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Looking Back on 1 Years of Blood Bath on TLnet - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
uiCk
Profile Blog Joined December 2002
Canada1925 Posts
May 19 2005 02:04 GMT
#21
op bbath is the shitzle
I can no longer sit back and allow Communist infiltration, Communist indoctrination, Communist subversion and the international Communist conspiracy to sap and impurify all of our precious bodily fluids
MVP[eV]
Profile Joined May 2005
United States270 Posts
May 19 2005 02:05 GMT
#22
On May 19 2005 10:43 BloodBath wrote:
Show nested quote +
On May 19 2005 10:36 MVP[eV] wrote:
T > All on Bloodbath. Once you get tanks (asuming you are a decent player) its virtually impossible to lose vs toss or zerg.
you are wrong for many reasons.


What are you going to do 1 base carrier a terran on BB? Explain how toss can win vs a setup terran on BB.
USWest - op eV)
iNsaNe-
Profile Joined January 2005
Finland5201 Posts
May 19 2005 02:15 GMT
#23
On May 19 2005 11:05 MVP[eV] wrote:
Explain how toss can win vs a setup terran on BB.


2 gate rush with cannon/battery support.

Blood Bath is indeed most balanced map ever, all vote for that, yippey!
It takes a fool to remain sane.
MVP[eV]
Profile Joined May 2005
United States270 Posts
May 19 2005 02:19 GMT
#24
On May 19 2005 11:15 iNsaNe- wrote:
Show nested quote +
On May 19 2005 11:05 MVP[eV] wrote:
Explain how toss can win vs a setup terran on BB.


2 gate rush with cannon/battery support.

Blood Bath is indeed most balanced map ever, all vote for that, yippey!


Yes those cannons will own seigetanks.
USWest - op eV)
BloodBath
Profile Joined May 2005
United States409 Posts
May 19 2005 02:27 GMT
#25
On May 19 2005 11:15 iNsaNe- wrote:
Show nested quote +
On May 19 2005 11:05 MVP[eV] wrote:
Explain how toss can win vs a setup terran on BB.


2 gate rush with cannon/battery support.

Blood Bath is indeed most balanced map ever, all vote for that, yippey!
2 gate offensive canon and/or battery is shitty i can stop it with a 1 rax bunk tank fast tech easy. so 2 rax with marines and scv can take it down no problem.
West: Op Bloodbath- , East: Op Bbath
MVP[eV]
Profile Joined May 2005
United States270 Posts
May 19 2005 02:29 GMT
#26
You still havent told me why im wrong. I stand by my statement that Z and P are fucked once Terran is setup. Only way they have a chance is by rush.
USWest - op eV)
BloodBath
Profile Joined May 2005
United States409 Posts
May 19 2005 02:33 GMT
#27
MVP you have to go zeo harrass, if you can't then you jsut have to keep him contained and then it gets very hard. too much to go into details but basically you have try and pick off marines without losing zealots yourself, try and keep him in his compact base without getting his bunker in the front, evenetually he will get his front and then you should be getting goons and he will have medics and stim he will try to move out before tanks maybe with spider mines. you have to put your zeals on flank mode let him chase you into a empty base. You have goons to hit his straggling units and pick off the medics while hes chasng your zeals you may lose a few zealots but you should just keep as many alive until legs kicks in. if you picked off enough units from the flanking back and forth action then you can take his force out and you should have enoguh macro to get storm and crap. This is really hard to explain here on this forum. I would have to show you a few replays.
West: Op Bloodbath- , East: Op Bbath
BloodBath
Profile Joined May 2005
United States409 Posts
May 19 2005 02:36 GMT
#28
same goes for zerg you have to try and harrass keep him in his base if he trys to move out you have to be ready to flank with lurkers and lings. and you should have slow drop also and try and drop a few lurks on his scv or whatever. again i have to show you replays. it really depends on what build order the terran is doing.
West: Op Bloodbath- , East: Op Bbath
BloodBath
Profile Joined May 2005
United States409 Posts
Last Edited: 2005-05-19 02:39:27
May 19 2005 02:38 GMT
#29
btw once you get to storm the biometal terran has to sit in his base and macro while you can expo and get obs and dropships. Remember terran can't make turrets in the middle so they own mines/tanks.
West: Op Bloodbath- , East: Op Bbath
MVP[eV]
Profile Joined May 2005
United States270 Posts
May 19 2005 02:49 GMT
#30
Or the terran can just slow push the amazingly massive ...10 feet... across the battlefield. The only thing that can threaten you is DTs and once you scan them they die instantly by vultures. Even if you expo, the terran can just park his ass in the middle and eliminate any expo attempts with a small force since you cannot reinforce if he has middle. You need more expos than terran to win a standard PvT and on BB thats not happening.

