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October 1st, 2017: Fish Closure - Page 8

Forum Index > BW General
171 CommentsPost a Reply
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fish_radio
Profile Blog Joined March 2017
182 Posts
October 03 2017 15:38 GMT
#141
On October 04 2017 00:29 CobaltBlu wrote:I don't know what that has to do with Fish closing.

In return for lost advertisement slot, blizzard assured fee coverage.
Advertisements paid for the server.

Blizzard did not pay fee...
Sebyul Server W.I.P.
aQuaSC
Profile Joined August 2011
717 Posts
Last Edited: 2017-10-03 15:41:27
October 03 2017 15:40 GMT
#142
On October 04 2017 00:38 fish_radio wrote:
Show nested quote +
On October 04 2017 00:29 CobaltBlu wrote:I don't know what that has to do with Fish closing.

In return for lost advertisement slot, blizzard assured fee coverage.
Advertisements paid for the server.

Blizzard did not pay fee...

Well if this is true then I have no more to say, how much did the server upkeep cost? Were the people attending to it getting paid as well, or was it some sort of "charity" work? I don't know how it looked
TL+ Member
CobaltBlu
Profile Blog Joined August 2009
United States919 Posts
October 03 2017 15:45 GMT
#143
On October 04 2017 00:38 fish_radio wrote:
Show nested quote +
On October 04 2017 00:29 CobaltBlu wrote:I don't know what that has to do with Fish closing.

In return for lost advertisement slot, blizzard assured fee coverage.
Advertisements paid for the server.

Blizzard did not pay fee...


Why would Blizzard pay a fee to keep Fish around. They lost out on advertising because people stopped playing there while they were allowed to offer the same service they had been in the past.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
October 03 2017 15:50 GMT
#144
On October 04 2017 00:45 CobaltBlu wrote:
Show nested quote +
On October 04 2017 00:38 fish_radio wrote:
On October 04 2017 00:29 CobaltBlu wrote:I don't know what that has to do with Fish closing.

In return for lost advertisement slot, blizzard assured fee coverage.
Advertisements paid for the server.

Blizzard did not pay fee...


Why would Blizzard pay a fee to keep Fish around. They lost out on advertising because people stopped playing there while they were allowed to offer the same service they had been in the past.

I believe he's saying that they got an agreement from Blizzard to pay the fee but they didn't.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Cheesefome
Profile Joined May 2016
320 Posts
October 03 2017 15:50 GMT
#145
On October 04 2017 00:38 fish_radio wrote:
Show nested quote +
On October 04 2017 00:29 CobaltBlu wrote:I don't know what that has to do with Fish closing.

In return for lost advertisement slot, blizzard assured fee coverage.
Advertisements paid for the server.

Blizzard did not pay fee...


If people don't bother to read why bother to respond.

The answer he was searching for was on your first posts.
aQuaSC
Profile Joined August 2011
717 Posts
Last Edited: 2017-10-03 16:40:00
October 03 2017 15:52 GMT
#146
On October 04 2017 00:45 CobaltBlu wrote:
Show nested quote +
On October 04 2017 00:38 fish_radio wrote:
On October 04 2017 00:29 CobaltBlu wrote:I don't know what that has to do with Fish closing.

In return for lost advertisement slot, blizzard assured fee coverage.
Advertisements paid for the server.

Blizzard did not pay fee...


Why would Blizzard pay a fee to keep Fish around. They lost out on advertising because people stopped playing there while they were allowed to offer the same service they had been in the past.

If Blizzard said they were going to help out monetarily and then backed off then I understand the sentiment, probably it just has to do with people actually profiting from Fish ad revenue and they are just shutting it down because they weren't going to make any money off of it anymore. If this is true then I agree. No reason for Blizzard to pay guys to run a pirate... uhm private server

EDIT: on a side note, if SC:R is such an unplayable mess right now, why top Korean streamers are still playing it? Is Mike Morhaime holding them hostage? I figure they are in a unique position and have more or less of an influence on the game, if it's really so bad they could just go back to the flawless 1.16 and it would be an issue for Blizzard forcing them to do something.
TL+ Member
CobaltBlu
Profile Blog Joined August 2009
United States919 Posts
October 03 2017 15:53 GMT
#147
On October 04 2017 00:50 BigFan wrote:
Show nested quote +
On October 04 2017 00:45 CobaltBlu wrote:
On October 04 2017 00:38 fish_radio wrote:
On October 04 2017 00:29 CobaltBlu wrote:I don't know what that has to do with Fish closing.

