• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:34
CEST 11:34
KST 18:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 20-26): Early returns on 5.0.16b0IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"7ZeroSpace Early Access is Now Live!36Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2
StarCraft 2
General
Weekly Cups (July 20-26): Early returns on 5.0.16b 3kb/s downloading patch..... are we back to 1998? Terran or Protoss Balance hotfix patch 5.0.16b (July 16) MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
ASL22 General Discussion ASL 22 Proposed Map Pool Klaucher discontinued / in-game color settings BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
2v2v2v2 Tournament Star Con San Diego 2026 Escore Tournament - Season 3 [Megathread] Daily Proleagues
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers PvT advise for noobs
Other Games
General Games
ZeroSpace Early Access is Now Live! Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread European Politico-economics QA Mega-thread How to buy a book - shipping from Korea to Europe
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread 2026-27 Football Thread placeholder TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Games, Hormones, and "Dark" …
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5688 users

[ASL21] Potential Map Candidates - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 7 8 9 Next All
Miragee
Profile Joined December 2009
8692 Posts
January 16 2026 17:09 GMT
#41
On January 17 2026 01:12 Ideas wrote:
Show nested quote +
On January 16 2026 11:32 Kanzzer wrote:
On January 16 2026 02:11 FlaShFTW wrote:
Hellbound makes me think about Merry Go Round from SC2


Speaking of SC2, are 3-player maps played over there at all?


I thought SC2 only does 2-player maps for some reason, but maybe I'm wrong and just didnt pay much attention lol


I thought the main thing for SC2 maps was to be super crammed and have 2 seconds run time between expansions.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium7009 Posts
Last Edited: 2026-01-16 17:53:08
January 16 2026 17:47 GMT
#42
Ironically im jealous how powerful the sc2 map editor is and how much you can do over there and those guys are playing 2 players map LOL and basically using the sames layout over and over and putting different names.Im pretty sure if BW map makers had such tool we would see some maps on steroids. In the mean time we have here octagone ugly ass and hell bound that looks so unfinished that i cant understand how the hell it was even picked for pre candidates. Hell Minerals had some good ass maps compared to what they putting this season.

Btw the maps we are seeing are not even the best maps posted on the website where do you submit the maps. So i wonder how the picking selection works. I wil show you some recent maps added and is unreal none of these were considered.

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


Do they have issues ? for sure. But i feel like they were pushing design more than any of the maps we were provided this season. With some polish i could see any of these coming really good idk..

Well in some cases is true that some of them are also for example doing Aztec and white out as 4 players. But that was done with Dominator / Gladiator and it worked really well.
M2
Profile Joined December 2002
Bulgaria4168 Posts
January 16 2026 19:01 GMT
#43
Eon's maps look super fun honestly
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
LightSpectra
Profile Blog Joined October 2011
United States2936 Posts
Last Edited: 2026-01-16 20:21:34
January 16 2026 20:20 GMT
#44
Is Polypoid -> Attitude intended to help P in PvZ by removing the minerals around the middle bases?
2006 Shinhan Bank OSL Season 3 was the greatest tournament of all time
FlaShFTW
Profile Blog Joined February 2010
United States10529 Posts
January 16 2026 20:46 GMT
#45
On January 16 2026 11:32 Kanzzer wrote:
Show nested quote +
On January 16 2026 02:11 FlaShFTW wrote:
Hellbound makes me think about Merry Go Round from SC2


Speaking of SC2, are 3-player maps played over there at all?

No. Only 2p maps now. Not sure why the change was made personally, I like the idea of variance and the potential for players to figure out imbalanced spawn positions but alas, here we are.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
RogerChillingworth
Profile Joined March 2010
Chad3132 Posts
January 17 2026 05:35 GMT
#46
I love Brood War and think more creative maps are necessary, but it's all quite limited by the very spatially basic nature of the economy: a command center next to a c-shape of minerals with a gas next to it. It's familiar and even comforting, but there's only so much you can do with it. Relative to how economy could function in RTS, all StarCraft maps inevitably feel like some variation of Sylphid.
iopq
Profile Blog Joined March 2009
United States1130 Posts
Last Edited: 2026-01-17 08:25:56
January 17 2026 08:23 GMT
#47
On January 17 2026 14:35 RogerChillingworth wrote:
I love Brood War and think more creative maps are necessary, but it's all quite limited by the very spatially basic nature of the economy: a command center next to a c-shape of minerals with a gas next to it. It's familiar and even comforting, but there's only so much you can do with it. Relative to how economy could function in RTS, all StarCraft maps inevitably feel like some variation of Sylphid.



