• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:53
CEST 18:53
KST 01:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection5Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
[BSL22] Non-Korean Championship from 13 to 28 June0Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection My starcraft 2 changes SCFusion - WoL, HotS & LotV Build Order Optimizer TL Poll: How do you feel about the 5.0.16 PTR balance changes?
Tourneys
Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
FlaShFTW vs A.Alm Grudge Match Event 14k games analyzed: Cross Spawn Nexus first good? Tesagi Viewer - A new era of replay watching FlaSh's ASL S21 Finals Review BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne Path of Exile ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Dating: How's your luck? Trading/Investing Thread Russo-Ukrainian War Thread How cold is too cold to be outdoors?
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4846 users

2 New Korean techniques - Need info/translation

Forum Index > BW General
Post a Reply
1 2 Next All
razorsuKe
Profile Blog Joined July 2008
Canada2037 Posts
September 05 2019 21:23 GMT
#1
It has come to my attention that there is some new tech out there but I have no idea how to search for it and/or get a full explanation of what to do.

First one is called boost mineral (I think)
So most, if not every map, has a mineral patch or two that can get you an increased rate of return. What I think it is is after a worker mines, you press C immediately to see the effects? Or something like that. I also think it's a different patch depending on what unit is doing the gathering. I think there is a korean video out there that highlights the income you get by doing this vs just letting the workers mine undisturbed.

I believe the guys who program AIs know about this already and have implemented it. I do remember reading something about more efficient mining in the BWAPI threads.


Second one is undelayed vulture mines
Normally when you plant a mine the vulture bugs out a bit, especially so if you have selected more than 1 vulture. I think there is a new method of planting mines which nullifies this affect so that you can mine + attack almost instantly. It might have to do with way-points? I'm not too sure.


So if anyone can provide better insight, please share

Thanks for reading!
EntusGalleries.com - CJ Uniform Sale
yenta
Profile Blog Joined April 2006
Poland1142 Posts
September 05 2019 22:41 GMT
#2
Mineral boosting has been used for awhile - Cadenzie posted a how to vod https://tl.net/forum/bw-strategy/530231-mineral-boosting
Trutacz Practice Discord - https://discord.gg/PWF7Pv
yenta
Profile Blog Joined April 2006
Poland1142 Posts
September 05 2019 22:44 GMT
#3
There was a post on the vulture thing too, can't find it. Here is a Reddit thread: https://www.reddit.com/r/broodwar/comments/b7ndoq/new_vulture_mine_bug/?utm_source=amp&utm_medium=&utm_content=post_body
Trutacz Practice Discord - https://discord.gg/PWF7Pv
Highgamer
Profile Joined October 2015
1470 Posts
Last Edited: 2019-09-05 23:21:32
September 05 2019 23:16 GMT
#4
Yeah, that post about the vulture-trick seems ridiculously hard to find.

For the "attack instantly"-trick, you have to send the vulture to lay a mine, then shift+hold once while the vulture is travelling. Shift+a(ttack) can work, too, even aimed at a specific target, but not as reliably I think. With patrol it didn't work for me.
[image loading]


For the other thing, quick mine-laying, you just do the same: order to lay a mine, then shift+h while the vulture is moving, and then, after the mine is planted and the vulture holds,immediatelly lay mine and shift+h, then once more for the third mine.
[image loading]

I think that's it. Takes a little practice to get the combination and timing down.
Like the guy in the reddit-linked-video I got it best when using 2 or few more vultures, so that you can use the magic-box to just click the same spot over and over again. Not all vultures might do the speed-mine-laying though (see my lower one missed the 3rd mine).
razorsuKe
Profile Blog Joined July 2008
Canada2037 Posts
September 05 2019 23:21 GMT
#5
Thanks for posts guys!

Holy shit from Jan 2018? I'm almost 2 years behind O_O
EntusGalleries.com - CJ Uniform Sale
Chronopolis
Profile Joined April 2009
Canada1484 Posts
September 06 2019 01:28 GMT
#6
Damn that vulture technique is crazy.
TelecoM
Profile Blog Joined January 2010
United States10740 Posts
September 06 2019 03:34 GMT
#7
In the bottom video that is pretty impressive, I haven't seen vultures lay mines that fast before, i'm pretty sure lol. Cool technique! thanks for sharing
AKA: TelecoM[WHITE] Protoss fighting
Akio
Profile Blog Joined January 2019
Finland1838 Posts
September 06 2019 04:56 GMT
#8
I remember Artosis previewing the vulture technique on the BW-oriented Pylon Show episode, pretty crazy..
Mine gas, build tanks.
jimminy_kriket
Profile Blog Joined February 2007
Canada5533 Posts
September 06 2019 06:22 GMT
#9
Pretty neat. Love stuff like this.
life of lively to live to life of full life thx to shield battery
XenOsky
Profile Blog Joined March 2008
Chile2356 Posts
September 06 2019 11:21 GMT
#10
Vulture trick is kinda op... but they ban patrol recall. :c
ἡ τῆς Νεμέσεως τάξις
Qikz
Profile Blog Joined November 2009
United Kingdom12041 Posts
September 06 2019 12:11 GMT
#11
On September 06 2019 20:21 XenOsky wrote:
Vulture trick is kinda op... but they ban patrol recall. :c


