Hardest spell to master in BW? - Page 3
| Forum Index > BW General |
|
Choros
Australia530 Posts
| ||
|
grobo
Japan6199 Posts
On September 14 2008 18:51 MYM.Testie wrote: The defiler is the hardest spellcaster to use obviously, because almost no foreign zerg, in all these years has used them properly. They almost always leave a glaring hole in their game that is just waiting to be exploited when using them. Simply getting defilers means you have to commit a lot of time to them, unlike other casters where you can leave them sitting around and their job is already fulfilled, as they are just waiting to point and click, when going defilers your game often revolves around them performing admirably. Defilers need constant care and babying and if you are not fast enough, or practiced enough with using them, you will look like a clumsy oaf as the terran starves you to death and irradiates your face off. This. While casting swarm is a no-brainer, utilizing it to the fullest is hard as hell. | ||
|
CharlieMurphy
United States22895 Posts
| ||
|
GrandInquisitor
New York City13113 Posts
On September 14 2008 18:51 MYM.Testie wrote: i.e. if someone is having trouble with templars getting sniped by vultures, you can put the ones with the most mana in a shuttle. If you are having difficulties with defilers getting irradiated, or picked off by tanks / a stimmed group of rines you will need scourge and constant awareness to protect them. And unlike in the protoss scenario you will not likely have dropship ability due to the extreme pressure in ZvT. You could just boil it down to the amount of actions something takes, and it's a lot more actions and clicks to keep them safe. I'm curious why Zergs don't use overlords (which are usually with their armies no?) in the same way that Protosses would use shuttles to hide their spellcasters. | ||
|
Butigroove
Seychelles2061 Posts
On September 14 2008 22:43 GrandInquisitor wrote: I'm curious why Zergs don't use overlords (which are usually with their armies no?) in the same way that Protosses would use shuttles to hide their spellcasters. Ever tried to micro your entire army (note: 3x as many units as protoss army) micro your defilers, macro, and then add dropping off/picking up your defilers in there? It has been tried, but there simple is not enough time to do it all. Especially because your defilers are already invincible to everything besides Irradiate, and putting them in Overlords just makes them able to be hit by marines. | ||
|
Pholon
Netherlands6142 Posts
| ||
|
Doctorasul
Romania1145 Posts
On September 14 2008 22:43 GrandInquisitor wrote: I'm curious why Zergs don't use overlords (which are usually with their armies no?) in the same way that Protosses would use shuttles to hide their spellcasters. Savior did that a while back on Arkanoid, I don't remember who he was playing though. It worked out pretty well for him, saved quite a lot of defilers from being irradiated. | ||
|
Tonkerchen
680 Posts
| ||
|
ZidaneTribal
United States2800 Posts
| ||
|
t_co
United States702 Posts
On September 14 2008 18:51 MYM.Testie wrote: I would disagree strongly on Kennigits EMP use of being hard to use. Any terran can shift click EMP and emp an entire protoss army and run away. That is how ensnare/emp/irradiate etc are used. Scan ahead, shift click, and run away. It would be difficult if you accidently left them in the open, they had to dmatrix eachother, emp the army and then run away, god willing they each had 200 energy. Science vessel + Templar abilities should be among the easiest to use, dark archon abilities as well despite their oft infrequent use. When they are used feedback is just devastating and maelstorm is the bane of zerg air. Blind is not so difficult to use either, as in the rare instances you go blind it is not a spell you really need that much awareness for. See an observer/shuttle/overlord, sure, blind it. A couple lurkers on a cliff, sure blind them too after scanning. It's not like you are in the heat of battle and you need to cast blind, as it has no effect. I would also question why storm could be considered difficult to use. It is either point and click at target, point and click ahead of target, or lead target to designated area for destruction. It is one of the most used spells thus one of the most practiced, and if practicing truly yields results, it should hardly be listed. i.e. if someone is having trouble with templars getting sniped by vultures, you can put the ones with the most mana in a shuttle. If you are having difficulties with defilers getting irradiated, or picked off by tanks / a stimmed group of rines you will need scourge and constant awareness to protect them. And unlike in the protoss scenario you will not likely have dropship ability due to the extreme pressure in ZvT. You could just boil it down to the amount of actions something takes, and it's a lot more actions and clicks to keep them safe. The defiler is the hardest spellcaster to use obviously, because almost no foreign zerg, in all these years has used them properly. They almost always leave a glaring hole in their game that is just waiting to be exploited when using them. Simply getting defilers means you have to commit a lot of time to them, unlike other casters where you can leave them sitting around and their job is already fulfilled, as they are just waiting to point and click, when