You had that map with hallucinated minerals, I don't mind trying a map with 4 stacks of minerals next to spawn location so you don't have to split and you can get the game going faster

I didn't like the part where you had to split all your workers when those minerals disappeared, so maybe limit it to the initial 4 workers so you only need to split 4 when you have time (after you hotkey everything and build your workers)

You could try just 8 minerals per stack to give you a tiny boost and let you split at your own pace

Another thing you could try is to increase the gas counts in the geysers to help Protoss vs. Zerg and Zerg vs. Terran
Capable-Amoeba-6392
Profile Joined January 2026
2 Posts
January 17 2026 17:54 GMT
#48
--- Nuked ---
Excalibur
Profile Joined September 2009
United States61 Posts
January 17 2026 18:10 GMT
#49
I'd really like to see someone from ASL try to justify this map pool. More circle jerking and a refusal to work with the foreign parts of the remaining mapping community for no good reason, and worse maps and thus games as a result.

We need the people in charge of these leagues to start giving a fuck or we're going to lose what little we have left.
Whats a 4pool?
Kanzzer
Profile Joined October 2025
62 Posts
January 18 2026 02:34 GMT
#50
On January 18 2026 03:10 Excalibur wrote:
I'd really like to see someone from ASL try to justify this map pool. More circle jerking and a refusal to work with the foreign parts of the remaining mapping community for no good reason, and worse maps and thus games as a result.

We need the people in charge of these leagues to start giving a fuck or we're going to lose what little we have left.


I think it has been very well documented - by even the Korean mappers on this very forums no less - that the friction with the map pool usually comes from the pros themselves, not the tournament organizers. snOw sort of implied it on jinjin's translated video where a fan asked for opinion on Uldomok - where PvZ record was 0-5.

You can even see it in the foreign community too. Remember that one time on BSL Discord back in 2021, there was a huge "debate" between the BSL players - lead by Jaeyun, vs. the coalition of mappers - lead by Freakling. The subject was this very exact issue: "Should tournament map pools take more risks?"

Let me tell you, the "debate" turned ugly real fast. Strawmen, ad hominems and even insults were thrown around. The saddest part is, these are all talented people that I respect, so it was like watching your own parents arguing. I believe since then, Freakling had no longer participated in the BSL Discord anymore.
RogerChillingworth
Profile Joined March 2010
Chad3132 Posts
January 18 2026 05:23 GMT
#51
On January 18 2026 03:10 Excalibur wrote:

We need the people in charge of these leagues to start giving a fuck or we're going to lose what little we have left.


It's a bit off topic but, in general, I think losing the little we have is not the worst thing. I love these games and can always get excited about them, but there is a staleness and desire for something fresh and modern (and not a pile of pandering trash) that is super apparent in the RTS community. We cling onto the oldies, the good shit, because it's all we have, but most people would jump at something else, or just move on entirely.
While it's here I'll enjoy what it is. I'm not going to march on Washington, as it were, in protest of a map pool. Game could have died in 2003. My bigger hope is that the people who are still engaged in RTS can enjoy a third act of the genre, in the form of something truly new, instead of it all going out in a whimper and people slowly walking away depressed. Not really a comment on Brood War but all of this stuff makes me think about it I'm always thinking about it
Kraekkling
Profile Blog Joined June 2007
731 Posts
January 18 2026 19:32 GMT
#52
We had at least 1 experimental map per season for the last 15 years or so.

I never see public lobbys for Neo Arkanoid or Optimizer or Death Valley or Minstrel or Troy or Nemesis or Metaverse or Lemon or Plasma or 76 or HItch Hiker or Inner Coven or ...


Why does noone on bnet play those?
(*^^)(^*)
Miragee
Profile Joined December 2009
8692 Posts
January 18 2026 20:56 GMT
#53
On January 19 2026 04:32 Kraekkling wrote:
We had at least 1 experimental map per season for the last 15 years or so.

I never see public lobbys for Neo Arkanoid or Optimizer or Death Valley or Minstrel or Troy or Nemesis or Metaverse or Lemon or Plasma or 76 or HItch Hiker or Inner Coven or ...


Why does noone on bnet play those?


Watching and playing are very different. People tend to like to play what they are comfortable with but like to watch something new.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium7009 Posts
Last Edited: 2026-01-18 21:35:09
January 18 2026 21:31 GMT
#54
910 Posted some updates to the maps.

(2) Jane Doe 0.70 → 0.80

- Improved resource gathering rates in the main base and front/backyards
- Improved front yard SimCity
- Minor terrain modifications

(3) Hellbound 0.92 → 0.93

- Improved resource collection rates in the main base and front yard
- Added a 499 mineral to the main base
- Improved gas multi terrain in the center

(4) Attitude 0.70 → 0.80

- Added a wall between the main base and the mineral multi.
- Added a wall between the additional gas multi and the hill in front of the front yard.
- Deleted the center multi.

So hellbound with 10 patches starting. But limited to 499 minerals the extra patch. I guess to help Protoss in the early game ? im not sure.

