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Active: 1740 users

(2)Kindgom of Clouds

Forum Index > BW General
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CrystalDrag
Profile Joined July 2010
173 Posts
Last Edited: 2013-04-21 00:43:49
April 13 2013 13:48 GMT
#1
[image loading]

I present to SCBW - Kindgom of Clouds! (Cloud Kingdom *cough*)

c: Conversion from SC2.
Original map by SUPEROUMAN
Converted by CrystalDrag

Features
*Players : 2
*Map Size : 128x128
*Longer path offers alternate attack path/gives better engagements from multiple angles.
*Not much to say... But if you really want to read about it..

ChangeLog
+ Show Spoiler +
v1.1
*Increased main building space
*increase corner expansions area
*added neutral buildings
*changed main's mineral lines

v1.2
*fixed observer version


Differences between this and this conversion.
*Terrains level reflect their proper height (main high, pathway middle, low ground low)
*More overlord spots
*Expansions are more SCBW style, with one ramp, rather than being wide open and exposed.
*Space tileset
*Panda bear guy

From Thread ::
NegativeZero -
Definitely the best layout of all the CK versions I've seen. Good idea to use space terrain for the 3rd cliff level - the high ground 3rd definitely fixes the problem of a hard to take 3rd.

@traceurling: I was actually thinking about doing yet another version of CK, for better balance, but I think this one got it right so I won't bother.


Thread
Melee Download (1.2)
Observer Version (1.2)
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
April 13 2013 14:31 GMT
#2
I'm sure I've seen this conversion before...
here it is. Pretty interesting what minute details differ when comparing these maps.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
FlaShFTW
Profile Blog Joined February 2010
United States10383 Posts
April 13 2013 15:03 GMT
#3
holy shit this is super good.

On April 13 2013 23:31 Hesmyrr wrote:
I'm sure I've seen this conversion before...
here it is. Pretty interesting what minute details differ when comparing these maps.

there are quite a few differences. better BW styled 3rd and the corner bases are also more BW styled. this map is in general a great map for BW while the previous map did not correlate as much into BW.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
EchOne
Profile Blog Joined January 2008
United States2906 Posts
April 13 2013 15:21 GMT
#4
The mains seem pretty small. Lategame Terran and Protoss bases might need to sprawl out onto the map.
面白くない世の中, 面白くすればいいさ
CrystalDrag
Profile Joined July 2010
173 Posts
April 13 2013 15:29 GMT
#5
Are the mains that small?... I suppose it could be true...
They can build on the plating? ^~^ where they would rally most (i think)
Freakling
Profile Joined October 2012
Germany1533 Posts
April 13 2013 17:00 GMT
#6
They're not particularly small by any means. But this is a (2)map (and one that supports long macro games very well), so you cannot just take another main for macro space, as you could on a (4) or (3) map.
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
April 13 2013 17:13 GMT
#7
wow this map looks goooood.

i hope this will be on iccup soon.
The harder it becomes, the more you should focus on the basics.
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
April 13 2013 17:23 GMT
#8
The best version of this map, in my opinion.
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
April 13 2013 17:53 GMT
#9
Wow, that looks amazing!
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
t0ssboy
Profile Joined August 2011
Bulgaria681 Posts
April 13 2013 17:57 GMT
#10
Deserves to win the contest,its not just a blind remake,it's balanced too.
Courage is doing what you are afraid to do.There can be no courage if there is no fear.
CrystalDrag
Profile Joined July 2010
173 Posts
April 13 2013 18:03 GMT
#11
But i didn't submit this into the contest ^.^
I will add more main space then.
Superouman
Profile Blog Joined August 2007
France2195 Posts
April 13 2013 18:29 GMT
#12
On April 14 2013 03:03 CrystalDrag wrote:
But i didn't submit this into the contest ^.^
I will add more main space then.

