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Does anyone have any info on what mouse setting progamers use? Or if there's a general consensus among them? It's an interesting topic to me because I've seen a lot of progamer P's play on widecreen (such as Best, Stork etc.) whereas players from the other races mostly play on 4:3.
I assume most of them play on 1080p (res). I was wondering if anyone knows what DPI pros use, if they play on 4:3 or widescreen, if they have mouse scaling on or off and if they have ingame sensitivity on or off (if on, what %)?
Any info would be greatly appreciated. Personally i feel like my mouse feels much better when i play on 4:3 but the added vision i get from playing on widescreen is a huge bonus for P (because we move our army around the map a lot, seeing an opposing army a few seconds earlier makes a big difference when you wanna select your spellcasters/reavs).
I dunno if it's just me but when i have "mouse scaling" on and i adjust my ingame sensitivity, my mouse feels much lighter than when i have it off. On widescreen my mouse feels a bit sluggish when i have scaling off. I feel this difference in particular when i transfer workers and shift deselect them to different mineral patches. It could be a placebo effect but imo the movement feels way less fluid.
I'll give an example for someones mouse info:
Player: TT1 Mouse DPI: 900 Windows Speed: 6/11 Resolution: 1080p 4:3 (Pillarbox) or Widescreen: Widescreen Mouse Scaling On/Off: Off In-game Sensitivity: 50% (ingame mouse sensitivity checked) Hardware Cursor: On Mouse scroll speed: 4/7 (middle) Fullscreen/Windowed Fullscreen/Windowed: Fullscreen
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Are you blaming your mouse because you lost to Bonyth?
For real, no idea. I think theres no consensus of settings in any game, just play on whatever feels best and develop muscle memory. Thats about it for every game.
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yes, i need to lvl up with gosu progamer settings :0
But in all honesty, i do feel a big difference when i mess around with the mouse scaling settings and adjust my dpi.
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Russian Federation361 Posts
Ive studied this. Progamers don’t use mouse scailing. Other settings are different for every player. DPI doesnt make much sense, its a method to adjust sensitivity. You can use 10000 DPI and set mouse speed to 1% and it will be slow. Hardware cursor on or off? I prefer on because it makes cursor smaller and it doesnt produce any glitches, but i found that turning it off decreasing input delay a tiny bit.
So in general: mouse scailing off and adjust other settings to your needs
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On February 10 2020 18:22 iFU.spx wrote: Ive studied this. Progamers don’t use mouse scailing. Other settings are different for every player. DPI doesnt make much sense, its a method to adjust sensitivity. You can use 10000 DPI and set mouse speed to 1% and it will be slow. Hardware cursor on or off? I prefer on because it makes cursor smaller and it doesnt produce any glitches, but i found that turning it off decreasing input delay a tiny bit.
So in general: mouse scailing off and adjust other settings to your needs
yea mouse dpi would have to be specified with additional info, like if they have ingame sens on or off, what their windows speed is, resolution etc.
fyi ppl like effort/scan have mouse scaling on, i think stork and rain do as well
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On February 10 2020 18:25 TT1 wrote:Show nested quote +On February 10 2020 18:22 iFU.spx wrote: Ive studied this. Progamers don’t use mouse scailing. Other settings are different for every player. DPI doesnt make much sense, its a method to adjust sensitivity. You can use 10000 DPI and set mouse speed to 1% and it will be slow. Hardware cursor on or off? I prefer on because it makes cursor smaller and it doesnt produce any glitches, but i found that turning it off decreasing input delay a tiny bit.
So in general: mouse scailing off and adjust other settings to your needs yea mouse dpi would have to be specified with additional info, like if they have ingame sens on or off, what their windows speed is, resolution etc. fyi ppl like effort/scan have mouse scaling on, i think stork and rain do as well
you misunderstood my settings imo. "mouse scaling only" meaning no mouse sensitivity. if you remember the setting of your mouse when you played sc1.16 version, you can exactly bring it to remastered client by checking the mouse scaling(not using mouse sensitivity).
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The only zerg i know of to use widescreen is hero. But technically if you think about it widescreen should be the preferred option, seeing how it gives you a wider range of vision without having to scroll your screen.
Also a tip, if you have been using the same mouse pad for a while dont hesitate to clean it with water and dishwashing soap, it can really make a difference in cursor accuracy. And any ingame mouse sensitivity setting is fine JUST DONT SET IT OVER 50% because if you do the mouse will start skipping pixels. Set it below 50% and adjust to desired speed by changing the DPI.
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On February 10 2020 20:05 KameZerg wrote: The only zerg i know of to use widescreen is hero. But technically if you think about it widescreen should be the preferred option, seeing how it gives you a wider range of vision without having to scroll your screen.
Also a tip, if you have been using the same mouse pad for a while dont hesitate to clean it with water and dishwashing soap, it can really make a difference in cursor accuracy. And any ingame mouse sensitivity setting is fine JUST DONT SET IT OVER 50% because if you do the mouse will start skipping pixels. Set it below 50% and adjust to desired speed by changing the DPI.
I disagree with this a lot.
It is true that you get more vision, but to move your screen you have to move your cursor further. There are cases for both, but personally I prefer 4:3 because of this reason. This especially comes into play in lategame PvT for me personally, but I think its a matter of preference as well.
