On October 04 2017 00:29 CobaltBlu wrote:I don't know what that has to do with Fish closing.
In return for lost advertisement slot, blizzard assured fee coverage.
Advertisements paid for the server.
Blizzard did not pay fee...
Forum Index > BW General |
fish_radio
182 Posts
On October 04 2017 00:29 CobaltBlu wrote:I don't know what that has to do with Fish closing. In return for lost advertisement slot, blizzard assured fee coverage. Advertisements paid for the server. Blizzard did not pay fee... | ||
aQuaSC
717 Posts
On October 04 2017 00:38 fish_radio wrote: Show nested quote + On October 04 2017 00:29 CobaltBlu wrote:I don't know what that has to do with Fish closing. In return for lost advertisement slot, blizzard assured fee coverage. Advertisements paid for the server. Blizzard did not pay fee... Well if this is true then I have no more to say, how much did the server upkeep cost? Were the people attending to it getting paid as well, or was it some sort of "charity" work? I don't know how it looked | ||
CobaltBlu
United States919 Posts
On October 04 2017 00:38 fish_radio wrote: Show nested quote + On October 04 2017 00:29 CobaltBlu wrote:I don't know what that has to do with Fish closing. In return for lost advertisement slot, blizzard assured fee coverage. Advertisements paid for the server. Blizzard did not pay fee... Why would Blizzard pay a fee to keep Fish around. They lost out on advertising because people stopped playing there while they were allowed to offer the same service they had been in the past. | ||
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BigFan
TLADT24920 Posts
On October 04 2017 00:45 CobaltBlu wrote: Show nested quote + On October 04 2017 00:38 fish_radio wrote: On October 04 2017 00:29 CobaltBlu wrote:I don't know what that has to do with Fish closing. In return for lost advertisement slot, blizzard assured fee coverage. Advertisements paid for the server. Blizzard did not pay fee... Why would Blizzard pay a fee to keep Fish around. They lost out on advertising because people stopped playing there while they were allowed to offer the same service they had been in the past. I believe he's saying that they got an agreement from Blizzard to pay the fee but they didn't. | ||
Cheesefome
311 Posts
On October 04 2017 00:38 fish_radio wrote: Show nested quote + On October 04 2017 00:29 CobaltBlu wrote:I don't know what that has to do with Fish closing. In return for lost advertisement slot, blizzard assured fee coverage. Advertisements paid for the server. Blizzard did not pay fee... If people don't bother to read why bother to respond. The answer he was searching for was on your first posts. | ||
aQuaSC
717 Posts
On October 04 2017 00:45 CobaltBlu wrote: Show nested quote + On October 04 2017 00:38 fish_radio wrote: On October 04 2017 00:29 CobaltBlu wrote:I don't know what that has to do with Fish closing. In return for lost advertisement slot, blizzard assured fee coverage. Advertisements paid for the server. Blizzard did not pay fee... Why would Blizzard pay a fee to keep Fish around. They lost out on advertising because people stopped playing there while they were allowed to offer the same service they had been in the past. If Blizzard said they were going to help out monetarily and then backed off then I understand the sentiment, probably it just has to do with people actually profiting from Fish ad revenue and they are just shutting it down because they weren't going to make any money off of it anymore. If this is true then I agree. No reason for Blizzard to pay guys to run a pirate... uhm private server EDIT: on a side note, if SC:R is such an unplayable mess right now, why top Korean streamers are still playing it? Is Mike Morhaime holding them hostage? I figure they are in a unique position and have more or less of an influence on the game, if it's really so bad they could just go back to the flawless 1.16 and it would be an issue for Blizzard forcing them to do something. | ||
CobaltBlu
United States919 Posts
On October 04 2017 00:50 BigFan wrote: Show nested quote + On October 04 2017 00:45 CobaltBlu wrote: On October 04 2017 00:38 fish_radio wrote: On October 04 2017 00:29 CobaltBlu wrote:I don't know what that has to do with Fish closing. In return for lost advertisement slot, blizzard assured fee coverage. Advertisements paid for the server. Blizzard did not pay fee... Why would Blizzard pay a fee to keep Fish around. They lost out on advertising because people stopped playing there while they were allowed to offer the same service they had been in the past. I believe he's saying that they got an agreement from Blizzard to pay the fee but they didn't. I would like to see actual evidence that Blizzard agreed to pay Fish a fee. It makes no sense. | ||
cha0
Canada504 Posts
On October 04 2017 00:52 aQuaSC wrote: Show nested quote + On October 04 2017 00:45 CobaltBlu wrote: On October 04 2017 00:38 fish_radio wrote: On October 04 2017 00:29 CobaltBlu wrote:I don't know what that has to do with Fish closing. In return for lost advertisement slot, blizzard assured fee coverage. Advertisements paid for the server. Blizzard did not pay fee... Why would Blizzard pay a fee to keep Fish around. They lost out on advertising because people stopped playing there while they were allowed to offer the same service they had been in the past. If Blizzard said they were going to help out monetarily and then backed off then I understand the sentiment, probably it just has to do with people actually profiting from Fish ad revenue and they are just shutting it down because they weren't going to make any money off of it anymore. If this is true then I agree. No reason for Blizzard to pay guys to run a pirate... uhm private server EDIT: on a side note, if SC:R is such an unplayable mess right now, why top Korean streamers are still playing it? Is Mike Morhaime holding them hostage? I figure they are in a unique position and have more or less of an influence on the game, if it's really so bad they could just go back to the flawless 1.16 and it would be an issue for Blizzard forcing them to do something. Yes actually in a way he is, because ASL is now required to play on RM and of course the players are going to want to practice on the version that they will be playing the tourney in. | ||