Attitude removing the mid minerals. Maybe they feel like the map has enough resources already. Or maybe it has to do with terran already benefiting from a 5 bases setup. Ir it could be just simple explained as the mid was causing issues. I wonder if an overlord is now safe from being killed with this modification.
[image loading]


@Kraekkling
Apart from ZZZero playing Sparkle on his free time i have never seen a human playing such maps ''for fun''. Starting that when do u play customs is to have the less competitive experience you can get. As so you pick games like only noobs. 3v3 hunters for noobs. Or just UMS i highly doubt anyone after coming back home from Work will enjoy playing Some Arkanoid or 76 on customs LOL.
ScoutWBF
Profile Joined April 2005
Germany641 Posts
January 18 2026 23:14 GMT
#55
On January 19 2026 06:31 [sc1f]eonzerg wrote:
Ir it could be just simple explained as the mid was causing issues. I wonder if an overlord is now safe from being killed with this modification.


The high ground in the center doesn't block vision and I don't think it's far enough away to not get shot at by Marines.
Ideas
Profile Blog Joined April 2008
United States8174 Posts
January 19 2026 14:33 GMT
#56
On January 19 2026 04:32 Kraekkling wrote:
We had at least 1 experimental map per season for the last 15 years or so.

I never see public lobbys for Neo Arkanoid or Optimizer or Death Valley or Minstrel or Troy or Nemesis or Metaverse or Lemon or Plasma or 76 or HItch Hiker or Inner Coven or ...


Why does noone on bnet play those?


I loved optimizer, minstrel and nemesis. minstrel in particular was one of the most fun and creative maps I think ever to show up in ASL.
Free Palestine
SCRVN
Profile Joined June 2024
227 Posts
January 19 2026 16:10 GMT
#57
3 pages, no one knows that Hellbound and Octagon are the most playable maps.
starcraft remasteredvn | Other StarCraft Tournaments
goody153
Profile Blog Joined April 2013
44282 Posts
January 19 2026 17:01 GMT
#58
Where island map ? I really thought it was a good idea to mix odd maps every time to expand meta

Being back to normal maps suck for competition and spectators

there are quirks like infested terran maps or the hellhound map but honestly pretty stale
this is a quote
FlaShFTW
Profile Blog Joined February 2010
United States10529 Posts
January 19 2026 18:42 GMT
#59
Interesting that Octagon and Hellbound both have 8 mineral patches in the natural compared to the default 7. Maybe to start trying to aid Protoss a bit with their economy. Same with 10 patches in the main on Hellbound as well, so really pushing better mineral rates.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Kraekkling
Profile Blog Joined June 2007
731 Posts
January 19 2026 19:39 GMT
#60
On January 20 2026 03:42 FlaShFTW wrote:
Interesting that Octagon and Hellbound both have 8 mineral patches in the natural compared to the default 7. Maybe to start trying to aid Protoss a bit with their economy. Same with 10 patches in the main on Hellbound as well, so really pushing better mineral rates.


Yeah it mostly means that P does terrible vs Z on those maps.

I did some napkin math on this some time ago and it's completely negligible imo - it's sth like 350 extra minerals (per additional patch) over the course of an average length game of 12 minutes.

But the problem with the maps is usually that P is either to easily contained, or that they have trouble taking and holding additional bases.

3 extra zealots does exactly nothing to address such problems
(*^^)(^*)
Prev 1 2 3 4 5 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 26m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 89
BRAT_OK 46
Trikslyr26
ProTech1
StarCraft: Brood War
Leta 4678
Free 777
BeSt 397
Jaedong 371
Tasteless 359
Larva 246
Mong 205
Mini 160
Hm[arnc] 132
Killer 90
[ Show more ]
Dewaltoss 64
Sharp 61
ToSsGirL 61
scan(afreeca) 52
Rush 35
NaDa 31
sSak 31
JulyZerg 24
ZerO 22
yabsab 14
ajuk12(nOOB) 11
League of Legends
JimRising 536
Counter-Strike
shoxiejesuss1255
kRYSTAL_15
Super Smash Bros
Mew2King145
Other Games
summit1g6825
singsing1192
ceh9776
Pyrionflax171
Sick160
crisheroes28
ZerO(Twitch)2
Organizations
Other Games
gamesdonequick510
BasetradeTV48
StarCraft: Brood War
lovetv 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH343
• StrangeGG 47
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1844
• Stunt636
Upcoming Events
Sparkling Tuna Cup
26m
INu's Battles
1h 26m
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
14h 26m
The PondCast
1d
Kung Fu Cup
1d 1h
Patches Events
1d 6h
Replay Cast
1d 23h
CrankTV Team League
2 days
OSC
2 days
Replay Cast
2 days
[ Show More ]
Escore
3 days
CrankTV Team League
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
RSL Revival
3 days
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
4 days
Afreeca Starleague
4 days
RSL Revival
4 days
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Acropolis #4
SCTL 2026 Spring
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
Acropolis #5
CSLAN 4
ASL Season 22
Acropolis #5 - TRS
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.