I think someone else should submit it, it is honestly very good for bw.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
CrystalDrag
Profile Joined July 2010
173 Posts
April 13 2013 19:53 GMT
#13
v1.1
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
April 13 2013 20:06 GMT
#14
All I can say is - everyone please forget my old CK conversion now, this one is the definitive remake.
vibeo gane,
Superouman
Profile Blog Joined August 2007
France2195 Posts
April 13 2013 20:25 GMT
#15
I don't think neutrals on ramps are necessary now. The chokes look tight enough.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
maybenexttime
Profile Blog Joined November 2006
Poland5805 Posts
April 13 2013 20:48 GMT
#16
It looks great. :D
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
April 13 2013 22:21 GMT
#17
Your ob version is one player.
Never say Die! ||| Fight you? No, I want to kill you.
CrystalDrag
Profile Joined July 2010
173 Posts
April 14 2013 01:05 GMT
#18
Okay I will fix the observer version, thank you all for positive feedback
I suppose I will remove the neutral buildings...
I may switch my submission to this one o.o
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
April 14 2013 01:15 GMT
#19
Nice map! Question about the power generator. are those stacked or single unit only?
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
April 14 2013 03:36 GMT
#20
On April 14 2013 00:21 EchOne wrote:
The mains seem pretty small. Lategame Terran and Protoss bases might need to sprawl out onto the map.


The original Cloud Kingdom was one of the smaller SC2 maps of its era, so it kind of fits.

This is a really sweet conversion. I can look at it and go "Oh yeah, Cloud Kingdom", but it looks a lot more like a BW map than an SC2 map reskinned. It keeps the feel of the original, but I think it'll lead to some cool BW games. I'd love to see some games on it.
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
April 14 2013 05:31 GMT
#21
This is pretty sexy. Prefer this one over the other.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
April 14 2013 07:51 GMT
#22
I like it
Artillery spawned from the forges of Hell
thezanursic
Profile Blog Joined July 2011
5498 Posts
April 14 2013 09:43 GMT
#23
Finally a port from SC2 that is actually good!
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
April 14 2013 11:28 GMT
#24
I feel like I wanna try it right now :o

Looks good man
In the woods, there lurks..
ne4aJIb
Profile Blog Joined July 2011
Russian Federation3209 Posts
April 14 2013 13:56 GMT
#25
played on map vs comp, i won
Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
April 14 2013 18:17 GMT
#26
On April 14 2013 22:56 ne4aJIb wrote:
played on map vs comp, i won
Impressive.
Never say Die! ||| Fight you? No, I want to kill you.
CrystalDrag
Profile Joined July 2010
173 Posts
April 21 2013 00:44 GMT
#27
Observer Version has been updated~!
Jealous
Profile Blog Joined December 2011
10314 Posts
April 21 2013 02:49 GMT
#28
Dat walking distance @_@
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
traceurling
Profile Joined December 2012
United States1240 Posts
April 21 2013 03:45 GMT
#29
On April 21 2013 11:49 Jealous wrote:
Dat walking distance @_@

It's really not that far if you take the most direct route..., somewhat similar to (4) player cross spawns...it just comes with the size of the map...and also the high ground route just gives the illusion of everything being longer
"Appreciate the things you have before they become the things you had."
HereBeDragons
Profile Joined May 2011
1429 Posts
April 21 2013 11:05 GMT
#30
Wow, this looks terrific!
Reason
Profile Blog Joined June 2006
United Kingdom2770 Posts
April 21 2013 12:17 GMT
#31
This map looks pretty cool Definitely going to download + play it vs some friends.
Speak properly, and in as few words as you can, but always plainly; for the end of speech is not ostentation, but to be understood.
TelecoM
Profile Blog Joined January 2010
United States10708 Posts
April 21 2013 13:24 GMT
#32
Nice, this is one of my favorite maps from SC2, I think it will do very well in BW, can't wait to try it out.
AKA: TelecoM[WHITE] Protoss fighting
figq
Profile Blog Joined May 2010
12519 Posts
April 21 2013 15:18 GMT
#33
One of the best maps to be made for SC2 in its history so far, definitely deserved port to BW too.
If you stand next to my head, you can hear the ocean. - Day[9]
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