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Rise of a Nazgul - Page 4

Forum Index > BW General
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Liquid`Drone
Profile Joined September 2002
Norway28691 Posts
November 22 2021 13:09 GMT
#61
Ya, even APM as a concept is actually something Nazgul deserves credit for. I'm sure he doesn't remember it though.

There was another person from another forum - the battlereports/nohunters community (I think it was the user known was WilliamWC3), who had developed a program named SuperView, which you could use to look at data from replays, in an extremely rudimentary way. This program did not count actions for you, but it listed whenever a player had done something. I had this program, but had not really used it for anything - it gave you the raw data from a replay file, but it basically wasn't comprehensive at all.

After the world dream tour scandal, where ilnp (dudey) had gotten a korean progamer to play for him (oversky), and dudey said it was himself playing, nazgul approached me and asked if I could maybe try to use this program to see if dudey's raw data input from the WDT games looked similarly to how the raw data input from other games looked.

I then spent a decent amount of time counting individual actions from two different replays, and saw that the frequency WDT-dudey did stuff was about 2.5 times the frequency of regular-dudey. While this operated in 40 second frequencies rather than full minutes, this was essentially the first time, to my knowledge, that anyone used replay data to count how fast someone was playing.
Moderator
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
Last Edited: 2021-11-23 02:12:57
November 23 2021 02:12 GMT
#62
Fantastic article. Thanks for writing it. BW history is always so interesting to read, and it always makes me sad that I missed a huge chunk of it. Many thanks to Nazgul (and other contributors) for his hard work over the years to make TL the best community on the internet.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
0x64
Profile Blog Joined September 2002
Finland4568 Posts
November 27 2021 19:32 GMT
#63
On November 22 2021 22:09 Liquid`Drone wrote:
Ya, even APM as a concept is actually something Nazgul deserves credit for. I'm sure he doesn't remember it though.

There was another person from another forum - the battlereports/nohunters community (I think it was the user known was WilliamWC3), who had developed a program named SuperView, which you could use to look at data from replays, in an extremely rudimentary way. This program did not count actions for you, but it listed whenever a player had done something. I had this program, but had not really used it for anything - it gave you the raw data from a replay file, but it basically wasn't comprehensive at all.

After the world dream tour scandal, where ilnp (dudey) had gotten a korean progamer to play for him (oversky), and dudey said it was himself playing, nazgul approached me and asked if I could maybe try to use this program to see if dudey's raw data input from the WDT games looked similarly to how the raw data input from other games looked.

I then spent a decent amount of time counting individual actions from two different replays, and saw that the frequency WDT-dudey did stuff was about 2.5 times the frequency of regular-dudey. While this operated in 40 second frequencies rather than full minutes, this was essentially the first time, to my knowledge, that anyone used replay data to count how fast someone was playing.


Yes, I have been crediting JCA and people around him but maybe superview predated this. I don't remember, I just remember that it was a natural thing to add to BWChart. Globally all people that help replay analyzers at that time, things moved fast!
Dump of assembler code from 0xffffffec to 0x64: End of assembler dump.
Weltschmerz
Profile Joined March 2008
Russian Federation37 Posts
November 28 2021 22:50 GMT
#64
I have a bit different memories of those times, still remember Asmoday vs Yellow showmatch. And Andoroide vs Foru final in WCG 2005 (although it was a bit later than Nazgul era).
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