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Flash Stream Thread - Page 238

Forum Index > BW General
5042 CommentsPost a Reply
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Flash's youtube channel: https://www.youtube.com/channel/UC4TDU9SEVB0EgslnTI2O9IQ

Contribute to the Casual Games of the Week by posting awesome Flash games that you see here:
http://www.teamliquid.net/forum/bw-tournaments/537649-the-casual-games-of-the-week-thread
prosatan
Profile Joined September 2009
Romania9425 Posts
June 25 2018 09:33 GMT
#4741
Anyone knows who is the player 458!!! ?
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
Letmelose
Profile Blog Joined September 2006
Korea (South)3227 Posts
Last Edited: 2018-06-25 10:23:41
June 25 2018 09:57 GMT
#4742
On June 25 2018 18:33 prosatan wrote:
Anyone knows who is the player 458!!! ?


A random fastest map user Flash has been sparring against recently, and yes, fastest maps have their own meta-game and random people who have mastered that.

Protoss players such as Jaehoon and Bisu have shown great aptitude for fastest maps in the past (basically swept the entire niche scene that the fastest map community had back then), and I think Flash is trying to do something similar.
TL+ Member
onlystar
Profile Joined March 2015
United States971 Posts
Last Edited: 2018-06-25 10:33:02
June 25 2018 10:31 GMT
#4743
On June 25 2018 18:57 Letmelose wrote:
Show nested quote +
On June 25 2018 18:33 prosatan wrote:
Anyone knows who is the player 458!!! ?


A random fastest map user Flash has been sparring against recently, and yes, fastest maps have their own meta-game and random people who have mastered that.

Protoss players such as Jaehoon and Bisu have shown great aptitude for fastest maps in the past (basically swept the entire niche scene that the fastest map community had back then), and I think Flash is trying to do something similar.


''rotoss players such as Jaehoon and Bisu have shown great aptitude for fastest maps in the past '' oh what a surprise...
most pro's will sweep fastest map community if they would play it aslong as they are not playing zerg
onlystar
Profile Joined March 2015
United States971 Posts
Last Edited: 2018-07-04 15:21:20
July 04 2018 15:20 GMT
#4744
Best giving Flash a hard time right now in bo3 spon matches
prosatan
Profile Joined September 2009
Romania9425 Posts
July 13 2018 05:35 GMT
#4745
so boys and girls watch this



And now please explain to me something:
All games that are played by Flash on fastest are almost identical:
flash makes great defense , marines , bunkers , wraits etc
at 12 min mark - a drop , storm all scv
flash gg and rage !
he doesn't attack once
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
valaki
Profile Joined June 2009
Hungary2476 Posts
July 13 2018 07:14 GMT
#4746
Hahahahaha that drop was excellent. Would be even more cool with Dwebs on top of turrets
ggaemo fan
kogeT
Profile Joined September 2013
Poland2042 Posts
July 13 2018 11:18 GMT
#4747
On July 13 2018 14:35 prosatan wrote:
so boys and girls watch this

https://www.youtube.com/watch?v=FI-YW_8dl0A

And now please explain to me something:
All games that are played by Flash on fastest are almost identical:
flash makes great defense , marines , bunkers , wraits etc
at 12 min mark - a drop , storm all scv
flash gg and rage !
he doesn't attack once


It's because Protoss is super imbalanced on Fastest possible maps and Flash is just trying to challenge that (with limited or no success)
https://www.twitch.tv/kogetbw
prosatan
Profile Joined September 2009
Romania9425 Posts
Last Edited: 2018-07-13 17:15:22
July 13 2018 17:15 GMT
#4748


Great games against Rain

+ Show Spoiler +
2-0 for Flash is a very strong manner !
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
PaiNt)
Profile Joined June 2009
United States38 Posts
July 13 2018 22:04 GMT
#4749
On July 13 2018 14:35 prosatan wrote:
so boys and girls watch this

https://www.youtube.com/watch?v=FI-YW_8dl0A

And now please explain to me something:
All games that are played by Flash on fastest are almost identical:
flash makes great defense , marines , bunkers , wraits etc
at 12 min mark - a drop , storm all scv
flash gg and rage !
he doesn't attack once



