ASL has this new map called Lemon. It seems extremely awesome. Does anyone have any better of a description of the map? I tried it out and the middle seems to reduce vision so units like Spider Mines and Siege Tanks appear to have less range. The mains start with 2 gases but the naturals have 0 gas. The second expansion has double gas. Any buddy have any better map description of the map or balance predictions/statistics? Thanks.
New ASL Map Lemon
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Optimate
249 Posts
ASL has this new map called Lemon. It seems extremely awesome. Does anyone have any better of a description of the map? I tried it out and the middle seems to reduce vision so units like Spider Mines and Siege Tanks appear to have less range. The mains start with 2 gases but the naturals have 0 gas. The second expansion has double gas. Any buddy have any better map description of the map or balance predictions/statistics? Thanks. | ||
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GTR
51507 Posts
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ox.tQ
797 Posts
Waldstein, the author of Ringing Bloom and Ultimate Stream, made it. | ||
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Terrorbladder
2719 Posts
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Akio
Finland1838 Posts
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Nikon
Bulgaria5710 Posts
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M3t4PhYzX
Poland4228 Posts
Hope for some great games. | ||
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Peeano
Netherlands5198 Posts
I would have liked to see Turn and Really play on this map, but I'm not excited to see any of the current Terrans try to play this map. Of the other races maybe Shine and Ss1nz can show us some cool stuff? Perhaps Stork can revisit his old-self? | ||
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TMNT
3111 Posts
On August 18 2021 12:05 Optimate wrote: ASL has this new map called Lemon. It seems extremely awesome. Does anyone have any better of a description of the map? I tried it out and the middle seems to reduce vision so units like Spider Mines and Siege Tanks appear to have less range. The mains start with 2 gases but the naturals have 0 gas. The second expansion has double gas. Any buddy have any better map description of the map or balance predictions/statistics? Thanks. Maybe someone can come up with sponbbang stats for that. But from my eyes test from a few PvT games, Carrier play is unplayable on this map. Just look at the water areas behind the natural and third. I believe Stork once tried 1-base Carrier vs Light and win. Just yesterday in Proleague, Best also bullied the shit out of Light with Carriers. I have never seen Light, despise having 3 bases and a max out army, got dominated that much. | ||
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M3t4PhYzX
Poland4228 Posts
On August 18 2021 18:23 TMNT wrote: Maybe someone can come up with sponbbang stats for that. But from my eyes test from a few PvT games, Carrier play is unplayable on this map. Just look at the water areas behind the natural and third. I believe Stork once tried 1-base Carrier vs Light and win. Just yesterday in Proleague, Best also bullied the shit out of Light with Carriers. I have never seen Light, despise having 3 bases and a max out army, got dominated that much. where can I watch this.. "proleague"? | ||
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Dromar
United States2145 Posts
On August 18 2021 16:54 Nikon wrote: Do the big crystals disappear from the two unused starting points at a later point of the game? If they don't we're going to have ourselves a very unusual map. They do not. Also, players' buildings can overlap slightly in their start location. I believe the way it works is that people can build one building at the location where the crystal was even though their CC/hatch/nexus also partially occupies that spot. I think this is necessary because the mains are very small. | ||
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Puosu
6992 Posts
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LosingID8
CA10828 Posts
He hasn't uploaded a new one for about a month, but this is the proleague playlist on Light's youtube channel https://www.youtube.com/playlist?list=PLopfmdxll6kGcqLpmbeXzilvHK2LQr1Bm you can also search for "프로리그" (proleague) and "위너스리그" (winner's league). they usually play both series back-to-back as teams of 4 players. proleague is where they each have to play 1 game followed by an ACE match if it's tied 2:2. winner's league is where the winner continues to play the next game until a team has no players remaining. if 1 team wins proleague and the other team wins winner's league, then they have a "super ace match". if you understand korean, a lot of the banter and trash talking amongst the observers during the matches is pretty funny | ||
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wdoubleN
17 Posts
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M3t4PhYzX
Poland4228 Posts
