• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:08
CEST 01:08
KST 08:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview9[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9
Community News
Weekly Cups (August 25-31): Clem's Last Straw?6Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris45Weekly Cups (Aug 11-17): MaxPax triples again!15Weekly Cups (Aug 4-10): MaxPax wins a triple6
StarCraft 2
General
Weekly Cups (August 25-31): Clem's Last Straw? #1: Maru - Greatest Players of All Time Maestros of the Game: Week 1/Play-in Preview Weekly Cups (Aug 11-17): MaxPax triples again! 2024/25 Off-Season Roster Moves
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Monday Nights Weeklies LiuLi Cup - September 2025 Tournaments 🏆 GTL Season 2 – StarCraft II Team League $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
Custom Maps
External Content
Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies
Brood War
General
Victoria gamers Starcraft at lower levels TvP ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: herO's Baffling Game
Tourneys
[ASL20] Ro24 Group F [IPSL] CSLAN Review and CSLPRO Reimagined! Small VOD Thread 2.0 Cosmonarchy Pro Showmatches
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Path of Exile Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s) Gtx660 graphics card replacement
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 782 users

ASL5 Round of 24 Maps

Forum Index > BW General
Post a Reply
1 2 3 4 5 9 10 11 Next All
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2018-05-14 12:54:23
February 26 2018 21:43 GMT
#1
The ASL5 round of 24 will be using 3 maps: Sparkle, Transistor, and Gladiator.

Announcement on naver:
https://m.blog.naver.com/PostView.nhn?blogId=kangkuyol&logNo=221216795454&navType=tl

There is a zip file at the bottom of the above blog post (link location keeps changing so I wont link directly).
Cant find the zip file link? + Show Spoiler +
Scroll right down to the bottom, then scroll up a little bit. You will see a big green bar button, and a few lines above that is the link. Look for the paperclip symbol and .zip at the end of the text, all inside a pale grey outline box.


Thanks for the translations GTR and Terrorbladder.

An article on the maps can be found here (made by Legionnaire, BigFan and v1):
http://www.teamliquid.net/forum/brood-war/531882-sparkle-and-transistor-map-analysis

------------------------------------------------------------
------------------------------------------------------------

(4)Sparkle (version 1.1)
Author: Waldstein

[image loading]


Sparkle Changelog:
Sparkle 0.98b → 0.99a+ Show Spoiler +
-Removed the eggs on the ramp to the natural.
-Replaced neutral creep colonies with Lairs.
-The natural expansion gas is now covered by a neutral building (2000 HP, 1 Armor). You have to destroy the building before you can mine the gas there.

Sparkle 0.99a → 1.0+ Show Spoiler +
-Removed the center expansion
-Added 2 mineral patches to each of the 12, 3, 6, 9 expansions
-Move the location of the Lairs at 12, 3, 6, 9 to allow building stuff without having to destroy the Lairs
-Added 3 mineral patches near the Zerg-only geyser of each base, reduced the gas in the natural geyser from 3500 to 3000, increased the gas in the Zerg-only geyser from 1500 to 3000
-Added a (Neutral Lair) in the corner of each base

Sparkle 1.0 → 1.1+ Show Spoiler +
▶ 1.0 → 1.1 수정사항
1시 스타팅 시작 시 일꾼이 위로 나오도록 수정

- 1시 미네랄이 다른 스타팅에 비해 잘 캐지 못한다는 의견이 있었습니다. 확인 결과 채취율에는 별 차이가 없었는데, 그럼에도 불구하고 자원채취량이 벌어진다고 느껴지는 이유는 1시는 미네랄이 위로 배치되어 있어 일꾼이 생산 후 미네랄에 붙기까지 다른 스타팅보다 동선이 더 길어서 발생하는 문제로 보입니다. 스타크래프트는 유닛이 항상 아래로 나오도록 되어 있기 때문에 어쩔 수 없이 발생하는 문제이며, 해결하는 것이 거의 불가능합니다. 대신 게임 시작 시 일꾼이 위로 나오도록 수정하여 어느 정도 보완될 수 있도록 하였습니다.
- 이 문제는 미네랄 배치를 바꾸는 방법으로 해결할 수도 있으나, 심시티나 공중 유닛 견제에 대한 불균형이 발생할 수 있기에 적용하지 않았습니다. 특히 섬맵이라 공중 유닛 견제 유불리가 지상맵보다 더 치명적으로 작용할 수 있다는 점 때문에 모든 스타팅의 미네랄을 벽 쪽으로 배치해야만 한다고 판단하였습니다.
- 저그의 경우, 라바를 왼쪽으로 옮기는 트릭(라바와 오버로드를 동시에 부대 선택한 상태에서 스탑(s) 누르기)을 이용하면 어느 정도 채취율 보완이 가능합니다. 테란과 프로토스는 이제 처음 나오는 일꾼을 위쪽 가운데 부근 미네랄에 붙인 뒤, 이후 생산되는 일꾼을 왼쪽이나 오른쪽 끝 미네랄에 붙여 나가는 방식으로 어느 정도 채취율 보완이 가능합니다.

