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BW General Discussion - Page 159

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Gamlet
Profile Joined December 2012
Ukraine336 Posts
October 31 2016 09:13 GMT
#3161
Thrill Starleague
Kiev
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51073 Posts
October 31 2016 15:33 GMT
#3162
wow everybodys streaming tonight.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
November 05 2016 08:52 GMT
#3163
On October 31 2016 18:13 Gamlet wrote:
Thrill Starleague

Only found out about this today. The mix of players has a KeSPA era vibe to it. And Soulkey is there too :3 That was quick.
WriterMovie, 진영화 : "StarCraft will never die".
LV_426
Profile Joined December 2009
Poland436 Posts
Last Edited: 2016-11-05 11:45:05
November 05 2016 11:44 GMT
#3164
https://www.twitch.tv/starcraft/v/98981570?t=10h24m10s

guys sc:bw hd - early look
enjoy
midxxnight
Profile Joined September 2016
4 Posts
November 05 2016 11:50 GMT
#3165
Is the Terran army 200/200 really stronger than a 200/200 Protoss army? Can you go into depth? like 100/100 and 150/150 as well?
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
November 05 2016 12:33 GMT
#3166
On November 05 2016 20:50 midxxnight wrote:
Is the Terran army 200/200 really stronger than a 200/200 Protoss army? Can you go into depth? like 100/100 and 150/150 as well?

Well, if you must know, unless maybe if you're Stork/JangBi , it takes more than one full engagement to clear a max terran army because your stuff starts melting before you even get past the minefield.
WriterMovie, 진영화 : "StarCraft will never die".
Cryoc
Profile Joined July 2011
Germany912 Posts
November 05 2016 12:41 GMT
#3167
If you are talking about pure ground based army, then yes. The reason is probably just because T has higher range and splash damage, which gets more useful the bigger the army gets. The initial volley for T will get bigger and bigger and the splash damage will hit more and more units as P cannot spread out a maxed army as well as when having just a midgame army.

But if P can get his dream army with carrier/arbiter/high templar/dragoon, I doubt T can do anything.
http://www.twitch.tv/cryoc
RouaF
Profile Joined October 2010
France4121 Posts
November 05 2016 13:22 GMT
#3168
On November 05 2016 20:44 LV_426 wrote:
https://www.twitch.tv/starcraft/v/98981570?t=10h24m10s

guys sc:bw hd - early look
enjoy

you ruined my hopes
FortyOne
Profile Joined October 2016
Thailand26 Posts
November 05 2016 13:30 GMT
#3169
On November 05 2016 20:44 LV_426 wrote:
https://www.twitch.tv/starcraft/v/98981570?t=10h24m10s

guys sc:bw hd - early look
enjoy


hahaha goddamn that is cruel. but well played.
It gets easier. Every day it gets a little easier. But you got to do it every day. That's the hard part. But it does get easier.
RoomOfMush
Profile Joined March 2015
1296 Posts
Last Edited: 2016-11-05 13:40:39
November 05 2016 13:39 GMT
#3170
On November 05 2016 20:50 midxxnight wrote:
Is the Terran army 200/200 really stronger than a 200/200 Protoss army? Can you go into depth? like 100/100 and 150/150 as well?

The terran army is more positional. In a good position with well set up mine fields and siege tank lines the terran army is the strongest. When caught offguard or in a bad position it is very weak and fragile.
I would say terran mech has the biggest power potential but also the biggest variance. A protoss army is quite consistent and less dependent on position but also more predictable and overall less cost efficient in your average engagement.

