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I noticed that the AI for both reavers and scarabs are terrible. Reavers seem to move to attack even when the target is in range. Scarabs dud, hover around nothing, follow without exploding on a unit. The only pro who seems to have good reaver control is stork.
Is there any particular reason reavers are so stupid?
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United States10150 Posts
They were originally too good with their ai. think of it, then everyone would go for reavers and kill like a billion scvs. so blizzard nerfed the ai of it so it would become "retarded" and have "dud" scarabs.
fun fact: did you know boxer loved reavers that he was protoss back in the day? then blizzard nerfed the reaver so boxer became the famous terran dropship maniac today.
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I'm sorry but I thought anyone from the BW sections knew this, especially someone who I saw quite often, like you sir, Release. Anyway, what could BW have been if boxer remained protoss...
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Protoss would be imbalanced with perfect Reaver shots. Oh, how I dream...
Another way to think of it is a miss chance, but with skill involved. Good worker conga lines can completely avoid any damage if the defender pulls them away at the right time and angle. And the attacker can increase the chance of maximum damage by picking good targets that are more likely not gonna get away and create the dud. This, to me, is far better than if they either a) toned down the damage or b) gave it a random miss chance. And choice c) 100% hit rate, is totally out of the question for the sake of worker's rights. You don't want an SCV Union do you?
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Even though its actually the coolest nerf to a unit I've ever seen.
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Im gonna have nightmares thinking about what if ribo/scarabs had perfect AI.
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The "following without exploding on a unit" symptom is mostly caused by a congo line of fleeing units. For example, when you have an SCV train running away from a scarab and the reaver targeted one of the SCVs in the middle, it will get stuck on the last SCV in the line and then explode without doing anything. This sucks on the one hand but is reasonable: you don't want your scarab to explode on the first unit/building it encounters but rather hit the unit/building it was destined to. That's just how it was designed and that's hard to change imo. Aside from that, it makes for the most exciting moments in a match.
And the "move even when in range" thing is hardly relevant imo.
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On February 15 2012 11:17 .V. wrote: I'm sorry but I thought anyone from the BW sections knew this, especially someone who I saw quite often, like you sir, Release. Anyway, what could BW have been if boxer remained protoss... i actually just tried to use reavers, and was terribly bad at it. Much harder than other dropship/shuttle play.
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They are stupid but it's mostly skill based stupid. It's kinda like the dragoon. It makes it a lot more fun to watch because of potential of high damage.
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On February 15 2012 11:13 FlaShFTW wrote: They were originally too good with their ai. think of it, then everyone would go for reavers and kill like a billion scvs. so blizzard nerfed the ai of it so it would become "retarded" and have "dud" scarabs.
fun fact: did you know boxer loved reavers that he was protoss back in the day? then blizzard nerfed the reaver so boxer became the famous terran dropship maniac today. Fun fact: Did you know that people used to dodge BoxeR because BW was predominantly American/South American, and they thought he was a hacker, and from Japan, not Korea. He used to sit in public games for hours sometimes and wait for people.
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On February 15 2012 11:28 Game wrote:Show nested quote +On February 15 2012 11:13 FlaShFTW wrote: They were originally too good with their ai. think of it, then everyone would go for reavers and kill like a billion scvs. so blizzard nerfed the ai of it so it would become "retarded" and have "dud" scarabs.
fun fact: did you know boxer loved reavers that he was protoss back in the day? then blizzard nerfed the reaver so boxer became the famous terran dropship maniac today. Fun fact: Did you know that people used to dodge BoxeR because BW was predominantly American/South American, and they thought he was a hacker, and from Japan, not Korea. He used to sit in public games for hours sometimes and wait for people. I didn't know that, that's actually far more interesting!
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When I see the latest Stork vs Flash, I don't find them that retarded.
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I thought the only significant nerf to reavers was that they stopped the scarab shot reload time from resetting when it was loaded into a shuttle so that players couldn't fire off scarabs at a ridiculously imba rate. I didn't know they actually made the AI dumber?
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also kal has better shuttle/reaver micro than stork
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On February 15 2012 11:31 Hesmyrr wrote:Show nested quote +On February 15 2012 11:28 Game wrote:On February 15 2012 11:13 FlaShFTW wrote: They were originally too good with their ai. think of it, then everyone would go for reavers and kill like a billion scvs. so blizzard nerfed the ai of it so it would become "retarded" and have "dud" scarabs.
fun fact: did you know boxer loved reavers that he was protoss back in the day? then blizzard nerfed the reaver so boxer became the famous terran dropship maniac today. Fun fact: Did you know that people used to dodge BoxeR because BW was predominantly American/South American, and they thought he was a hacker, and from Japan, not Korea. He used to sit in public games for hours sometimes and wait for people. I didn't know that, that's actually far more interesting! Fun fact #2: He popularized the wall on Lost Temple, I learned it from sons[x] when I tried to PvT him, had a huge advantage, and couldn't figure out to kill the wall. sons[x] then told me (in toyland) that he learned it from BoxeR, and that BoxeR was a hacker regardless of his genius wall. Edit: unsure if toyland or -=^un4^=-
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On February 15 2012 11:32 Game wrote:Show nested quote +On February 15 2012 11:31 Hesmyrr wrote:On February 15 2012 11:28 Game wrote:On February 15 2012 11:13 FlaShFTW wrote: They were originally too good with their ai. think of it, then everyone would go for reavers and kill like a billion scvs. so blizzard nerfed the ai of it so it would become "retarded" and have "dud" scarabs.
fun fact: did you know boxer loved reavers that he was protoss back in the day? then blizzard nerfed the reaver so boxer became the famous terran dropship maniac today. Fun fact: Did you know that people used to dodge BoxeR because BW was predominantly American/South American, and they thought he was a hacker, and from Japan, not Korea. He used to sit in public games for hours sometimes and wait for people. I didn't know that, that's actually far more interesting! Fun fact #2: He popularized the wall on Lost Temple, I learned it from sons[x] when I tried to PvT him, had a huge advantage, and couldn't figure out to kill the wall. sons[x] then told me (in toyland) that he learned it from BoxeR, and that BoxeR was a hacker regardless of his genius wall. Edit: unsure if toyland or -=^un4^=- You should make your own "progammer gossip" thread game :p
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*Sunset*
*Game lights the campfire and gathers the children around the soothing source of warmth*
"Listen well, kids. I shall tell you a story of the old days..."
More!
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On February 15 2012 11:31 endy wrote: When I see the latest Stork vs Flash, I don't find them that retarded. Stork is the only exception out of the entire progaming community.
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And thus, there are no reavers in SC2. Because they would have to either reduce the damage to something utterly pitiful... or dumb down the AI. Which they weren't willing to do, a la ball armies.
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On February 15 2012 11:26 Spekulatius wrote: The "following without exploding on a unit" symptom is mostly caused by a congo line of fleeing units. For example, when you have an SCV train running away from a scarab and the reaver targeted one of the SCVs in the middle, it will get stuck on the last SCV in the line and then explode without doing anything. This sucks on the one hand but is reasonable: you don't want your scarab to explode on the first unit/building it encounters but rather hit the unit/building it was destined to. That's just how it was designed and that's hard to change imo. Aside from that, it makes for the most exciting moments in a match.
And the "move even when in range" thing is hardly relevant imo.
Sometimes though scarabs will completely miss their target and fly into open space and blow up. Its pretty funny.
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