In return for lost advertisement slot, blizzard assured fee coverage.
Advertisements paid for the server.

Blizzard did not pay fee...


Why would Blizzard pay a fee to keep Fish around. They lost out on advertising because people stopped playing there while they were allowed to offer the same service they had been in the past.

I believe he's saying that they got an agreement from Blizzard to pay the fee but they didn't.


I would like to see actual evidence that Blizzard agreed to pay Fish a fee. It makes no sense.
cha0
Profile Joined March 2010
Canada515 Posts
October 03 2017 17:41 GMT
#148
On October 04 2017 00:52 aQuaSC wrote:
Show nested quote +
On October 04 2017 00:45 CobaltBlu wrote:
On October 04 2017 00:38 fish_radio wrote:
On October 04 2017 00:29 CobaltBlu wrote:I don't know what that has to do with Fish closing.

In return for lost advertisement slot, blizzard assured fee coverage.
Advertisements paid for the server.

Blizzard did not pay fee...


Why would Blizzard pay a fee to keep Fish around. They lost out on advertising because people stopped playing there while they were allowed to offer the same service they had been in the past.

If Blizzard said they were going to help out monetarily and then backed off then I understand the sentiment, probably it just has to do with people actually profiting from Fish ad revenue and they are just shutting it down because they weren't going to make any money off of it anymore. If this is true then I agree. No reason for Blizzard to pay guys to run a pirate... uhm private server

EDIT: on a side note, if SC:R is such an unplayable mess right now, why top Korean streamers are still playing it? Is Mike Morhaime holding them hostage? I figure they are in a unique position and have more or less of an influence on the game, if it's really so bad they could just go back to the flawless 1.16 and it would be an issue for Blizzard forcing them to do something.


Yes actually in a way he is, because ASL is now required to play on RM and of course the players are going to want to practice on the version that they will be playing the tourney in.
juvenal
Profile Joined July 2013
2448 Posts
October 03 2017 17:45 GMT
#149
From another thread re: pros playing remastered:
On October 01 2017 00:56 toriak wrote:
Pros Extremely Frustrated with Starcraft Remastered
Michael Probu
lemmata
Profile Blog Joined October 2013
468 Posts
October 03 2017 18:52 GMT
#150
That video is a bit outdated. For example, Best's comments are from August. There have been many patches since then. Also, it is normal on Afreeca to exaggerate stuff like this.

Of course, SCR still has some problems, but videos like this are very misleading. Also, that last bit about "Most pros have to play with a very high latency setting, which causes a lot of delay" is false. They most certainly do not change the in-game network latency setting. If the video is referring to the turn rate, they always use 16 for sponsored games. The ladder turn rate has been increased to 12 from 8. The statement that "A lot of the game is unplayable because of lag" is also very questionable. They play so many games on Afreeca that you will be able to find many laggy games on stream, but at any given point in time, most games shown by the streamers are not laggy at all.

Blizzard should fix the problems that do occur, but we should maintain a sense of proportion. There is now a myth going around that 1.16 was some perfect lag-free version, but there were many laggy 1.16 games streamed on Afreeca as well. Most games were lag free, but if you play so many games, then you will get many laggy games just by chance as well. Online tournaments experienced this issue on 1.16 as well from time to time.

Things are okay. They could and should be better, but there's no great crisis here.
Lorch
Profile Joined June 2011
Germany3710 Posts
October 03 2017 19:16 GMT
#151
Great post by lemmata. One small detail though: Ladder turn rate was actually changed from 12 to 10.
Cheesefome
Profile Joined May 2016
320 Posts
October 03 2017 19:46 GMT
#152
On October 04 2017 03:52 lemmata wrote:
That video is a bit outdated. For example, Best's comments are from August. There have been many patches since then. Also, it is normal on Afreeca to exaggerate stuff like this.