I suspect he raged so bad because his valkyries didn't shoot due to the sprite limit bug. But agreed, I'm not sure what his endgame strategy was in this case.
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
July 13 2018 23:02 GMT
#4750
Seems to me Flash's success on fastest hasn't been too bad. I think in that game he was just messing around with Wraiths. He doesn't normally rely on a Wraith fleet for anti-air defense.
May the BeSt man win.
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
July 13 2018 23:22 GMT
#4751
lmao that was kinda funny i wish i understood all the speech and text from when the shuttles flew in til when flash pushed back into his chair
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
July 13 2018 23:43 GMT
#4752
seems like to win that scenario you gotta use ghosts
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
Last Edited: 2018-07-14 02:58:14
July 14 2018 02:57 GMT
#4753
lol at 14:24... flash had it set to original unit limits instead of extended?
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
Highgamer
Profile Joined October 2015
1475 Posts
Last Edited: 2018-07-14 13:22:48
July 14 2018 13:20 GMT
#4754
God is eating some black stuff on screen.

[image loading]
[image loading]

Is it Kaviar? Is it dryed squid ink? Is it black ice cream? Or the concentrated, canned souls of the vile protoss mortals he has slain?
onlystar
Profile Joined March 2015
United States971 Posts
July 14 2018 14:47 GMT
#4755
On July 14 2018 22:20 Highgamer wrote:
God is eating some black stuff on screen.

[image loading]
[image loading]

Is it Kaviar? Is it dryed squid ink? Is it black ice cream? Or the concentrated, canned souls of the vile protoss mortals he has slain?


10/10 post hilarious thx man
LocoBolon
Profile Joined June 2012
Argentina247 Posts
July 14 2018 19:16 GMT
#4756
On July 14 2018 11:57 mishimaBeef wrote:
lol at 14:24... flash had it set to original unit limits instead of extended?


ohh.. so that is what is was. At a first glance it looked like such a weird mistake by God, it didn't make sense to my human self.
Now I'm in peace...
Standard Queens
Caissa
Profile Blog Joined April 2012
United States48 Posts
Last Edited: 2018-07-16 04:49:27
July 16 2018 04:35 GMT
#4757
On July 13 2018 20:18 kogeT wrote:
Show nested quote +
On July 13 2018 14:35 prosatan wrote:
so boys and girls watch this

https://www.youtube.com/watch?v=FI-YW_8dl0A

And now please explain to me something:
All games that are played by Flash on fastest are almost identical:
flash makes great defense , marines , bunkers , wraits etc
at 12 min mark - a drop , storm all scv
flash gg and rage !
he doesn't attack once


It's because Protoss is super imbalanced on Fastest possible maps and Flash is just trying to challenge that (with limited or no success)


I have seen Flash offrace P and lose vs 458's T

I don't mean to argue with fastest being P-favored - just that fastest has a lot more complexity than its given. My understanding of high level fastest is limited to the handful of Flash games I've watched, but I understand the TvP game plan to go something like this:

1. Terran opens with X barracks to (a) ward off a gateway zealot flood opening or (b) pressure a nexus-eco opening and force cannons.

2. Protoss hits mid-game tech first and terran starts to ultra-mega-turtle. Bunkers filling the entire base, tanks at the front, turrets along the side (noteworthy is that it's a lot harder to defend drops in non-corner bases forcing more army to be made, delaying upgrades and tech).

3. Terran eventually makes their own way into starport tech and uses it either to defend drops(wraith valk like in the posted video above), or apply their own pressure with tank/spidermine drops. Not sure why firebats aren't incorporated there.

4. Terran eventually approaching max on mech and pushes out into the center which the protoss has cannoned. This either turns into a standard TvP lategame ground/arbiter/htdrop clash, except with limited space to maneuver favoring ), or the protoss player goes carriers.

The terran has to be ontop of their scouting to find out if there is a carrier transition. This is why Terrans get the starport - scout around the map, and then scan inside the protoss base. The terran matches with goliaths and tries to take a good engage. The terran goal is to kill the carriers and use their long production time to push into the protoss base and get ontop of their production and GG them out.

Some random things I've noticed:

- Terran has to sit inside of their base - it's almost impossible to expand to other mains for production room. I watched a 40 minute game where Flash tried and 458 mind controlled an scv and built his own tank army (supplemented by carriers). Flash held on pretty well for a while... but it was ugly.

- I'm not sure why Terrans dont open vulture - it achieves both of the purposes of the heavy rax builds. My thoughts are either (1) it's too vulnerable to fast zealot openings to be meta, or (2) mining gas delays your 2nd CC too long and you get destroyed midgame.