On August 19 2021 00:18 LosingID8 wrote: He hasn't uploaded a new one for about a month, but this is the proleague playlist on Light's youtube channel https://www.youtube.com/playlist?list=PLopfmdxll6kGcqLpmbeXzilvHK2LQr1Bm you can also search for "프로리그" (proleague) and "위너스리그" (winner's league). they usually play both series back-to-back as teams of 4 players. proleague is where they each have to play 1 game followed by an ACE match if it's tied 2:2. winner's league is where the winner continues to play the next game until a team has no players remaining. if 1 team wins proleague and the other team wins winner's league, then they have a "super ace match". if you understand korean, a lot of the banter and trash talking amongst the observers during the matches is pretty funny very much appreciated, dude! | ||
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Just_a_Moth
Canada1964 Posts
He didn't abuse that water area behind the natural though. Probably because of the starting positions; Snow was bottom left and Ample was top left. This may have just been a case of Ample getting better playered, unless there is something else that makes carriers particularly strong on this map. | ||
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MineraIs
United States846 Posts
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Peeano
Netherlands5198 Posts
On August 19 2021 01:31 Just_a_Moth wrote: Snow just beat Ample on Lemon using carriers in KCM. | ||
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TMNT
3111 Posts
Here's Stork 1-base Carrier game vs Light. Guy had 2 Carriers out before his 2nd Nexus lol. https://vod.afreecatv.com/ST/75185540 (game starts at 03:37:38) Here's how Best bullied Light using the water and cliff: https://www.twitch.tv/videos/1120891645?t=04h03m23s You can find the Proleague matches on their Afreeca/Twitch/Youtube VODs list. Just go to one of Queen/Light/Best/Snow/Mini/Hero... account and scroll to the part where it looks like 2 of them are playing and the other 6 are observing. They do that every day. Games are spectacular (ASL quality or even better). | ||
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Optimate
249 Posts
On August 18 2021 22:40 Dromar wrote: They do not. Also, players' buildings can overlap slightly in their start location. I believe the way it works is that people can build one building at the location where the crystal was even though their CC/hatch/nexus also partially occupies that spot. I think this is necessary because the mains are very small. ![]() | ||
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wdoubleN
17 Posts
Looking at that, the main really does look VERY small. | ||
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MeSaber
Sweden1235 Posts
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confusedzerg
Russian Federation102 Posts
tak pierogi kurwo! :D | ||
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M3t4PhYzX
Poland4228 Posts
riiiiight.. | ||
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Terrorbladder
2719 Posts
because the 2 gas + number of mineral patches make this essentially 2base Carriers but that is exactly why this map has a huge problem, Protoss can pull off 2base Carrier with all the advantages that 1base has to offer (no need to spend 400 on 2nd nexus, easier defence) This map is worse than the Third World map in ASL5 in terms of being a TvP graveyard. | ||
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Freakling
Germany1529 Posts
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Piste
6180 Posts
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Chill
Calgary25990 Posts
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Optimate
249 Posts
On August 22 2021 14:07 Piste wrote: Can you like stack turrets inside your CC? Any building, even another command center. | ||
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pebble444
Italy2500 Posts
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M3t4PhYzX
Poland4228 Posts
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moktira
Ireland1546 Posts
On August 20 2021 17:29 Terrorbladder wrote: Saying Stork using a 1base Carrier build to beat Light is kinda misrepresenting, because the 2 gas + number of mineral patches make this essentially 2base Carriers but that is exactly why this map has a huge problem, Protoss can pull off 2base Carrier with all the advantages that 1base has to offer (no need to spend 400 on 2nd nexus, easier defence) This map is worse than the Third World map in ASL5 in terms of being a TvP graveyard. Stork still took the mineral only natural so you do have to spend 400 minerals on a second nexus, but it is easier defence as you only have one choke but effectively 3 bases for the price of 2. | ||
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ThunderJunk
United States721 Posts
Still... Very excited to see more games. I love that ASL keeps introducing unique maps, even if they end up being terrible. It makes for a really entertaining viewing experience. | ||
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FlaShFTW
United States10253 Posts
On August 23 2021 14:27 Optimate wrote: Any building, even another command center. So can zergs just stack hatcheries? | ||
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bovienchien
Vietnam1152 Posts
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