Why are reavers stupid? - Page 6
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D4V3Z02
Germany693 Posts
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figq
12519 Posts
On February 15 2012 23:33 ArvickHero wrote: You can see it almost anytime anyone uses reavers - some scarabs get stuck in absolutely weird unpredictable ways, others don't. Sure, there is also skill involved in dealing with this probability, avoiding potential blocks, but still (sh)it happens.I think that is even less random than build order luck, Reaver scarab is honestly not as random as people make it out to be, especially in battle micro situations where skill plays a huge role in both sides. I'm curious to see any consistent examples where battles were decided be scarab luck, instead of battle skill where the Reaver microer targeted a clump, or the other player just failed to spread his units | ||
JieXian
Malaysia4677 Posts
On February 15 2012 18:33 Iplaythings wrote: Believe it as you may not but simply googling intotherainbow will give you highlights and calling "Grrr..." a mere foreigner is an insult to his starleague victory http://www.teamliquid.net/tlpd/korean/players/237_Grrrr... And if this was not blizzards intention why do you think they did not revert this change? What? Legionnaire = Grr...? Also, Legionnaire posted a loooong explanation on how to reaver micro: http://www.teamliquid.net/forum/viewmessage.php?topic_id=31330¤tpage=2#23 On September 09 2005 06:38 Legionnaire wrote: Trying to remember how i do the stuff. I think i drop it, then select both and right click on a target, select the shuttle spin it back around to pick up the reaver, that way the shuttle never loses speed.You can get the timing perfect so it spins and picks it up just as it has fired. Most of it is just experience in the timing of knowing when it is about to shoot, then you just do everything else around that. A few small things is if you DO drop it BEHIND the minerals. Make sure it is RIGHT ON THEM.That way it will fire through the minerals instead of going around. Else just drop in or to the side. Zealot/goon drop and reaver is good as you can take out quite a lot of tanks by drawing the fire away. Also if you see a lone tank seiged just drop on it or near it and it dies before they can do anything. There are so many games you can win from harassing just knowing where you can drop safely, and every unit you kill is a bonus. After some practice you will see situations where you can take on 3-4 tanks and know you will win the fight. I think there were some games with ArtOfTerran where i killed 5+ tanks with 1 reaver and zealot. I remember one with 7 kills, and thats an instant game winner. So yeah its not necessary to go only after scvs. Normally you can get them anyway after you knock some tanks off.And if they focus so much on defence to stop the reaver they wont have enough to stop the attack from the front. After every mini successful raid, just move the shuttle around a little (they will still be focused on it) and go back and build more stuff at your main, before refocusing on your harrassing units. Reavers rule. | ||
Biff The Understudy
France7886 Posts
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shaftofpleasure
Korea (North)1375 Posts
On February 16 2012 01:01 Biff The Understudy wrote: Am I the only one to have noticed that OP is a reaver? It makes this thread title delicious :p Well, I did notice that he was a reaver but when I re-read the title, I lol'd. | ||
Hidden_MotiveS
Canada2562 Posts
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BlackMagister
United States5834 Posts
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ArvickHero
10387 Posts
On February 16 2012 00:44 figq wrote: You can see it almost anytime anyone uses reavers - some scarabs get stuck in absolutely weird unpredictable ways, others don't. Sure, there is also skill involved in dealing with this probability, avoiding potential blocks, but still (sh)it happens. in battle situations where there are no real blocks to make the scarabs bug out? Sure maybe in harass scenarios there will be a little bit of luck involved, but in battle scenarios there is almost no luck regarding reaver micro | ||
Game
3191 Posts
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pylonsalad
Canada649 Posts
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TheNessman
United States4158 Posts
On February 15 2012 21:14 mansa wrote: Well, for me the moment you drop the reaver you target where units/worker clumps the most. Also Liquipedia has a guide about this. ![]() Never saw that page before, its really good !!! And also, maybe just over the years most pros learned how to Counter glitch scarabs, i remember an interview with like flash i think where he was like "yeah you just run away from scarabs as they hit you, then they do less damage" . you often see pros counter microing against reavers really well these days. hmm also maybe its harder to hit workers when they are currently assigned to gather minerals? | ||
BearStorm
United States795 Posts
On February 15 2012 11:32 Ideas wrote: also kal has better shuttle/reaver micro than stork ![]() The Red Shuttle! Kal is awesome. | ||
XenOsky
Chile2269 Posts
On February 15 2012 11:32 Game wrote: Fun fact #2: He popularized the wall on Lost Temple, I learned it from sons[x] when I tried to PvT him, had a huge advantage, and couldn't figure out to kill the wall. sons[x] then told me (in toyland) that he learned it from BoxeR, and that BoxeR was a hacker regardless of his genius wall. Edit: unsure if toyland or -=^un4^=- actually it wasnt boxer, it was ssangjamg or something like that. edit: Ssamjang "SSamJang was one of the first "stars" of StarCraft. In ways, he was the first real media icon of StarCraft and appeared in commercials. For this, as well as his gaming skills, he was even envied by BoxeR who saw him as a source of inspiration. Early in his career SSamJang used to play all races in tournaments but eventually just stuck to Terran. He retired in 2004" (Liquipedia) | ||
bgx
Poland6595 Posts
No kal has better shuttle micro, stork has better reaver micro ^^ :D | ||
InTheRainBOw
Argentina27 Posts
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PH
United States6173 Posts
On February 15 2012 11:31 endy wrote: When I see the latest Stork vs Flash, I don't find them that retarded. Stork's reavers are a step above the rest, lol. It's not fair comparing anyone else to him. | ||
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