• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:23
CET 14:23
KST 22:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!33$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win RotterdaM "Serral is the GOAT, and it's not close" 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
[ASL20] Ask the mapmakers — Drop your questions BW General Discussion [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1485 users

2 New Korean techniques - Need info/translation

Forum Index > BW General
Post a Reply
1 2 Next All
razorsuKe
Profile Blog Joined July 2008
Canada2000 Posts
September 05 2019 21:23 GMT
#1
It has come to my attention that there is some new tech out there but I have no idea how to search for it and/or get a full explanation of what to do.

First one is called boost mineral (I think)
So most, if not every map, has a mineral patch or two that can get you an increased rate of return. What I think it is is after a worker mines, you press C immediately to see the effects? Or something like that. I also think it's a different patch depending on what unit is doing the gathering. I think there is a korean video out there that highlights the income you get by doing this vs just letting the workers mine undisturbed.

I believe the guys who program AIs know about this already and have implemented it. I do remember reading something about more efficient mining in the BWAPI threads.


Second one is undelayed vulture mines
Normally when you plant a mine the vulture bugs out a bit, especially so if you have selected more than 1 vulture. I think there is a new method of planting mines which nullifies this affect so that you can mine + attack almost instantly. It might have to do with way-points? I'm not too sure.


So if anyone can provide better insight, please share

Thanks for reading!
EntusGalleries.com - CJ Uniform Sale
yenta
Profile Blog Joined April 2006
Poland1142 Posts
September 05 2019 22:41 GMT
#2
Mineral boosting has been used for awhile - Cadenzie posted a how to vod https://tl.net/forum/bw-strategy/530231-mineral-boosting
Trutacz Practice Discord - https://discord.gg/PWF7Pv
yenta
Profile Blog Joined April 2006
Poland1142 Posts
September 05 2019 22:44 GMT
#3
There was a post on the vulture thing too, can't find it. Here is a Reddit thread: https://www.reddit.com/r/broodwar/comments/b7ndoq/new_vulture_mine_bug/?utm_source=amp&utm_medium=&utm_content=post_body
Trutacz Practice Discord - https://discord.gg/PWF7Pv
Highgamer
Profile Joined October 2015
1441 Posts
Last Edited: 2019-09-05 23:21:32
September 05 2019 23:16 GMT
#4
Yeah, that post about the vulture-trick seems ridiculously hard to find.

For the "attack instantly"-trick, you have to send the vulture to lay a mine, then shift+hold once while the vulture is travelling. Shift+a(ttack) can work, too, even aimed at a specific target, but not as reliably I think. With patrol it didn't work for me.
[image loading]


For the other thing, quick mine-laying, you just do the same: order to lay a mine, then shift+h while the vulture is moving, and then, after the mine is planted and the vulture holds,immediatelly lay mine and shift+h, then once more for the third mine.
[image loading]

I think that's it. Takes a little practice to get the combination and timing down.
Like the guy in the reddit-linked-video I got it best when using 2 or few more vultures, so that you can use the magic-box to just click the same spot over and over again. Not all vultures might do the speed-mine-laying though (see my lower one missed the 3rd mine).
razorsuKe
Profile Blog Joined July 2008
Canada2000 Posts
September 05 2019 23:21 GMT
#5
Thanks for posts guys!

Holy shit from Jan 2018? I'm almost 2 years behind O_O
EntusGalleries.com - CJ Uniform Sale
Chronopolis
Profile Joined April 2009
Canada1484 Posts
September 06 2019 01:28 GMT
#6
Damn that vulture technique is crazy.
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
September 06 2019 03:34 GMT
#7
In the bottom video that is pretty impressive, I haven't seen vultures lay mines that fast before, i'm pretty sure lol. Cool technique! thanks for sharing
AKA: TelecoM[WHITE] Protoss fighting
Akio
Profile Blog Joined January 2019
Finland1838 Posts
September 06 2019 04:56 GMT
#8
I remember Artosis previewing the vulture technique on the BW-oriented Pylon Show episode, pretty crazy..
Mine gas, build tanks.
jimminy_kriket
Profile Blog Joined February 2007
Canada5520 Posts
September 06 2019 06:22 GMT
#9
Pretty neat. Love stuff like this.
life of lively to live to life of full life thx to shield battery
XenOsky
Profile Blog Joined March 2008
Chile2284 Posts
September 06 2019 11:21 GMT
#10
Vulture trick is kinda op... but they ban patrol recall. :c
StarCraft & Audax Italiano.
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
September 06 2019 12:11 GMT
#11
On September 06 2019 20:21 XenOsky wrote:
Vulture trick is kinda op... but they ban patrol recall. :c


