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398 Posts
On December 11 2016 22:27 nighcol wrote: [...] Far too often these open source reimplementations just have no concern for staying faithful to the original. BW is the one game that requires it the most.
Luckily, in this case faithful reproduction is not a nice-to-have but an absolute necessity due to how replays are stored and replayed (the game is played out, just reading actions from the replay file instead of the player input).
This makes the retention test rather easy: process a set of replays and check if the outcome is exactly the same.
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398 Posts
On December 11 2016 21:20 Garrl wrote:I get Show nested quote +An error occured. This is probably due to an unimplemented feature. Only 1v1 TvT replays currently work.
fatal error: decompress: out of bounds when i load in stardat.mpq, broodat.mpq, and patch_rt.mpq in, with or without a replay loaded.
You have the 1.16.1 patch of course? Did you install Brood War from CD, download it from Blizzard, or obtain it from somewhere else?
MPQ files are stored in the Mo'PaQ format, which allows for several compression algorithms (see https://en.wikipedia.org/wiki/MPQ#Compression). Seems like something went wrong during decompression of one of the MPQ files, which could indicate a non-standard compression.
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I have the same problem. I downloaded SC from Battle.net, updated to 1.16.1. Reinstalled, same problem.
MD5 hashes:
BrooDat.mpq CEA47213CAAE2FEF8B084E558F48ED48
patch_rt.mpq F2F7570BFF30408670A5E635F33FEA14
StarDat.mpq 1A911C021EC6337B6964D9D227C5AE21
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398 Posts
On December 12 2016 03:38 BossPurple wrote: I have the same problem. I downloaded SC from Battle.net, updated to 1.16.1. Reinstalled, same problem.
MD5 hashes:
BrooDat.mpq CEA47213CAAE2FEF8B084E558F48ED48
patch_rt.mpq F2F7570BFF30408670A5E635F33FEA14
StarDat.mpq 1A911C021EC6337B6964D9D227C5AE21
Hey BossPurple
I included a Bug Report section in the OP. Wanna send us the patch_rt.mpq?
thanks
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Spain113 Posts
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Spain113 Posts
why dont you guys cooporate with SB, they can run the repay correctly, and i think there are some guys in deviantart.com will be instered do some model for BW HD o.o.gl!
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398 Posts
On December 14 2016 01:49 heluq wrote: why dont you guys cooporate with SB[...] This has already been discussed previously. SB is not interested.
i think there are some guys in deviantart.com will be instered do some model for BW HD o.o.gl! We did talk to some guys on deviantart
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Spain113 Posts
On December 14 2016 12:29 imp42 wrote:Show nested quote +On December 14 2016 01:49 heluq wrote: why dont you guys cooporate with SB[...] This has already been discussed previously. SB is not interested. Show nested quote +i think there are some guys in deviantart.com will be instered do some model for BW HD o.o.gl! We did talk to some guys on deviantart oh, that is nice XD!!!
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Cool project. Impressive that you've gotten that far with compatibility already.
Fan-made "HD" graphics remakes have a tendency to look terrible, but I have to say that the Valkyrie looks promising.
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This looks like an awesome project. Good luck to you!
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On December 14 2016 19:51 okum wrote: Cool project. Impressive that you've gotten that far with compatibility already.
Fan-made "HD" graphics remakes have a tendency to look terrible, but I have to say that the Valkyrie looks promising. can u show me that valkyrie ?
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On December 14 2016 21:02 [sc1f]eonzerg wrote:Show nested quote +On December 14 2016 19:51 okum wrote: Cool project. Impressive that you've gotten that far with compatibility already.
Fan-made "HD" graphics remakes have a tendency to look terrible, but I have to say that the Valkyrie looks promising. can u show me that valkyrie ? It's on their website, also this guy seem to be involved?
Btw, only the first part of the interview is there, rest is missing.
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398 Posts
On December 14 2016 21:59 BossPurple wrote:[...] Btw, only the first part of the interview is there, rest is missing.
no no, be assured, it is complete .
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On December 14 2016 21:59 BossPurple wrote:Show nested quote +On December 14 2016 21:02 [sc1f]eonzerg wrote:On December 14 2016 19:51 okum wrote: Cool project. Impressive that you've gotten that far with compatibility already.
Fan-made "HD" graphics remakes have a tendency to look terrible, but I have to say that the Valkyrie looks promising. can u show me that valkyrie ? It's on their website, also this guy seem to be involved? Btw, only the first part of the interview is there, rest is missing. thanks,that valkyrie looks amazing.
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How about optional pixel art scaling algorithms? I'm not a huge fan of them but I could see myself preferring those over redone versions that don't really match the originals.
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398 Posts
On December 15 2016 06:59 nighcol wrote: How about optional pixel art scaling algorithms? I'm not a huge fan of them but I could see myself preferring those over redone versions that don't really match the originals.
That is a possibility that we certainly should explore for the tilesets.
As for the units, if you look at the comparison image, how could you not want the new version? :D
The potential graphical issue with scaling up original units is that they get a cartoon-style look, almost in a Carbot style. The potential legal issue is that we would not be allowed to distribute up-scaled graphics that are directly based on copyright-protected material.
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Spain113 Posts
if u guys done BWHD, it will be aswome work! 0.0!! damn it, how damn i wish i can code T,T
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398 Posts
major reformatting of the OP with tons of new information. Click here to view.
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This is awesome! Best of luck!
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