------------------------------------------------------------
------------------------------------------------------------

(3)Transistor (version 1.2)
Author: WSH

[image loading]


Transistor Changelog:
Transistor 0.97 → 0.992+ Show Spoiler +
-Increased single mineral patch in main from 499 to 749 minerals.
-Simplified ability to simcity with hatcheries at 3rd expansions.
-Increased the size of the main bases and the natural expansions.
-Removed the central mineral-only expansions.
-Removed doodads to assist in building placement.
-Changed 3rd expansion walling from 3 to 4 pylons.
-3rd expansion mineral count changed from 7 to 8 mineral patches.

Transistor 0.992 → 1.0+ Show Spoiler +
-The one patch in each of the mains and the one patch in each of the nats that were 749 minerals have been reduced to 499 minerals. According to the author this is to reduce the number of marines that Terran can have late game against Zerg.

Transistor 1.0 → 1.1+ Show Spoiler +
-Improved worker spawn manipulation at the left main.

Transistor 1.1 → 1.2+ Show Spoiler +
▶ 1.1 → 1.2 수정사항
-트렌지스터 5시본진지형에서 일꾼한부대 2시 중립멀티 맨 밑 미네랄에붙이면 미네랄에 안붙는버그,
스타크래프트 자체 경로찾기 버그의 일종으로 보이며, 맵의 일부 지형을 수정하여 해결하였습니다. 변경 부분은 아래 사진과 같이 매우 작은 부분이라서 1.2 버전으로 수정하였습니다.

[image loading]

------------------------------------------------------------
------------------------------------------------------------

(4)Gladiator
Author: Str18-02

[image loading]
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Deimos
Profile Joined June 2009
Mexico134 Posts
February 26 2018 21:47 GMT
#2
OMG Sparkle is in ?!
razorsuKe
Profile Blog Joined July 2008
Canada2000 Posts
February 26 2018 21:48 GMT
#3
On February 27 2018 06:47 Deimos wrote:
OMG Sparkle is in ?!


Crazy but this current version has SIGNIFICANT changes from the last time we saw it, it's still an island map though :D
EntusGalleries.com - CJ Uniform Sale
FlaShFTW
Profile Blog Joined February 2010
United States10182 Posts
February 26 2018 22:45 GMT
#4
Zerg 2 base rush hive to establish nydus's to take the island bases? That's what the plan looks like at least from my perspective. Otherwise it's going to be sky toss vs 2 port wraiths or mass dropship terran, and sky zerg or doom drops. Looks like a bad map for terran, I guess to try to curb FlaSh a bit. Hive Tech ZvZ definitely going to be a thing :D

Transistor is interesting. Reminds me of Pathfinder with how the center works vs the high ground bases surrounding it. Good carrier map with the air distances, though there is a lot of room behind the mineral lines for turrets and units to move around. The mains have no space to build though so most of the production will be in the natural base. 1/1/1 tvz looks pretty good with the various places to drop and having 2 entrances for vultures (albeit small ramps). TvT is gonna be very interesting and I actually look forward to it.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2018-02-26 22:49:54
February 26 2018 22:47 GMT
#5
Island map hype!!! Those lone sunken colonies feel like a campaign scenario.

On February 27 2018 07:45 FlaShFTW wrote:
Looks like a bad map for terran.


For someone to say an island map is unfavorable for terran means they put really huge efforts into it.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
FlaShFTW
Profile Blog Joined February 2010
United States10182 Posts
February 26 2018 23:01 GMT
#6
On February 27 2018 07:47 Superouman wrote:
Island map hype!!! Those lone sunken colonies feel like a campaign scenario.

Show nested quote +
On February 27 2018 07:45 FlaShFTW wrote:
Looks like a bad map for terran.


For someone to say an island map is unfavorable for terran means they put really huge efforts into it.

