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ASL20 Preliminary Maps - Page 7

Forum Index > BW General
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FlaShFTW
Profile Blog Joined February 2010
United States10238 Posts
July 07 2025 17:10 GMT
#121
0.8 -> 0.9 updates map to the maps.

Not a whole lot of major changes, outside of Screaming Sea changing 11 island from a mineral block to no mineral block (better for Terran).

Knock Out had a slight change to how the 12/6 entries look and widened the mineral-only hills.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
konadora *
Profile Blog Joined February 2009
Singapore66357 Posts
July 07 2025 18:41 GMT
#122
On July 01 2025 01:23 Kraekkling wrote:
[image loading]

screaming sea is in, lets fking goooooooo
POGGERS
RJBTVYOUTUBE
Profile Joined December 2023
Netherlands1035 Posts
July 07 2025 18:45 GMT
#123
On July 08 2025 03:41 konadora wrote:
Show nested quote +
On July 01 2025 01:23 Kraekkling wrote:
[image loading]

screaming sea is in, lets fking goooooooo



Meh. I think its a terrible map to be included. No bueno for me.
JDON MY SOUL!
Kraekkling
Profile Blog Joined June 2007
565 Posts
July 07 2025 20:54 GMT
#124
Litmus has 2 x 3000 gas in the main now. from the patch notes:


Main Base: 9M + 2G (2 geysers, gas 3000+3000)
Natural Expansion: 7M + 1G (gas 4000)

2 o’clock / 4 o’clock (right path): 7M + 1G (gas 3500)
7 o’clock / 11 o’clock: 8M + 1G
8 o’clock / 10 o’clock (left outer path): 7M + 1G (gas 3500)
3 o’clock neutral expansion: 6M + 1G
9 o’clock neutral expansion: 8M + 1G
(*^^)(^*)
Kraekkling
Profile Blog Joined June 2007
565 Posts
July 07 2025 21:01 GMT
#125
Roaring Currents (screaming sea)

Main Base: 10M + 1G (2 locations, one mineral patch has 749)
Natural Expansion: 7M + 1G (2 locations)

9 o’clock / 12 o’clock 1st level: 7M + 1G (2 locations, minerals 1000, gas 2000)
9 o’clock / 12 o’clock 2nd level: 6M + 1G (2 locations, minerals 1000, gas 3000)
11 o’clock island expansion: 6M + 1G (1 location, minerals 1200, gas 4000)
4 o’clock / 5 o’clock island expansion: 7M + 1G (2 locations, minerals 1200, gas 4000)
Center island expansion: 8M + 1G (1 location, minerals 1200, gas 4000)
(*^^)(^*)
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6780 Posts
July 08 2025 14:19 GMT
#126
Im the only one that expected to see this shuttle playstyle that is pretty popular in pvt these days being more dominant in the island maps ? I dont gonna lie i was expecting Mini to be freaking insane on this one with his multitasking but so far we kinda sticking to the old ways of playing island maps.

and zerg vs protoss is going to be mass corsairs into reaver / carriers. So if you missed that playstyle you are getting it again. Personally i find that an ass to play against. So this gonna be auto ban if it ever make to the ladder pool. And you can tell Soulkey is not even used to play with mass devourers lol.
FlaShFTW
Profile Blog Joined February 2010
United States10238 Posts
July 08 2025 17:47 GMT
#127
On July 08 2025 23:19 [sc1f]eonzerg wrote:
Im the only one that expected to see this shuttle playstyle that is pretty popular in pvt these days being more dominant in the island maps ? I dont gonna lie i was expecting Mini to be freaking insane on this one with his multitasking but so far we kinda sticking to the old ways of playing island maps.

and zerg vs protoss is going to be mass corsairs into reaver / carriers. So if you missed that playstyle you are getting it again. Personally i find that an ass to play against. So this gonna be auto ban if it ever make to the ladder pool. And you can tell Soulkey is not even used to play with mass devourers lol.

Shuttle style will have both pros and cons on the map. Definitely pros because of the islands and the need to control them, but con because it's harder to get a good spread against Terran with how linear the map plays out via ground play. There's really only one part of the map where Protoss can think of flanking Terran and getting a decent arc.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
TornadoSteve
Profile Joined March 2018
1092 Posts
July 09 2025 01:50 GMT
#128
On July 09 2025 02:47 FlaShFTW wrote:
Show nested quote +
On July 08 2025 23:19 [sc1f]eonzerg wrote:
Im the only one that expected to see this shuttle playstyle that is pretty popular in pvt these days being more dominant in the island maps ? I dont gonna lie i was expecting Mini to be freaking insane on this one with his multitasking but so far we kinda sticking to the old ways of playing island maps.

and zerg vs protoss is going to be mass corsairs into reaver / carriers. So if you missed that playstyle you are getting it again. Personally i find that an ass to play against. So this gonna be auto ban if it ever make to the ladder pool. And you can tell Soulkey is not even used to play with mass devourers lol.

Shuttle style will have both pros and cons on the map. Definitely pros because of the islands and the need to control them, but con because it's harder to get a good spread against Terran with how linear the map plays out via ground play. There's really only one part of the map where Protoss can think of flanking Terran and getting a decent arc.