You may delay their push and hold them off for awhile, but you will eventually be stripped of minerals and have zero chance to expo. You dont NEED to go m&m on BB. M&M costs more than vultures anyway. 1 bunker behind rax, next to CC is good enough defense until you can get a seige tank. Once you're setup as terran its over.
USWest - op eV)
Resse
Profile Joined December 2004
307 Posts
May 19 2005 03:35 GMT
#31
2 gate -> forge and cannons beats any terran factory attempt on Blood bath. You have 2 go 2 rax. Anyone who thinks elsewise can try me and I will show you why it's impossible.
CuddlyCuteKitten
Profile Joined January 2004
Sweden2675 Posts
May 19 2005 04:22 GMT
#32
On May 19 2005 11:49 MVP[eV] wrote:
Or the terran can just slow push the amazingly massive ...10 feet... across the battlefield. The only thing that can threaten you is DTs and once you scan them they die instantly by vultures. Even if you expo, the terran can just park his ass in the middle and eliminate any expo attempts with a small force since you cannot reinforce if he has middle. You need more expos than terran to win a standard PvT and on BB thats not happening.

You may delay their push and hold them off for awhile, but you will eventually be stripped of minerals and have zero chance to expo. You dont NEED to go m&m on BB. M&M costs more than vultures anyway. 1 bunker behind rax, next to CC is good enough defense until you can get a seige tank. Once you're setup as terran its over.


That's not entirely true.
The correct statment is: "Once you've setup as a terran and the toss doesn't have a working expo yet it's over."

If you manage to get a 1 base advantage while your harassing the T early game and making him bottle up it's pretty easy to crusch his attempt to push. Split your army in two, one for each side that don't have main bases. Terran pushes out. Take your 3 equal sized armies (because reinforcments have built up a third one in your base) and kill all terran in middle. Move back and prepare to repeat.

Actually just gaining a tech advantage (templars vs biomech or shuttles obs against metal, or both) you can kill his push attempt the first time or two in a similar way. No turrets means mines are less effective and the small middle means bottled up terran forces that are easy to storm.

But expo first vs pure mech, tech to templars and then exp(which adds the option to harass a little longer with dt's) if he's going biomech. Which is far more dangerous to you anyway.
waaaaaaaaaaaooooow - Felicia, SPF2:T
RaGe
Profile Blog Joined July 2004
Belgium9949 Posts
May 19 2005 04:28 GMT
#33
Joy I was quoted \\o \o/ o//

I didnt even describe a strategy
thx
Moderatorsometimes I get intimidated by the size of my right testicle
BloodBath
Profile Joined May 2005
United States409 Posts
May 19 2005 05:30 GMT
#34
On May 19 2005 12:35 Resse wrote:
2 gate -> forge and cannons beats any terran factory attempt on Blood bath. You have 2 go 2 rax. Anyone who thinks elsewise can try me and I will show you why it's impossible.
you are wrong i will use 1 rax and scv and have a tank up in time with a compact base and repair.
West: Op Bloodbath- , East: Op Bbath
BloodBath
Profile Joined May 2005
United States409 Posts
Last Edited: 2005-05-19 05:40:18
May 19 2005 05:33 GMT
#35
I've won plenty of games pvt where I dont have an expo versus good players, just because you're used to lamer maps like temple where terran has a cliff and you can expand easily to tech faster doesn't mean you have to have more bases than terran to win. Toss can win with 1 base just like any race this map is pretty balanced , this game is pretty balanced. instead of massing why don't you try microing maybe you will find its not so unfair.

Usually I do an inner expo or a far mine once my probes get to like 17 I start to rally them on the side minerals to mine more. Always pumping probes and mining the sides with the overflow probes. Once I have the map control enough to expo I can transfer them. You have to earn your territory on bloodbath. note that the geysers are 10k not 5k and the side minerals are 3k not 1.5k . so its like 2 bases in 1 on the long run.
West: Op Bloodbath- , East: Op Bbath
BloodBath
Profile Joined May 2005
United States409 Posts
May 19 2005 05:35 GMT
#36
Where can I host some replays so I can show Wtf I mean its very frustrating trying to illustrate my point in words when there is so many things I am talknig about. It would be alot easier to just show him how its done.
West: Op Bloodbath- , East: Op Bbath
BloodBath
Profile Joined May 2005
United States409 Posts
Last Edited: 2005-05-19 05:40:03
May 19 2005 05:39 GMT
#37
-- Nuked --
West: Op Bloodbath- , East: Op Bbath
Resse
Profile Joined December 2004
307 Posts
May 19 2005 05:51 GMT
#38
BloodBath your're wrong. Lets play and I'll show you. PM me when you're on and your username.
poor newb
Profile Joined April 2004
United States1879 Posts
May 19 2005 06:26 GMT
#39
worker rush, T > not T
How do you mine minerals?
SayTT
Profile Joined August 2004
Sweden2158 Posts
May 19 2005 06:34 GMT
#40
[1] 8 -Pylon (Solid Build with Micro)
10 - Gate
12 - Gate

will die vs all zerg builds with fast pool
-,-
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