juvenal
2448 Posts
On October 01 2017 00:56 toriak wrote: Pros Extremely Frustrated with Starcraft Remastered | ||
lemmata
468 Posts
Of course, SCR still has some problems, but videos like this are very misleading. Also, that last bit about "Most pros have to play with a very high latency setting, which causes a lot of delay" is false. They most certainly do not change the in-game network latency setting. If the video is referring to the turn rate, they always use 16 for sponsored games. The ladder turn rate has been increased to 12 from 8. The statement that "A lot of the game is unplayable because of lag" is also very questionable. They play so many games on Afreeca that you will be able to find many laggy games on stream, but at any given point in time, most games shown by the streamers are not laggy at all. Blizzard should fix the problems that do occur, but we should maintain a sense of proportion. There is now a myth going around that 1.16 was some perfect lag-free version, but there were many laggy 1.16 games streamed on Afreeca as well. Most games were lag free, but if you play so many games, then you will get many laggy games just by chance as well. Online tournaments experienced this issue on 1.16 as well from time to time. Things are okay. They could and should be better, but there's no great crisis here. | ||
Lorch
Germany3671 Posts
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Cheesefome
311 Posts
On October 04 2017 03:52 lemmata wrote: That video is a bit outdated. For example, Best's comments are from August. There have been many patches since then. Also, it is normal on Afreeca to exaggerate stuff like this. Of course, SCR still has some problems, but videos like this are very misleading. Also, that last bit about "Most pros have to play with a very high latency setting, which causes a lot of delay" is false. They most certainly do not change the in-game network latency setting. If the video is referring to the turn rate, they always use 16 for sponsored games. The ladder turn rate has been increased to 12 from 8. The statement that "A lot of the game is unplayable because of lag" is also very questionable. They play so many games on Afreeca that you will be able to find many laggy games on stream, but at any given point in time, most games shown by the streamers are not laggy at all. Blizzard should fix the problems that do occur, but we should maintain a sense of proportion. There is now a myth going around that 1.16 was some perfect lag-free version, but there were many laggy 1.16 games streamed on Afreeca as well. Most games were lag free, but if you play so many games, then you will get many laggy games just by chance as well. Online tournaments experienced this issue on 1.16 as well from time to time. Things are okay. They could and should be better, but there's no great crisis here. Starcraft was never anywhere near this laggy. You had a lagger here and there and that was fine but every other game is laggy now. Not sure what game you're playing but people aren't complaining, wasting their time on forums and videos for fun i can tell you that much. The bugs are forgivable, every game has bugs, whatever we can live with that. But the lag is unacceptable. We pre-ordered a game and expected bugs but not lag to the extent that we can't even play what was payed for. I don't care how supportive you feel or how you wanna justify every little bit to avoid ruining the reputation of an once amazing game. You have to accept that this release is unacceptable. Unless you're the 1 out of a thousand people who aren't lagging every other game? Every single one of my old starcraft friends is dealing with lag. It's not a myth, it's not being exaggerated. It's very much alive and kicking and more than ever. I been playing this since 2000 and I don't remember a phase where it was anywhere near this laggy and I'm including the days when everyone was playing starcraft on aol dial up. This is out of control and unforgivable. If it takes 200 posts to convince blizz to post up some dedicated servers or create a similar program/set up to mcalauncher///wlauncher then that is what must be done. People payed money already. It's either that or start deciding how they will do a mass refund. I can't find any other alternative. If this is the level of buggyness//laggyness we were suppose to expect then maybe remastered should have been free instead. At least for the people who had already purchased the game. I don't know but i'm very disapointed with the result blizz thinks is remastered worthy and im becoming even more frustrated with the people trying to justify it. | ||
arb
Noobville17920 Posts
