, and it's a lot more actions and clicks to keep them safe.

The defiler is the hardest spellcaster to use obviously, because almost no foreign zerg, in all these years has used them properly. They almost always leave a glaring hole in their game that is just waiting to be exploited when using them. Simply getting defilers means you have to commit a lot of time to them, unlike other casters where you can leave them sitting around and their job is already fulfilled, as they are just waiting to point and click, when going defilers your game often revolves around them performing admirably. Defilers need constant care and babying and if you are not fast enough, or practiced enough with using them, you will look like a clumsy oaf as the terran starves you to death and irradiates your face off.

Very few people use defilers properly after 10 years. That is all that needs to be said. I have met very few zergs who know when to get them. And even the best zergs who use them will often play them brilliantly one game, and then get them at a wrong time on the wrong map in another game.

So long story short:
Terran always has science vessels in TvZ = always used = always practiced = don't leave them in the open stupid, irradiate / dmatrix = easy to use.
Protoss templars+darkarchons = point and click = easy to use.
Zerg defilers = cumbersome units that need constant attention to be used to their full potential. While essentially they are just point and click as well, their spells take far more effort to pull off effectively.
Social Justice is a fools errand. May all the adherents at its church be thwarted. Of all the religions I have come across, it is by far the most detestable.
Liquid`Drone
Profile Joined September 2002
Norway28784 Posts
September 14 2008 09:52 GMT
#31
ya dmatrix is hard.
i dont think dweb is tho
Moderator
SK.Testie
Profile Blog Joined January 2007
Canada11084 Posts
September 14 2008 09:54 GMT
#32
Why is dmatrix hard? Safe spell caster pointing and clicking... If you are often dmatrixing the cow instead of the marine, dmatrix the one behind it/beside it before it is also attacked by tusked cows.
Social Justice is a fools errand. May all the adherents at its church be thwarted. Of all the religions I have come across, it is by far the most detestable.
Dyllyn
Profile Blog Joined August 2007
Singapore670 Posts
September 14 2008 10:08 GMT
#33
i'd like to see anyone try cost effective use of spawn broodling
scv rush ftw
Liquid`Drone
Profile Joined September 2002
Norway28784 Posts
September 14 2008 10:15 GMT
#34
well dmatrix is hard in certain situations, exactly like the marine vs ultralisk scenario and you stating that you should matrix the rine behind the one targeted because you're likely to target the one attacked just shows that you agree with this. you wouldnt recommend swarming a less than ideal target because it's easier to click on that target, or well, anything related to that with any other spell..
Moderator
Shauni
Profile Blog Joined July 2004
4077 Posts
September 14 2008 11:03 GMT
#35
Feedback obviously. It's a pain to pick out like 10 templars in a huge protoss army within half a second with it. AoE spells are piece of cake.
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
Ki_Do
Profile Blog Joined July 2008
Korea (South)981 Posts
September 14 2008 11:20 GMT
#36
Emp is the hardest one, so hard its underused, happily we will see sea owning with them next game
I've got a point, and i'm ready to kill or die for it.
ChaoSbringer
Profile Blog Joined April 2008
Australia1382 Posts
September 14 2008 11:50 GMT
#37
I can imagine a pimpest play where savior keeps his defilers in a speed overlord with his army, drops and instantly swarms + reloads, causing total ownage. Of course leading to a swift 3-0 of FBH in the MSL finals.
29 fps
Profile Blog Joined March 2008
United States5725 Posts
September 14 2008 12:15 GMT
#38
i would have to say dark swarm, only because consuming and casting takes up a lot of time. the spell itself isnt too difficult; it's the defiler management that is difficult.
4v4 is a battle of who has the better computer.
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
September 14 2008 12:27 GMT
#39
On September 14 2008 21:15 29 fps wrote:
i would have to say dark swarm, only because consuming and casting takes up a lot of time. the spell itself isnt too difficult; it's the defiler management that is difficult.


Consume is a spell in itself. No wonder its the hardest "spell" when its actually TWO spells.

Lim Yo Hwan forever!
meegrean
Profile Joined May 2008
Thailand7699 Posts
September 14 2008 12:36 GMT
#40
Mining with vultures during a major Protoss flank.
Brood War loyalist
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