Patrol recall?
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
asel
Profile Blog Joined June 2006
Germany1602 Posts
September 06 2019 12:17 GMT
#12
I always ask myself whether these tricks were already known back in the days and whether they were just super secret.
eSTRO for life | #3 Sea.Really fan! | GGoliath! | aeterna societas honoris | cbta~ | Flash makes Terran look like Toss | aka RevaL
[AS]Rattus
Profile Joined March 2017
428 Posts
September 06 2019 12:19 GMT
#13
wait total recall is banned?
PorkSoda
Profile Joined September 2015
170 Posts
September 06 2019 12:21 GMT
#14
On September 06 2019 21:19 [AS]Rattus wrote:
wait total recall is banned?

I never heard that. I don’t think it’s true. I did go back and read the old total recall thread and it’s hilarious to see so many people declaring the end of PvT and the end of FlaSh’s dominance.
kogeT
Profile Joined September 2013
Poland2042 Posts
September 06 2019 12:24 GMT
#15
Total recall is not banned and is sometime used even in both amatour and pro games..
https://www.twitch.tv/kogetbw
MeSaber
Profile Joined December 2009
Sweden1235 Posts
Last Edited: 2019-10-24 09:04:10
October 24 2019 07:49 GMT
#16
On September 06 2019 21:11 Qikz wrote:
Show nested quote +
On September 06 2019 20:21 XenOsky wrote:
Vulture trick is kinda op... but they ban patrol recall. :c


Patrol recall?



I dunno who comes up with all these silly names.. "total recall" is just misleading..

Patrol recall is when you take a worker and run through a tight ball of army, releasing it in the center of the army so they start jumping on each other..

Once thats done you keep taking 12 of the army in different areas of the ball and patrol towards the center of the ball..

In such way they keep moving back and forth over the army making a massive stacked ball (just as with worker stack).

By using Patrol you keep the army moving towards the center but you need to keep doing this at all times until the recall is going down..

Once you recall there is a question about SIZE of each unit in the recall whether or not everyone will follow through. There seems to be a size limit from my tests.

By such i dunno why its called Total Recall and imo its just silly..

Patrol Recall i understand perfectly what it is about as thats how you do it. You Patrol the army towards center mass then recall..

Also by definition "Total Recall" it requires a total recall which it aint because all units doesnt get recalled as i just mentioned.

Edit: After doing a new test of Recall:

Regular Recall with goons only: 16

Zels only: 35, super tightly packed: 40

Stacked goons: 38 (of 42 stacked)

Stacked Zels: 71 (of 95 stacked)

Stacked Archons: 39 (of 47 stacked, it looks to have space for 2 more https://imgur.com/a/AvqatPR )

Stacked Archons with Factory below Arbiter: 35 (of 47 stacked)

Stacked Archons with Sim City below Arbiter: 16 (of 47 stacked, https://imgur.com/a/YjUg1XM )

Concluding: Stacking is only necessary when you Recall on flat surface.

Replay: http://s000.tinyupload.com/index.php?file_id=04580415152117968529
-.-
razorsuKe
Profile Blog Joined July 2008
Canada2037 Posts
October 24 2019 08:33 GMT
#17
On October 24 2019 16:49 MeSaber wrote:
Show nested quote +
On September 06 2019 21:11 Qikz wrote:
On September 06 2019 20:21 XenOsky wrote:
Vulture trick is kinda op... but they ban patrol recall. :c


Patrol recall?



I dunno who comes up with all these silly names.. "total recall" is just misleading..

Patrol recall is when you take a worker and run through a tight ball of army, releasing it in the center of the army so they start jumping on each other..

Once thats done you keep taking 12 of the army in different areas of the ball and patrol towards the center of the ball..

In such way they keep moving back and forth over the army making a massive stacked ball (just as with worker stack).

By using Patrol you keep the army moving towards the center but you need to keep doing this at all times until the recall is going down..

Once you recall there is a question about SIZE of each unit in the recall whether or not everyone will follow through. There seems to be a size limit from my tests.

By such i dunno why its called Total Recall and imo its just silly..

Patrol Recall i understand perfectly what it is about as thats how you do it. You Patrol the army towards center mass then recall..

Also by definition "Total Recall" it requires a total recall which it aint because all units doesnt get recalled as i just mentioned.