I"m just trying to think of what Terran's win condition is against Protoss. Against Zerg is going to be drop play of course but I still think that if Zerg can adequately prep air defense they should have a good game.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Miragee
Profile Joined December 2009
8531 Posts
February 26 2018 23:16 GMT
#7
On February 27 2018 08:01 FlaShFTW wrote:
Show nested quote +
On February 27 2018 07:47 Superouman wrote:
Island map hype!!! Those lone sunken colonies feel like a campaign scenario.

On February 27 2018 07:45 FlaShFTW wrote:
Looks like a bad map for terran.


For someone to say an island map is unfavorable for terran means they put really huge efforts into it.

I"m just trying to think of what Terran's win condition is against Protoss. Against Zerg is going to be drop play of course but I still think that if Zerg can adequately prep air defense they should have a good game.


Valk/Wraith against Zerg, no? I don't see a chance for zerg to win against protoss on these maps without trying some sort of crazy all in. Like, double lair to research drop and speed at the same time and go for super fast lurker drops. On the other side, Transistor is probably favouring zerg in both match ups - more so in ZvP. Terran can at least block the choke, build a CC in base and float building for a new block once the CC is done. P is probably going to be forced to play 1 gate, maybe even 2 gate every game.
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
February 27 2018 02:00 GMT
#8
sparkle is a pretty map
the other two are not really
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
SuperCyan
Profile Joined October 2017
Philippines67 Posts
February 27 2018 02:08 GMT
#9
watched Larva and Hero on their streams, both playing Sparkle. they struggled in many games
Lorch
Profile Joined June 2011
Germany3684 Posts
February 27 2018 02:19 GMT
#10
Well seems like the Round of 24 will be tough for Protoss and Zergs alike. Let's just hope that they'll use the island map for the first two games of a group. I'd hate to see the final match come down to an island map.
sM.Zik
Profile Joined June 2011
Canada2549 Posts
February 27 2018 03:02 GMT
#11
Pretty disappointed in the map choices... we had better options
Jaedong Fighting! | youtube.com/ZikGaming
Miragee
Profile Joined December 2009
8531 Posts
February 27 2018 03:56 GMT
#12
On February 27 2018 12:02 sM.Zik wrote:
Pretty disappointed in the map choices... we had better options


This shows the weakness of democracy.

To be honest, I would have voted for the island map for shits and giggles if I had an afreeca account. I never imagined it would actually win, lol.
NBWNPRNCSS
Profile Joined February 2018
Hong Kong7 Posts
Last Edited: 2018-02-27 05:24:10
February 27 2018 05:17 GMT
#13
Bring Back Python! (Also having trouble downloading maps in Hong Kong)
+ Show Spoiler +
I really like that map...
Vulgarity is how we speak English.
iCCup.Trent
Profile Joined May 2005
Argentina450 Posts
February 27 2018 06:25 GMT
#14
On Sparkle, how is a Zerg supposed to handle 2 stargate sairs? One usually goes Hydra and/or Spore (can't Scourge after a certain number of Corsairs; can't Muta after an even smaller number of Corsairs), but these two don't fly :D. A Protoss with good scouting skill won't let drops happen.

Only feasible options I can think of are Plague and Devourers, but those options are way too far into the game.
Miragee
Profile Joined December 2009
8531 Posts
February 27 2018 07:37 GMT
#15
On February 27 2018 15:25 iCCup.Trent wrote:
On Sparkle, how is a Zerg supposed to handle 2 stargate sairs? One usually goes Hydra and/or Spore (can't Scourge after a certain number of Corsairs; can't Muta after an even smaller number of Corsairs), but these two don't fly :D. A Protoss with good scouting skill won't let drops happen.

Only feasible options I can think of are Plague and Devourers, but those options are way too far into the game.


Sky-toss is way stronger than sky-zerg. That's pretty much the reason why island maps have been removed from map pools very early in the professional scene. It's going to be interesting to see what zergs come up with with the current skill and knowledge of the game but I fear it's going to be rather nasty in general for zergs.
goody153
Profile Blog Joined April 2013
44167 Posts
February 27 2018 08:24 GMT
#16
well i'm excited to see how these island maps take place

On February 27 2018 16:37 Miragee wrote:
Show nested quote +
On February 27 2018 15:25 iCCup.Trent wrote:
On Sparkle, how is a Zerg supposed to handle 2 stargate sairs? One usually goes Hydra and/or Spore (can't Scourge after a certain number of Corsairs; can't Muta after an even smaller number of Corsairs), but these two don't fly :D. A Protoss with good scouting skill won't let drops happen.

Only feasible options I can think of are Plague and Devourers, but those options are way too far into the game.