On October 04 2017 04:46 Cheesefome wrote: Show nested quote + On October 04 2017 03:52 lemmata wrote: That video is a bit outdated. For example, Best's comments are from August. There have been many patches since then. Also, it is normal on Afreeca to exaggerate stuff like this. Of course, SCR still has some problems, but videos like this are very misleading. Also, that last bit about "Most pros have to play with a very high latency setting, which causes a lot of delay" is false. They most certainly do not change the in-game network latency setting. If the video is referring to the turn rate, they always use 16 for sponsored games. The ladder turn rate has been increased to 12 from 8. The statement that "A lot of the game is unplayable because of lag" is also very questionable. They play so many games on Afreeca that you will be able to find many laggy games on stream, but at any given point in time, most games shown by the streamers are not laggy at all. Blizzard should fix the problems that do occur, but we should maintain a sense of proportion. There is now a myth going around that 1.16 was some perfect lag-free version, but there were many laggy 1.16 games streamed on Afreeca as well. Most games were lag free, but if you play so many games, then you will get many laggy games just by chance as well. Online tournaments experienced this issue on 1.16 as well from time to time. Things are okay. They could and should be better, but there's no great crisis here. Starcraft was never anywhere near this laggy. You had a lagger here and there and that was fine but every other game is laggy now. Not sure what game you're playing but people aren't complaining, wasting their time on forums and videos for fun i can tell you that much. The bugs are forgivable, every game has bugs, whatever we can live with that. But the lag is unacceptable. We pre-ordered a game and expected bugs but not lag to the extent that we can't even play what was payed for. I don't care how supportive you feel or how you wanna justify every little bit to avoid ruining the reputation of an once amazing game. You have to accept that this release is unacceptable. Unless you're the 1 out of a thousand people who aren't lagging every other game? Every single one of my old starcraft friends is dealing with lag. It's not a myth, it's not being exaggerated. It's very much alive and kicking and more than ever. I been playing this since 2000 and I don't remember a phase where it was anywhere near this laggy and I'm including the days when everyone was playing starcraft on aol dial up. This is out of control and unforgivable. If it takes 200 posts to convince blizz to post up some dedicated servers or create a similar program/set up to mcalauncher///wlauncher then that is what must be done. People payed money already. It's either that or start deciding how they will do a mass refund. I can't find any other alternative. If this is the level of buggyness//laggyness we were suppose to expect then maybe remastered should have been free instead. At least for the people who had already purchased the game. I don't know but i'm very disapointed with the result blizz thinks is remastered worthy and im becoming even more frustrated with the people trying to justify it. They wont give you a mass refund, sorry. As for myself I havent had a single game since I played with any of the lag everyone else talks about or any of the various other bugs | ||
toriak
Slovakia477 Posts
On October 04 2017 12:32 arb wrote: As for myself I havent had a single game since I played with any of the lag everyone else talks about or any of the various other bugs I havent had a single game with lag either. Of course it is because I have never installed this junk on my PC. | ||
blade55555
United States17423 Posts
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toriak
Slovakia477 Posts
On October 04 2017 13:43 blade55555 wrote: Man that was such ac ool sentence toriak. You got him! yea u r cool too bro.. | ||
CrymeaTerran
149 Posts
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PobTheCad
Australia893 Posts
On October 04 2017 12:32 arb wrote: Show nested quote + On October 04 2017 04:46 Cheesefome wrote: On October 04 2017 03:52 lemmata wrote: That video is a bit outdated. For example, Best's comments are from August. There have been many patches since then. Also, it is normal on Afreeca to exaggerate stuff like this. Of course, SCR still has some problems, but videos like this are very misleading. Also, that last bit about "Most pros have to play with a very high latency setting, which causes a lot of delay" is false. They most certainly do not change the in-game network latency setting. If the video is referring to the turn rate, they always use 16 for sponsored games. The ladder turn rate has been increased to 12 from 8. The statement that "A lot of the game is unplayable because of lag" is also very questionable. They play so many games on Afreeca that you will be able to find many laggy games on stream, but at any given point in time, most games shown by the streamers are not laggy at all. Blizzard should fix the problems that do occur, but we should maintain a sense of proportion. There is now a myth going around that 1.16 was some perfect lag-free version, but there were many laggy 1.16 games streamed on Afreeca as well. Most games were lag free, but if you play so many games, then you will get many laggy games just by chance as well. Online tournaments experienced this issue on 1.16 as well from time to time. Things are okay. They could and should be better, but there's no great crisis here. Starcraft was never anywhere near this laggy. You had a lagger here and there and that was fine but every other game is laggy now. Not sure what game you're playing but people aren't complaining, wasting their time on forums and videos for fun i can tell you that much. The bugs are forgivable, every game has bugs, whatever we can live with that. But the lag is unacceptable. We pre-ordered a game and expected bugs but not lag to the extent that we can't even play what was payed for. I don't care how