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BW Patch 1.18.6 is Live - Page 58

Forum Index > BW General
1198 CommentsPost a Reply
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Latest hotfixes: http://www.teamliquid.net/forum/brood-war/521410-bw-patch-118-is-live?page=29#577
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
Last Edited: 2017-06-10 15:23:30
June 10 2017 14:59 GMT
#1141
Can someone tell me where to post about stuff that are not same as 1.16 so blizzard can fix about it?
stuff that i still want blizzard to fix are

1)fog of war isn't the same
2)center place screen isn't same(Alt/ctrl+c or clicking the portrait)
3)cloak units are way difficult to see on 1.18(without detection) compare to 1.16
Trying my best for ASL, ASTL
metzoor
Profile Joined May 2017
4 Posts
June 10 2017 15:05 GMT
#1142
On June 10 2017 16:51 endy wrote:
Show nested quote +
On June 10 2017 07:48 Ganfei2 wrote:
On June 10 2017 06:52 endy wrote:
Anyone else feeling a weird mouse accelaration with the new patch? didn't have it before. And now enabling/disabling v-sync doesn't seem to make a difference in mouse behavior.


I don't know if I'd describe it this way but the latest patch has certainly changed how my mouse moves in the game. I only just recently got it how I like it and now it's no good again. I think I'll wait and see if they fix whatever it is.


Show nested quote +
On June 10 2017 08:11 ii.blitzkrieg wrote:
Yeah the mouse is messed up again, compare it to 1.16.1 mouse movement is nice and crisp but on 1.18 feels slow/laggy, the mouse still moves the distance that i want it to consistently so I don't think it's acceleration but it definitely feels wrong


Thanks guys I was afraid of being the only one. I'll wait for a fix as well, it's unplayable for me.



edit: I just found a workaround. Switching from "Windowed (Fullscreen)" to "Fullscreen" made my mouse normal again.



Yes, same for me. Full Screen and not Windowed ( Full Screen ) solved my mouse problems. No longer feels like draggin the mouse through a mud field.
HaN-
Profile Blog Joined June 2009
France1920 Posts
June 10 2017 15:50 GMT
#1143
On June 10 2017 23:59 LaStScan wrote:
Can someone tell me where to post about stuff that are not same as 1.16 so blizzard can fix about it?
stuff that i still want blizzard to fix are

1)fog of war isn't the same
2)center place screen isn't same(Alt/ctrl+c or clicking the portrait)
3)cloak units are way difficult to see on 1.18(without detection) compare to 1.16


Create a topic here https://us.battle.net/forums/en/starcraft/22814089/
Calendaraka Foxhan
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
June 10 2017 17:07 GMT
#1144
How is fog of war different?
Never say Die! ||| Fight you? No, I want to kill you.
JungleTerrain
Profile Joined January 2012
Chile799 Posts
Last Edited: 2017-06-10 17:32:21
June 10 2017 17:32 GMT
#1145
On June 11 2017 02:07 Dazed. wrote:
How is fog of war different?


I think he means that areas you have scouted before and you no longer have vision of are REALLY dark in comparison to 1.16.

In 1.16 it was like a greyed out version of what you saw, but in 1.18 it's so dark that it might as well be black on some tile sets.

I personally agree they should change that (also, changing gamma correction or screen brightness does not help).
www.broodwarmaps.net
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
June 10 2017 17:37 GMT
#1146
On June 11 2017 02:32 JungleTerrain wrote:
Show nested quote +
On June 11 2017 02:07 Dazed. wrote:
How is fog of war different?


I think he means that areas you have scouted before and you no longer have vision of are REALLY dark in comparison to 1.16.

In 1.16 it was like a greyed out version of what you saw, but in 1.18 it's so dark that it might as well be black on some tile sets.

I personally agree they should change that (also, changing gamma correction or screen brightness does not help).
Odd. It must be something related to everyones individual graphics cards, because fog of war is not like that for me. It's totally normal.
Never say Die! ||| Fight you? No, I want to kill you.
Triangleman
Profile Joined June 2017
1 Post
June 10 2017 22:53 GMT
#1147
On June 11 2017 00:05 metzoor wrote:
Show nested quote +
On June 10 2017 16:51 endy wrote:
edit: I just found a workaround. Switching from "Windowed (Fullscreen)" to "Fullscreen" made my mouse normal again.

Yes, same for me. Full Screen and not Windowed ( Full Screen ) solved my mouse problems. No longer feels like draggin the mouse through a mud field.