Patrol recall?
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
asel
Profile Blog Joined June 2006
Germany1600 Posts
September 06 2019 12:17 GMT
#12
I always ask myself whether these tricks were already known back in the days and whether they were just super secret.
eSTRO for life | #3 Sea.Really fan! | GGoliath! | aeterna societas honoris | cbta~ | Flash makes Terran look like Toss | aka RevaL
[AS]Rattus
Profile Joined March 2017
427 Posts
September 06 2019 12:19 GMT
#13
wait total recall is banned?
PorkSoda
Profile Joined September 2015
170 Posts
September 06 2019 12:21 GMT
#14
On September 06 2019 21:19 [AS]Rattus wrote:
wait total recall is banned?

I never heard that. I don’t think it’s true. I did go back and read the old total recall thread and it’s hilarious to see so many people declaring the end of PvT and the end of FlaSh’s dominance.
kogeT
Profile Joined September 2013
Poland2041 Posts
September 06 2019 12:24 GMT
#15
Total recall is not banned and is sometime used even in both amatour and pro games..
https://www.twitch.tv/kogetbw
MeSaber
Profile Joined December 2009
Sweden1235 Posts
Last Edited: 2019-10-24 09:04:10
October 24 2019 07:49 GMT
#16
On September 06 2019 21:11 Qikz wrote:
Show nested quote +
On September 06 2019 20:21 XenOsky wrote:
Vulture trick is kinda op... but they ban patrol recall. :c


Patrol recall?



I dunno who comes up with all these silly names.. "total recall" is just misleading..

Patrol recall is when you take a worker and run through a tight ball of army, releasing it in the center of the army so they start jumping on each other..

Once thats done you keep taking 12 of the army in different areas of the ball and patrol towards the center of the ball..

In such way they keep moving back and forth over the army making a massive stacked ball (just as with worker stack).

By using Patrol you keep the army moving towards the center but you need to keep doing this at all times until the recall is going down..

Once you recall there is a question about SIZE of each unit in the recall whether or not everyone will follow through. There seems to be a size limit from my tests.

By such i dunno why its called Total Recall and imo its just silly..

Patrol Recall i understand perfectly what it is about as thats how you do it. You Patrol the army towards center mass then recall..

Also by definition "Total Recall" it requires a total recall which it aint because all units doesnt get recalled as i just mentioned.

Edit: After doing a new test of Recall:

Regular Recall with goons only: 16

Zels only: 35, super tightly packed: 40

Stacked goons: 38 (of 42 stacked)

Stacked Zels: 71 (of 95 stacked)

Stacked Archons: 39 (of 47 stacked, it looks to have space for 2 more https://imgur.com/a/AvqatPR )

Stacked Archons with Factory below Arbiter: 35 (of 47 stacked)

Stacked Archons with Sim City below Arbiter: 16 (of 47 stacked, https://imgur.com/a/YjUg1XM )

Concluding: Stacking is only necessary when you Recall on flat surface.

Replay: http://s000.tinyupload.com/index.php?file_id=04580415152117968529
-.-
razorsuKe
Profile Blog Joined July 2008
Canada2000 Posts
October 24 2019 08:33 GMT
#17
On October 24 2019 16:49 MeSaber wrote:
Show nested quote +
On September 06 2019 21:11 Qikz wrote:
On September 06 2019 20:21 XenOsky wrote:
Vulture trick is kinda op... but they ban patrol recall. :c


Patrol recall?



I dunno who comes up with all these silly names.. "total recall" is just misleading..

Patrol recall is when you take a worker and run through a tight ball of army, releasing it in the center of the army so they start jumping on each other..

Once thats done you keep taking 12 of the army in different areas of the ball and patrol towards the center of the ball..

In such way they keep moving back and forth over the army making a massive stacked ball (just as with worker stack).

By using Patrol you keep the army moving towards the center but you need to keep doing this at all times until the recall is going down..

Once you recall there is a question about SIZE of each unit in the recall whether or not everyone will follow through. There seems to be a size limit from my tests.

By such i dunno why its called Total Recall and imo its just silly..

Patrol Recall i understand perfectly what it is about as thats how you do it. You Patrol the army towards center mass then recall..

Also by definition "Total Recall" it requires a total recall which it aint because all units doesnt get recalled as i just mentioned.

