Looking Back on 1 Years of Blood Bath on TLnet - Page 2
Forum Index > BW General |
uiCk
Canada1925 Posts
| ||
MVP[eV]
United States270 Posts
On May 19 2005 10:43 BloodBath wrote: you are wrong for many reasons. What are you going to do 1 base carrier a terran on BB? Explain how toss can win vs a setup terran on BB. | ||
iNsaNe-
Finland5201 Posts
On May 19 2005 11:05 MVP[eV] wrote: Explain how toss can win vs a setup terran on BB. 2 gate rush with cannon/battery support. ![]() Blood Bath is indeed most balanced map ever, all vote for that, yippey! | ||
MVP[eV]
United States270 Posts
On May 19 2005 11:15 iNsaNe- wrote: 2 gate rush with cannon/battery support. ![]() Blood Bath is indeed most balanced map ever, all vote for that, yippey! Yes those cannons will own seigetanks. | ||
BloodBath
United States409 Posts
On May 19 2005 11:15 iNsaNe- wrote: 2 gate offensive canon and/or battery is shitty i can stop it with a 1 rax bunk tank fast tech easy. so 2 rax with marines and scv can take it down no problem.2 gate rush with cannon/battery support. ![]() Blood Bath is indeed most balanced map ever, all vote for that, yippey! | ||
MVP[eV]
United States270 Posts
| ||
BloodBath
United States409 Posts
| ||
BloodBath
United States409 Posts
| ||
BloodBath
United States409 Posts
| ||
MVP[eV]
United States270 Posts
You may delay their push and hold them off for awhile, but you will eventually be stripped of minerals and have zero chance to expo. You dont NEED to go m&m on BB. M&M costs more than vultures anyway. 1 bunker behind rax, next to CC is good enough defense until you can get a seige tank. Once you're setup as terran its over. | ||
Resse
307 Posts
| ||
CuddlyCuteKitten
Sweden2510 Posts
On May 19 2005 11:49 MVP[eV] wrote: Or the terran can just slow push the amazingly massive ...10 feet... across the battlefield. The only thing that can threaten you is DTs and once you scan them they die instantly by vultures. Even if you expo, the terran can just park his ass in the middle and eliminate any expo attempts with a small force since you cannot reinforce if he has middle. You need more expos than terran to win a standard PvT and on BB thats not happening. You may delay their push and hold them off for awhile, but you will eventually be stripped of minerals and have zero chance to expo. You dont NEED to go m&m on BB. M&M costs more than vultures anyway. 1 bunker behind rax, next to CC is good enough defense until you can get a seige tank. Once you're setup as terran its over. That's not entirely true. The correct statment is: "Once you've setup as a terran and the toss doesn't have a working expo yet it's over." If you manage to get a 1 base advantage while your harassing the T early game and making him bottle up it's pretty easy to crusch his attempt to push. Split your army in two, one for each side that don't have main bases. Terran pushes out. Take your 3 equal sized armies (because reinforcments have built up a third one in your base) and kill all terran in middle. Move back and prepare to repeat. Actually just gaining a tech advantage (templars vs biomech or shuttles obs against metal, or both) you can kill his push attempt the first time or two in a similar way. No turrets means mines are less effective and the small middle means bottled up terran forces that are easy to storm. But expo first vs pure mech, tech to templars and then exp(which adds the option to harass a little longer with dt's) if he's going biomech. Which is far more dangerous to you anyway. | ||
![]()
RaGe
Belgium9944 Posts
I didnt even describe a strategy thx | ||
BloodBath
United States409 Posts
On May 19 2005 12:35 Resse wrote: you are wrong i will use 1 rax and scv and have a tank up in time with a compact base and repair.2 gate -> forge and cannons beats any terran factory attempt on Blood bath. You have 2 go 2 rax. Anyone who thinks elsewise can try me and I will show you why it's impossible. | ||
BloodBath
United States409 Posts
Usually I do an inner expo or a far mine once my probes get to like 17 I start to rally them on the side minerals to mine more. Always pumping probes and mining the sides with the overflow probes. Once I have the map control enough to expo I can transfer them. You have to earn your territory on bloodbath. note that the geysers are 10k not 5k and the side minerals are 3k not 1.5k . so its like 2 bases in 1 on the long run. | ||
BloodBath
United States409 Posts
| ||
BloodBath
United States409 Posts
| ||
Resse
307 Posts
| ||
poor newb
United States1879 Posts
| ||
SayTT
Sweden2158 Posts
10 - Gate 12 - Gate will die vs all zerg builds with fast pool | ||
| ||