supportive you feel or how you wanna justify every little bit to avoid ruining the reputation of an once amazing game. You have to accept that this release is unacceptable. Unless you're the 1 out of a thousand people who aren't lagging every other game? Every single one of my old starcraft friends is dealing with lag. It's not a myth, it's not being exaggerated. It's very much alive and kicking and more than ever. I been playing this since 2000 and I don't remember a phase where it was anywhere near this laggy and I'm including the days when everyone was playing starcraft on aol dial up. This is out of control and unforgivable. If it takes 200 posts to convince blizz to post up some dedicated servers or create a similar program/set up to mcalauncher///wlauncher then that is what must be done. People payed money already. It's either that or start deciding how they will do a mass refund. I can't find any other alternative. If this is the level of buggyness//laggyness we were suppose to expect then maybe remastered should have been free instead. At least for the people who had already purchased the game. I don't know but i'm very disapointed with the result blizz thinks is remastered worthy and im becoming even more frustrated with the people trying to justify it. They wont give you a mass refund, sorry. As for myself I havent had a single game since I played with any of the lag everyone else talks about or any of the various other bugs Well thats great.You likely live in a city with decent routing to South Korea.I know Eastern Europe is bad with pings to SK .Budapest 314 m/s compared to Washington DC 187 m/s. https://wondernetwork.com/pings | ||
Breach_hu
Hungary2431 Posts
On October 04 2017 15:58 PobTheCad wrote: Show nested quote + On October 04 2017 12:32 arb wrote: On October 04 2017 04:46 Cheesefome wrote: On October 04 2017 03:52 lemmata wrote: That video is a bit outdated. For example, Best's comments are from August. There have been many patches since then. Also, it is normal on Afreeca to exaggerate stuff like this. Of course, SCR still has some problems, but videos like this are very misleading. Also, that last bit about "Most pros have to play with a very high latency setting, which causes a lot of delay" is false. They most certainly do not change the in-game network latency setting. If the video is referring to the turn rate, they always use 16 for sponsored games. The ladder turn rate has been increased to 12 from 8. The statement that "A lot of the game is unplayable because of lag" is also very questionable. They play so many games on Afreeca that you will be able to find many laggy games on stream, but at any given point in time, most games shown by the streamers are not laggy at all. Blizzard should fix the problems that do occur, but we should maintain a sense of proportion. There is now a myth going around that 1.16 was some perfect lag-free version, but there were many laggy 1.16 games streamed on Afreeca as well. Most games were lag free, but if you play so many games, then you will get many laggy games just by chance as well. Online tournaments experienced this issue on 1.16 as well from time to time. Things are okay. They could and should be better, but there's no great crisis here. Starcraft was never anywhere near this laggy. You had a lagger here and there and that was fine but every other game is laggy now. Not sure what game you're playing but people aren't complaining, wasting their time on forums and videos for fun i can tell you that much. The bugs are forgivable, every game has bugs, whatever we can live with that. But the lag is unacceptable. We pre-ordered a game and expected bugs but not lag to the extent that we can't even play what was payed for. I don't care how supportive you feel or how you wanna justify every little bit to avoid ruining the reputation of an once amazing game. You have to accept that this release is unacceptable. Unless you're the 1 out of a thousand people who aren't lagging every other game? Every single one of my old starcraft friends is dealing with lag. It's not a myth, it's not being exaggerated. It's very much alive and kicking and more than ever. I been playing this since 2000 and I don't remember a phase where it was anywhere near this laggy and I'm including the days when everyone was playing starcraft on aol dial up. This is out of control and unforgivable. If it takes 200 posts to convince blizz to post up some dedicated servers or create a similar program/set up to mcalauncher///wlauncher then that is what must be done. People payed money already. It's either that or start deciding how they will do a mass refund. I can't find any other alternative. If this is the level of buggyness//laggyness we were suppose to expect then maybe remastered should have been free instead. At least for the people who had already purchased the game. I don't know but i'm very disapointed with the result blizz thinks is remastered worthy and im becoming even more frustrated with the people trying to justify it. They wont give you a mass refund, sorry. As for myself I havent had a single game since I played with any of the lag everyone else talks about or any of the various other bugs Well thats great.You likely live in a city with decent routing to South Korea.I know Eastern Europe is bad with pings to SK .Budapest 314 m/s compared to Washington DC 187 m/s. https://wondernetwork.com/pings As I hit 2000-2100 points, I get more and more koreans and from Hungary every second game is close to unplayable againts them. Then I lose/leave 10 games and the ping is good once again. | ||
Golgotha
Korea (South)8418 Posts
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