Besides that, it depends on what you max out. 200/200 carrier army will beat everything. (except maybe scourge or defilers)
LV_426
Profile Joined December 2009
Poland436 Posts
November 05 2016 13:49 GMT
#3171
dont think 200/200 carrier will beat 200/200 goliaths ;>
L_Master
Profile Blog Joined April 2009
United States8017 Posts
November 05 2016 13:56 GMT
#3172
On November 05 2016 22:49 LV_426 wrote:
dont think 200/200 carrier will beat 200/200 goliaths ;>


Yea, unless you got a bunch of cliffs or w/e then no chance for the carriers.
EffOrt and Soulkey Hwaiting!
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2016-11-05 16:53:12
November 05 2016 15:12 GMT
#3173
if you look at the basic ground army,
zealot 2 supply goon 2 supply
vulture 2 supply tank 2 supply

a vulture deals 20 ranged damage to zealots or goons shields, and can lay 3 mines that potentially deal 125 damage or more (say 0-400 or something)
a tank deals 70 long distance damage with splash

they only have a little less health overall, well vultures half a zealot tanks bit less than goon
in this the vulture is particularly cost effective but even the tank
zealot 16 melee damage, goon 20 ranged damage to tanks or 15 to vults.. not particularly fast attack rate except for zealots

the damage of the terran army is huge, and they deal all this before you can start attacking their weak point (lower health) with obstacles in between, mines and/or buildings. So in the first rounds you will likely just lose relative power to begin with. However you can potentially convert some of this damage to damage to themselves (say 10-20% of the damage)

so overall yeah at equal supply the terran army is a lot stronger, not to mention they scale at quite a significant advantage with upgrades as well. They are also more cost efficient. The thing with 100/100 is that you're not fighting it with 100/100 but maybe 120 or something. Because you must have an economic advantage (which you can secure thanks to T having a hard time preventing you from expanding faster than him), and also because their tanks do cost quite a bit more resource per supply. Their upgrade advantage also hasn't yet fully developped. At 200/200 you can't have a 240/240 which would be necessary to fight back (although stasis has potential to mitigate to an extent). Also generally with bigger armies there is less space to maneuver which is to the T army advantage, since you'd want to be able to spread out, flank and rush in to avoid all the splash and get directly to the tanks. It does depend a lot on the type of engagement you manage to make happen. As P you have access to some special tools that can change this situation but it is hard to use or rely on ; DTs to sneak in and snipe tanks or drag mines, reavers to pick at things while they siege or slow down while you build up supply, zeal bombs super cost effective or make him unsiege, or templars. Things is you pretty much need that gas for arbiters (or carriers) not to lose at 200/200 and a goliath or two, or a turret, is effective at denying zeal bombs, so many times people just go for arbiters or carriers asap instead of making them DTs/temps. Reav is good at slowing down T early rather reliably so its more common. If only tanks cost 3 supply
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
November 06 2016 23:57 GMT
#3174
So Blizzard didn't announce BWHD like I hoped
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
November 07 2016 00:54 GMT
#3175
On November 07 2016 08:57 -Archangel- wrote:
So Blizzard didn't announce BWHD like I hoped

well, we only had a rumour so it's not that surprising. Maybe it's for the best ^^
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
FusionCutter
Profile Joined October 2004
Canada974 Posts
November 07 2016 07:46 GMT
#3176
Well, too bad the rumor didn't pan out. There's always next year and future announcements to look forward to.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6999 Posts
November 07 2016 09:23 GMT
#3177
On November 07 2016 16:46 FusionCutter wrote:
Well, too bad the rumor didn't pan out. There's always next year and future announcements to look forward to.

There is also the original game that is awesome.
NickHotS
Profile Joined May 2014
United States105 Posts
November 07 2016 13:26 GMT
#3178
no one goes 200/200 Carrier. The holy trinity is Dragoon/Templar/Carrier.
B-royal
Profile Joined May 2015
Belgium1330 Posts
November 07 2016 14:06 GMT
#3179
Is corsair disruption web ever used in combination with carriers against terran? If no, why not?
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
kogeT
Profile Joined September 2013
Poland2042 Posts
November 07 2016 14:23 GMT
#3180
Because you get a pack ot worthless units that can only shot flying barracks.
https://www.twitch.tv/kogetbw
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