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Starcraft Remastered Ladder Map Pool - Page 8

Forum Index > BW General
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Liquid`Drone
Profile Joined September 2002
Norway28630 Posts
September 16 2017 11:36 GMT
#141
you can veto 50% as it is right now..

I'd be totally fine with say, 12 maps and 4 veto though. Or even 0 veto if they were competently picking the maps. ;p
Moderator
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
September 16 2017 12:49 GMT
#142
my take, 12 maps 3 vetoes, in the case mappool changes happen(if) 2 times a year

Match Point
Blue Storm
Destination
Fighting Spirit
Crossing Fields
Wing and Cloud
Gold Rush
Outsider
Outlier
Electric Circuit
Circuit Breaker
Luna
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2017-09-16 13:33:33
September 16 2017 13:31 GMT
#143
isn't it a little easier to play if there are not too many maps in the pool? it takes a few games to get your bearings on a map, better not play your first 20 games when you come back trying to figure out so many maps (and for each match up!), hard on beginners too
I would throw suggestion like, 5-7 maps with 2-3 veto and change them every 3 months^^
Power[Xp]
Profile Joined July 2007
Netherlands64 Posts
Last Edited: 2017-09-16 15:44:36
September 16 2017 15:38 GMT
#144
On September 16 2017 07:28 ProMeTheus112 wrote:
Show nested quote +
On September 16 2017 04:43 Power[Xp] wrote:
Wish they changed the map pool a bit more often, so many great old and new maps to choose from. Getting a bit bored with Fighting Spirit.

On a side note, how do you guys feel about the ladder and point system?
I would prefer a simpler system with +100 or +130 (map of the week) for a win and -50 for a loss.
Winning a game for +10 +15 points and losing the exact same the game after does not really motivate mass gaming in my opinion. And it can be even worse, I just spent a 20 min game (which was fun though) for +6 points. Sorry just need to rant ^^ But some changes are necessary in my opinion if Blizzard wants to keep the community active and entertained.

I disagree, because this is a system that makes it so that if you are not mass gaming, it will take a long time to reach where you get consistently matched against players of equal skill level. This coupled with resets every 3 months is what got me bored of iccup. I have more fun mass gaming personally if the system just gives me good matches and.. awards fairly without bugs^^
like in your example, if you gain +6 points with this MMR system it seems equal skill gives you like 20 points or so for a win, so +6 means your opponent has quite a bit lower MMR. In theory it is not too tough a win for you to take, but in practice since the MMR is bugged and keeps waving up and down abnormally, maybe your opponent is actually of nearly equal skill you take a tough game and only get 6 points now its annoying

I think the MMR system is much better than that, but currently MMR just keep going up and down because games are counted double irregularly or smtg like that, so it really doesnt work as well as it should. #1 thing missing for me is just fixes to the bugs in the match counting stuff. I think probably, MMR represent different level of skill from a server to another, so with global matchmaking it maybe makes a trouble because you only get matched global when you are higher it seems? so it makes point distance after a threshold maybe

but yeah I think smtg like 2 month for a map pool, sounds pretty nice, maybe even 3 months, not alienate if you stop playing for a week or two, and time enough to try lot of things and really learn from each map rather than always trying to learn maps lol


I guess in the end it all comes down to personal preference. In my opinion, playing a (tough, but fun) game for 20 minutes to earn 6 points, and then lose a game for -15 points, it sets you back a lot. In the end I agree that most important is to have fun just playing games, but besides that the point of a ladder system is to motivate players to play more / score the highest rank / the most points. When you have a system that sets you back a lot after 1 or 2 losses, it demotivates a lot of players, especially newer players. It's flawed in my opinion.
Liquid`Drone
Profile Joined September 2002
Norway28630 Posts
September 16 2017 15:46 GMT
#145
I don't think that's the point of a ladder system. Imo the point of a ladder system is to accurately rank the skill of different players. If you play two games against players that are around the same rank as you and you win one and lose the other, you're not supposed to gain any points from that. You're supposed to gain points as long as you win more than 50% against the same rank as you, and stagnate if you only win 50%. If you win 6 points and lose 15, it's because your victory was against a player ranked significantly lower than you.
Moderator
Power[Xp]
Profile Joined July 2007
Netherlands64 Posts
September 16 2017 16:15 GMT
#146
Well I'd love to play someone significantly higher than me, but I don't really have a say in who I get matched with

It's weird though, on my other account for some reason I always got +30 (so was playing people ranked higher than me), but on my main I haven't gotten any decent points in the last 50 games. I guess the system is bugged like ProM said.
Liquid`Drone
Profile Joined September 2002
Norway28630 Posts
September 16 2017 16:35 GMT
#147
yeah there seem to be lots of issues with the ladder. from lag, to games being counted twice (I'm 15-4 atm, but on the ladder rankings, it says im 27-8), to disconnects not being registered (opponents have disced prolly 5 times, seems like randoming pisses people off), to the map pool being kinda dumb, turn rate not being adjustable and it being kinda unplayable against many koreans, to not being allowed to race pick (this is the by far biggest issue to me, largely ruins my experience, even if everything else was 100% perfect). But the actual point system is one thing I wouldn't do anything about.
Moderator
ComusLoM
Profile Blog Joined October 2009
Norway3547 Posts
September 16 2017 16:40 GMT
#148
I'm glad I'm not the only one that is experiencing the ladder win loss rate being completely incorrect.
"The White Woman Speaks in Tongues That Are All Lies" - Incontrol; Member #37 of the Chill Fanclub
Power[Xp]
Profile Joined July 2007
Netherlands64 Posts
September 16 2017 18:42 GMT
#149
On September 17 2017 01:35 Liquid`Drone wrote:
yeah there seem to be lots of issues with the ladder. from lag, to games being counted twice (I'm 15-4 atm, but on the ladder rankings, it says im 27-8), to disconnects not being registered (opponents have disced prolly 5 times, seems like randoming pisses people off), to the map pool being kinda dumb, turn rate not being adjustable and it being kinda unplayable against many koreans, to not being allowed to race pick (this is the by far biggest issue to me, largely ruins my experience, even if everything else was 100% perfect). But the actual point system is one thing I wouldn't do anything about.


Haha funny that I complain about the one thing of the ladder that's okay with you :p
But yeah plenty of issues, let's hope Blizzard fixes it fast.

In the meantime, is there some channel besides op moo where people hang out? I would like to play some bo7's or I dunno, on some old and new maps. I could use the practise Besides, on the ladder I meet a lot of TvT, I don't want to underpractise my other match ups^^
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
September 17 2017 22:16 GMT
#150
2 map mappool go
[image loading]
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
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