Don't underestimate the value of Doing Nothing, of just going along, listening to all the things you can't hear, and not bothering.
Letmelose
Profile Blog Joined September 2006
Korea (South)3227 Posts
July 16 2018 05:08 GMT
#4758
On July 16 2018 13:35 Caissa wrote:
Show nested quote +
On July 13 2018 20:18 kogeT wrote:
On July 13 2018 14:35 prosatan wrote:
so boys and girls watch this

https://www.youtube.com/watch?v=FI-YW_8dl0A

And now please explain to me something:
All games that are played by Flash on fastest are almost identical:
flash makes great defense , marines , bunkers , wraits etc
at 12 min mark - a drop , storm all scv
flash gg and rage !
he doesn't attack once


It's because Protoss is super imbalanced on Fastest possible maps and Flash is just trying to challenge that (with limited or no success)


I have seen Flash offrace P and lose vs 458's T

I don't mean to argue with fastest being P-favored - just that fastest has a lot more complexity than its given. My understanding of high level fastest is limited to the handful of Flash games I've watched, but I understand the TvP game plan to go something like this:

1. Terran opens with X barracks to (a) ward off a gateway zealot flood opening or (b) pressure a nexus-eco opening and force cannons.

2. Protoss hits mid-game tech first and terran starts to ultra-mega-turtle. Bunkers filling the entire base, tanks at the front, turrets along the side (noteworthy is that it's a lot harder to defend drops in non-corner bases forcing more army to be made, delaying upgrades and tech).

3. Terran


Flash isn't even the best fastest map terran player at the moment.

Nobody is denying that fastest maps lack depth, but compared to orthodox maps they most certainly do. It is way easier to reach the pinnacle of fastest maps (as long as you main the protoss race) than it is to reach the apex with orthodox maps. The likes of Sea.KH and Jaehoon already proved that.
TL+ Member
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
Last Edited: 2018-07-16 05:36:33
July 16 2018 05:34 GMT
#4759
Flash laughs when he sees Best failing his hide in shadows check (1:54:42):
+ Show Spoiler [Video] +
May the BeSt man win.
prosatan
Profile Joined September 2009
Romania9425 Posts
July 16 2018 06:55 GMT
#4760
On July 16 2018 13:35 Caissa wrote:
Show nested quote +
On July 13 2018 20:18 kogeT wrote:
On July 13 2018 14:35 prosatan wrote:
so boys and girls watch this

https://www.youtube.com/watch?v=FI-YW_8dl0A

And now please explain to me something:
All games that are played by Flash on fastest are almost identical:
flash makes great defense , marines , bunkers , wraits etc
at 12 min mark - a drop , storm all scv
flash gg and rage !
he doesn't attack once


It's because Protoss is super imbalanced on Fastest possible maps and Flash is just trying to challenge that (with limited or no success)


I have seen Flash offrace P and lose vs 458's T

I don't mean to argue with fastest being P-favored - just that fastest has a lot more complexity than its given. My understanding of high level fastest is limited to the handful of Flash games I've watched, but I understand the TvP game plan to go something like this:

1. Terran opens with X barracks to (a) ward off a gateway zealot flood opening or (b) pressure a nexus-eco opening and force cannons.

2. Protoss hits mid-game tech first and terran starts to ultra-mega-turtle. Bunkers filling the entire base, tanks at the front, turrets along the side (noteworthy is that it's a lot harder to defend drops in non-corner bases forcing more army to be made, delaying upgrades and tech).

3. Terran eventually makes their own way into starport tech and uses it either to defend drops(wraith valk like in the posted video above), or apply their own pressure with tank/spidermine drops. Not sure why firebats aren't incorporated there.

4. Terran eventually approaching max on mech and pushes out into the center which the protoss has cannoned. This either turns into a standard TvP lategame ground/arbiter/htdrop clash, except with limited space to maneuver favoring ), or the protoss player goes carriers.

The terran has to be ontop of their scouting to find out if there is a carrier transition. This is why Terrans get the starport - scout around the map, and then scan inside the protoss base. The terran matches with goliaths and tries to take a good engage. The terran goal is to kill the carriers and use their long production time to push into the protoss base and get ontop of their production and GG them out.

Some random things I've noticed:

- Terran has to sit inside of their base - it's almost impossible to expand to other mains for production room. I watched a 40 minute game where Flash tried and 458 mind controlled an scv and built his own tank army (supplemented by carriers). Flash held on pretty well for a while... but it was ugly.

- I'm not sure why Terrans dont open vulture - it achieves both of the purposes of the heavy rax builds. My thoughts are either (1) it's too vulnerable to fast zealot openings to be meta, or (2) mining gas delays your 2nd CC too long and you get destroyed midgame.



Quality post right there !! Good analysis !
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
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