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Starcraft Remastered Ladder Map Pool - Page 6

Forum Index > BW General
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Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
August 25 2017 10:21 GMT
#101
We need a 2 player map and I'd love for them all to rotate weekly. That was the only decent thing about iCCUP for me.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Endymion
Profile Blog Joined November 2009
United States3701 Posts
August 25 2017 10:29 GMT
#102
FS
Circuit Breaker
Electric Circuit
Neo Medusa
Heartbreak Ridge
Sin Chupung-Ryeong
some shit like Luna
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
LV_426
Profile Joined December 2009
Poland432 Posts
Last Edited: 2017-08-25 11:11:48
August 25 2017 11:10 GMT
#103
def. need some 2 player maps(destination, match point etc..) , also nostalgia/python are terrible, need to be removed asap
Freakling
Profile Joined October 2012
Germany1529 Posts
August 25 2017 12:05 GMT
#104
On August 25 2017 14:41 JungleTerrain wrote:
Maybe Blizzard should host a map making contest for Ladder just like they do for SC2 and with a prize pool

Why aren't they paying map makers to check and update their designated ladder maps beforehand? Seriously, with the much improved debugging capabilities of ScmDraft something like 50€ per map would be a fair price for most legacy maps and should easily be worth it for them. That's like two paying players who might otherwise be deterred by things like ramp vortices...

If they really made a map contest, all my suggestions would probably involve creep spawners as core elements, just to make a point...
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
August 25 2017 12:37 GMT
#105
Apparently their looking into map contests.

The harder it becomes, the more you should focus on the basics.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2017-08-25 12:43:05
August 25 2017 12:41 GMT
#106
I definitely still enjoy playing on Python, also Nostalgia is quite interesting to play for me now, also think weekly is a bit too fast for rotating maps, if you're not playing 20games a day you're unlikely to get to test that much stuff in each match up on each map. I would suggest monthly map rotation, or maybe if weekly a partial map rotation such as just two maps changing or smtg like that? V interesting and good to hear that maps made by community map makers may get a chance to get into the ladder pool.
niteReloaded
Profile Blog Joined February 2007
Croatia5282 Posts
August 25 2017 12:48 GMT
#107
Someone point out a map more bland than python pls =)
Freakling
Profile Joined October 2012
Germany1529 Posts
August 25 2017 12:53 GMT
#108
On August 25 2017 21:48 niteReloaded wrote:
Someone point out a map more bland than python pls =)

Limited to Korean league maps? How about Ground Zero?
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2017-08-25 13:00:14
August 25 2017 12:55 GMT
#109
I wouldn't say Python is bland at all, first of all it has islands, unusually placed mineral only thirds and unusually open high ground corner thirds with gas, also the middle of the map is unusually open, I think it's an interesting map, I like it.

Even Luna though being very simple I wouldn't call bland..
CoL_DarkstaR
Profile Joined January 2009
Germany649 Posts
August 25 2017 13:38 GMT
#110
Python is OK, but nothing more. It is outdated and in my opinion Fighting Spirit is it's successor as the standard 4 player map.

A weekly rotation of the most veto'ed map would make sense.
Jan1997
Profile Blog Joined April 2013
Norway671 Posts
August 25 2017 15:49 GMT
#111
Ladder pool maps need to be more diverse... I want winter maps & other seasonal maps. I've been playing against the AI (Which allows me to play any map I want) and there's plenty good maps there that aren't featured in the map pool. I hope they consider this.
Do something today that your future self will be thankful for.
onlystar
Profile Joined March 2015
United States971 Posts
Last Edited: 2017-08-25 17:19:35
August 25 2017 17:03 GMT
#112
edit wrong topic
jrkirby
Profile Blog Joined August 2010
United States1510 Posts
Last Edited: 2017-08-31 05:07:37
August 31 2017 04:44 GMT
#113
So apparently there's new stuff on the maps like new ramps. Is there any way to place these in the regular map editor? Or do you have to use SCMDraft 2 or something? It's weird that there's new features that are now official, but official tools can't touch them.

Edit: nvm, the ramps are the same in remaster. Still would be nice to have an official editor that was more powerful.
JungleTerrain
Profile Joined January 2012
Chile799 Posts
August 31 2017 05:18 GMT
#114
On August 31 2017 13:44 jrkirby wrote:
So apparently there's new stuff on the maps like new ramps. Is there any way to place these in the regular map editor? Or do you have to use SCMDraft 2 or something? It's weird that there's new features that are now official, but official tools can't touch them.

Edit: nvm, the ramps are the same in remaster. Still would be nice to have an official editor that was more powerful.


Suicidal Insanity (S.I. here on TL) has been improving SCMDraft and it is currently the most powerful editor out there, and even better than it used to be about a decade ago. Blizzard hasn't said much about the editor but I'm thinking they will do something with SCMDraft, it would be stupid of them to create something from scratch knowing that SCMDraft exists. If anything they should work with S.I. for whatever they are doing.

And the new ramps they have shown are really only skins of existing inverted ramps. However, they didn't actually fix or debug them, like the ones that were used in the SCR launch event in Korea, they look "pretty" but they are buggy (giving incorrect vision in certain places).
www.broodwarmaps.net
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
September 15 2017 12:16 GMT
#115
is outsider bad or should I keep it in? I have so far vetoed arcadia, nostalgia, and python based on what folks said here. outsider also looks funky though so Im not sure
RaNgeD
Profile Blog Joined March 2009
United States733 Posts
September 15 2017 12:30 GMT
#116
Outsider produces a lot of interesting games - I personally don't veto it, but if you're gonna play on it I would recommend watching some VODS to learn a bit. It plays out completely different from other maps in the pool.
Love never gives up, never loses faith, is always hopeful, and endures through every circumstance. 1 Corinthians 13:7
Silentenigma
Profile Joined July 2009
Turkey2037 Posts
September 15 2017 12:31 GMT
#117
On September 15 2017 21:16 Golgotha wrote:
is outsider bad or should I keep it in? I have so far vetoed arcadia, nostalgia, and python based on what folks said here. outsider also looks funky though so Im not sure

Outsider has pathing issues.Your units sometimes randomly stuck on the way.It is very annoying when that happens.
日本語が上手ですね
Silentenigma
Profile Joined July 2009
Turkey2037 Posts
Last Edited: 2017-09-15 12:33:07
September 15 2017 12:32 GMT
#118
Outsider has pathing issues.Your units sometimes get stuck on the way.It is very annoying when that happens.
日本語が上手ですね
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
September 15 2017 12:53 GMT
#119
On September 15 2017 21:30 RaNgeD wrote:
Outsider produces a lot of interesting games - I personally don't veto it, but if you're gonna play on it I would recommend watching some VODS to learn a bit. It plays out completely different from other maps in the pool.


thanks man. im gonna watch the jd vs flash game on outsider to see what's weird about it
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
September 15 2017 13:01 GMT
#120
vetoed CB FS Python
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
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