Of course, SCR still has some problems, but videos like this are very misleading. Also, that last bit about "Most pros have to play with a very high latency setting, which causes a lot of delay" is false. They most certainly do not change the in-game network latency setting. If the video is referring to the turn rate, they always use 16 for sponsored games. The ladder turn rate has been increased to 12 from 8. The statement that "A lot of the game is unplayable because of lag" is also very questionable. They play so many games on Afreeca that you will be able to find many laggy games on stream, but at any given point in time, most games shown by the streamers are not laggy at all.

Blizzard should fix the problems that do occur, but we should maintain a sense of proportion. There is now a myth going around that 1.16 was some perfect lag-free version, but there were many laggy 1.16 games streamed on Afreeca as well. Most games were lag free, but if you play so many games, then you will get many laggy games just by chance as well. Online tournaments experienced this issue on 1.16 as well from time to time.

Things are okay. They could and should be better, but there's no great crisis here.


Starcraft was never anywhere near this laggy. You had a lagger here and there and that was fine but every other game is laggy now.

Not sure what game you're playing but people aren't complaining, wasting their time on forums and videos for fun i can tell you that much.

The bugs are forgivable, every game has bugs, whatever we can live with that. But the lag is unacceptable. We pre-ordered a game and expected bugs but not lag to the extent that we can't even play what was payed for.

I don't care how supportive you feel or how you wanna justify every little bit to avoid ruining the reputation of an once amazing game. You have to accept that this release is unacceptable. Unless you're the 1 out of a thousand people who aren't lagging every other game?

Every single one of my old starcraft friends is dealing with lag. It's not a myth, it's not being exaggerated. It's very much alive and kicking and more than ever.

I been playing this since 2000 and I don't remember a phase where it was anywhere near this laggy and I'm including the days when everyone was playing starcraft on aol dial up. This is out of control and unforgivable. If it takes 200 posts to convince blizz to post up some dedicated servers or create a similar program/set up to mcalauncher///wlauncher then that is what must be done.

People payed money already. It's either that or start deciding how they will do a mass refund. I can't find any other alternative. If this is the level of buggyness//laggyness we were suppose to expect then maybe remastered should have been free instead. At least for the people who had already purchased the game.

I don't know but i'm very disapointed with the result blizz thinks is remastered worthy and im becoming even more frustrated with the people trying to justify it.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
October 04 2017 03:32 GMT
#153
On October 04 2017 04:46 Cheesefome wrote:
Show nested quote +
On October 04 2017 03:52 lemmata wrote:
That video is a bit outdated. For example, Best's comments are from August. There have been many patches since then. Also, it is normal on Afreeca to exaggerate stuff like this.

Of course, SCR still has some problems, but videos like this are very misleading. Also, that last bit about "Most pros have to play with a very high latency setting, which causes a lot of delay" is false. They most certainly do not change the in-game network latency setting. If the video is referring to the turn rate, they always use 16 for sponsored games. The ladder turn rate has been increased to 12 from 8. The statement that "A lot of the game is unplayable because of lag" is also very questionable. They play so many games on Afreeca that you will be able to find many laggy games on stream, but at any given point in time, most games shown by the streamers are not laggy at all.

Blizzard should fix the problems that do occur, but we should maintain a sense of proportion. There is now a myth going around that 1.16 was some perfect lag-free version, but there were many laggy 1.16 games streamed on Afreeca as well. Most games were lag free, but if you play so many games, then you will get many laggy games just by chance as well. Online tournaments experienced this issue on 1.16 as well from time to time.

Things are okay. They could and should be better, but there's no great crisis here.


Starcraft was never anywhere near this laggy. You had a lagger here and there and that was fine but every other game is laggy now.

Not sure what game you're playing but people aren't complaining, wasting their time on forums and videos for fun i can tell you that much.

The bugs are forgivable, every game has bugs, whatever we can live with that. But the lag is unacceptable. We pre-ordered a game and expected bugs but not lag to the extent that we can't even play what was payed for.

I don't care how supportive you feel or how you wanna justify every little bit to avoid ruining the reputation of an once amazing game. You have to accept that this release is unacceptable. Unless you're the 1 out of a thousand people who aren't lagging every other game?

Every single one of my old starcraft friends is dealing with lag. It's not a myth, it's not being exaggerated. It's very much alive and kicking and more than ever.