going defilers your game often revolves around them performing admirably. Defilers need constant care and babying and if you are not fast enough, or practiced enough with using them, you will look like a clumsy oaf as the terran starves you to death and irradiates your face off. Very few people use defilers properly after 10 years. That is all that needs to be said. I have met very few zergs who know when to get them. And even the best zergs who use them will often play them brilliantly one game, and then get them at a wrong time on the wrong map in another game. So long story short: Terran always has science vessels in TvZ = always used = always practiced = don't leave them in the open stupid, irradiate / dmatrix = easy to use. Protoss templars+darkarchons = point and click = easy to use. Zerg defilers = cumbersome units that need constant attention to be used to their full potential. While essentially they are just point and click as well, their spells take far more effort to pull off effectively. Wow... nice answer Testie! I am wondering--precisely what is it abou the defiler's set of spells that makes them so hard to "master", even for top foreigners? Is it APM-intensity? I mean, I've seen reps where top foreigners have around 200 EAPM so I doubt it... or is it much more built around making sure the rest of your army complements the opportunities created by the defiler? Please let me know if that line of reasoning is correct... thanks! | ||
|
Piy
Scotland3152 Posts
On September 14 2008 18:52 Liquid`Drone wrote: ya dmatrix is hard. i dont think dweb is tho How isn't D web hard to use. Your having to place 4-6 d webs around your reavers, being careful about where you place them, all within the space of a few seconds if you see Hydras unexpectedly. I've only ever see Nal_ra and Bisu pull it off in a pro game. Much harder than D matrix, and debatably harder than swarm, its just no-one would notice if it was or not because you can opt not to use web if you can't do it, whereas swarm is a necessity. | ||
|
Sadist
United States7327 Posts
On September 15 2008 00:00 t_co wrote: Wow... nice answer Testie! I am wondering--precisely what is it abou the defiler's set of spells that makes them so hard to "master", even for top foreigners? Is it APM-intensity? I mean, I've seen reps where top foreigners have around 200 EAPM so I doubt it... or is it much more built around making sure the rest of your army complements the opportunities created by the defiler? Please let me know if that line of reasoning is correct... thanks! Defilers are slow compared to the other units, also its fun when you try to consume a unit but they just run away, or when you are consuming units then all of a sudden an attack comes and the units run away. Also theres always the pesky AI problem in bw where occasionally you click something to cast something ahead of time and it keeps walking forever and gets INSIDE of the actual range of the spell before casting it, therefore dying. Defensive defilers however are much easier to use than offensive though which is why its such a pain to kill expansions nowadays =[ | ||
|
milly9
Canada325 Posts
Defensive defilers however are much easier to use than offensive though which is why its such a pain to kill expansions nowadays =[ I completely agree with that and I really don't like trying to use defiliers offensively because like other people said it hurts me more than it helps me because I can't babysit them that well (or if I do I can't do anything else really.) But a defiler at an expo is great for waiting for some backup | ||
|
closed
Vatican City State491 Posts
| ||
|
-orb-
United States5770 Posts
I can't imagine how some of you are saying either swarm or storm are the hardest.... | ||
|
NonY
8751 Posts
On September 15 2008 01:23 -orb- wrote: Dark Swarm is the easiest spell in the entire game, the only one easier than storm. I can't imagine how some of you are saying either swarm or storm are the hardest.... They're taking into account the management of the unit casting those spells. | ||
|
Cham
797 Posts
| ||
|
SK.Testie
Canada11084 Posts
And Eri, I did not say I personally have trouble doing that. It was simply a suggestion to those that do have trouble matrixing. I'm not saying I have never matrixed a cow, but I can probably count the times I've done it on 2 fingers. | ||
|
KingFool
Canada428 Posts
On September 14 2008 18:35 Artosis wrote: emp isnt that hard. dmatrix is. ever have 12 angry 5 armor ultras attacking ur shit and dmatrix one instead of a marine? yeah screw that. id rather guess where an arb is going any day. I've done this like five times over the years.. makes me want to rip my eyes out | ||
|
Power[Xp]
Netherlands64 Posts
On September 14 2008 17:52 PH wrote: Storms and swarms. I don't consider the difficulty to find a use for a spell a factor in deciding its difficulty for use in general. Do you remember what game that was (where he blinded the observers)? I've only seen highlight clips of it...Hopefully TL has a VOD of it. I think Boxer used it in a game vs Grrr..., that was a Replay though. It was played on River of Flames if I'm correct. I also believe Boxer has done it in ProLeague as well, but don't know the game, but at least there's a Replay where he does it vs Grrr... I saw that Replay a long time ago and I still remember the way he did it, just awesome! ![]() | ||
| ||