Edit: After doing a new test of Recall:

Regular Recall with goons only: 16

Zels only: 35, super tightly packed: 40

Stacked goons: 38 (of 42 stacked)

Stacked Zels: 71 (of 95 stacked)

Stacked Archons: 39 (of 47 stacked, it looks to have space for 2 more https://imgur.com/a/AvqatPR )

Replay: http://s000.tinyupload.com/index.php?file_id=04580415152117968529


It's just an excellent opportunity to name a move after a famous Schwarzenegger movie in the 90s:
https://en.wikipedia.org/wiki/Total_Recall_(1990_film)


And to a lesser extent, the 2012 remake:
https://en.wikipedia.org/wiki/Total_Recall_(2012_film)

Like a play-on-words or a pun.

The name applies anyways, you aren't recalling the entirety of your army, but you are recalling a shit ton of it, enough to justify the name.



EntusGalleries.com - CJ Uniform Sale
MeSaber
Profile Joined December 2009
Sweden1235 Posts
Last Edited: 2019-10-24 08:51:47
October 24 2019 08:50 GMT
#18
They probably mean Total Recall in terms of filling the whole recall area beneath Arbiter, which is more or less true (from my tests). And also they want a cool name for the casting.

"WHOA A TOTAL RECALL!!!".. Where patrol recall as referring to the actual technique wouldnt sound as cool.¨

Edit: Btw the Arnold movie is great. Remake not so much.
-.-
razorsuKe
Profile Blog Joined July 2008
Canada2037 Posts
October 24 2019 10:35 GMT
#19
On October 24 2019 17:50 MeSaber wrote:
They probably mean Total Recall in terms of filling the whole recall area beneath Arbiter, which is more or less true (from my tests). And also they want a cool name for the casting.

"WHOA A TOTAL RECALL!!!".. Where patrol recall as referring to the actual technique wouldnt sound as cool.¨

Edit: Btw the Arnold movie is great. Remake not so much.



Well when this was first announced to the foreign community it was called "clustered recall"
There was a push from the community to rename it "total recall" because how could we miss out on an opportunity to capitalize on such a great reference?!?

Source:
https://tl.net/forum/brood-war/533467-game-changing-discovery-clustered-recall
EntusGalleries.com - CJ Uniform Sale
outscar
Profile Joined September 2014
2832 Posts
October 24 2019 11:23 GMT
#20
WTF man, never knew and heard about mineral boosting. It's insane koreans still coming out with new glitches, bugs, holy molly.
sunbeams are never made like me...
1 2 Next All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
16:00
FSL s11 TeamLeague: ASH vs ST
Freeedom30
Liquipedia
Grudge Match
16:00
Best of 7
FlaShFTW vs A.Alm
Discussion
uThermal 2v2 Circuit
15:00
Season Finals: Group Stage 1
Serral1834
uThermal1462
TaKeTV 402
Classic309
SteadfastSC258
mouzHeroMarine233
SHIN 40
SKillous25
Shameless20
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 1834
uThermal 1462
Classic 309
SteadfastSC 258
mouzHeroMarine 233
ProTech89
BRAT_OK 62
Vindicta 39
trigger 37
SKillous 25
StarCraft: Brood War
Britney 27967
Calm 8032
EffOrt 935
ggaemo 278
Hyuk 225
BeSt 222
sorry 29
Rock 28
yabsab 21
Sacsri 20
[ Show more ]
GoRush 20
IntoTheRainbow 20
Dota 2
Gorgc6870
Counter-Strike
fl0m7901
byalli567
zeus251
Super Smash Bros
Mew2King127
Heroes of the Storm
Khaldor406
MindelVK7
Other Games
gofns22035
tarik_tv9446
singsing3305
FrodaN1448
Grubby905
B2W.Neo802
Dendi512
Mlord399
KnowMe241
Hui .112
SHIN 40
OptimusSC214
fpsfer 1
Organizations
Other Games
EGCTV940
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 20 non-featured ]
StarCraft 2
• iHatsuTV 3
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Airneanach33
• Azhi_Dahaki27
• Michael_bg 12
• FirePhoenix3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Jankos2001
• Nemesis1790
Other Games
• WagamamaTV253
• Shiphtur112
• tFFMrPink 6
Upcoming Events
OSC
4h 8m
MaxPax vs YoungYakov
Krystianer vs Shameless
GgMaChine vs Creature
LetaleX vs MiniZergUA
ReBellioN vs TBD
ArT vs HiGhDrA
Nicoract vs Azura
GSL
15h 8m
herO vs Rogue
Maru vs Cure
Patches Events
20h 8m
uThermal 2v2 Circuit
22h 8m
BSL
1d 2h
Bonyth vs Dewalt
OSC
1d 7h
Monday Night Weeklies
1d 23h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
Replay Cast
3 days
[ Show More ]
Kung Fu Cup
3 days
Maestros of the Game
3 days
Classic vs Lambo
Clem vs Maru
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
Replay Cast
6 days
CranKy Ducklings
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.