I been playing this since 2000 and I don't remember a phase where it was anywhere near this laggy and I'm including the days when everyone was playing starcraft on aol dial up. This is out of control and unforgivable. If it takes 200 posts to convince blizz to post up some dedicated servers or create a similar program/set up to mcalauncher///wlauncher then that is what must be done.

People payed money already. It's either that or start deciding how they will do a mass refund. I can't find any other alternative. If this is the level of buggyness//laggyness we were suppose to expect then maybe remastered should have been free instead. At least for the people who had already purchased the game.

I don't know but i'm very disapointed with the result blizz thinks is remastered worthy and im becoming even more frustrated with the people trying to justify it.

They wont give you a mass refund, sorry.

As for myself I havent had a single game since I played with any of the lag everyone else talks about or any of the various other bugs
Artillery spawned from the forges of Hell
toriak
Profile Joined December 2008
Slovakia477 Posts
October 04 2017 04:28 GMT
#154
On October 04 2017 12:32 arb wrote:

As for myself I havent had a single game since I played with any of the lag everyone else talks about or any of the various other bugs

I havent had a single game with lag either.
Of course it is because I have never installed this junk on my PC.


blade55555
Profile Blog Joined March 2009
United States17423 Posts
October 04 2017 04:43 GMT
#155
Man that was such ac ool sentence toriak. You got him!
When I think of something else, something will go here
toriak
Profile Joined December 2008
Slovakia477 Posts
October 04 2017 04:46 GMT
#156
On October 04 2017 13:43 blade55555 wrote:
Man that was such ac ool sentence toriak. You got him!

yea u r cool too bro..
CrymeaTerran
Profile Joined May 2017
149 Posts
October 04 2017 06:42 GMT
#157
This is the Blizzard i know nowadays
Sziky = Love
PobTheCad
Profile Blog Joined July 2006
Australia893 Posts
Last Edited: 2017-10-04 06:59:43
October 04 2017 06:58 GMT
#158
On October 04 2017 12:32 arb wrote:
Show nested quote +
On October 04 2017 04:46 Cheesefome wrote:
On October 04 2017 03:52 lemmata wrote:
That video is a bit outdated. For example, Best's comments are from August. There have been many patches since then. Also, it is normal on Afreeca to exaggerate stuff like this.

Of course, SCR still has some problems, but videos like this are very misleading. Also, that last bit about "Most pros have to play with a very high latency setting, which causes a lot of delay" is false. They most certainly do not change the in-game network latency setting. If the video is referring to the turn rate, they always use 16 for sponsored games. The ladder turn rate has been increased to 12 from 8. The statement that "A lot of the game is unplayable because of lag" is also very questionable. They play so many games on Afreeca that you will be able to find many laggy games on stream, but at any given point in time, most games shown by the streamers are not laggy at all.

Blizzard should fix the problems that do occur, but we should maintain a sense of proportion. There is now a myth going around that 1.16 was some perfect lag-free version, but there were many laggy 1.16 games streamed on Afreeca as well. Most games were lag free, but if you play so many games, then you will get many laggy games just by chance as well. Online tournaments experienced this issue on 1.16 as well from time to time.

Things are okay. They could and should be better, but there's no great crisis here.


Starcraft was never anywhere near this laggy. You had a lagger here and there and that was fine but every other game is laggy now.

Not sure what game you're playing but people aren't complaining, wasting their time on forums and videos for fun i can tell you that much.

The bugs are forgivable, every game has bugs, whatever we can live with that. But the lag is unacceptable. We pre-ordered a game and expected bugs but not lag to the extent that we can't even play what was payed for.

I don't care how supportive you feel or how you wanna justify every little bit to avoid ruining the reputation of an once amazing game. You have to accept that this release is unacceptable. Unless you're the 1 out of a thousand people who aren't lagging every other game?

Every single one of my old starcraft friends is dealing with lag. It's not a myth, it's not being exaggerated. It's very much alive and kicking and more than ever.

I been playing this since 2000 and I don't remember a phase where it was anywhere near this laggy and I'm including the days when everyone was playing starcraft on aol dial up. This is out of control and unforgivable. If it takes 200 posts to convince blizz to post up some dedicated servers or create a similar program/set up to mcalauncher///wlauncher then that is what must be done.