Sky-toss is way stronger than sky-zerg. That's pretty much the reason why island maps have been removed from map pools very early in the professional scene. It's going to be interesting to see what zergs come up with with the current skill and knowledge of the game but I fear it's going to be rather nasty in general for zergs.

how does sky-terran fair ? aside from having great AA support due to goliaths and marines early on
this is a quote
Dantak
Profile Joined January 2006
Czech Republic648 Posts
Last Edited: 2018-02-27 08:34:16
February 27 2018 08:33 GMT
#17
Island map, wow. So excited. How long it has been since we've seen one in pro scene. I still have vivid memories of Gorky Island
"Life of lively to live to life of full life thx to shield battery." - f33red k0r34n z3rg
reminisce12
Profile Joined March 2012
Australia318 Posts
February 27 2018 08:45 GMT
#18
thats insane.. with that island map
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50242 Posts
February 27 2018 08:54 GMT
#19
On February 27 2018 12:56 Miragee wrote:
Show nested quote +
On February 27 2018 12:02 sM.Zik wrote:
Pretty disappointed in the map choices... we had better options


This shows the weakness of democracy.

To be honest, I would have voted for the island map for shits and giggles if I had an afreeca account. I never imagined it would actually win, lol.


sparkle is a meme that should have remained a dream but holy crap am I excited for it.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
iCCup.Trent
Profile Joined May 2005
Argentina450 Posts
February 27 2018 10:18 GMT
#20
On February 27 2018 16:37 Miragee wrote:
Show nested quote +
On February 27 2018 15:25 iCCup.Trent wrote:
On Sparkle, how is a Zerg supposed to handle 2 stargate sairs? One usually goes Hydra and/or Spore (can't Scourge after a certain number of Corsairs; can't Muta after an even smaller number of Corsairs), but these two don't fly :D. A Protoss with good scouting skill won't let drops happen.

Only feasible options I can think of are Plague and Devourers, but those options are way too far into the game.


Sky-toss is way stronger than sky-zerg. That's pretty much the reason why island maps have been removed from map pools very early in the professional scene. It's going to be interesting to see what zergs come up with with the current skill and knowledge of the game but I fear it's going to be rather nasty in general for zergs.

After watching the Larva stream just now I realised there's creep available on the immediately adjacent island of every main. 2 Hatch fast Hive might actually work.
1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
BSL Team Wars
21:30
Round 5
Team Dewalt vs Team Sziky
ZZZero.O44
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 187
CosmosSc2 55
ProTech29
StarCraft: Brood War
Calm 2001
Artosis 662
Shuttle 547
Mini 365
EffOrt 176
TY 73
sSak 67
ZZZero.O 44
Aegong 36
League of Legends
Reynor96
Super Smash Bros
AZ_Axe86
Other Games
tarik_tv7715
summit1g7703
Grubby2393
shahzam585
Maynarde110
Livibee80
Mew2King55
C9.Mang054
JuggernautJason30
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• Eskiya23 19
• Pr0nogo 10
• iopq 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22636
• WagamamaTV536
• Noizen24
League of Legends
• TFBlade869
Counter-Strike
• Shiphtur273
Other Games
• imaqtpie1280
Upcoming Events
Replay Cast
52m
Sparkling Tuna Cup
10h 52m
PiGosaur Monday
1d
LiuLi Cup
1d 11h
Replay Cast
2 days
The PondCast
2 days
RSL Revival
2 days
Maru vs SHIN
MaNa vs MaxPax
OSC
3 days
MaNa vs SHIN
SKillous vs ShoWTimE
Bunny vs TBD
Cham vs TBD
RSL Revival
3 days
Reynor vs Astrea
Classic vs sOs
BSL Team Wars
3 days
Team Bonyth vs Team Dewalt
[ Show More ]
CranKy Ducklings
4 days
RSL Revival
4 days
GuMiho vs Cham
ByuN vs TriGGeR
Cosmonarchy
4 days
TriGGeR vs YoungYakov
YoungYakov vs HonMonO
HonMonO vs TriGGeR
[BSL 2025] Weekly
4 days
RSL Revival
5 days
Cure vs Bunny
Creator vs Zoun
BSL Team Wars
5 days
Team Hawk vs Team Sziky
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS1
SEL Season 2 Championship
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 2
CSL 2025 AUTUMN (S18)
Maestros of the Game
Sisters' Call Cup
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

LASL Season 20
2025 Chongqing Offline CUP
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
EC S1
BLAST Rivals Fall 2025
Skyesports Masters 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.