When
goody153
Profile Blog Joined April 2013
44231 Posts
July 09 2025 10:44 GMT
#129
On July 07 2025 20:00 prosatan wrote:
Flash vs Jaedong on Litmus

do we have vod ?
this is a quote
Kraekkling
Profile Blog Joined June 2007
565 Posts
July 11 2025 03:37 GMT
#130
Roaring Currents, Litmus

Soulkey vs Barracks 05:50
Soulkey vs Snow 48:00

https://vod.sooplive.co.kr/player/165517251


not related to these games but I think we're gonna see a few draws on Roaring Currents
(*^^)(^*)
FlaShFTW
Profile Blog Joined February 2010
United States10238 Posts
July 11 2025 17:45 GMT
#131
I'm so ready for Andromeda draws again where one race would turtle on the islands lol
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
M3t4PhYzX
Profile Joined March 2019
Poland4227 Posts
July 11 2025 18:25 GMT
#132
On July 11 2025 12:37 Kraekkling wrote:
Roaring Currents, Litmus

Soulkey vs Barracks 05:50
Soulkey vs Snow 48:00

https://vod.sooplive.co.kr/player/165517251


not related to these games but I think we're gonna see a few draws on Roaring Currents

That PvZ series was wicked sick.

GGs
odi profanum vulgus et arceo
M3t4PhYzX
Profile Joined March 2019
Poland4227 Posts
July 11 2025 18:26 GMT
#133
Really liking these new maps so far.
odi profanum vulgus et arceo
Kraekkling
Profile Blog Joined June 2007
565 Posts
July 16 2025 16:29 GMT
#134
final 1.0 map versions published - there are a few non-trivial changes

Litmus+ Show Spoiler +
[image loading]

Removed one mineral patch from the 7 o’clock / 11 o’clock expansions (8 patches → 7 patches)

Removed two mineral patches from the 9 o’clock neutral expansion (8 patches → 6 patches)

Removed one neutral building blocking the outer path from the left high ground (2 layers → 1 layer)

Added a neutral expansion (8 minerals + 1 gas) on the second level hill at the center


Roaring Currents+ Show Spoiler +

[image loading]

Replaced part of the wall surrounding the main base with walls that provide vision.

Moved the resources at the 4 o’clock / 5 o’clock island expansions closer to the harassable cliff – now units like Lurkers or Dragoons can harass from the cliff (the natural expansion can still only be harassed by Siege Tanks).

Added one mineral patch to the 11 o’clock island expansion.


Knock Out+ Show Spoiler +

[image loading]


Changed the 12 o’clock and 6 o’clock expansions to flat ground.

Added buildable terrain for Turrets in parts of the area leading out from the center.
(*^^)(^*)
FlaShFTW
Profile Blog Joined February 2010
United States10238 Posts
July 16 2025 16:37 GMT
#135
Feels like the changes to Litmus and Knock Out actually help Terran. Litmus especially with that center base only really Terran is getting to benefit for central bases, the other races have a much more dififcult time taking those expansions.

Excited for this season though!
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6780 Posts
July 16 2025 19:32 GMT
#136
Now that the university girl thing is done expect to see real testing coming to proleagues and spons. The number of games we have seen so far is really small to really figure out these maps.
Kraekkling
Profile Blog Joined June 2007
565 Posts
July 16 2025 20:34 GMT
#137
I rly wonder why tf they added that center expo on litmus
(*^^)(^*)
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6780 Posts
July 16 2025 21:21 GMT
#138
On July 17 2025 05:34 Kraekkling wrote:
I rly wonder why tf they added that center expo on litmus

Apart from helping terran i cant really see why. I guess giving a purpose to controlling that highground could be also a reason. Wonder if mapmakers think terran needed some help cuz of the double gaz at the main.
Kraekkling
Profile Blog Joined June 2007
565 Posts
Last Edited: 2025-07-17 01:11:44
July 17 2025 01:06 GMT
#139
On July 17 2025 06:21 [sc1f]eonzerg wrote:
Show nested quote +
On July 17 2025 05:34 Kraekkling wrote:
I rly wonder why tf they added that center expo on litmus

Apart from helping terran i cant really see why. I guess giving a purpose to controlling that highground could be also a reason. Wonder if mapmakers think terran needed some help cuz of the double gaz at the main.


yea probably sth like that

and about that double gas, since both geysirs were changed to 3000 it became hard to predict how this will play out imo

ZvT -> Zerg takes first gas at 2 minutes -> that geysir is depleted at ~12:30 already

this feels pretty early, basically shortly after defilers are out in a regular game.

in some of the games I saw Zerg opt for muta into ultra instead, similar to Optimizer, and Terran responded with a quick mech transition to drag out the game
(*^^)(^*)
TT1
Profile Blog Joined December 2008
Canada10011 Posts
July 23 2025 03:16 GMT
#140
is there an official english name for 울돌목? cus ive seen Screaming Sea/Crying Sea/Roaring Currents..
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
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