People payed money already. It's either that or start deciding how they will do a mass refund. I can't find any other alternative. If this is the level of buggyness//laggyness we were suppose to expect then maybe remastered should have been free instead. At least for the people who had already purchased the game.

I don't know but i'm very disapointed with the result blizz thinks is remastered worthy and im becoming even more frustrated with the people trying to justify it.

They wont give you a mass refund, sorry.

As for myself I havent had a single game since I played with any of the lag everyone else talks about or any of the various other bugs

Well thats great.You likely live in a city with decent routing to South Korea.I know Eastern Europe is bad with pings to SK .Budapest 314 m/s compared to Washington DC 187 m/s. https://wondernetwork.com/pings

Once again back is the incredible!
Breach_hu
Profile Joined August 2009
Hungary2431 Posts
Last Edited: 2017-10-04 09:05:07
October 04 2017 09:04 GMT
#159
On October 04 2017 15:58 PobTheCad wrote:
Show nested quote +
On October 04 2017 12:32 arb wrote:
On October 04 2017 04:46 Cheesefome wrote:
On October 04 2017 03:52 lemmata wrote:
That video is a bit outdated. For example, Best's comments are from August. There have been many patches since then. Also, it is normal on Afreeca to exaggerate stuff like this.

Of course, SCR still has some problems, but videos like this are very misleading. Also, that last bit about "Most pros have to play with a very high latency setting, which causes a lot of delay" is false. They most certainly do not change the in-game network latency setting. If the video is referring to the turn rate, they always use 16 for sponsored games. The ladder turn rate has been increased to 12 from 8. The statement that "A lot of the game is unplayable because of lag" is also very questionable. They play so many games on Afreeca that you will be able to find many laggy games on stream, but at any given point in time, most games shown by the streamers are not laggy at all.

Blizzard should fix the problems that do occur, but we should maintain a sense of proportion. There is now a myth going around that 1.16 was some perfect lag-free version, but there were many laggy 1.16 games streamed on Afreeca as well. Most games were lag free, but if you play so many games, then you will get many laggy games just by chance as well. Online tournaments experienced this issue on 1.16 as well from time to time.

Things are okay. They could and should be better, but there's no great crisis here.


Starcraft was never anywhere near this laggy. You had a lagger here and there and that was fine but every other game is laggy now.

Not sure what game you're playing but people aren't complaining, wasting their time on forums and videos for fun i can tell you that much.

The bugs are forgivable, every game has bugs, whatever we can live with that. But the lag is unacceptable. We pre-ordered a game and expected bugs but not lag to the extent that we can't even play what was payed for.

I don't care how supportive you feel or how you wanna justify every little bit to avoid ruining the reputation of an once amazing game. You have to accept that this release is unacceptable. Unless you're the 1 out of a thousand people who aren't lagging every other game?

Every single one of my old starcraft friends is dealing with lag. It's not a myth, it's not being exaggerated. It's very much alive and kicking and more than ever.

I been playing this since 2000 and I don't remember a phase where it was anywhere near this laggy and I'm including the days when everyone was playing starcraft on aol dial up. This is out of control and unforgivable. If it takes 200 posts to convince blizz to post up some dedicated servers or create a similar program/set up to mcalauncher///wlauncher then that is what must be done.

People payed money already. It's either that or start deciding how they will do a mass refund. I can't find any other alternative. If this is the level of buggyness//laggyness we were suppose to expect then maybe remastered should have been free instead. At least for the people who had already purchased the game.

I don't know but i'm very disapointed with the result blizz thinks is remastered worthy and im becoming even more frustrated with the people trying to justify it.

They wont give you a mass refund, sorry.

As for myself I havent had a single game since I played with any of the lag everyone else talks about or any of the various other bugs

Well thats great.You likely live in a city with decent routing to South Korea.I know Eastern Europe is bad with pings to SK .Budapest 314 m/s compared to Washington DC 187 m/s. https://wondernetwork.com/pings



As I hit 2000-2100 points, I get more and more koreans and from Hungary every second game is close to unplayable againts them. Then I lose/leave 10 games and the ping is good once again.
Give thanks and praise!
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
October 04 2017 09:39 GMT
#160
I don't know. If pros switch to brain, then the problem is absolutely insane. But until then I believe blizzard will do their best to fix ladder and lag
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