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I think we all know Koreans play the game on Minimap and not the actual FOV, hence widescreen has no use.
Scan: Any way you can get a hold of Flash and ask for his settings? dpi,windows,ingame settings,what mouse(is it flawless?)?
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In general you want to avoid your CPU/GPU having to calculate mouse position because that adds input lag. For that reason, IMO mouse scaling should be off and hardware cursor should be on, and just change the mouse speed as you like.
There is one other setting outside SC that affects mouse speed on W10 and that's the screen scaling, if you have it at 125% for example your mouse speed will be different than at 150% (4k monitors default to this).
As for aspect ratio, I use F2-F4 keys so I use wide screen and don't scroll with mouse usually. If you don't use F keys you might prefer to scroll with mouse I guess so 4:3 is kinda faster due to showing less on screen.
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On February 10 2020 21:12 LG)Sabbath wrote: In general you want to avoid your CPU/GPU having to calculate mouse position because that adds input lag. For that reason, IMO mouse scaling should be off and hardware cursor should be on, and just change the mouse speed as you like.
There is one other setting outside SC that affects mouse speed on W10 and that's the screen scaling, if you have it at 125% for example your mouse speed will be different than at 150% (4k monitors default to this).
As for aspect ratio, I use F2-F4 keys so I use wide screen and don't scroll with mouse usually. If you don't use F keys you might prefer to scroll with mouse I guess so 4:3 is kinda faster due to showing less on screen.
I use F keys aswell, but theres still scrolling involved.
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Ya but I don't mind when scrolling so little, seeing more of my army as T is more important to me
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On February 10 2020 20:58 MeSaber wrote: I think we all know Koreans play the game on Minimap and not the actual FOV, hence widescreen has no use. You can literally see pros play nowadays through streaming and they most certainly do not play the game on the minimap. The majority of their actions are on the main screen. Wide screen is a definite advantage. Even if you don't move around with edge scrolling and the pros certainly do edge scroll for small screen movement, you still need to see what units your opponent has and you select buildings and micro on the main screen.
The problem with wide screen is not about muscle memory in scrolling, but the muscle memory for the minimap. Some pros have appeared to successfully transitioned to widescreen so it's presumably not too much of a problem for them; widescreen is useful otherwise they wouldn't had made the transition.
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got some info on a few P pros thx to crossy:
"stork uses mouse scaling so little faster than best. It says they both uses mouse speed 4 from left which is very slow. 송병구 dpi 1000 35 장윤철 800dpi 인게임 50~55 도재욱은 dpi 2000 인게임 20 stork dpi 1000, ingame 35, snow 800dpi ingame 50~55, best dpi 2000 ingame 20 only says bisu uses 1050dpi"
So both Stork and Best have their windows mouse setting on 4/11 instead of 6/11.
Stork's DPI is 1000 + ingame sens 35 (mouse scaling on) + widescreen Best's DPI is 2000 + ingame sens 20 (no scaling) + widescreen Snow's DPI is 800 + ingame sens 50~55 (no scaling) + 4:3 res Bisu's DPI is 1050 + 4:3 res
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this makes no sense when i set my dpi to 1000 and my sensitivity to 35 its so slow (even on 4:3) is there a possibility another difference is the windows mouse speed setting?
For instance i recently lowered my dpi from 1600 to 1300 iv always played with 50% sensitivity. But even the drop to 1300 i felt was super slow even on 4:3. Going down more then that i dont get it, I know pros like to play low dpi cause it gives more control but this seems crazy slow.
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he has mouse scaling on, u prob have it off
what mousepad u use? getting a good pad makes a huge difference
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On February 11 2020 06:33 Kingdom[NaS] wrote: this makes no sense when i set my dpi to 1000 and my sensitivity to 35 its so slow (even on 4:3) is there a possibility another difference is the windows mouse speed setting?
For instance i recently lowered my dpi from 1600 to 1300 iv always played with 50% sensitivity. But even the drop to 1300 i felt was super slow even on 4:3. Going down more then that i dont get it, I know pros like to play low dpi cause it gives more control but this seems crazy slow.
I'm at 400 dpi 20% ingame. o_o
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The FPS scene usually uses how many cm for 360 degrees rotation as a description for mouse sensitivity. It's way easier than comparing and sharing 4 different settings that all influence each other.
IMO it makes a lot more sense to share how many cm it takes to move the pointer from the very left of the screen to the very right (on 4:3) or something similar when you want to compare sensitivities.
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Russian Federation1890 Posts
On February 10 2020 17:50 Ikirouta wrote: Just play on whatever feels best and develop muscle memory. Thats about it for every game. This response is good in up to 2006, before Flash and his ruller 😄 Actually, the question is quite interesting, as TT1 noted there is a common style to play Protoss (almost all of them - widescreen), and Zerg/Terran (almost all of them - 4:3). Perhaps this is something Scan or Cross could ask different pros. I have reused myself playing 4/11, following our own "Russian Korean" player from Vladivostok since like 2004. It seemed common amongst progamers back then.
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Why stress this much guys? use what do you feel comfortable most.
i don't recomend Mouse Scalling, it add's input lag.
About Widescreen/PillarBox easy to answer.. what do you like the most? to view more or less?,
and for those repliying this "Hey not about view more.. its about move the mouse less", well as easy as this 1080p is not for those ^^
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