Windows 8 and 10 have inbuilt vsync through Desktop Window Manager. This means that if you play windowed or borderless fullscreen you will be running with triple buffering and your mouse responsiveness will suffer.
404AlphaSquad
Profile Joined October 2011
839 Posts
June 10 2017 22:54 GMT
#1148
[image loading]
The last patch really fucked me up hard.
aka Kalevi
Heyjoray
Profile Joined September 2015
240 Posts
June 10 2017 23:07 GMT
#1149
Good that you guys post all your problems, yet not add what kind of windows 98 you are using
404AlphaSquad
Profile Joined October 2011
839 Posts
June 11 2017 00:51 GMT
#1150
On June 11 2017 08:07 Heyjoray wrote:
Good that you guys post all your problems, yet not add what kind of windows 98 you are using

I use windows 7.
aka Kalevi
SuGo
Profile Joined March 2013
United States681 Posts
June 11 2017 05:04 GMT
#1151
So I've read the past few pages on the turn rate.

There seems to be some differing views on 8 vs. 12 and which is truly the "#L2" we are all accustomed to. Does anyone have actual proof or clarity on it?
Radiohead[YG]
Profile Joined September 2006
Australia52 Posts
June 11 2017 12:29 GMT
#1152
Is it still necessary to port forward the udp 6112? I am trying to play some in house games with fellow aussies who live in the same city, but with anything higher than the turn rate of 4 we get this nasty lag. I have my port open but pretty sure other's haven't opened theirs and I was wondering if that might be the problem...
A pig in a cage on antibiotics
TT1
Profile Blog Joined December 2008
Canada10011 Posts
June 11 2017 13:24 GMT
#1153
1.18 is automatically port forwarded
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Radiohead[YG]
Profile Joined September 2006
Australia52 Posts
June 11 2017 13:57 GMT
#1154
1.18 is automatically port forwarded


I see. I suppose the in game traffic is not just local p2p anymore, but goes through the server then? Seeing how 3 people in the same city who normally get less than 15ms to each other struggle to get a lag-less game with the turn rate of 4. That's a bummer. Is there any other known solution for this matter?
A pig in a cage on antibiotics
Biolunar
Profile Joined February 2012
Germany224 Posts
June 11 2017 16:46 GMT
#1155
On June 11 2017 22:57 Radiohead[YG] wrote:
Show nested quote +
1.18 is automatically port forwarded


I see. I suppose the in game traffic is not just local p2p anymore, but goes through the server then? Seeing how 3 people in the same city who normally get less than 15ms to each other struggle to get a lag-less game with the turn rate of 4. That's a bummer. Is there any other known solution for this matter?

Actually it first checks if it can use p2p, then it tries to open the port via UPNP and if that also fails, the game gets hosted on the server. I would say you should open the port for minimal lag if that’s possible for you.
What is best? To crush the Zerg, see them driven before you, and hear the lamentations of the Protoss.
LuMiX
Profile Blog Joined October 2006
China5757 Posts
June 11 2017 17:03 GMT
#1156
1.18 still feels so shitty compared to 1.16. I can't get the settings to make it feel fluid like iccup.
mca64Launcher_
Profile Joined June 2015
Poland629 Posts
June 11 2017 17:46 GMT
#1157
i installed yeasterday sc with newest patch and.. its unplaybale :D Gonna check another month this patch
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2017-06-11 18:05:49
June 11 2017 18:03 GMT
#1158
Not sure why people are making generic complaints without saying what exactly their issue is at this point. Ever since the mouse speed could be set to the same as in Windows I'm absolutely loving 1.18 with no issues in terms of gameplay.

Channels and joining games (especially passworded ones) is a bit annoying, but it feels great to have BW just straight up working on a modern system. Especially borderless windowed mode is just awesome. <3
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Liquid`Drone
Profile Joined September 2002
Norway28714 Posts
Last Edited: 2017-06-11 18:14:38
June 11 2017 18:13 GMT
#1159
I completely second that. I have 0 problems with commands not registering, mouse not working properly, 'fluidity' or whatever. For me the functionality is better than iccup (I was never able to make fullscreen work), although there are some small interface problems still. Like, games should default to the previous game you were in if that game has been recreated, and joining passworded games is clunky. Channels also don't look that good. But the actual experience of playing the game is better and smoother than it has been for like, almost a decade, for me.

Main thing I want is more decent europeans playing so I can play more games on 16 setting, because that's just awesome.
Moderator
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
June 11 2017 18:14 GMT
#1160
Hey Eriador, do you still use RANDOMINATOR name on Europe? Cause I've seen someone playing on that name today and was wondering if it was you.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
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