Edit: After doing a new test of Recall:

Regular Recall with goons only: 16

Zels only: 35, super tightly packed: 40

Stacked goons: 38 (of 42 stacked)

Stacked Zels: 71 (of 95 stacked)

Stacked Archons: 39 (of 47 stacked, it looks to have space for 2 more https://imgur.com/a/AvqatPR )

Replay: http://s000.tinyupload.com/index.php?file_id=04580415152117968529


It's just an excellent opportunity to name a move after a famous Schwarzenegger movie in the 90s:
https://en.wikipedia.org/wiki/Total_Recall_(1990_film)


And to a lesser extent, the 2012 remake:
https://en.wikipedia.org/wiki/Total_Recall_(2012_film)

Like a play-on-words or a pun.

The name applies anyways, you aren't recalling the entirety of your army, but you are recalling a shit ton of it, enough to justify the name.



EntusGalleries.com - CJ Uniform Sale
MeSaber
Profile Joined December 2009
Sweden1235 Posts
Last Edited: 2019-10-24 08:51:47
October 24 2019 08:50 GMT
#18
They probably mean Total Recall in terms of filling the whole recall area beneath Arbiter, which is more or less true (from my tests). And also they want a cool name for the casting.

"WHOA A TOTAL RECALL!!!".. Where patrol recall as referring to the actual technique wouldnt sound as cool.¨

Edit: Btw the Arnold movie is great. Remake not so much.
-.-
razorsuKe
Profile Blog Joined July 2008
Canada2000 Posts
October 24 2019 10:35 GMT
#19
On October 24 2019 17:50 MeSaber wrote:
They probably mean Total Recall in terms of filling the whole recall area beneath Arbiter, which is more or less true (from my tests). And also they want a cool name for the casting.

"WHOA A TOTAL RECALL!!!".. Where patrol recall as referring to the actual technique wouldnt sound as cool.¨

Edit: Btw the Arnold movie is great. Remake not so much.



Well when this was first announced to the foreign community it was called "clustered recall"
There was a push from the community to rename it "total recall" because how could we miss out on an opportunity to capitalize on such a great reference?!?

Source:
https://tl.net/forum/brood-war/533467-game-changing-discovery-clustered-recall
EntusGalleries.com - CJ Uniform Sale
outscar
Profile Joined September 2014
2832 Posts
October 24 2019 11:23 GMT
#20
WTF man, never knew and heard about mineral boosting. It's insane koreans still coming out with new glitches, bugs, holy molly.
sunbeams are never made like me...
1 2 Next All
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
10:00
Sea Duckling Open #140
CranKy Ducklings70
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 348
Lowko259
ProTech118
RotterdaM 78
Railgan 21
StarCraft: Brood War
Sea 6587
Horang2 4243
GuemChi 1890
Jaedong 1018
Larva 956
Rush 373
actioN 306
Soma 273
Mini 266
BeSt 238
[ Show more ]
Killer 228
EffOrt 155
ToSsGirL 98
Hyun 82
Backho 53
Sharp 52
Mind 42
Bonyth 32
PianO 31
JYJ28
sas.Sziky 27
Terrorterran 24
zelot 16
Icarus 16
soO 9
sorry 8
Sacsri 8
Bale 7
HiyA 6
Dota 2
Gorgc6234
singsing2243
qojqva1266
Dendi343
XcaliburYe187
BananaSlamJamma52
Heroes of the Storm
Khaldor193
Other Games
B2W.Neo1081
Sick281
Fuzer 179
XaKoH 85
nookyyy 47
MindelVK18
Organizations
StarCraft 2
WardiTV635
Counter-Strike
PGL168
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH204
• StrangeGG 53
• Dystopia_ 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1437
League of Legends
• Stunt748
• HappyZerGling81
Upcoming Events
IPSL
4h 38m
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
4h 38m
Lambo vs Clem
Scarlett vs TriGGeR
ByuN vs TBD
Zoun vs TBD
BSL 21
6h 38m
Gosudark vs Kyrie
Gypsy vs OyAji
UltrA vs Radley
Dandy vs Ptak
Replay Cast
9h 38m
Sparkling Tuna Cup
20h 38m
WardiTV Korean Royale
22h 38m
LAN Event
1d 1h
IPSL
1d 4h
JDConan vs WIZARD
WolFix vs Cross
BSL 21
1d 6h
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
1d 19h
[ Show More ]
Wardi Open
1d 22h
WardiTV Korean Royale
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
4 days
The PondCast
4 days
RSL Revival
4 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
5 days
CranKy Ducklings
6 days
RSL Revival
6 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.